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Natural ini. Seedance 2.5 di FlovaAI. Prompt: [HEADER LOCK STACK] Duration: 30.0s | Aspect Ratio: 16:9 | Frame Rate: 24fps | Shutter: 180° (1/48s) | Style Mode: Grounded Live-Action STAGE MAP (§D-ROOMLOCK): Grassy earthen bank sloping gently upward from the calm lake shore. Camera positioned in the North quadrant...

80,752 Aufrufe • vor 5 Tagen •via X (Twitter)

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Made this video with GPT IMAGE 2 + seedance 2.5 via CapCut Prompt ⤵️ DURATION: 20 seconds ASPECT RATIO: 16:9 STYLE: Ultra-photorealistic live-action cinematic lifestyle vlog, premium commercial quality, natural human movement, realistic skin and hair, realistic clothing physics, soft cinematic lighting, subtle handheld camera feel, shallow depth of field, natural color grading. REFERENCE ASSIGNMENT: irene galbraith = FEMALE HERO / MAIN CHARACTER ĐI MДGĐ = BEDROOM / MORNING imogen = KITCHEN / BREAKFAST CurlyQ2 = WORK / DESK silvercoupe = OUTDOOR / CAFÉ @IMG6 = EVENING / NIGHT Use irene galbraith as the strict identity reference throughout the entire video. CHARACTER CONSISTENCY: The same woman must appear in every scene. Preserve her exact face, facial structure, eyes, nose, lips, hairstyle, skin tone, feminine body proportions and overall identity. Do not change her identity between scenes. 0–3 SECONDS — MORNING Start in the bedroom using ĐI MДGĐ. The woman wakes up naturally and sits on the edge of the bed. Soft morning sunlight enters through the window. She gently opens the curtains and looks toward the morning light. Camera begins with a medium-wide shot and smoothly pushes toward her. Peaceful morning atmosphere. 3–6 SECONDS — BREAKFAST Smooth cinematic transition to imogen. The same woman prepares a simple breakfast in the kitchen. She pours coffee or tea into a ceramic mug and places breakfast on the counter. Natural steam rises from the hot drink. She briefly looks toward the camera with a relaxed morning smile. Use a natural medium tracking shot. 6–10 SECONDS — WORK Transition to CurlyQ2. The same woman sits at her desk and works on her laptop. She types briefly, checks the screen and writes a few notes in her notebook. Natural productive expression. Camera moves slowly from a side angle toward a three-quarter view. Keep the environment realistic and calm. 10–14 SECONDS — OUTDOOR / CAFÉ Transition naturally to silvercoupe. The same woman leaves home and walks through a beautiful modern city street toward an outdoor café. Camera smoothly tracks backward while she walks toward it. She arrives at the café, places her handbag beside the table and sits down. She smiles naturally toward the camera. Warm daylight and realistic city background. 14–17 SECONDS — CAFÉ MOMENT Close cinematic shot. She picks up her coffee/drink and takes a relaxed sip. Subtle background movement from distant pedestrians. Natural handheld lifestyle-vlog feeling. 17–20 SECONDS — NIGHT Transition to @IMG6. The same woman is back home in her cozy bedroom at night. She places her phone on the bedside table and relaxes after the day. She looks toward the window at the city lights, then turns toward the camera with a small peaceful smile. Camera slowly pushes into a close-up. End on her calm expression with warm bedroom lighting and soft city-light bokeh. CUT TO BLACK. CAMERA PRIORITY: Keep the camera cinematic and natural. Use smooth tracking, gentle push-ins, medium shots, close-ups and subtle handheld movement. Avoid excessive camera shake. Keep the woman as the visual focus. Maintain realistic transitions between locations. FINAL RULES: Same female character throughout. Same face and identity throughout. Natural realistic human movement. Realistic lighting and shadows. Realistic clothing and hair movement. No face changes. No character duplication. No extra main characters. No cartoon or anime appearance. No fantasy effects. No excessive motion blur. No distorted hands. No text. No logos. No watermark. The overall feeling should be: A beautiful, realistic cinematic glimpse into one ordinary but aesthetically pleasing day in her life. Reference Image: Create a premium photorealistic female character reference sheet using the uploaded woman as the STRICT identity reference. Preserve her exact facial identity, facial structure, eyes, eyebrows, nose, lips, jawline, skin tone, natural skin texture, hairstyle and overall appearance. Create the same woman as a realistic modern lifestyle vlogger. Show her with natural feminine proportions and realistic anatomy. CHARACTER PRESENTATION: Create a clean professional character sheet containing: 1. Full-body front view 2. Full-body 3/4 view 3. Full-body side view 4. Back view 5. Close-up face portrait 6. Natural smiling expression 7. Neutral expression 8. Casual standing pose Keep the exact same woman in every view. CLOTHING: Use a simple modern casual lifestyle outfit suitable for a daily vlog: a clean neutral-colored fitted top, comfortable casual trousers or jeans, and simple everyday footwear. Keep the outfit realistic, modest and natural. STYLE: Ultra-photorealistic live-action photography, premium lifestyle commercial aesthetic, realistic skin texture, natural hair strands, realistic fabric, physically accurate anatomy, soft cinematic lighting, subtle depth of field, high-end photography, natural colors. The character should look like a real woman photographed for a professional lifestyle vlog. IDENTITY CONSISTENCY IS THE HIGHEST PRIORITY. Do not change her face. Do not change her hairstyle. Do not masculinize her. Do not make her look like a different person. Do not create an anime or cartoon appearance. No fantasy styling. No text. No logo. No watermark. Clean neutral studio background. This character reference will be used as the SAME FEMALE PROTAGONIST throughout a 20-second "A Day in Her Life" cinematic lifestyle vlog.

