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Neural Cartography - a real-time city mapping engine powered by distributed rendering agents Agents work in parallel. City name gets drawn in the center. Urban fabric assembles around it. The idea behind Neural Cartography - a WebGL visualization where 7 specialized agents are dispatched simultaneously to reconstruct any city...

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Why Hyderabad Drowns After A 20min Rain? I may not have a simple answer to this complex question but was in Raidurgam area yesterday and this what I saw. This is right next to the Raidurgam metro. It is like the IT hub of Hyderabad and look at the state of things here. Roads are being dug to lay drainage pipes. Locals told me it has been close to a year since they started digging. The debris is just lying on the road, existing drainage seems to be damaged and all the sewer is flowing on to the main road. To make things worse, many are parking right on the road making the congested area much more difficult to commute. There is no parking space at Raidurgam Metro. If someone wants to take the metro, they have to arrive on a separate vehicle to reach. Plus there are a million autos lined up on the road. Traffic police who hide behind trees or corner you in some random street won’t regulate traffic on the main roads. They won’t show a solution to park vehicles but will collect challans. Why are you collecting challans without any space being earmarked for parking? Do you expect people to jump off a parachute and get into a metro? We look at China, Japan with their advanced technology of laying roads in a day and will be wowed. Here governments talk about AI city, Future City and such money minting projects for the government and still get wowed. Why isn’t AI or advanced technology being used to repair roads, drainages or maintain infrastructure in the existing city??? Why this craze to call the existing city a dump and then pumping huge public money into a nonexistent Future City? Why is governance driven by real estate ambitions of a few politicians?

Revathi

19,667 views • 3 months ago

Claude Code Agent Teams are f*cking ridiculous 🤯 One prompt → a team lead breaks your project into pieces, spins up multiple AI agents, and they all work on different parts simultaneously. Research, builds, reviews, and debugging: all happening at the same time. All inside Claude Code. If you're running complex projects where every step waits on the last one... Agent teams eliminate the entire bottleneck: → Tell Claude what you need and describe the team structure in plain English → A lead agent breaks the work into a shared task list → It spawns 3-5 teammates — each with their own context and workspace → Teammates research, build, test, and review in parallel → They message each other, share findings, and challenge each other's work → The lead synthesizes everything into a finished deliverable No managing agents yourself. No waiting for step 1 to finish before step 2 starts. No single-lens reviews that miss half the issues. What you get: → Competitive research across 5 brands done in minutes instead of hours → Multi-component builds where frontend, backend, and data layers happen simultaneously → Creative reviews from 3 different angles at once — brand voice, conversion, differentiation → Funnel debugging where 4 agents investigate 4 theories and debate until they find the real answer Built 100% in Claude Code with one settings change. I put together a full DTC playbook: 5 workflows with copy-paste prompts, the exact setup process, token management tips, and honest guidance on when agent teams are worth it vs. when a simpler approach is the better move. Want it for free? > Like this post > Comment "AGENTS" And I'll send it over (must be following so I can DM)

Mike Futia

46,478 views • 6 months ago

MiniMax H3 - Text to Video A city painted into existence. Change the city name and quote text and use it for any city. Prompt: [CITY_NAME] = EDINBURGH [QUOTE] = A city carved from stone and story. Create a fast, dense, cinematic 16:9 macro travel film where the entire identity of [CITY_NAME] is continuously painted into existence by living oil paint. Use a low grazing macro camera with extremely shallow depth of field. The world is a vast canvas covered in thick wet impasto paint, sculpted brushstroke ridges, carved grooves, glossy reflections and dense gold glitter. The paint must behave like an active force at all times. It flows like rivers, sweeps like brushwork, gathers like tides, curls at the edges, spills into new paths and physically constructs the city in real time. The film must feel fast, rich and uninterrupted. Use one continuous flowing camera move with no cuts. The camera races across the canvas, skimming over wet paint valleys, weaving between rising structures, accelerating through the city as new landmarks constantly appear ahead. Avoid slow drifting. Keep the visual progression energetic and tightly packed. Start with abstract moving pigment and rapidly transition into recognizable city formation. Show thick paint strokes being laid down, dragged, folded and pulled into shape by an invisible artistic force. Let streams of pigment split and merge like waterways, while dimensional brushstroke masses rise into streets, bridges, domes, towers, rooftops, plazas, canals and layered miniature architecture. Make the city feel as if it is being painted and built at the same time. Reveal many landmarks across the journey, not just one. Let the camera travel seamlessly through the whole city, with one landmark flowing directly into the next. As the camera advances, fresh paint forms arches, facades, bell towers, canal edges, stairways, statues, porticoes and skyline silhouettes associated with [CITY_NAME]. The transitions between landmarks should feel fluid and continuous, with brushstrokes extending forward to pull the viewer deeper into the city. Make the paint motion highly visible and expressive. Show pigment actively spreading across canvas, pouring into channels, stacking into forms, curving into structures and leaving wet textured trails behind. Gold glitter should move with the paint and collect along ridges and valleys, creating sparkling highlights that emphasize speed, direction and shape. Use warm golden key light from the lower left to ignite glossy paint and glitter. Add cool purple-blue ambient fill from the upper right to maintain a dreamy dusk atmosphere. Keep the distant background soft with haze and circular bokeh, but preserve strong clarity on the active foreground paint and newly formed landmarks. Toward the end, the camera rises and pulls back just enough to reveal a broader final view of the fully formed painted city, making it clear that the viewer has traveled through an entire living city built from moving paint. End on a striking travel-poster composition. Place elegant typography in the top left with generous breathing room. Show [CITY_NAME] in refined serif uppercase, with [QUOTE] beneath it in smaller delicate type. The overall feeling should be luxurious, poetic and visually intense, with continuous motion, dense landmark reveals and the clear impression that the whole city is being painted alive in real time.

