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Martin Nebelong

@MartinNebelong33,747 subscribers

🎨 Exploring the latent space between creativity and Ai. Principal creative technologist at Google (through Yunojuno). Prev: Lumalabs, Media Molecule, LEGO etc.

Shorts

Quick test of Krea ai's new 3d feature (combined with some of my usual tricks for the "render" pass). I remember talking to Krea back in 23 about Dreams, 3d and realtime AI.. incredible to see how far they've come since then 💪❤️

Quick test of Krea ai's new 3d feature (combined with some of my usual tricks for the "render" pass). I remember talking to Krea back in 23 about Dreams, 3d and realtime AI.. incredible to see how far they've come since then 💪❤️

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Generative 3d environments just became a thing with the announcement of OpenAI's new video model, Sora. Michael Rublof from took one of those videos, and turned it into a NeRF using Colmap and Nerfstudio. While people are laughing at the topology of generated models, the world is changing around us, and that's exciting and a little scary, but we'll find a way to turn Gen Ai into creative superpowers. I believe in human creativity, in our ability to surprise, to move, to change and to challenge. Here's to the future! #ai #art

Generative 3d environments just became a thing with the announcement of OpenAI's new video model, Sora. Michael Rublof from took one of those videos, and turned it into a NeRF using Colmap and Nerfstudio. While people are laughing at the topology of generated models, the world is changing around us, and that's exciting and a little scary, but we'll find a way to turn Gen Ai into creative superpowers. I believe in human creativity, in our ability to surprise, to move, to change and to challenge. Here's to the future! #ai #art

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"Every single pixel will be generated soon. Not rendered: generated” - Jensen Huang's now famous quote. It's quite obvious by now..! Here's a 3d "scaffolding" used to drive a generated "reality layer". #art #ai

"Every single pixel will be generated soon. Not rendered: generated” - Jensen Huang's now famous quote. It's quite obvious by now..! Here's a 3d "scaffolding" used to drive a generated "reality layer". #art #ai

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A quick test of using 3d drawing with 6DOF controllers as an "instructor" for a generative AI process. There's so many powerful and fun new ways to create just around the corner.. Here I'm using Dreams, Krea and 3daistudio. The 3d model at the end of the video was generated from the Dreams+Krea output in just around 15 seconds. Only the model on the left is a "true" 3d model. #ai #madeindreams

A quick test of using 3d drawing with 6DOF controllers as an "instructor" for a generative AI process. There's so many powerful and fun new ways to create just around the corner.. Here I'm using Dreams, Krea and 3daistudio. The 3d model at the end of the video was generated from the Dreams+Krea output in just around 15 seconds. Only the model on the left is a "true" 3d model. #ai #madeindreams

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The next stage of AI image gen is going to be all about control. Human creativity is a beautiful thing, and the images we all have in our heads is much better expressed through motion, brush-strokes, song, tone of voice than through a simple text prompt. "Make a tree with a branch that starts at the lower part of the tree; make it bend a bit upwards.." "No, not like that, a bit more to the right." "No, that's not it either, point it more upwards.".. Check out a few examples in the🧵 #ai #art

The next stage of AI image gen is going to be all about control. Human creativity is a beautiful thing, and the images we all have in our heads is much better expressed through motion, brush-strokes, song, tone of voice than through a simple text prompt. "Make a tree with a branch that starts at the lower part of the tree; make it bend a bit upwards.." "No, not like that, a bit more to the right." "No, that's not it either, point it more upwards.".. Check out a few examples in the🧵 #ai #art

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This was made with AI and it's copyrightable. Big win for artists using Ai as a part of their artistic workflows.

This was made with AI and it's copyrightable. Big win for artists using Ai as a part of their artistic workflows.

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Krea might have a chance to be the next generation Procreate with this. Great job Krea.. acquiring Wand was an interesting move. Now can we have collapsible layers and the ability to paint into the paint layer from the Ai stream. And larger brush sizes for quick color passes?

Krea might have a chance to be the next generation Procreate with this. Great job Krea.. acquiring Wand was an interesting move. Now can we have collapsible layers and the ability to paint into the paint layer from the Ai stream. And larger brush sizes for quick color passes?

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Imagine building worlds like this, fully immersed in the sounds of the jungle with everything responding to the things you do, the words you speak, the brushstrokes you make, the things you sculpt. I've been dreaming about this for many years, and that's why I'm excited about generative Ai as part of our creative workflows.

