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Oblivion Remastered on PC - time for some performance testing, where we find tremendously bad stuttering issues, bewilderingly high CPU utilisation along with heavy GPU requirements that are hard to justify. Alexander Battaglia reports:

116,736 views • 1 year ago •via X (Twitter)

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Say hello to Boojum 👋: zkSync Era’s new high-performance proof system for radical decentralization. Boojum is an upgrade that will transition zkSync Era to a STARK-powered proof system, providing world-class performance on consumer-grade hardware. 💡 Learn more: TL;DR 👇 Boojum is the name of our Rust-based cryptographic library, which we use to implement the upgraded version of the ZK circuits for zkSync Era and the ZK Stack. The name Boojum was inspired by Lewis Carroll's poem "The Hunting of the Snark," where the Boojum represents the most fearsome kind of Snark. We intentionally designed zkSync Era in a way that cryptographic upgrades can be made without a regenesis, meaning that the Boojum upgrade won’t cause any user disruptions. Why Boojum❓ From day one, zkSync’s mission is to advance personal freedom for all — making digital self-ownership universally accessible by building a blockchain network that is trustless, secure, permissionless, affordable, easy to use, resilient and limitlessly scalable. Boojum plays an important role in advancing this mission by delivering: 1. World-class performance zkSync Era’s current SNARK-based proof system is effective today, but it won’t scale to the volume that we envision for hyperchains. zkSync Era’s sequencer can already process over 100 TPS; Boojum orders of magnitude improvements to performance complements this well. 2. Reduced hardware requirements for decentralization Our long-term goal is to enable user-powered, decentralized proof generation. Boojum represents a breakthrough in this direction — with the prover running on consumer-grade GPUs requiring only 16 GB GPU RAM. Boojum’s Journey to Mainnet 🚴🏽‍♀️ Boojum is now live on Mainnet, generating and verifying ‘shadow proofs’ today with real production data so that we can carefully test the system ahead of fully migrating. Today, we’re also open-sourcing the repo; if you’d like to take a look, you can find it here 👇 This is the first of a series of posts on Boojum. We will provide updates on our progress, including more details on implementation, security, and performance. Watch here for more, anon ∎

ZKsync

827,516 views • 3 years ago

You don't need a GPU for fast studio grade voice cloning anymore. Qwen3 TTS (1.7B Q4_K_M) + mainline llama.cpp is officially the fastest way to generate zero shot voice clones using 100% pure CPU execution. Following up on my last post where we ran the Q8 model on a GPU, we just took local C++ voice synthesis a massive step further. The open source community quantized Alibaba's SOTA Qwen3 TTS model down to Q4_K_M GGUF, completely freeing local audio pipelines from dedicated graphics hardware. Here is the real world benchmark and hardware breakdown of running SOTA voice cloning on CPU: # Architecture & Model Setup Using Qwen3-TTS-12Hz-1.7B-Base-Q4_K_M.gguf paired with the 8 bit multimodal projector (mmproj-Q8_0.gguf), llama.cpp executes the entire pipeline in pure C++. No PyTorch, no CUDA dependencies, and no VRAM bottlenecks. # Real-World Memory Footprint - Baseline RAM: 1.6 GB system idle. - Peak Generation RAM: 8 GB RAM during active voice synthesis. - Requirement: Any basic machine with at least 8 GB of system RAM can run this easily. # Real World CPU Benchmarks - Google Colab Free Tier (Throttled 2 Core CPU): Synthesizes a 5 sec studio quality audio clip (~8 words) in 45 seconds. - Modern Consumer CPU (Intel i5/i7 13th/14th Gen or AMD Ryzen 7000/9000): generation should drop to 5 to 20 seconds (nearly 1:1 real-time generation speed!). # Zero Shot Voice Cloning Quality Pass any 5 to 20 second .wav audio sample to the C++ engine using the --tts-speaker-file flag. It yields clean, natural sounding cloned speech with virtually zero quality loss compared to unquantized FP16 weights. To make testing seamless, I built an updated zero config Google Colab notebook. It pulls the official pre built llama.cpp CPU binaries (zero compilation time!) launches a live Gradio web app right in your browser. Record a 5 second clip from your mic (or drop a .mp3, .wav file), type text, and generate cloned audio on CPU. Native C++ audio models are making edge based, offline AI voice agents a reality. Links to the free Q4 CPU Colab notebook and the Q4_K_M GGUF HuggingFace repository are in the replies below! Which models have you been running on your CPUs? What CPU hardware are you using for local inference?

Alok

60,514 views • 25 days ago