Kōda

26,703 views • 13 days ago

🚨 JUST IN: CHINA just released an AI EMPLOYEE that works 24X7 on its own. 100% OPEN SOURCE. It researches, codes, builds websites, creates slide decks, and generates videos. All by itself. All on your computer. It's called DeerFlow. You give it a task. It makes a plan, spins up its own team of sub-agents, and gets to work. You come back and there's a finished deliverable waiting. Not a draft. Not a summary. The actual thing. Not a chatbot. Not a research assistant. An AI with its own computer that works while you sleep. Here's what it does on its own: → Spawns multiple sub-agents in parallel, each tackling a different piece of your task, then combines everything into one finished output → Writes real code, runs it, reads the results, and fixes its own mistakes without asking you once → Builds slide decks, websites, full research reports, and data dashboards from scratch → Remembers you across sessions. Your writing style. Your tech stack. Your preferences. Gets better every time. → Reads files you upload, works with them inside its own filesystem, hands you clean finished outputs → Searches the web, runs commands, calls any tool you plug in Here's how it thinks: You give one instruction. The lead agent makes a plan. Sub-agents fan out and work in parallel. Results come back. Everything gets synthesized. You get a deliverable. A single research task might split into a dozen sub-agents, each exploring a different angle, then converge into one finished website with generated visuals. Here's the wildest part: DeerFlow 2.0 launched on February 28th 2026 and hit number 1 on all of GitHub Trending the same day. Version 2.0 was a complete rewrite. Zero shared code with version 1. Because users kept using it for things the team never intended. Data pipelines. Dashboards. Entire content workflows. The community told them what it needed to become. So they burned it down and rebuilt it. 22.7K GitHub stars. 2.7K forks. Built by ByteDance 100% Open Source. MIT License.

Kanika

738,832 views • 5 months ago

Abuja is a young city. It was born in 1991, officially. Addis Ababa, by contrast, was born in 1886, making it almost 140 years old. Their age difference is 104 years. Yet the Ethiopian city still parades its fair share of slums, neglected districts, and street beggars. I make this point because you obviously have never been there and have relied on a single image of a country that, just 25 years ago, was the third-poorest country in the world, to mock your nation’s capital. And that even revealed a rather narrow idea of what a city should look like. A city is not measured by the presence of tall, shiny buildings. Skyscrapers are not a universal marker of urban success, nor should they be a priority for Abuja. They are largely a response to population density and land scarcity. We think Abuja suffers from these because we have not had an FCT minister with city-planning skills in a long time. Land is not a scarce commodity here. What the city needs is functional infrastructure that allows for orderly expansion and eases demographic pressure on its existing districts, not vertical congestion for its own sake. The irony is that most of the shiny edifices you now see in Addis Ababa, including that green roundabout you think is the hallmark of a modern city (as if we don’t have Unity Fountain in Wuse 2, or a roundabout with a basketball court in Life Camp, and a demolished one with a football pitch also in Life Camp), were built within the last five years. The Addis Ababa I met less than ten years ago could easily be compared to a city like Kaduna, which tells you how much can change within the span of a single term. Nigeria, after all, is one of the few African countries that can boast of more than 50 urban centres capable of absorbing growth if hold our governors to account. It is also worth noting that some of the world’s most admired cities are not defined by skyscrapers. Cities like Paris and Rome have few to no high-rise buildings, and so does America’s Abuja, Washington, D.C. Yet they rank among the most functional and liveable cities in the world. By contrast, cities like New York and Singapore build vertically because land is a serious constraint. Even Oman, an oil-rich country, has developed without an obsession for shiny skyscrapers. Abuja has, no doubt, suffered from leadership gaps and weak city management in the past. But now Nyesom Wike is doing the Lord’s work. Before him, we had a mannequin in charge of Abuja for eight straight years. In the meantime, enjoy these views of Abuja.

