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Nodes are nodes and so I've started learning PCGs 2 days back. So far I am enjoying it a lot 🍄 #UnrealEngine

59,917 次观看 • 2 年前 •via X (Twitter)

9 条评论

ZedART 🏳️‍🌈 的头像
ZedART 🏳️‍🌈2 年前

I tried it last week too. Amazing how easy it is to use. This opened up a whole lot of new ideas for me. So I'm kind of glad I did the switch to UE5.

Pavel Oliva 🔶 的头像
Pavel Oliva 🔶2 年前

Awesome! It depends on where you've switched from 😉

Streamings 的头像
Streamings2 年前

Holy... I absolutely love this setup. Working on a little RPG Slice and wonder what you used for the setup and learning.

Pavel Oliva 🔶 的头像
Pavel Oliva 🔶2 年前

Thank you so much :) Basically you would be able to make similar setup following these two tutorials

6ix papi 🍄 的头像
6ix papi 🍄2 年前

Beaut

Ezgi Y. Akhan ^-^ 的头像
Ezgi Y. Akhan ^-^2 年前

It looks so good! Made me want to explore it myself🤭

Pavel Oliva 🔶 的头像
Pavel Oliva 🔶2 年前

@EzgiYrekli3 Thank you Ezgi 🙂 Just do it! There are a couple of nice tutorials for basic tools on YT that anybody can make under an hour or two, which can save you a lot of time when creating large environments ✨

Social Kaonashi D Observer: #APX+🐐 的头像
Social Kaonashi D Observer: #APX+🐐2 年前

Brilliant stuff, is it possible to make a UE version of Buildify? I will help in any way I can if you need extra hands should you embark on it.

Pavel Oliva 🔶 的头像
Pavel Oliva 🔶2 年前

Thank you. It's possible. You can either remake it using PCGs (the general workflow would be similar, but nodes are different) or you can use Altermesh plugin ($) that allows to use GN graphs inside UE.

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21,278 次观看 • 1 年前