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No wayyy!! a solo dev with ZERO coding or game development experience built a playable 3D game in just 6 weeks using Opus 5.5 and Godot? The game combines Ragnarok Online with Monster Hunter, with custom characters, environments, 3D assets, VFX, and shaders. Opus 5.5 through Claude Code handles...

64,488 просмотров • 3 дней назад •via X (Twitter)

Комментарии: 42

Фото профиля O🌷
O🌷3 дней назад

Dev: @afterthewinddev

Фото профиля AiSongMan|AIワークフロー研究所
AiSongMan|AIワークフロー研究所3 дней назад

Love this. I went 2D: a full shoot 'em up with Opus 5.5 in about 11 hours over 3 days, 49 prompts from me. What made it fast was finishing one stage completely first. With that template, the other 4 stages took a day. Wrote up every step here:

Фото профиля O🌷
O🌷3 дней назад

Nice haha

Фото профиля Sean G’Dovic
Sean G’Dovic3 дней назад

I like the environments. Once I get into developing 3D games again, I'll need to check out these tools. I've never heard of Tripo before.

Фото профиля O🌷
O🌷3 дней назад

Wait fr? You’ve never heard of it before?

Фото профиля Sean G’Dovic
Sean G’Dovic3 дней назад

Nah, I’ve been a game designer and director of a team for a while, but I’m fairly new to this tech. I can definitely say these tools are the future for indies who aren’t rich enough to run their own studio.

Фото профиля Gregory Dixon
Gregory Dixon3 дней назад

Is it in steam slopfest?

Фото профиля 🐱 | NO AI
🐱 | NO AI3 дней назад

Slop

Фото профиля O🌷
O🌷3 дней назад

Where’s yours?

Фото профиля J A Z I I
J A Z I I3 дней назад

did you made this?

Фото профиля O🌷
O🌷3 дней назад

No, I tagged the dev

Фото профиля Ozan
Ozan3 дней назад

We should tell AI haters this game made by humans. Then drop the news after a while.

Фото профиля KC
KC3 дней назад

That's a Banger NGL

Фото профиля O🌷
O🌷3 дней назад

Yeah fr it’s good

Фото профиля yak's 🗽
yak's 🗽3 дней назад

you build this

Фото профиля O🌷
O🌷3 дней назад

Nah

Фото профиля Alina Fomina
Alina Fomina3 дней назад

cooool! @afterthewinddev we spent not 6 weeks but interviewed opus 5.5 and deepseek v4.1 flash on how they see themselves

Фото профиля KV
KV3 дней назад

port this to mobile and it already looks ready for Google Play/App Store and monetization 👀

Фото профиля O🌷
O🌷3 дней назад

🤣🤣fr But

Фото профиля murat
murat3 дней назад

this is actual so cool

Фото профиля O🌷
O🌷3 дней назад

Yeah fr so cool

Фото профиля Kephen Rai
Kephen Rai3 дней назад

Just read the end of your message. I see why now, you're one of those berserker ai-coders out there leaving us in the dust... >.<

Фото профиля John | Unity + Godot with AI
John | Unity + Godot with AI3 дней назад

wild result. tip for anyone trying this in godot 4: if the AI spawns stuff inside a body_entered signal, use add_child.call_deferred() or you get "can't change this state while flushing queries". it parses fine, so the agent thinks it's done

Фото профиля Daniel Johnsen
Daniel Johnsen3 дней назад

ragnarok online with monster hunter fights would eat my whole weekend

Фото профиля Chamath
Chamath3 дней назад

6 weeks is wild, but 'zero experience' tends to age badly the moment the first physics bug shows up 😅 honestly the skill isn't the code anymore, it's knowing when the output is garbage

Фото профиля 🦖 YEDAD 🦖
🦖 YEDAD 🦖2 дней назад

Looks amazing

Фото профиля Rick
Rick3 дней назад

Seems its got a bunch of us going! Cept im using grok.

Фото профиля Anthony Eckert
Anthony Eckert2 дней назад

here is patch today from a month of opus using an engine called bevy. its all built in rust. also used meshy while trying to keep everything opensource (i made games before ai though im cheating LOL)

Фото профиля John Roberts | Foundry
John Roberts | Foundry2 дней назад

I am doing something similar with grok bot and. Cursor agents

Фото профиля Technology Timeline
Technology Timeline3 дней назад

Yes, it is

Фото профиля Nacho
Nacho3 дней назад

It’s a great time for artists to make video games. AI can help handle the coding, but an artist’s personal style and creative vision are what truly make a game stand out in a sea of generic AI slop.

Фото профиля 0x7be
0x7be3 дней назад

🤢🤮

Фото профиля eugene (resilient arc)
eugene (resilient arc)3 дней назад

this is really cool

Фото профиля Spellkin
Spellkin3 дней назад

Zero to Ragnarok-meets-Monster-Hunter in six weeks, shaders included, is a wild timeline. The breakdown I'd read is the shaders: did the model write them from a reference, or was it a long loop of "no, softer" until it looked right?

Фото профиля Kephen Rai
Kephen Rai3 дней назад

I'm one-manning my Web Environment studio, I spent about 5-days on the thing so far, it exported it's first test-world-environment, not nearly as detailed as yours, but the core of mine is the basic structure i need to build - in the long run - something like your world, I have no idea how you get your grasses like that, I was fascinated by the crude-little monster grass I just saw in my test world. When it's done, a chat-bot can go a world using the website slick as shit, next to zero logics time/work spent on it, feed the bot the game world, new world generated from scratch or built upon the existing one. I tried for like 3 weeks just to get GRASS like yours earlier this year, I didn't get any damn place at all. I'm fascinated by Opus' grasses.

Фото профиля 妄想禪丫
妄想禪丫2 дней назад

AI不會變成抄襲嗎! AI不能生成獨創風格

Фото профиля Xu Zhang
Xu Zhang3 дней назад

游戏质量不错,但是我通常不会相信一个人能在“毫无任何行业相关经验” 的情况下能做出产品来,这种说辞通常用来显得他们很厉害,但是当你深挖之后发现他多多少少都是至少半个行内人。

Фото профиля Two dog
Two dog3 дней назад

门槛降了,曝光更难了,怪不得我开户审核从15天变到30天

Фото профиля StarFruitNinja
StarFruitNinja3 дней назад

So the game was made by a robot?

Фото профиля Dima G | solo game dev
Dima G | solo game dev2 дней назад

It turned out to be a beautiful project, keep it up.

Фото профиля RoboRat®
RoboRat®3 дней назад

A playable 3D game in six weeks from someone with no coding background is a big claim. What do you think was the hardest part for them to get right?

Фото профиля Black Cats Capital
Black Cats Capital2 дней назад

Damn this is cool.

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