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objective indicator... too much? (won't always be visible, only on request)

22,832 görüntüleme • 1 yıl önce •via X (Twitter)

11 Yorum

Apoc profil fotoğrafı
Apoc1 yıl önce

way too wobbly

Filip Brnadic profil fotoğrafı
Filip Brnadic1 yıl önce

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Jacek Perzanowski profil fotoğrafı
Jacek Perzanowski1 yıl önce

I don't like the circle. Just triangle would be enough for me. And the wobbly effect is distracting. I'm getting a little bit of motion sickness by looking at it :)

thomas 🏔️ vandenberg profil fotoğrafı
thomas 🏔️ vandenberg1 yıl önce

yeah definitely needs a bit of tuning down.. though lots of fun other suggestions in the thread!

sam eng profil fotoğrafı
sam eng1 yıl önce

i like it, the compass wobble is cool

Niels Lanting profil fotoğrafı
Niels Lanting1 yıl önce

I think just using one of those smaller arrows would be enough.

Tom Brien profil fotoğrafı
Tom Brien1 yıl önce

I think it's too crazy. I'd make it just the outline triangle, always flat to the ground, and much further away from the car. I haven't played the game, so that's just a guess.

wardbox profil fotoğrafı
wardbox1 yıl önce

Keep the physics, make it less opaque and add some sort of animation to fade in/glitch in and out

thomas 🏔️ vandenberg profil fotoğrafı
thomas 🏔️ vandenberg1 yıl önce

yeah! exactly!

Ervi profil fotoğrafı
Ervi1 yıl önce

Maybe a bit less wobbly would be nicer. Also i think it could sometimes restrict vision, so maybe cutting 1/3 of internal circle in direction of movement?

Joseph Mama 🐀 profil fotoğrafı
Joseph Mama 🐀1 yıl önce

Press a button to ping/request navigation Depending on the angle between front of the car and objective, blink turn lights once for every 30 degrees, i.e 3 times for 90 deg left/right. If the objective is behind - blink both and beep once. Also beep if in front

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