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New WebGPU Glass Material is almost ready! It will be available for Three.js and Poimandres React Three Fiber. Lots of customization; it comes with a very beautiful and handy control panel. Live link and source code will be available on Monday 😊 #threejsJourney #creativecoding #webgpu

18,828 görüntüleme • 1 ay önce •via X (Twitter)

25 Yorum

Alvaro アルバロ profil fotoğrafı
Alvaro アルバロ1 ay önce

@threejs @pmndrs Lets make it available for @tresjs_dev as well, whats needed?

Anderson Mancini profil fotoğrafı
Anderson Mancini1 ay önce

@threejs @pmndrs @tresjs_dev Sure hehe. I will share the repo soon so you can play with it as well 🤗

Alvaro アルバロ profil fotoğrafı
Alvaro アルバロ1 ay önce

@threejs @pmndrs @tresjs_dev Sounds good man.

Tomasz Szmajda profil fotoğrafı
Tomasz Szmajda1 ay önce

@threejs @pmndrs that chromatic dispersion and internal reflection on the shader ball looks insane. are you using TSL (Three Shading Language) node system under the hood for the WebGPU pipeline or raw WGSL shader code?

Anderson Mancini profil fotoğrafı
Anderson Mancini1 ay önce

@threejs @pmndrs This is TSL. It has a bit of WGSL as well for now, but I'm aiming to fully migrate it to plain TSL soon.

Shashwat profil fotoğrafı
Shashwat1 ay önce

@threejs @pmndrs webgpu + r3f is becoming an insane combo.

tarun bana profil fotoğrafı
tarun bana1 ay önce

@threejs @pmndrs Do you ever talk or have like a session where you show how you make these? I'm just curious about the general process of how this happens.

Anderson Mancini profil fotoğrafı
Anderson Mancini1 ay önce

Hey there! I shared my process on my YouTube channel from time to time. I will be talking more about this in @threejsconf later this year. But it is mostly for fun and to help other developers to evolve faster with their projects. I had a lot of help from great developers when I started, so I just wanted to give back a little of my knowledge if and when I can.

tarun bana profil fotoğrafı
tarun bana1 ay önce

@threejs @pmndrs @threejsconf Thank you sir.

Mehran NFT profil fotoğrafı
Mehran NFT1 ay önce

@threejs @pmndrs 🔥👌🏻

mekwek profil fotoğrafı
mekwek1 ay önce

@threejs @pmndrs 🐐

NICOLETTI ➖ profil fotoğrafı
NICOLETTI ➖1 ay önce

@threejs @pmndrs O vidro tem inveja desse teu vidro

Anderson Mancini profil fotoğrafı
Anderson Mancini1 ay önce

@threejs @pmndrs Hahaha. Obrigado querido. Quer betatestar? Vou te mandar o link hehe.

NICOLETTI ➖ profil fotoğrafı
NICOLETTI ➖1 ay önce

@threejs @pmndrs Mandaaaa! Deixa eu brincar

Otano Studio profil fotoğrafı
Otano Studio1 ay önce

@threejs @pmndrs nice work, I haven't played with tsl much.

Melison profil fotoğrafı
Melison1 ay önce

@threejs @pmndrs bravo

Diego Toda de Oliveira profil fotoğrafı
Diego Toda de Oliveira1 ay önce

@threejs @pmndrs Dude this looks fantastic!

Anderson Mancini profil fotoğrafı
Anderson Mancini1 ay önce

@threejs @pmndrs Thabk you so much buddy.

googincheng profil fotoğrafı
googincheng1 ay önce

@threejs @pmndrs so beatuiful, nice work bro

Julian M. Kleber profil fotoğrafı
Julian M. Kleber1 ay önce

@threejs @pmndrs Also that’s impressive. How did you do that?

Antonio Bonet profil fotoğrafı
Antonio Bonet1 ay önce

@threejs @pmndrs This is looking nice. How is the perf?

Anderson Mancini profil fotoğrafı
Anderson Mancini1 ay önce

@threejs @pmndrs So far, super nice. But I had to hack TSL to avoid problems. The montecarlo blur format was heavy by default. You will be able to experiment with it soon.

Antonio Bonet profil fotoğrafı
Antonio Bonet1 ay önce

@threejs @pmndrs Yh monte Carlo is quite a hefty approximation 😅 I have been out for a couple of weeks for circumstances. I hope to be back soon and tinker with all this.

Elliot Otoijagha profil fotoğrafı
Elliot Otoijagha1 ay önce

@threejs @pmndrs Making glass with r3f or threejs has been kind of tricky for me I know they are different rendering engines but it will be nice if glass in the web had a similar resemblance to glass in Blender Or am I doing it wrong?

Kit Webster profil fotoğrafı
Kit Webster1 ay önce

@threejs @pmndrs Hi Anderson, this looks brilliant. I’m developing Prismatica, a visual art and fabrication tool for designing machined acrylic lenses over LED imagery. Would you be open to me adapting your WebGPU Glass Material into its public visualizer, with full credit?

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