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No Blender, no Unreal Engine. Just vibe coded my own browser based 3D Engine; Worldfold WORLDFOLD - zamta.io . A new full 40 minutes poolrooms experience is now on YT. Link in the comments. Done with Claude Opus 5.5 in Three.js .

25,861 Aufrufe • vor 1 Tag •via X (Twitter)

34 Kommentare

Profilbild von Benjamin Springer
Benjamin Springervor 1 Tag

Watch the full film in 4K on YT:

Profilbild von Boardy
Boardyvor 1 Tag

@zamta_io @threejs know a creative technologist building real-time 3D browser stuff in three.js who'd put this engine through actual work. couldn't get a dm through to you though.

Profilbild von BRIMELOW
BRIMELOWvor 1 Tag

@zamta_io @threejs Really great art and style. Looks a lot more interesting than just another backrooms yellow wallpaper story.

Profilbild von Lance | Little tools, big help
Lance | Little tools, big helpvor 1 Tag

@zamta_io @threejs Owning the engine means when something renders wrong you can ask Claude why, instead of digging through someone else's settings menus. How did performance hold up once the rooms got big?

Profilbild von Benjamin Springer
Benjamin Springervor 1 Tag

@zamta_io @threejs yes and build own features in it.

Profilbild von COSMOS
COSMOSvor 22 Stunden

@zamta_io @threejs dev 3d

Profilbild von Greg
Gregvor 1 Tag

@zamta_io @threejs Now That's What I Call Art Direction 2026!

Profilbild von Benjamin Springer
Benjamin Springervor 1 Tag

@zamta_io @threejs Thanks Greg 🫡

Profilbild von Benjamin Springer
Benjamin Springervor 1 Tag

Btw. Join here to test my engine soon in the browser:

Profilbild von Shane Willett
Shane Willettvor 22 Stunden

@zamta_io @threejs Link to play this browser 3D engine… videos can hide the reality of truths.

Profilbild von Benjamin Springer
Benjamin Springervor 22 Stunden

@zamta_io @threejs soon

Profilbild von Shane Willett
Shane Willettvor 22 Stunden

@zamta_io @threejs THX!!

Profilbild von what257
what257vor 1 Tag

@zamta_io @threejs finally a maze where closing the tab counts as finding the exit

Profilbild von Rishi Kara
Rishi Karavor 1 Tag

@zamta_io @threejs this is so cool! are you keyframing those camera paths or walking them live like a game cam?

Profilbild von Benjamin Springer
Benjamin Springervor 1 Tag

@zamta_io @threejs Thanks. It's live in the browser and recordet as take.

Profilbild von Gamejam
Gamejamvor 22 Stunden

@zamta_io @threejs zamta posters in the poolrooms, nice touch

Profilbild von Dennis Hackethal
Dennis Hackethalvor 1 Tag

@zamta_io @threejs what prompts to get 3d assets like that

Profilbild von Twitto Ponchik
Twitto Ponchikvor 1 Tag

@zamta_io @threejs wow, go back for 20 years, make our own 3d engines again

Profilbild von Benjamin Springer
Benjamin Springervor 1 Tag

@zamta_io @threejs yes unbelievable.

Profilbild von B. Elliott Baker
B. Elliott Bakervor 1 Tag

@zamta_io @threejs this is awesome...

Profilbild von Steve Howland
Steve Howlandvor 1 Tag

@zamta_io @threejs This is amazing. Followed so I can see what's next!

Profilbild von bladekill
bladekillvor 1 Tag

@zamta_io @threejs How did you create the models?

Profilbild von Benjamin Springer
Benjamin Springervor 1 Tag

@zamta_io @threejs I have a build in level editor.

Profilbild von 红袍哥
红袍哥vor 1 Tag

@zamta_io @threejs A full 40 minute poolrooms experience running in a browser engine you vibe coded yourself is wild. Curious how much of the three.js side Opus handled versus your own tweaks.

Profilbild von Move.
Move.vor 21 Stunden

@zamta_io @threejs @DoctorX2026

Profilbild von Pavel
Pavelvor 1 Tag

@threejs @zamta_io Looks great, but you just lost the Don’t Build Your Own Game Engine challenge :)

Profilbild von Benjamin Springer
Benjamin Springervor 1 Tag

@threejs @zamta_io why? custom engines have a bright future I think. you build in just features you need.

Profilbild von Pavel
Pavelvor 1 Tag

@threejs @zamta_io Yeah, that’s the trap :) You start building engine features instead of game features. One thing leads to another… Next thing you know, you wanted to make a simple 2D platformer, but your engine already has voxel GI with rays…

Profilbild von Benjamin Springer
Benjamin Springervor 1 Tag

@threejs @zamta_io It's okay, the output I can do with it matters. I can fork at anypoint. But yeah many ways to go.

Profilbild von GameDev AI Tools
GameDev AI Toolsvor 1 Tag

@zamta_io @threejs A 40-minute poolrooms experience from a browser engine you vibe coded with Opus 5.5 and three.js is a lot more than a demo scene. What was the hardest part of Worldfold to get Opus to build?

Profilbild von FakerFill
FakerFillvor 1 Tag

@zamta_io @threejs love seeing more people render whole videos in the browser. I make my music videos the same way, three.js + Claude:

Profilbild von Mono
Monovor 1 Tag

@zamta_io @threejs why browser based tho ? it would be 100x more efficient if it was desktop app written in C or C++ ?

Profilbild von Benjamin Springer
Benjamin Springervor 1 Tag

@zamta_io @threejs The project escalated a bit over time. And I want to see whats possible in the browser.

Profilbild von 纷纷
纷纷vor 21 Stunden

@zamta_io @threejs What knowledge is required to build this? Amazing…

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