Imagine building worlds like this, fully immersed in the sounds of the jungle with everything responding to the things you do, the words you speak, the brushstrokes you make, the things you sculpt. I've been dreaming about this for many years, and that's why I'm excited about generative Ai as part of our creative workflows.

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Speaking of Dreams.. still kinda crazy to me how perfect of a match a tool like that is for generative AI workflows. Intuitive game engine/creative sandbox that allows you to build almost anything, running underneath a Gen AI render. Sculpting, painting, interacting with your two hands in 3d space, here using two move controllers which by now is tech from 2010. I haven't seen ANY way to interact with 3d that allows for the same fast and intuitive sculpting without forcing you to wear a VR headset. I made this scene a few years ago in 2 and a half hour or so as part of a 1 scene pr. episode of The Last of Us, and ran it through a combo of Runway and Sora to get to this result.

Speaking of Dreams.. still kinda crazy to me how perfect of a match a tool like that is for generative AI workflows. Intuitive game engine/creative sandbox that allows you to build almost anything, running underneath a Gen AI render. Sculpting, painting, interacting with your two hands in 3d space, here using two move controllers which by now is tech from 2010. I haven't seen ANY way to interact with 3d that allows for the same fast and intuitive sculpting without forcing you to wear a VR headset. I made this scene a few years ago in 2 and a half hour or so as part of a 1 scene pr. episode of The Last of Us, and ran it through a combo of Runway and Sora to get to this result.

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Except for the guy holding a scissor and turning it into a crane bird.. is this the coolest use of Sora ever?? :D I mean, turning an animation made on a frickin playstation into this is kinda crazy! Dreams forever! ❤️ #art #ai

Except for the guy holding a scissor and turning it into a crane bird.. is this the coolest use of Sora ever?? :D I mean, turning an animation made on a frickin playstation into this is kinda crazy! Dreams forever! ❤️ #art #ai

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Finally got around to doing some more tests with Luma Modify. I did a few earlier that didn't work great, probably because the input was a bit too much to ask for with very complex transformations and fast motion. Also did a few tests of Runway References😍 (Last half of vid).

Finally got around to doing some more tests with Luma Modify. I did a few earlier that didn't work great, probably because the input was a bit too much to ask for with very complex transformations and fast motion. Also did a few tests of Runway References😍 (Last half of vid).

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3D rendering will change in a big way. Sora video to video and Dreams on my PS5🔥 #art #ai

3D rendering will change in a big way. Sora video to video and Dreams on my PS5🔥 #art #ai

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So remember that time machine I told you about? I managed to sneek out another video from my visit to the future.. this time I captured video of a 3d artist creating assets for a short commercial. They sculpted the bird in the video with nothing but two controllers which they used to manipulate generative matter in 3d. The AI model changed in realtime and adopted their style of work, both based on the work they did on the scene, and on reference images they gave the system. Seeing the 3d model transform in realtime as they were working on it was incredible. When it started moving and reacted to their instructions, I knew it was time to return to the present :D #art #ai

So remember that time machine I told you about? I managed to sneek out another video from my visit to the future.. this time I captured video of a 3d artist creating assets for a short commercial. They sculpted the bird in the video with nothing but two controllers which they used to manipulate generative matter in 3d. The AI model changed in realtime and adopted their style of work, both based on the work they did on the scene, and on reference images they gave the system. Seeing the 3d model transform in realtime as they were working on it was incredible. When it started moving and reacted to their instructions, I knew it was time to return to the present :D #art #ai

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So, by now I'm sure you saw the AI fanart recreation of the Princess Mononoke trailer. It got a LOT of feedback, mostly from people telling the creator what a terrible thing he did and how AI assisted workflows can never be used for anything good or meaningful and most of all that it can never be used for art. That's such nonsense. Of course it can. If it's wielded by artists and great storytellers, great things will come of it. If you hand a violin to someone on the street they'll be able to make it make sounds.. if you hand it to a talented musician it becomes a conveyer of thoughts, emotion and art. Here's a small scene from Mononoke that I did an AI take on.. it's far from perfect and to animate this properly would require much more work. The AI workflows we have today are lacking so many control elements. But to think those things won't come.. come on. Of course they will. But most importantly, in a way where they don't overtake the art completely, but instead acts like an "amplifier" of the artists using the tools. This technology will be in most of our creative tools in the very near future with full controllability. Oh and I never liked the idea of turning old disney classics into live-action films, or doing the same with the beautiful work of Studio Ghibli. But for the purpose of this post I hope you'll forgive me ;-) #art #animation