Elsa Ai

21,712 Aufrufe • vor 8 Tagen

Enjoying trying other style with seedance 2.5 [Global Setting] Cozy old apartment balcony in warm golden morning light, colorful flower pots, wooden chair, hanging laundry, small table with bird seeds. 3D stylized animation with rounded appealing characters, expressive faces, playful physical comedy and sincere warmth. [Character 1: The Eccentric Old Man] Age 75+, round belly, wispy white hair, faded cardigan, loose trousers, worn slippers, spectacles sliding down his nose. Speaks rarely, mostly communicates through facial expressions and body language. Same appearance and cardigan throughout. [Character 2: The Mischievous Pigeon] One plump gray pigeon with shiny feathers, curious expressive eyes and a smug personality. Mostly silent, communicates through head movements, expressions and body language. [Opening, 0–6s] Old man sits on his balcony chair and places a small pile of sunflower seeds on his palm. He smiles at the pigeon and warmly says: “Come on, little friend.” The pigeon slowly approaches and stares at him suspiciously. [Funny Moment, 6–14s] The pigeon suddenly grabs the seed and jumps onto the old man's head. The old man freezes completely, eyes wide. He slowly looks upward while the pigeon casually looks down at him with a smug expression. The old man sighs and shakes his head. [Sweet Moment, 14–23s] The old man carefully lifts the pigeon from his head and holds it gently against his chest. The pigeon relaxes and nuzzles into him. The old man smiles and softly says: “You win, little friend.” He gently strokes its feathers. [Closing, 23–30s] The old man sits peacefully in the golden sunlight with the pigeon resting beside him. The pigeon closes its eyes comfortably. The old man smiles, closes his eyes and quietly laughs. Camera slowly pulls back, revealing the cozy balcony. [CONSISTENCY] One old man, one gray pigeon, same clothing, same balcony and same lighting throughout. No cuts, no scene changes, no character duplication. No subtitles or text. [Voice & Audio] Warm natural elderly male voice, gentle and slightly humorous. Only 2 short dialogue lines. Natural pigeon coos, soft wing flaps, morning birds, gentle wind, subtle comedic music during the funny moment, warm nostalgic during the ending.

James AI

93,502 Aufrufe • vor 18 Tagen

The GUARDIAN A mother who protects her child. A movie made entirely for Runway Contest. Prompt Inside a commercial airplane flying at night above thick glowing clouds, soft warm cabin lighting illuminating rows of seats. A young exhausted mother sits by the window, staring at the dark sky with anxious eyes, while her small son sleeps peacefully against her shoulder. Subtle reflections on the window glass, cinematic depth, emotional silence. 2 Close-up shot of a young mother’s face inside airplane cabin, pale tired skin, anxious expression, soft orange cabin light highlighting her cheekbones. Her eyes glisten slightly as she looks down at her sleeping child. Background softly blurred with passengers and seats. 3 Wide shot of airplane interior at night, dim blue and warm lighting contrast, clouds visible outside windows. Mother gently adjusting a blanket over her sleeping son, her hands trembling slightly from exhaustion. Quiet, emotional, cinematic realism. 4 Window seat view, night sky above endless glowing clouds. Reflection on glass shows mother holding her child close. Her face is partially visible in reflection, looking lost in thought, soft melancholy mood. 5 Mid shot inside airplane aisle, mother standing slightly bent over to check on her son sleeping across the seat. Soft cabin lights create long shadows, passengers blurred in background, emotional tension and fatigue. 6 Overhead angle inside airplane cabin, mother and child seated together. The child leans into her lap, sleeping peacefully. Mother looks forward with worried eyes, hands clasped tightly. Calm but emotionally heavy atmosphere. 7 Close shot of mother’s hands gently holding her son’s small hand. The child is asleep, fingers loosely curled. Soft golden cabin light emphasizes warmth and emotional connection. 8 Side profile cinematic shot of mother looking out of airplane window into dark sky and glowing clouds. Tears barely visible in her eyes, but she remains still and composed. Subtle reflections of cabin lights on glass. 9 Final emotional frame inside airplane cabin, quiet night flight. Mother slowly closing her eyes while holding her sleeping child close. Soft light fades across their faces, peaceful yet deeply emotional atmosphere.

