Video wird geladen...
Video konnte nicht geladen werden
objects now belong to groups with assigned "look at" reaction, but each object still can override it if needed, reaction scales by distance, starting with eyes(then head/spine), there is priority(chars first) and raycast, also eyes dir can be forced by anim (for cutscenes?) 👀
17,478 Aufrufe • vor 4 Monaten •via X (Twitter)
0 Kommentare
Keine Kommentare verfügbar
Kommentare vom Original-Post werden hier angezeigt