So, by now I'm sure you saw the AI fanart recreation of the Princess Mononoke trailer. It got a LOT of feedback, mostly from people telling the creator what a terrible thing he did and how AI assisted workflows can never be used for anything good or meaningful and most of all that it can never be used for art. That's such nonsense. Of course it can. If it's wielded by artists and great storytellers, great things will come of it. If you hand a violin to someone on the street they'll be able to make it make sounds.. if you hand it to a talented musician it becomes a conveyer of thoughts, emotion and art. Here's a small scene from Mononoke that I did an AI take on.. it's far from perfect and to animate this properly would require much more work. The AI workflows we have today are lacking so many control elements. But to think those things won't come.. come on. Of course they will. But most importantly, in a way where they don't overtake the art completely, but instead acts like an "amplifier" of the artists using the tools. This technology will be in most of our creative tools in the very near future with full controllability. Oh and I never liked the idea of turning old disney classics into live-action films, or doing the same with the beautiful work of Studio Ghibli. But for the purpose of this post I hope you'll forgive me ;-) #art #animation

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Another example of using Sora as a "render layer" over my Dreams scenes that I made entirely on my PS5 from scratch. What a time to be alive! #art #sora

Another example of using Sora as a "render layer" over my Dreams scenes that I made entirely on my PS5 from scratch. What a time to be alive! #art #sora

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A look at the future of VFX? Testing Gaussian Splats plug-in for After Effects, combined with close to real-time ai transformation with Krea ai and fire/smoke generated with Runway Gen3. This could be camera tracked and comped with real footage.. 😍 #art #ai

A look at the future of VFX? Testing Gaussian Splats plug-in for After Effects, combined with close to real-time ai transformation with Krea ai and fire/smoke generated with Runway Gen3. This could be camera tracked and comped with real footage.. 😍 #art #ai

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Videos

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Here's a quick test of a new tool called Krea. It's like the Real-time latent consistency model tests I've done with my photoshop and Dreams creations, but instead in a single application with faster refresh rates and higher quality output. I find that it strays too far from the drawing, and the editor is still quite limited but it's interesting to see nonetheless. It's not too difficult to imagine tech like this built right into Photoshop. And yes, I do know how to draw even if it doesn't show here 😅, I've been sculpting, painting and drawing for most of my life and I think it's exciting that tools like this will eventually help us break down some of the technical walls between our imagination and the visuals we create. And I'm not necessarily talking about drawing alone here because I don't see that going away as an art form, and I wouldn't want it to. But a hybrid of different art forms merging into a new, immersive art medium where anything is possible. Want to change the camera angle of your painting? Sure, go ahead. Want to make an animation of moving the camera around and seeing the light change in the scene as you do? In the example here, being able to move things around, change lighting and see it all reflected in the resulting image, is pretty amazing. Like a combination of the benefits of working in 3D, but with 2d tools. The moving version at the end of the video was made using Runways Gen-2. #art #ai

Martin Nebelong

1,668,143 просмотров • 2 лет назад

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For generative AI to become an interesting art tool, we need much more control over the output. The slot-machine-like nature of pure text-to-image leaves too much to chance. Using the "Real-time Latent Consistency Model" that I'm using in the example here, is the first time I truly got a glimpse of a future where we'll be able to use our artistic skills and sensibility, to get control over AI image gen. Systems like these will never be able to match the quality or originality of a skilled artist, it won't surprise us in the same way an artist can. Things are a mess in terms of the training data these models are based on, and the questions about copyright concerns and about a time when everything will look the same are very valid. At some point capabilities like these will be embedded in photoshop, and anyone will be able to generate a pretty picture. But to create interesting designs, to tell original stories and to surprise us, we need creatives and artists with something on their mind. We'll be able to create immersive worlds, by making brush-strokes and sculpt marks, without needing to worry about all the dials, plugins, wires of our 3d and 2d tools today. I love to sculpt, I love to draw, and I love to explore new mediums and new ways to create. The Gen AI tools we have today are far from perfect, and things need to be steered in a better direction. For that we need artists to help point the way. Gen AI isn't going away.. it's too powerful and has the potential to allow us to tell stories like never before. Like all other big technological shifts, tech like this will come at a cost, but it will also open up new opportunities and empower a new generation of storytellers. I might be naive, but I believe that human ingenuity and creativity will persevere in this new world ♥️ #art #ai

Martin Nebelong

1,659,721 просмотров • 2 лет назад

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This is control! #art #ai

Martin Nebelong

177,561 просмотров • 1 год назад