Sharon Riley

14,488 Aufrufe • vor 4 Monaten

What would you do if this mirror pulled you underwater? Nano Banana 2 + Seedance 2.5 on TapNow prompt SCENE CONTEXT A girl Image flees something unseen through a glowing forest, trips, falls — and finds an antique mirror that yanks her through into an underwater city. There, mid-float before the great shell palace, she turns her head — a flash of POV shows a colossal mouth opening onto her — and back in the wide frame the whale is already closing its jaw and gliding calmly away. 24 seconds, full realism. ACTIVE REFERENCES — STRICT ROLE HIERARCHY Image HER EXACT FACE — sole source of her identity and features, 100% match, zero drift: a 20-year-old , 163 cm, slim and lightly built. Soft rounded oval face; warm light-beige skin with a golden undertone and real photographic texture — visible pores, small freckles and tiny beauty marks across the cheeks and nose bridge; dark blue almond eyes with a shallow partially hidden upper-lid crease and soft under-eye fullness; thick dark straight brows with individual hairs brushed upward; a small neat nose with narrow straight bridge and softly rounded tip; full lips with a defined cupid's bow, the lower lip fuller, natural rosy tone; softly rounded jaw tapering to a small chin; small silver hoop earrings. Ignore this reference's hair, clothing, car interior and lighting. Face identity comes from this reference in every single frame. Image : CHARACTER SHEET — controls everything: long voluminous wavy blonde hair past the shoulders; neat elven ears with slender pointed tips; a white billowy medieval linen shirt deep plunging scoop neckline that reveals significant cleavage., with puffed sleeves; a brown leather underbust corset; fitted sage-green trousers; tall brown leather boots; brown leather gloves; a forest-green wool hooded cloak clasped at the collar. Does NOT control the face. Image FOREST LOCATION — a misty magical forest: narrow dirt path, giant glowing red mushrooms casting warm orange light, pink flowers, mossy trunks, drifting fog. 100% matches the reference. Image : UNDERWATER CITY LOCATION — the plaza: a colossal ribbed nautilus-shell palace with glowing golden seams, pearl shell houses with warm windows, god rays from above, jellyfish and drifting sea life. 100% matches the reference. FORMAT MODE One continuous shot from 0:00 to 0:19, then TWO HARD CUTS in the finale: a fast POV insert and a return to the previous framing. No fades, no dissolves. Full realism. HER BACKWARD GLANCE — HOW IT MUST LOOK, STRICT Whenever she checks behind her, she does NOT turn toward the camera and does NOT look into the lens. She rotates her head roughly 45° to ONE SIDE and her EYES GO THE SAME WAY her head goes — looking off toward that side of frame, into the fog, then snapping forward again. BANS: no over-the-shoulder look at the lens, no eye contact with the camera, no 180° head turn. SHOT 1 — 0:00–0:01.5 — HER FEET, LOW AND CANTED LOW, near ground level, canted hard — Dutch tilt ~20–25° — framing her BOOTS and lower legs sprinting along the path: soil bursting, cloak hem cracking, mushroom stalks brushing aside, path streaking in motion blur. Handheld, jolting with her rhythm; the pursuer heard far behind in the fog. SHOT 2 — 0:01.5–0:03 — HER FACE, FRIGHTENED Unbroken move: the frame rises and pushes in to her FACE — a tight running close-up travelling with her, still canted, hair whipping. Raw fear: wide eyes, brows drawn, mouth gasping, dirt on her cheek. Twice she performs the 45° glance as specified, eyes going the same way as her head, searching the fog off to that side; then forward again. SHOT 3 — 0:03–0:05 — THE TRIP, WIDE Unbroken: the frame swings out to a WIDE shot of the path — full figure, mushrooms towering, fog closing the depth. Mid-glance her leading boot CATCHES a root — the foot stops dead, momentum throws her forward, and she goes down hard in full view: knees, then hands and shoulder into the dirt, dust and leaf litter bursting up, cloak flying over her. She lands sprawled, chest heaving. SHOT 4 — 0:05–0:09 — THE MIRROR SHE ALMOST IGNORES Unbroken: the camera drifts in from the front, then around to her side, settling into profile with her and the mirror in frame. Fear first, curiosity second: sprawled, she checks behind with the 45° head-and-eyes turn; the crashing is closer. She scrambles up, barely looking ahead — then registers an ornate antique MIRROR against a mossy trunk, filled with cold blue glow unlike the warm mushroom light. Brushing dirt off her sleeve with ONE hand, her eyes stay on the glass. THE MIRROR DOES NOT REFLECT: her reflection NEVER appears, no mirror image of her, no reflection of the forest — the glass is a window filled with its own inner light: fog thinning into deep watery blue, faint caustics, vague luminous silhouettes far in the depth, no sharp image. The blue washes her face. ACTING TASK — HER CHOICE (the work happens in her eyes): glass → a 45° glance into the fog behind → glass again; she registers that nothing of HER answers her movement in it; no time to solve it. She extends ONE FINGER toward the surface. (Safety: gaze always engaged; natural blink cadence.) SHOT 5 — 0:09–0:11 — THE YANK: UNDER A SECOND Her fingertip nears the glass. The light FLARES — the surface SNAPS outward like a whip and SEIZES her hand. INSTANT: she is RIPPED off her feet, jerked forward along her outstretched arm, body whipping horizontal in a single frame, head-first through the glass, boots torn off the ground last, cloak cracking behind her. No build-up, no float — limp as a ragdoll, the mirror doing ALL of it, vector purely FORWARD through the glass plane. Camera: caught off guard WITH her — it WHIPS sideways-and-forward, slings around behind her flying body and punches through the rippling surface on her heels; water and bubbles SLAM across the lens, forest colors ripped into deep blue. NOT her POV. SHOT 6 — 0:11–0:16 — ARRIVAL IN THE PLAZA Same shot, no cut — camera behind her. THE FIRST UNDERWATER FRAME IS THE ARRIVAL FRAME: the portal exits DIRECTLY INTO the plaza of >>; the colossal nautilus palace is ALREADY in frame, its ribbed pearl wall with glowing golden seams filling the background, sharp and close; shell houses with warm windows border both sides. NO TRAVEL, no approach — the water BRAKES her within a meter or two. HER BODY: horizontal, HEAD-FIRST, back toward the surface, fully passive — arms loose, LEGS STILL AND MOTIONLESS, no kicking, no strokes; thrown cargo, not a swimmer. UNDERWATER PHYSICS, HIGHEST PRIORITY: hair streaming backward in rippling seaweed-like strands, cloak dragging in a heavy water-loaded wave; on stopping, hair and cloak drift forward past her shoulders by inertia. She pivots from horizontal to upright — feet swinging down, legs hanging relaxed — settling into weightless float facing the palace wall. HER HAIR AT REST, STRICT: no parting, no combed order — a loose free-floating mass fanning outward and upward from her whole head, strands crossing over her crown in constant slow chaotic motion, never symmetrical, never still. The cloak billows wide, breathing with the water. SHE CANNOT BREATHE UNDERWATER: cheeks slightly puffed, lips pressed, holding her breath. Bubbles rise from her mouth in small silver clusters climbing upward past her face. ACTING TASK: to ORIENT beneath something impossibly huge — her attention pulls UPWARD: head climbing the glowing houses, up the palace wall, chin lifting, trying to find where the spiral ends. Jellyfish pulse between the houses. SHOT 7 — 0:16–0:19 — SETTLE INTO THE MEDIUM PROFILE FRAME Same shot, no cut. The camera drifts smoothly from behind her around to her side and settles into the framing that holds