Gimba Kakanda

185,783 views • 9 months ago

We're excited to unveil NRN Agents, a rebrand that aligns our project identity with our token and strengthens our mission to power the future of AI-driven gaming. This mission requires collaboration, and starting this week, we will begin our expansion to become a multi-chain ecosystem. We are joining forces with leading gaming platforms and ecosystems to realize this vision. Stay tuned for more announcements to come. Why NRN Agents? NRN stands for NEURON, the fundamental unit of intelligence. Our AI agents function as the neural foundation of games, learning, adapting, and evolving within game worlds to deliver unparalleled engagement. NRN agent SDK enables advanced gaming agents powered by a proprietary machine learning infrastructure focused on behavioral learning. We've perfected the craft of gaming agent design, creating hyper-efficient agents that are performant and scalable—from casual to the most demanding games. Our SDK will seamlessly integrate into many platforms, tech stacks, and ecosystem – Any Game. Any Chain. More than just games, it's the path to AGI Gaming is our proving ground, but not our final destination. We're using games as a sandbox to accelerate the development of generalized intelligence—one that will create meaningful real-world impact. With the upcoming launch of [redacted] and a growing network of partners committed to the AGI vision, we're building an open-source innovation movement powered by an AI x gaming framework connected by $NRN. $NRN the token $NRN is a utility token that serves as the gateway to our growing ecosystem. It will power a diversified economy with multiple revenue streams and staking opportunities: Agent Deployment: NRN is the laboratory creating gaming agents that can be distributed through platforms and launchpads alike. The model is simple: More games integrate, more NRN agents get deployed, more monetization. Data Creation: NRN Reinforcement Learning (RL) enables token staking to create Data Capsules. Players contribute gameplay data into the Capsules, which are used train RL agents and reward participants (players & stakers). AI Arena: $NRN also continues to power AI Arena's in-game economy, a cult favorite of competitive diehards that features a skill-based wagering system. To our community who have supported us since 2021: thank you for being part of our journey—the next chapter will be the most exciting yet!

NRN Agents

20,764 views • 1 year ago

For new followers: - I'm a long-time investor and builder in this space. - Founding Contributor of Realms.World ☁️. - Co-founder of Dojo. - Builder with the kings at Cartridge. - Starknet (Privacy Arc) class of '21. - Founder and Game Director of ETERNUM HAS MOVED. - Founder of Daydreams.Systems (x402, 8004 agents) My prime purpose for the past three years has been to build onchain infrastructure to enable the next generation of onchain experiences. This is done Starknet (Privacy Arc) as it is the superior VM for building complex applications—this will become clear soon enough. I work up and down the entire stack, from low-level indexing and contracts to GUI design. Nothing is out of scope. I have been pushing on agents for two years, mostly using existing frameworks like , until I came across @ElizaOS_ai in October. As I focused on building agents for ETERNUM HAS MOVED, it became clear that agents playing games require infinite paths to achieve goals. Thus, it's not scalable to hardcode functions—agents need to have total fluidity to take any action or call anything the game requires in any order. And ironically onchain infra is perfect for agent playgrounds because of its open nature. This exploration led me to create Daydreams.Systems (x402, 8004 agents), which focuses on the hardest problems of agents: long time-horizon goals using Hierarchical task networks (HTN). Daydreams agents don't require custom code—they work entirely based on 'sleeves'—which are just markdown files that explain how the agent can interact with the service (API docs, game guides, etc.) My thesis is simple. By focusing on the hardest problem (games), the design of the library will naturally lean towards an optimal structure for any problem an agent could face. We are early in this path and iterating with speed. If you are an onchain app developer or game builder—DM me, I want to know the architecture of your game so we can build sleeves together.

loaf

43,320 views • 1 year ago

Reporter says to Ukrainian soldiers leaving Konstantinovka : " Whats it like in there "? -: " FUCKING DISASTER!" " I wouldn't recommend going in there !" ‼️🇺🇦🏴‍☠️ Konstantinovka will soon fall, the Russians will start the assault on Druzhkovka and then Kramatorsk, — DS ➖"The situation around Konstantinovka is developing according to the worst scenario," writes the analytical resource DS, which works for the Main Intelligence Directorate of Ukraine. ❗️Konstantinovka is a "gateway" for the opening of the Slavyansk-Kramatorsk agglomeration. Russia understands this and takes it into account for its further offensive actions. ▪️The fall of Konstantinovka is a matter of time, the next will be Druzhkovka, which plays an incredibly important logistical role, followed by Kramatorsk, warns DS. ▪️The Russian army has invaded the city from literally all sides and is actively penetrating into the center. ▪️There are fixations of Russian infantry from the eastern part through Novodmitrovka and constant fixations from the side of Berestka and Ilyinovka. ▪️Russian troops are gradually engulfing the city, a similar scenario to that in Pokrovsk is observed. ➖"A large number of Russian infantry is disproportionate to the amount of resources available to the Armed Forces of Ukraine," complains the enemy. ▪️The Russian Armed Forces are entering a narrow bottleneck in the northern part of the city and cutting off the normal supply of the central and southern parts: ambushes are set up, roads are controlled.

𝐃𝐚𝐯𝐢𝐝 𝐙 🇷🇺🇮🇪

63,074 views • 2 months ago