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New demo! I made this prototype that generates different “mosaic” layouts, and designed some new zoom transitions, too! Wave/UIKit. Fully interruptible and always runs at 120hz.

59,330 просмотров • 1 год назад •via X (Twitter)

Комментарии: 11

Фото профиля Janum Trivedi
Janum Trivedi1 год назад

Notes: – I love how the zoom transition “pushes” other elements away, allowing the expanded image to grow – Took some perf optimization, since it’s relatively expensive for 1) UIKit to resize a bunch of image views every frame, and 2) for CA to alpha-composite them over each other. So it avoids both!

Фото профиля RedDeer.Games
RedDeer.Games1 год назад

We can't spill the beans about the release date of Maki: Paw of Fury, but make no mistake, things are happening! 🫘😎 We remind you that the game is coming to #NintendoSwitch and #PC #Steam and you can play the demo on PC, here ⤵️ >>> Have a great day!

Фото профиля ᛗᚨᚱᚴᚢᛋ
ᛗᚨᚱᚴᚢᛋ1 год назад

SwiftUI peddlers in shambles

Фото профиля Ryan Stephen
Ryan Stephen1 год назад

beautifully fluid!

Фото профиля ∴∶marlon∶∵
∴∶marlon∶∵1 год назад

So damn smooth! Gotta dive into your library!

Фото профиля Kieran
Kieran1 год назад

Interruptibility goes such a long way to improving UX, pretty much every animation should be interruptible. It’s dreadful when they aren’t.

Фото профиля CM
CM1 год назад

Good grief - this is amazing. These are springs with NSLayoutConstraint updates? or are you directly editing Frame and Bounds?

Фото профиля Janum Trivedi
Janum Trivedi1 год назад

Thanks! Directly setting frames, no AL.

Фото профиля Ronith
Ronith1 год назад

!! damnnnn

Фото профиля Chirantan Adhikary
Chirantan Adhikary1 год назад

Really like this demo, very smooth and satisfying to watch 👍

Фото профиля Seb Cornelius
Seb Cornelius1 год назад

That’s so nice and smooth. I’d love to see this in a moodboard app or something.

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