for the rest of the film: FRAMING LOCK — MEDIUM PROFILE: she is seen from her LEFT SIDE in a medium shot, CHEST-UP ONLY — never full-body, never small in frame; her head and shoulders occupy the lower-left third, elven ear tip clear, hair a floating dark halo, white puffed sleeve and green cloak reading in the frame's bottom, one gloved hand extended forward. Behind and above her, filling the whole background, the giant glowing spiral nautilus palace; pearl shell houses along the lower edge; god rays raking down from the surface; a jellyfish drifting at frame-left; her bubbles rising past her face. She hangs weightless with the faintest sway. SHOT 8 — 0:19–0:21 — SHE TURNS HER HEAD (SAME FRAME) No cut, camera locked in the FRAMING LOCK. She turns her head sharply to look off toward frame-LEFT — a fast, alarmed head turn, eyes going the same direction, brows snapping up, a startled burst of bubbles ripping from her mouth. Her shoulder tenses; nothing else of her moves. She is still only chest-up in frame; the whale is NOT visible yet. HARD CUT. SHOT 9 — 0:21–0:22.5 — POV: THE MOUTH OPENS ON US FIRST-PERSON POV FROM HER EYES — fast and brutal: filling the entire frame, the colossal whale's head rushes in from the left, and the vast baleen MOUTH OPENS WIDE — grooved pale throat pleats stretching, a dark glowing cavern spreading until it swallows the frame edge to edge; water and bubbles ripping past the lens; the scale absolute, the opening several times larger than a human body. Quick — a second and a half, no lingering. The frame goes to the mouth's darkness. HARD CUT. SHOT 10 — 0:22.5–0:24 — BACK TO THE SAME FRAME: THE WHALE MOVES ON Return to the EXACT FRAMING LOCK of Shot 7–8 — same camera position, same background: the glowing spiral palace, the shell houses, the god rays. The girl is no longer there; only her last scattered bubbles rising where she floated. The colossal whale is already in frame with its JAW CLOSED, gliding calmly from LEFT to RIGHT across the plaza — placid, unhurried, indifferent, as if it simply fed on the way past. Its enormous flank sweeps close past the lens: dark iridescent mother-of-pearl skin shifting purple-green-blue like oil on water, scattered glowing teal rings and dotted bioluminescent lines, a tall webbed translucent dorsal fin with visible veining, pectoral and tail fins extending into long flowing translucent ribbon-streamers rippling like silk. TRUE WHALE LOCOMOTION: all thrust from the TAIL — deep lateral sweeps bending the rear third of the body, an S-wave of muscle rolling down the flanks head-to-tail on every beat, mass shifting under the skin, head steady on course, ribbon-fins streaming back like wings. Living muscle, never a rigid sculpture on rails. Its wake rocks the jellyfish and scatters her bubbles. It exits frame-RIGHT. Final beat: the empty plaza, the palace glowing, bubbles dispersing, water settling. END. Exactly ONE creature in the finale, the same individual in the POV and in the return frame — no second creature, no duplicate. No grabbing, no chewing, no thrashing, no blood, no gore — the horror is entirely scale. PHYSICS Forest: real running biomechanics, the head-turns costing her balance, the trip stopping the foot dead while momentum carries her over, a genuine three-point fall, real bodyweight in the scramble up. The yank: whip-crack acceleration, body limp, purely forward. Underwater: everything obeys water — drag on limbs and fabric, slow rebound, no dry-hair or dry-cloth behavior in any frame; the whale moves with true mass and inertia, its bow wave visibly displacing water, bubbles and jellyfish; the jaw opens and closes with weight, not like a trap. LIGHTING Forest: warm orange mushroom glow against cool misty air; the mirror's cold blue the only competing source. Underwater: cool blue depth light with god rays, warm golden light from the shell houses and the palace's glowing seams; caustic ripples crawling over her skin, the white sleeve and the whale's flank; the open mouth in the POV reading as a deep shadowed cavern with faint light only on the throat pleats. Natural exposure, no stylization. MATERIALS Real skin with pores and freckles; individual hair strands, dry and flying in the forest, water-loaded and undulating below; real linen weave, leather grain, heavy wool cloak with true water weight; real soil, moss and mushroom flesh; pearl shell with subsurface glow; the whale's iridescent hide with subsurface shift, skin folds and grooved throat pleats, translucent fin membranes. No plastic skin, no CG sheen. AUDIO — SFX ONLY, NO MUSIC 0:00–0:05: pounding footsteps, ragged breathing, cloak snapping, DISTANT crashing branches and a low guttural monster call rolling through the fog; the trip — scuff, body impact, gasp. 0:05–0:09: panicked breathing, scrambling in dirt, forest ambience, a rising crystalline hum near the glass. 0:09–0:11: a sharp liquid CRACK, one violent water-rush WHOOSH, bubbles slamming the lens; forest sound cutting off dead. 0:11–0:19: muffled underwater ambience, soft bubble streams, distant whale-like calls, faint clicks, a deep resonant hum from the palace. 0:19–0:22.5: a startled bubble burst; a deep swelling RUMBLE from the left; in the POV a roaring water-rush and the wet groan of the opening jaw. 0:22.5–0:24: one soft heavy WHOMP settling, then calm rhythmic tail SWISH, the flank's water-rush passing the lens, fading right into churning wake and settling ambience. No score, no melody anywhere. POSITIVE CONSTRAINTS Continuous shot 0:00–0:19; then exactly TWO HARD CUTS: into the POV insert and back out to the identical framing. No other cuts anywhere. FRAMING LOCK: from 0:16 to the end (except the POV insert) the camera holds the same medium profile framing — she is CHEST-UP, seen from her left side, lower-left of frame, with the glowing spiral palace filling the background. She is never shown full-body in this section, never small in frame, and the camera never moves. The finale order is exact: she turns her head left (chest-up, whale not visible) → HARD CUT to her POV of the mouth opening wide, fast → HARD CUT back to the same framing where the jaw is already closed and the whale glides calmly left to right and exits. Her glances in the forest: ~45° head turns with eyes going the same direction; never toward the lens. The forest pursuer is NEVER shown — distant sound only. The mirror NEVER reflects her or the forest — a lit window, not a reflective surface. Underwater she never swims — legs still and motionless throughout; the palace fills the background from the first underwater frame, no travel. Her hair underwater is a chaotic free-floating mass — never parted, never neat, never still. Face 100% >> every frame, zero drift; hair, elven ears, wardrobe 100% >>; forest 100% >>; plaza and palace 100% >>. No grabbing, chewing, blood or gore; exactly ONE creature; she is not visible after the POV cut, only her bubbles. Full realism — no animated look, no illustration, no CG gloss, no plastic surfaces. Clean image: no grain, no vignette. She is the only person. No text, no logos, no watermarks. OPTICS STRONG anamorphic lens character: horizontal squeeze and compression, oval elliptical bokeh, horizontally stretched highlights, curved barrel edge distortion, chromatic aberration toward the edges. NO lens flares, NO light streaks, NO floating bokeh circles. Shot 1: canted 20–25°, low on boots. Shot 2: focus locked on her face. Shot 3: wide, deep focus. Shots 4–5: her face and the mirror's glow. Shots 6–8: her in medium profile against the palace, caustics softening the depth. Shot 9 (POV): ultra-wide immersive perspective, the mouth filling the frame. Shot 10: the flank sharp as it sweeps past the lens.

