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My Three.js grass implementation is ready and open-source! 🌿 Feel free to grab, modify and use it as you want in your projects I even added stylized trees as a bonus for you :) Link in my bio #threejs #stylizedgrass #gamedevelopment
45,203 görüntüleme • 3 ay önce •via X (Twitter)
37 Yorum

Pretty laggy on 4080

That's odd.. It's running well even on my smartphone

Ooooo looks very pretty thanks for sharing

ive been looking for this exact type of grass

pen-source WebGL/Three.js work like this is so clean.

Awesome share, glad you're not slowing down despite the odd vibejam results! Curious about your atmospheric approach in the game compared to this scene - is it mostly the fog in a color compatible with the day/night sky?

Yes, it's pretty much it. Fog with different colors + custom sky/clouds shader (this one is just a skybox texture)

nice work

I don't know three js so interesting like this, maybe learn game development using threejs will be my on my to do list this year. Btw, great work Brother and thank you for the free sharing and assets 🙏🏽☕

Sensacional, André! Aparentemente, está até "melhor" que o do jogo para a vibejam IMHO Muito bom!

Valeu! Tentei dar uma melhorada nela mesmo. Quanto mais olhava ela, mais ficava incomodado hahaha O mesmo pode acontecer com essa no futuro

Faz sentido... reparei visualmente mesmo. Show! Bom trabalho

This looks great, I'll check it out

how performant is this?

Check it here

FUCKING THNAK YOU HOLY SHIT

Awesome

awesome! will give it a try for LOD 0 on my city

Very cool! Looks great!

loveee🍃🍃🍃

its so cool, great joob

Nice!

兄弟你的草地长势更好,我也创建草地

Looks great, I think the ground beneath the grass is a bit too light to make it look natural. Not sure if you made it that light in the demo so it’s clearer to see the grass. Brilliant job though

This is very nice. Want to start making game for introvert.

looks cool

manda o link para a gente fofocar

The stylized grass texture and the way it responds to the environment looks beautiful. Are you using instanced geometry combined with a vertex shader to drive the wind animation?

@mentrabot save link

Uff, thats so nice 👌

This looks incredible! Getting grass to feel this dense and stylized in Three.js without absolutely destroying the framerate is a huge win. The trees add a perfect Ghibli vibe to the whole scene. Definitely checking out the repo to see how you put this together. Thanks for open-sourcing it!

Thank you 🙏

open-source grass with bonus trees is the correct kind of internet generosity

this is beautiful, thank you for this !

Great job! did you use the compute shader to draw the grass?

thanks boss

touch grass apps just got an upgrad
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