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Ok we have gone full circle, my work here is complete. #caseohloid design: MothyBea 🦋 VIVINEO 💜 Voicebank & WAV: Near 🍀 3D Model: Crowe 🎺🎨 Team Fossil!

175,997 görüntüleme • 1 yıl önce •via X (Twitter)

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Crowe the Bard🎺🎨 profil fotoğrafı
Crowe the Bard🎺🎨1 yıl önce

"why does this keep centering on his chest" the camera motion was titled "wip" and is from a deactivated account so who knows. Also I don't actually know how to use mikumikudance and this is all a ruse.

♡ꉂ ニア ๋࣭ profil fotoğrafı
♡ꉂ ニア ๋࣭1 yıl önce

@BeaMothy IT CAME FULL CIRCLE THIS IS CRAZY

Personnal profil fotoğrafı
Personnal1 yıl önce

@BeaMothy @nearsgarden This might be the best thing I've seen all week

ElPhyzen 🇵🇪🌻 profil fotoğrafı
ElPhyzen 🇵🇪🌻1 yıl önce

@BeaMothy @nearsgarden We got Caseune Mikoh before GTA 6 😭😭

тαℓα 🌟✨ VGen commissions OPEN profil fotoğrafı
тαℓα 🌟✨ VGen commissions OPEN1 yıl önce

@BeaMothy @nearsgarden THIS IS GLORIOUS

puddingxkitty profil fotoğrafı
puddingxkitty1 yıl önce

@BeaMothy @nearsgarden Omg hes a vocaloid now

ikarwashere profil fotoğrafı
ikarwashere1 yıl önce

@BeaMothy @nearsgarden this is lowkey fire

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Just casually creating custom designs for Miss #BlueIvy 💫 I’ve only gone & done it…I have finally designed costumes for #Beyonce’s #CowboyCarterTour. I had to keep this project top secret, but I can finally talk about this surreal & magical moment! BLUE IVY CARTER wearing Elevensixteen, with fashion illustration & design direction by me. Blue absolutely ate her solo performance of ‘Deja Vu’ up! She wore a bespoke leather matching set, adorned with hand carved Benin bronzes & cowrie shells. I had the pleasure of collaborating with the amazing Chief Ugo Mozie, who is a visionary, + Beyoncé’s legendary OG stylist, TY HUNTER. The entire team involved did a phenomenal job bringing the looks to life & executing the design so beautifully. If you’ve been a longtime follower & supporter of mine, you will know just how long I’ve been manifesting this moment. From drawing #DestinysChild as a kid, to Beyoncé endorsing my work over a decade ago, & now, seeing my custom design work come to life on her stage for this epic tour, is beyond my wildest dreams! This is going to take some time to fully sink in...a very proud moment indeed! From sharing my illustration design ideas on social media, to seeing them come to life on a world tour is truly an honour! Thank you Beyoncé for trusting us to create something special for your Daughter. Thank you Ugo for being such a pleasure to work with. You & your team are incredible! Thank you to Tyrone for always championing my work & showing it to Beyoncé over a decade ago. A full circle moment! What a blessing to collaborate with other creatives that value & respect your talent & your time. Can’t wait for everyone to see what else we have to come. Stay tuned! 👑🐝 #CowboyCarter #TourCostumes #ElevenSixteen #UgoMozie #TyroneHunter #Beyhive

Hayden Williams

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Want to create an avatar from a single image? FlexAvatar is a transformer model that creates full 360°, high-quality, and expressive 3D head avatar from just a single portrait image in minutes. Real-time Demo: FlexAvatar's lightweight architecture allows both animation and rendering in real-time, enabling interactive user experiences. To create a new 3D head avatar, only one image is required, e.g., from a webcam. The final avatar is ready after 2 minutes. Architecture: Under the hood, FlexAvatar adopts a transformer-based encoder-decoder design. The encoder maps the input image onto a latent avatar space, while the decoder produces 3D Gaussian attribute maps by incorporating the animation signal via cross-attention. The model learns all facial animations directly from the data without relying on pre-built 3D face models. This equips the avatars with realistic facial expressions. The internal avatar latent space can be conveniently used to integrate additional observations of a person via fitting. This enables use-cases where more than one image of a person is available, e.g., from a phone scan of the person. We train jointly on 2D monocular videos and multi-view data. However, in monocular videos, the animation signal leaks the target viewpoint, causing the model to produce incomplete 3D heads. We call this phenomenon entanglement of driving signal and target viewpoint. To prevent entanglement, we introduce bias sinks. These are learnable tokens that indicate whether a training sample stems from a monocular or a multi-view dataset. During training, the model learns to produce incomplete 3D heads only when the monocular token is present. During inference, FlexAvatar then always uses the multi-view token for which the model has learned to produce complete 3D heads. This simple design allows to combine the generalizability from monocular data with the quality of multi-view data. FlexAvatar summary: - Input: Single-image, phone scan, or monocular video - Output: Full 360° head avatar - Expressive animations - Real-time rendering and animation - Generalization to any portrait - Create a new avatar in 2 minutes - Use bias sinks to combine 2D and 3D data 🏠 🌍 🎥 Great work by Tobias Kirschstein and Simon Giebenhain!