Sharon Riley

28,464 Aufrufe • vor 14 Tagen

Have you ever faced this situation? if yes, stop dating broke boys. GPT Image 2 + Seedance 2.0 on TapNow prompt Part 1 (0–15 seconds) Cinematic close-up establishing shot inside an elegant, dimly lit Parisian fine-dining restaurant. Dark wood paneling, crystal chandeliers, candlelit marble tables, and mirrors reflecting warm ambient light. A handsome man in his early 30s with dark hair, wearing an open-collar white linen shirt, sits across from a stunning blonde woman in a fitted black low-cut dress. A young waiter in a crisp white shirt and black bowtie approaches and places a black leather bill folder on the table, saying, “Your bill, sir.” The man opens the folder and examines the long receipt showing a total of €217.40. He calmly pulls out a white calculator, types in the numbers, then looks up at the woman with a slight smile and says, “So, shall we split it?” The woman freezes mid-sip of her red wine, her eyes widening in surprise. The camera holds on her reaction as the intimate restaurant ambience continues. Warm golden lighting, shallow depth of field, realistic film grain, cinematic 24fps style. --- Part 2 (15–30 seconds) The blonde woman slowly lowers her wine glass, staring at the man with a mix of disbelief and quiet amusement. She reaches into her black handbag, takes out a gold credit card, and hands it to the waiter as he returns with the payment terminal. The man watches in stunned silence, his mouth slightly open. The terminal beeps with a green confirmation light as the full bill is paid. She stands gracefully, adjusts her dress, looks back at him with an unreadable smile, and says, “Don’t lose your calculator.” She walks away through the elegant restaurant while the waiter hides a smile. The man remains seated, staring after her, completely caught off-guard. The camera smoothly follows her exit, then slowly pulls back to reveal the luxurious dining room, flickering candles, soft background chatter, and the man sitting alone with the calculator still open. Rich contrast, fashion-film aesthetic, natural skin texture, realistic mot

