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Nodes are nodes and so I've started learning PCGs 2 days back. So far I am enjoying it a lot 🍄 #UnrealEngine

59,917 Aufrufe • vor 2 Jahren •via X (Twitter)

9 Kommentare

Profilbild von ZedART 🏳️‍🌈
ZedART 🏳️‍🌈vor 2 Jahren

I tried it last week too. Amazing how easy it is to use. This opened up a whole lot of new ideas for me. So I'm kind of glad I did the switch to UE5.

Profilbild von Pavel Oliva 🔶
Pavel Oliva 🔶vor 2 Jahren

Awesome! It depends on where you've switched from 😉

Profilbild von Streamings
Streamingsvor 2 Jahren

Holy... I absolutely love this setup. Working on a little RPG Slice and wonder what you used for the setup and learning.

Profilbild von Pavel Oliva 🔶
Pavel Oliva 🔶vor 2 Jahren

Thank you so much :) Basically you would be able to make similar setup following these two tutorials

Profilbild von 6ix papi 🍄
6ix papi 🍄vor 2 Jahren

Beaut

Profilbild von Ezgi Y. Akhan ^-^
Ezgi Y. Akhan ^-^vor 2 Jahren

It looks so good! Made me want to explore it myself🤭

Profilbild von Pavel Oliva 🔶
Pavel Oliva 🔶vor 2 Jahren

@EzgiYrekli3 Thank you Ezgi 🙂 Just do it! There are a couple of nice tutorials for basic tools on YT that anybody can make under an hour or two, which can save you a lot of time when creating large environments ✨

Profilbild von Social Kaonashi D Observer: #APX+🐐
Social Kaonashi D Observer: #APX+🐐vor 2 Jahren

Brilliant stuff, is it possible to make a UE version of Buildify? I will help in any way I can if you need extra hands should you embark on it.

Profilbild von Pavel Oliva 🔶
Pavel Oliva 🔶vor 2 Jahren

Thank you. It's possible. You can either remake it using PCGs (the general workflow would be similar, but nodes are different) or you can use Altermesh plugin ($) that allows to use GN graphs inside UE.

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