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No wayyy!! a solo dev with ZERO coding or game development experience built a playable 3D game in just 6 weeks using Opus 5.5 and Godot? The game combines Ragnarok Online with Monster Hunter, with custom characters, environments, 3D assets, VFX, and shaders. Opus 5.5 through Claude Code handles...

64,488 Aufrufe • vor 3 Tagen •via X (Twitter)

42 Kommentare

Profilbild von O🌷
O🌷vor 3 Tagen

Dev: @afterthewinddev

Profilbild von AiSongMan|AIワークフロー研究所
AiSongMan|AIワークフロー研究所vor 3 Tagen

Love this. I went 2D: a full shoot 'em up with Opus 5.5 in about 11 hours over 3 days, 49 prompts from me. What made it fast was finishing one stage completely first. With that template, the other 4 stages took a day. Wrote up every step here:

Profilbild von O🌷
O🌷vor 3 Tagen

Nice haha

Profilbild von Sean G’Dovic
Sean G’Dovicvor 3 Tagen

I like the environments. Once I get into developing 3D games again, I'll need to check out these tools. I've never heard of Tripo before.

Profilbild von O🌷
O🌷vor 3 Tagen

Wait fr? You’ve never heard of it before?

Profilbild von Sean G’Dovic
Sean G’Dovicvor 3 Tagen

Nah, I’ve been a game designer and director of a team for a while, but I’m fairly new to this tech. I can definitely say these tools are the future for indies who aren’t rich enough to run their own studio.

Profilbild von Gregory Dixon
Gregory Dixonvor 3 Tagen

Is it in steam slopfest?

Profilbild von 🐱 | NO AI
🐱 | NO AIvor 3 Tagen

Slop

Profilbild von O🌷
O🌷vor 3 Tagen

Where’s yours?

Profilbild von J A Z I I
J A Z I Ivor 3 Tagen

did you made this?

Profilbild von O🌷
O🌷vor 3 Tagen

No, I tagged the dev

Profilbild von Ozan
Ozanvor 3 Tagen

We should tell AI haters this game made by humans. Then drop the news after a while.

Profilbild von KC
KCvor 3 Tagen

That's a Banger NGL

Profilbild von O🌷
O🌷vor 3 Tagen

Yeah fr it’s good

Profilbild von yak's 🗽
yak's 🗽vor 3 Tagen

you build this

Profilbild von O🌷
O🌷vor 3 Tagen

Nah

Profilbild von Alina Fomina
Alina Fominavor 3 Tagen

cooool! @afterthewinddev we spent not 6 weeks but interviewed opus 5.5 and deepseek v4.1 flash on how they see themselves

Profilbild von KV
KVvor 3 Tagen

port this to mobile and it already looks ready for Google Play/App Store and monetization 👀

Profilbild von O🌷
O🌷vor 3 Tagen

🤣🤣fr But

Profilbild von murat
muratvor 3 Tagen

this is actual so cool

Profilbild von O🌷
O🌷vor 3 Tagen

Yeah fr so cool

Profilbild von Kephen Rai
Kephen Raivor 3 Tagen

Just read the end of your message. I see why now, you're one of those berserker ai-coders out there leaving us in the dust... >.<

Profilbild von John | Unity + Godot with AI
John | Unity + Godot with AIvor 3 Tagen

wild result. tip for anyone trying this in godot 4: if the AI spawns stuff inside a body_entered signal, use add_child.call_deferred() or you get "can't change this state while flushing queries". it parses fine, so the agent thinks it's done

Profilbild von Daniel Johnsen
Daniel Johnsenvor 3 Tagen

ragnarok online with monster hunter fights would eat my whole weekend

Profilbild von Chamath
Chamathvor 3 Tagen

6 weeks is wild, but 'zero experience' tends to age badly the moment the first physics bug shows up 😅 honestly the skill isn't the code anymore, it's knowing when the output is garbage

Profilbild von 🦖 YEDAD 🦖
🦖 YEDAD 🦖vor 2 Tagen

Looks amazing

Profilbild von Rick
Rickvor 3 Tagen

Seems its got a bunch of us going! Cept im using grok.

Profilbild von Anthony Eckert
Anthony Eckertvor 2 Tagen

here is patch today from a month of opus using an engine called bevy. its all built in rust. also used meshy while trying to keep everything opensource (i made games before ai though im cheating LOL)

Profilbild von John Roberts | Foundry
John Roberts | Foundryvor 2 Tagen

I am doing something similar with grok bot and. Cursor agents

Profilbild von Technology Timeline
Technology Timelinevor 3 Tagen

Yes, it is

Profilbild von Nacho
Nachovor 3 Tagen

It’s a great time for artists to make video games. AI can help handle the coding, but an artist’s personal style and creative vision are what truly make a game stand out in a sea of generic AI slop.

Profilbild von 0x7be
0x7bevor 3 Tagen

🤢🤮

Profilbild von eugene (resilient arc)
eugene (resilient arc)vor 3 Tagen

this is really cool

Profilbild von Spellkin
Spellkinvor 3 Tagen

Zero to Ragnarok-meets-Monster-Hunter in six weeks, shaders included, is a wild timeline. The breakdown I'd read is the shaders: did the model write them from a reference, or was it a long loop of "no, softer" until it looked right?

Profilbild von Kephen Rai
Kephen Raivor 3 Tagen

I'm one-manning my Web Environment studio, I spent about 5-days on the thing so far, it exported it's first test-world-environment, not nearly as detailed as yours, but the core of mine is the basic structure i need to build - in the long run - something like your world, I have no idea how you get your grasses like that, I was fascinated by the crude-little monster grass I just saw in my test world. When it's done, a chat-bot can go a world using the website slick as shit, next to zero logics time/work spent on it, feed the bot the game world, new world generated from scratch or built upon the existing one. I tried for like 3 weeks just to get GRASS like yours earlier this year, I didn't get any damn place at all. I'm fascinated by Opus' grasses.

Profilbild von 妄想禪丫
妄想禪丫vor 2 Tagen

AI不會變成抄襲嗎! AI不能生成獨創風格

Profilbild von Xu Zhang
Xu Zhangvor 3 Tagen

游戏质量不错,但是我通常不会相信一个人能在“毫无任何行业相关经验” 的情况下能做出产品来,这种说辞通常用来显得他们很厉害,但是当你深挖之后发现他多多少少都是至少半个行内人。

Profilbild von Two dog
Two dogvor 3 Tagen

门槛降了,曝光更难了,怪不得我开户审核从15天变到30天

Profilbild von StarFruitNinja
StarFruitNinjavor 3 Tagen

So the game was made by a robot?

Profilbild von Dima G | solo game dev
Dima G | solo game devvor 2 Tagen

It turned out to be a beautiful project, keep it up.

Profilbild von RoboRat®
RoboRat®vor 3 Tagen

A playable 3D game in six weeks from someone with no coding background is a big claim. What do you think was the hardest part for them to get right?

Profilbild von Black Cats Capital
Black Cats Capitalvor 2 Tagen

Damn this is cool.

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