Sharon Riley

28,271 Aufrufe • vor 1 Monat

Being a mom means showing up, even when you’re running on empty. Created with seedance 2.5 on FlovaAI Prompt: Create a realistic cinematic short film showing a mother going through an exhausting day while still taking care of her child. Scene 1: Early morning in a cozy home. The mother looks tired after waking up, with natural messy hair and subtle signs of exhaustion. Soft warm morning light enters through the window. Scene 2: She prepares breakfast and gets everything ready for her child. Show close-up shots of her hands preparing food, her tired eyes, and small natural movements. Scene 3: The child happily interacts with her while she continues doing household tasks. Despite being exhausted, she smiles gently and stays patient. Scene 4: In the evening, the mother finally sits down for a moment, visibly drained. The child comes closer and hugs her. Her expression changes from exhaustion to warmth and love. Final shot: Slow cinematic close-up of the mother holding her child. Warm golden light surrounds them. She closes her eyes with a small emotional smile. Style: photorealistic, emotional storytelling, cinematic lighting, natural facial expressions, realistic skin texture, shallow depth of field, soft camera movement, subtle film grain, warm color grading, premium commercial look. Camera: cinematic close-ups, medium shots, gentle handheld movement, slow push-ins, smooth transitions. Mood: emotional, heartfelt, intimate, realistic, mother-child love. Duration: 15 seconds. Maintain the same characters, clothing, environment, lighting, and visual identity throughout the entire video. #Flovaai #Flovacpp FlovaAI_Japan

