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new trailer, game mostly complete! 🛹💨 without AI: - I wouldn't finish the game - I would take AT LEAST 1 year of hard sweat work with AI: - 9 days of work
35,764 просмотров • 1 день назад •via X (Twitter)
Комментарии: 50

Play it here 🥹🛹

so you lazy?

no

This is amazing! a cosy skater game, such a good idea. I tried it and it plays really smooth. It's sooo goood!

thank youuu so much Danny! 🥹✨

There's some really important game dev skills and lessons that you learn from finishing a game from start to finish without AI that why developers always recommend this.

Perfect example of why people shouldn't be against AI. It actually helps us dev's save time. Great work!

Yeah it looks like you spent 9 days on it too.

Why bother playing something that somebody couldn't be bothered to make.

LETS GOO!

A arte você também fez usando IA, qual foi seu fluxo de trabalho? Parabéns pelos resultados

valeuu! toda a arte foi feita pelo claude code... 🤯 (somente o logo foi ChatGPT 😅) basicamente prompt > teste > lista de bugs & melhorias > prompt > teste > ... agora com opus 5.5 está insano, gasta pouco token e é muito espertão

The flow on those grinds looks great. 9 days is wild — congrats on getting it this far 🛹

Well done! And thank you for colyseus. 🙏

Looks amazing, I want it,any tips on prompts for skateboarding feel? I have been working on it and just can't seem to get it to feel good with opus

thank you! 💚 the core gameplay was made in a single /plan prompt and it was already feeling quite nice, here's how the project started

this: without AI: - I wouldn't finish the game - I would take AT LEAST 1 year of hard sweat work with AI: - 9 days of work well done! thank you that you prompted this awsome game! now it exists!

this is sick actually

This rocks

thank you Paul 💚

Rlly great

So instead of learning anything which will help you create real, good games you did AI slope. Congratulations.

Once you learn how to grind its pretty fun

Great one! Are you using also some cool tools for making trailers that you can recommend?

thank youuu @pawel_developer - it was all done procedurally by Opus 5.5, it made bots connect and play the game, it's scary!

Oh, nice!

I highly doubt this is 9 days of work without preusing assets Well done none the less!

thank youu, every single visual thing was made from scratch by claude code 🤯 (the logo was ChatGPT tho...) it's scary

The build time is what changed. Judging the feel is still the slow bit.

@alightinastorm it looks quite good 👏

@alightinastorm thank youu Tommy

What does your workflow look like? I have a really big story idea I’ve had for a very simple top down view pixel game and I want to get started on it soon

That's why nobody would play it.

Well done! It looks better than my pencil doodle skater I made a month ago with Sol6

why would anyone play this shit instead of any old thps games?

Nobody cares, looks shit.

This shit is ass😭

Woah actually looks rad for being prompted. Are the characters and assets all AI top or did you give it somewhere to start? Love the soundtrack btw 😂

ty! even the characters were made by opus 5.5 🤯 the soundtracks are the only thing not produced by AI here - it's from a friend of mine in town 🥰

Damn thats crazy, great work

So when AI did most of the work.. is it then really your game you made? Your creation?

Hell yeah, love this! Cozy looking skater!

so good!!

yayy thank youu

Looks awesome, how long did it take you to actually QA the game?

ty! mostly every day playing and fine tuning for bugs, also had a friend really into skate games giving feedback

Wow the levels of laziness but hey at least you only wasted 9 days on this

well at least I’m not wasting my time hating on other people’s work here

Thats the thing work requires effort, you didnt by your own admission work on this. You made the program do it and are trying to claim it as your work.

nine days is impressive, but the interesting part is what you learned while building it. speed matters most when it creates new understanding


