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Oh really? I'm not an "Ai bro", I'm a creative bro :D

104,266 次观看 • 1 年前 •via X (Twitter)

10 条评论

Martin Nebelong 的头像
Martin Nebelong1 年前

That, and I've seen how quickly these tools and technologies have evolved over the last few years. It's clear that we're moving from novelties to controllable, consistent systems.

Is this a 3D model? 的头像
Is this a 3D model?1 年前

you just proved his point it's an entirely different car.

Eri Yami 的头像
Eri Yami1 年前

"Creative"....

Martin Nebelong 的头像
Martin Nebelong1 年前

Not like it's a protected title, but yeah 😁

Aniculus Ursus 的头像
Aniculus Ursus1 年前

So creative that the car model changes altogether, along with its certainly intended passengers.

Martin Nebelong 的头像
Martin Nebelong1 年前

First was the draft, second a refinement (introduced passengers I didn't want) and then third was an iterative improvement. Sounds like a normal creative workflow to me :D

Sheph 的头像
Sheph1 年前

the fact that you have to arrange the whole picture with 3d models beforehand shows that this technology is functionally useless

Martin Nebelong 的头像
Martin Nebelong1 年前

Why? We've been doing that with "old-school" 3d modelling for ages now.. I just see this as an evolution of that. Eventually these scenes will be generated as pointclouds in real-time as we move around in them and instruct/design/create the scenes. This is steps towards that.

AlbertoAbichu 的头像
AlbertoAbichu1 年前

First law of visual effects: maximize control of all elements in the scene. You have literally 0 control there.

Martin Nebelong 的头像
Martin Nebelong1 年前

Well I disagree.. I changed the color of the shirt didn't I? Placed the camera, moved it, made the composition, chose the elements etc etc.

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