正在加载视频...

视频加载失败

"Neon" vec3 c,p,v;for(float i,z,d;i++<5e1;o.rgb+=-c*d*d/z/z+(cos(p.y+vec3(6,1,2))+1.1)/(length(tan(p.y/.3)/cos(p.xz/.1))+d*d/.01)/z)c=normalize(FC.rgb*2.-r.xxy),p=z*c,p.xz-=t,z+=d=.4*max(dot(cos(v=p-sin(p).xxz).xz,sin(v.zx/.6))+.6,v.y+3.);o=tanh(.1*o);

24,456 次观看 • 10 个月前 •via X (Twitter)

10 条评论

Xor 的头像
Xor10 个月前

My last shader felt a bit flat so I wanted to try lighting. This was fun! Live demo:

loon 的头像
loon10 个月前

Looks like a Tron city

Bradley Leatherwood 的头像
Bradley Leatherwood10 个月前

bro this is sick. you could make an entire video game just with these shaders

cloaked figure 的头像
cloaked figure10 个月前

This looks awesome! How hard would it be to add variance in building height and distance between buildings?

Xor 的头像
Xor10 个月前

It would be very challenging if you want it to fit in a tweet. It would probably require an additional for loop and neighbor distance checks

The Mover Cell🇷🇺 的头像
The Mover Cell🇷🇺10 个月前

Holy fuck that's insane

ZeroSequels 的头像
ZeroSequels10 个月前

looks like an early n64 racing game

@333Gideon1 的头像
@333Gideon110 个月前

Very Cool 😎 !

Filip ↟ 的头像
Filip ↟10 个月前

Tron vibes! 🔥

Michael 的头像
Michael10 个月前

Feels like we’ve been here before, kind of relaxing, liminal vibe. 🙏🏻

相关视频