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Ok, I'm officially having fun. #Blender + Cycles interactivity is impressive, shaders work very similar to RedShift ... as you can see I am not comfortable with the controls but I'm working on it ...
16,398 Aufrufe • vor 1 Jahr •via X (Twitter)
9 Kommentare

I’d love this level of feedback in the viewport with RS running.

I'm curious, why using RS in Blender ? Cycles seems a top render engine, and it's all integrated, it's free, all the add-ons work perfectly ... I'm asking because I don't know Cycles very well especially compared to RS

with a bit of optimization, you can almost make blender's viewport as responsive as a game engine.

Love this!

Make custom shortcuts. I combined houdini keys to blender.

check out this setting bro :)

waiting for Blender Cycles Nanite and Lumen analogue!

Nice! Which software were you originally using before Blender? 🤓

I use Maya and Houdini, I'd like to add Blender to my workflow or switch completely from Maya to Blender for modeling/animation/rendering, but it's hard, I've been using Maya for many years