Calira

12,715 Aufrufe • vor 18 Tagen

Some stories don't end with the rescue; they begin with the chase. The pendant is broken. The call has been made. Now Reyes has only one clue and everything to lose. Made with Seedream 5.0 and Seedance 2.0 on RoboNeo Prompt: PART 1 — 0–15s VIDEO PROMPT Continue directly from Episode Zero final frame. Create a realistic live-action football thriller scene with a cinematic Netflix-style sports drama atmosphere. Mateo Reyes: 28-year-old fictional elite football captain, athletic build, short dark wavy hair, brown eyes, light stubble. Wearing a navy-and-gold national-style football kit with captain armband. Jersey details: Back name: REYES Number: 10 Clean realistic sports lettering. No real team logo or brand visible. Emotional state: confused, protective, determined. Elena: 27-year-old woman, long dark wavy hair, cream blouse, tan trousers, silver pendant around her neck. Fearful expression. Looking directly toward Mateo. Stranger: Tall mysterious figure wearing a dark overcoat. Face completely hidden in shadow or outside the frame. Black leather glove gripping Elena’s shoulder. Never reveal identity. [0.0–1.5 SEC] RECALL — CLIFFHANGER CONTINUATION Camera: Static cinematic freeze-frame matching Episode Zero ending. Medium-wide over-the-shoulder shot from behind Mateo. Composition: Mateo stands in the right foreground. His arm is slightly extended toward Elena. The back of his jersey is partially visible with “REYES 10” readable. Elena stands on the left side near a railing. Stranger stands behind Elena with a gloved hand on her shoulder. Mateo is looking directly at Elena. He is not looking at the crowd. Visual: Natural stadium lighting. Realistic sweat and skin texture. Soft background blur. Crowd only as an indistinct background element. Audio: Low cinematic impact sound fading from previous episode. Text Overlay: Minimal elegant serif text: “PREVIOUSLY...” Bottom-left. [1.5–5 SEC] THE QUESTION Camera: Slow handheld push-in from Mateo’s side angle. Natural documentary-style movement. Action: The frozen moment resumes. Elena turns toward Mateo, fear visible in her eyes. The Stranger pulls her slightly backward while keeping his face hidden. Mateo takes one step forward. His eyes remain fixed only on Elena. Shot A — Mateo Close-Up 35mm cinematic lens. Mateo breathing heavily. Confusion and urgency on his face. He speaks directly to Elena: Mateo: “Elena — who is that?!” Shot B — Elena Reaction Medium close-up. Elena looks frightened. She appears unable to explain. Her pendant catches a small reflection of light. Shot C — Stranger Detail Close-up of the black glove tightening on Elena’s shoulder. Face remains hidden. No dialogue. [5–10 SEC] SECURITY INTERVENTION Camera: Handheld tracking shot behind Mateo. Maintain clear geography. Mateo remains focused on Elena. Elena and Stranger move toward the side exit. Do not show Mateo shouting toward random people. Action: Two fictional stadium security officers enter from the side corridor. One officer blocks Mateo. Security Officer: “Sir, stay back — we’ll handle this.” Mateo tries to move forward but is stopped. Cut to Elena. The Stranger pulls her toward the exit. Before disappearing, Elena looks back. Her eyes meet Mateo’s. Mateo freezes. The silver pendant reflects the stadium light. No exaggerated crying. Only shock and fear. [10–15 SEC] THE CHASE BEGINS — MOVING TO THE LOCATION Transition: Move naturally from the stadium exterior into the pursuit. No return to the stadium. Camera: Fast handheld tracking shot following Mateo as he leaves through a restricted side exit. Night environment. Realistic street lighting. Thriller atmosphere. Action: Mateo removes his match layer and throws a dark training jacket over his shoulders. As he walks away: The camera briefly captures the back of his shirt: REYES 10 Clearly visible. No logos. No real team branding. Mateo follows the last known direction where Elena was taken. Cut to: Exterior — Abandoned Industrial Location Dark warehouse entrance. Quiet street. Moody cinematic lighting. Mateo arrives alone. Camera follows from behind. His jacket moves naturally in the wind. He searches the area. Final Shot: Slow cinematic push-in. Mateo notices Elena’s silver pendant lying near the entrance. He picks it up. His expression changes from confusion to determination. Low suspense music rises. CUT TO BLACK. PART 2 — 15–30s VIDEO PROMPT 15.0–19.0 sec | PANEL 1 — THE WEIGHT OF THE PENDANT Camera Slow cinematic push-in. Natural handheld movement. Action Mateo slowly closes his fingers around the pendant. His breathing becomes uneven. He stares at it as memories of Elena flash across his mind (no flashback visuals, only conveyed through his expression). His shoulders slump. For a brief moment, he struggles to stay composed. He presses the pendant tightly against his forehead, closes his eyes, and exhales deeply as if blaming himself for not reaching her in time. A tear begins to form but never fully falls. He whispers almost silently: "I'm sorry..." Cold wind moves through the abandoned industrial yard. Everything else remains silent. 19.0–24.0 sec | PANEL 2 — THE PHONE CALL Camera Medium close-up from the front. Shallow depth of field. Slow handheld push toward Mateo. Action His phone suddenly vibrates. He opens his eyes immediately. His breathing stops for a split second. Without letting go of the pendant, he answers. Dialogue Unknown Voice (distorted, calm): "You should have stayed on the pitch, Reyes." Mateo's face changes instantly. The sadness disappears. Anger replaces it. His grip tightens around the pendant until his knuckles turn white. Mateo (furious): "Where is she?!" Silence. The call disconnects. Flat electronic tone. Mateo continues listening to the dead line for another second, refusing to lower the phone. 24.0–27.0 sec | PANEL 3 — DESPERATION Camera Handheld side tracking shot. Medium-wide framing. Natural movement. Action Mateo lowers the phone slowly. His breathing becomes heavier. Frustration overwhelms him. He punches a nearby concrete pillar with his free hand. The impact echoes through the empty warehouse. He immediately winces in pain. His knuckles become slightly bloodied. He doesn't care. Still clutching Elena's pendant tightly in the other hand, he leans against the pillar for a brief second, trying to regain control. He wipes the tears from his eyes with the back of his sleeve. Then straightens up. His expression changes completely. Fear is gone. Only determination remains. 27.0–30.0 sec | PANEL 4 — THE PROMISE Camera Wide cinematic shot. Very slow dolly forward. Long abandoned industrial road disappearing into darkness. Action Mateo steps forward into the empty roadway. His fist remains tightly closed around Elena's pendant. Far ahead— A single red taillight flickers once before disappearing behind an abandoned warehouse. Mateo never looks away. He quietly says: "I'm coming for you." No music for a beat. Only distant wind. Freeze exactly as the taillight disappears. Hold the frame for two full beats. Hard cut to black. END CARD Black background. Elegant gold serif typography. Slow two-second fade in. EPISODE 2 COMING SOON Hold for at least two seconds before fading out.

