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Next week, we are planning to release Patch 0.3.1 with major changes and improvements to the endgame, along with many other fixes and improvements across the board. Watch this video for the broad strokes, and check out more details in today's news post.

499,941 次观看 • 11 个月前 •via X (Twitter)

29 条评论

Empyrian 的头像
Empyrian11 个月前

Nice! Few more patches and we’ll catch up to scarabs 🥰

NeverSink 的头像
NeverSink11 个月前

HUGE. The tower rework and boss-hunting both sounds like a huge step up from hunting rares. Very excited! I also love these mid-league updates. Both this and the rune/unique update last league have been a great improvement.

NeverSink 的头像
NeverSink11 个月前

There's a bit of an irony/concern though: These are all near-exact PoE1 implementations. Also with the new pace of PoE2 it's turning more and more into PoE1+

DuckyPM 🍞 的头像
DuckyPM 🍞11 个月前

Rest in piss, towers.

Darth Microtransaction 的头像
Darth Microtransaction11 个月前

huge

Ghazzy Bodensjö 的头像
Ghazzy Bodensjö11 个月前

HOLY! LETS GO!

Tri 的头像
Tri11 个月前

NO WAY I HAD LOST HOPE FOR THIS! Thanks, GGG.

D.Loe 的头像
D.Loe11 个月前

Most based game devs in the market. Just randomly dropping this in a .1 patch instead of milking that stuff for a whole new patch. Love all you people involved in making this game.

Rakin #ASRPG 的头像
Rakin #ASRPG11 个月前

LETS GOOOOOOOOOOOOOOOOOOOOOO

DatModz 的头像
DatModz11 个月前

Man yall work fast. Some good changes and thanks for listening to the community!

Don T. Beakunt 的头像
Don T. Beakunt11 个月前

TOWERS GONE MID LEAGUE

Null Set 的头像
Null Set11 个月前

GGG is just next level, at 0.3 offering more content than the competition at 1.0+

Dreamcore 的头像
Dreamcore11 个月前

BIG IF TRUE

R.Larson21 的头像
R.Larson2111 个月前

well bro what about performance i have a 4090 and 5700x3d and i have to play this game 1440p Everything on low with DLSS on ultra performance lol and playing with friends is almost impossible i dont even wanna play with my buddys cause frame rates go down to 20 fps

Hoggicosa bisexsual 的头像
Hoggicosa bisexsual11 个月前

i literally wet myself seeing the thumbnail

The 🎙 of Mike 🗣🖥 的头像
The 🎙 of Mike 🗣🖥11 个月前

Can I make a recommendation? Towers should have their own modifiers. Tactically speaking, they're used to gain advantages. Why not make them add stuff like increased experience, increased rarity, discover hidden bosses, guaranteed unique drops, etc. but maybe you have to pick?

KingKongor 的头像
KingKongor11 个月前

What the, giga patch next week! I didnt see that one commin

Aaron Action RPG 的头像
Aaron Action RPG11 个月前

Gotta Be Honest... Great Changes!!

Aegis 的头像
Aegis11 个月前

So you're turning the game into the same content slop that poe1 is? Some people actually enjoyed a chill evening of gameplay without constant bs micromanaging RIP this league and any future if this direction continues I guess

Brendan Greig 的头像
Brendan Greig11 个月前

Can someone tell me why towers are bad? I just hit t13 and needing to look for towers is refreshingly engaging, and juicing areas by stacking towers feels fun and distinguished from poe1. Now towers are meaningless and tablets are just voidstone scented scarabs

Jorgen 的头像
Jorgen11 个月前

This is f&$#@@# huge!!!! Essentially Poe 1 mapping and I'm totally in support of this!

Gavryn 的头像
Gavryn11 个月前

Was debating making a new character or not strictly because of endgame. Debate over, loginnnnn.

Zeiss 的头像
Zeiss11 个月前

Sick!!

Delete_Gaming 的头像
Delete_Gaming11 个月前

Amazing, now please give me a infinitely scaling boss rush tower where as you progress floors you fight additional bosses, they gain modifications, and they can revive fallen bosses if you don't stop them.

Chevy 的头像
Chevy11 个月前

Please add the tab on Map Device to store tablets and maps! This was recently added to PoE1 and was a very welcome addition! Very welcome changes! As long as the Quantity tablet is also getting the values tripled! Id still very much like to see the Phrecia idols be added!

Neeko2lo👹 的头像
Neeko2lo👹11 个月前

Honestly, only great changes for a mid season patch. Didn't expect any of that until next league

Colbey Gross 的头像
Colbey Gross11 个月前

Last question: Are you going to raise the ceiling for the possible rolls on tablets to potentially be able to get the same benefit of a 2 3 or 4 tower setup?

Fensmarken 的头像
Fensmarken11 个月前

Will we have to drag the tablets around between maps or will the tablets I used in the previous map be auto-inserted into the next map assuming they have charges left? It would suck to have to take them out of the map I just did and put them into the next every time.

Djabo 的头像
Djabo11 个月前

If I may offer a suggestion, I think it would be nice to have more "RPG" content within maps. What I mean is that right now it feels very repetitive: 1) Enter the map 2) Kill monsters 3) Loot 4) Go back to hideout 5) Sell/store items 6) Go back to another map 7) Rinse and repeat. It gets tedious pretty quickly. There needs to be more interactivity within maps, like small "quests" or maybe puzzles to solve, rather than repeating the same mechanics over and over again.

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