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New Puck's Seamlessifier + Ripper Showcase! You can extract textures from pretty much any perspective, turn them into seamless textures, and use them on your 3D models! What do you think about the trailer? #gamedev #gamedevtools #indiedev #blender
10,859 просмотров • 7 дней назад •via X (Twitter)
Комментарии: 7

Part Time Faux7 дней назад
Hey Puck! I recently bought this and its been helpful in my research but is there a way I can suggest some practical suggestions? Not looking to drop a billion new ideas just som QOL stuff? Otherwise i really love this tool!

Puck!6 дней назад
For sure!! Give me them >:3

Puck!7 дней назад
It's out here!

INCzipper6 дней назад
This is so swag

Puck!6 дней назад
>B)

KickDom ⚽7 дней назад
Pulling clean seamless textures from any angle is the unglamorous kind of tool that quietly saves a studio days, the stuff that never trends but makes the whole pipeline move. Trailer sells it well, the any-perspective part is the real hook. How does it handle warped surfaces?

papad6 дней назад
photogrammetry inverted, output is a tile from any angle