Shami

47,275 Aufrufe • vor 1 Monat

Created this video using Gemini Omni Flash on Fotor Try here: prompt: Cinematic summer beverage commercial for FIZZI Sparkling Tonic — Grapefruit, high-end style in a warm golden-hour color grade with teal-turquoise pool contrast and coral-pink accents, mixing lifestyle wide shots with hyper-detailed macro product close-ups, slow-motion moments, fun youthful carefree energy, upbeat tropical pop and sound design of can hiss, carbonation fizz, pool splashes and laughter. The product is a tall slim coral-pink aluminum can with condensation droplets — bold retro-rounded lowercase magenta "fizzi" at the top, "sparkling tonic" below, a 4x4 pop-art grid of illustrated grapefruit circles in pink, coral, hot pink and pale yellow, with "0% Alcohol" and "GRAPEFRUIT" at the bottom. At golden hour on a stylish rooftop pool, a young woman in a coral-pink swimsuit sits at the pool edge with her feet in turquoise water, lifting an ice-cold FIZZI can to her lips and closing her eyes in pleasure, friends mingling and string lights twinkling in a dreamy soft-focus blur behind her, condensation catching the golden light. A slightly wider shot shows her floating on a clear inflatable beside a friend in a pale yellow swimsuit, both laughing as they clink their coral-pink cans with a small splash, shot at water level with sparkling reflections dancing across the frame. An extreme macro slowly pans across the coral-pink can surface in hyper-detail — beads of condensation catching prismatic light, the glistening magenta "fizzi" logo filling the frame, then down to the crisp pop-art grapefruit grid with shimmering turquoise bokeh behind. Another dreamy slow-motion macro shows tiny carbonation bubbles racing up through pale-pink sparkling liquid in a glass with a glowing grapefruit slice floating, the can softly out of focus behind, with ASMR fizzing crackle. Finally the camera pulls back to a wide golden-hour shot of the full party — both women floating with cans, friends dancing and lounging on coral towels, grabbing FIZZI from an ice bucket of grapefruit halves — then slowly pushes in as they raise their cans toward camera and clean white text fades in: "Grab an ice cold fizzi," with "© 2026 FIZZI Beverages Co." below, holding then fading out.

Sharon Riley

44,826 Aufrufe • vor 1 Monat

That's how I would be as a mother GPT Image 2 + Seedance 2.0 on DomoAI official prompt A realistic, cinematic short video (about 20 seconds) set in a bright modern kitchen with glossy white cabinets, black granite countertop, stainless steel appliances, a black coffee machine, and a red blender in the background. Natural daylight fills the space. A young boy lolwasdf (around 8–10 years old, brown hair, wearing a bright green Pokémon T-shirt) sits at the kitchen island, focused on a black tablet propped in front of him. A fit, tattooed mother lolwasdf generation (long wavy blonde hair, babypink T-shirt with a square neckline and ruched bodice., light blue denim shorts, checkered kitchen towel draped over one shoulder) approaches from behind, carrying a white square plate stacked with golden-brown crepes/pancakes. He places the plate gently on the counter in front of the boy. The boy looks up from the tablet, eyes lighting up with excitement. He quickly closes the tablet, sets it aside, and starts clapping his hands happily while smiling and bouncing slightly in his chair. The mother lolwasdf generation turns, grabs a jar of Nutella from the counter, and places it next to the plate of crepes. she lolwasdf generation then walks behind the boy, she lolwasdf generation aggressively pulls the chair back as the boy lolwasdf falls down from the chair, mother lolwasdf generation then steps around, sits down in the chair, leans forward over the counter toward the plate of crepes and Nutella, looking down at the food with a calm, content expression. Warm, wholesome mother-son atmosphere, natural movements, soft kitchen lighting, slight handheld camera feel, high detail, photorealistic style. #DomoAi #DomoAiCPP

Sharon Riley

50,087 Aufrufe • vor 7 Tagen

Made with seedance 2.5 Prompt: Create a highly cinematic, realistic action sequence inside a crowded traditional Asian wet market during heavy rain and flooding. A young Asian woman with long dark wet hair, wearing a pink waterproof rain suit and black rubber boots, runs rapidly through the narrow market aisles while trying to escape from a massive rushing wave of water behind her. The market is packed with seafood and vegetable stalls, plastic crates, fish tanks, metal counters, hanging tarps, fluorescent ceiling lights, vendors and crowds. The floor is completely flooded with ankle-to-knee-deep dirty rainwater, creating strong reflections and splashes everywhere. Water violently rushes through the market, knocking over crates and flooding the stalls. Start with a close-up tracking shot of the frightened woman looking back over her shoulder while running. Follow her with a fast handheld camera as she runs through the narrow aisle. Use dynamic low-angle shots close to the water, capturing her boots hitting the flooded floor and creating dramatic splashes. Show water crashing through the market behind her, people running in panic, overturned crates floating in the water, and objects being swept away. Use realistic physics, natural human movement, detailed wet clothing, wet hair sticking to her face, realistic water droplets, splashes, reflections and motion blur. The camera should move dynamically with fast tracking shots, low-angle shots, side tracking shots and occasional wide shots revealing the scale of the flooding. At one point, show the woman jumping over obstacles and running across a market counter/raised surface while the floodwater continues rushing behind her. Keep her appearance, hairstyle, pink outfit and facial features consistent throughout the entire sequence. Dark cinematic atmosphere, overcast rainy lighting, cool blue-gray tones mixed with warm fluorescent market lights, dramatic contrast, realistic skin texture, photorealistic environment, volumetric lighting, atmospheric mist, cinematic depth of field, subtle film grain, high-detail textures, realistic reflections and physically accurate water simulation. The sequence should feel like a high-budget survival/action movie, extremely immersive and intense, with realistic camera shake and fast-paced movement. Add large cinematic white brush-stroke typography reading “RUN” briefly across the center of the screen during the action sequence. Photorealistic, ultra-detailed, cinematic Hollywood-style action scene, realistic physics, natural motion, 4K film quality, anamorphic lens look, dynamic composition, dramatic pacing, no cartoon look, no CGI appearance, no distorted anatomy, no extra fingers, no duplicated people, no face changes.

Elisia

30,340 Aufrufe • vor 9 Tagen