Matthias Niessner

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When I saw the mask "Tribes of the Calf" from Kanbas I knew I had to make it into reality. The jewelry and gold really made it stand out for me. Since Sam Spratt's The Masquerade was revealed, I have been spending time sculpting and dissecting the mask to recreate it in 3D as faithfully as possible. I delved into the creation of this mask for many reasons. I love a good challenge and this mask surely was one for me. Creating something in 3D from a 2D image is not easy, and especially when the source has generative nature, some stuff is hard to interpret, but I tried my best to make sure the visual integrity of the mask is as close to the original as possible. Splitting the whole mask into parts, filling the missing pieces so I can build the textures was quite a lot of work. I tried to present the mask in my own style with a slightly different colorway to adapt to the mask itself. Please enjoy this short animation, and turn on sound🔊 This piece is my statement that I am here to stay. That I have a voice that often feels being lost in the void. That I have been creating and posting digital art for over 20 years now and will continue until I'm gone. I have a story to tell and I want to be heard. The space we have here is small, and is shrinking day by day. It doesn't have to be like that. We need to support each other and push ourselves and people here, otherwise we are all doomed. As Kanbas has put in their observation of the mask: "Inspirational. Emotional. Natural." This is what our space can be, and this is me making a statement with this homage. I will share a 4k still below as well as a short video showing the 3D GLB interactive model together with a yt link to the 4k video since compression here is pretty bad.

shoneec

17,888 görüntüleme • 1 yıl önce

💜 As a young, vibrant New graduate registered nurse ~ with a promising future, I never could have imagined the nightmare that lay ahead of me bc in all honesty, Per Science I should be DEAD, but per GOD, I am still here, called to serve his truth 💜 Prior to receiving the COVID-19 vaccine, my life was a picture of Perfect health, happiness, & vitality 💜 I was an athlete, a dedicated professional & eagerly awaiting the next chapter in my life of planning to start a family 💜 But in the wake of my reality, little did I know my entire life, dreams & livelihood would be turned upside down & inside out, while just merely trying to literally survive & make it through the day, bc i was & still am on borrowed time 💜 I experienced symptoms within 8 hours post injection & on Day 10 Took off like a Wild fire when my immune system went into cytokine storm (or multi-System Inflammatory Syndrome~> full, body system wide, vascular inflammation) 💜 This was only the start of a massive domino effect, that would leave me barely surviving a litany of ailments, challenges, censorship, abuse & psychological torture 💜 Every system in my body, was under attack & still is currently ~ today makes Day 1,593 of continuous spike protein production ~ with no off switch or antidote 💜 I am now 3 years 5 months post-vaccine - & i am confirmed, documented & diagnosed as injured, never having the virus & the reality is stark - I am housebound, sometimes even bed/couch bound ~ a mere shell of the person I once was before my injury 💜 The road to recovery has been arduous, requiring a toolbox of all varieties of modalities & interventions, just to even survive or function 💜 The financial & emotional toll has been devastating, not only for myself, but for my friends & family as well 💜 My own father, also vaccine-injured, now faces stage 2 prostate cancer just 2 months after his Pfizer booster even despite a clean bill of health just 5 months prior to his diagnosis 💜 Yet, amid the darkness, a glimmer of hope emerges 💜 I believe that we, the vaccine-injured, have been chosen for this journey for a reason 💜 We are the "strongest soldiers," entrusted with a crucial mission - to advocate, to educate & to ensure that no one else suffers the way we have 💜 It is a battle that demands courage, resilience & an unwavering commitment to the truth 💜 Too often, we are met with dismissal, gaslighting & a complete lack of understanding from the medical community & society at large 💜 But we must persist, for the sake of our own recovery & for the generations to come 💜 My story is not unique ~ I am not RARE (Im not a Unicorn) there are millions like me ~ i chose to speak out bc i realized there were so many like me & that this was bigger than myself & will involve children & future generations going forward 💜 Across the country, countless individuals are grappling with the aftermath of vaccine injuries, their lives forever altered 💜 But together, we can find strength in our shared experience & channel our pain into a powerful force for change 💜 We must demand accountability, compassion & a concerted effort to address this growing crisis 💜 These injuries are real & the suffering they have caused is immeasurable 💜 We need access to specialized care, financial support & the validation that our struggles are worthy of recognition 💜 And so, with every ounce of strength we can muster, we will continue to fight 💜 We will save our future & we will win this battle 💜 For in the midst of our darkest moments, we have discovered a greater purpose & be the voice for the voiceless, the champions for those who have been silenced 💜 This is our calling, our burden to bear 💜 But it is also our opportunity to transform tragedy into triumph, to find meaning in the midst of layers of pain 💜 We are the survivors, the warriors & together, we will emerge from this darkness as forever changed, but forever stronger 💜always, Nurse Lynz

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lando asked whether his relationship with oscar changed: “it's still the same. and i think we both are happy that that's how it is. it's because we both have a lot of respect for one another and we both understand the position that we're in. and we both treat the world of driving versus just personally what we're like away from the track, quite differently. that's how i've always been. i feel like i've always gone on well with my teammates since go-karting. i've always wanted to because it just makes my life more fun, more enjoyable and that's also why i'm here. it's because i love what i do, so the more i can do that, the better. but we still just very much understand that we're here, we work for mclaren, we want the best for the team. we work very hard and as drivers always do, you try and maximize your own performance more than anything. but then when we step out of the car, we can still have a joke. we still have laughs in our debriefs, and we still enjoy everything away from the track. so, no i think it's still better than ever in many ways. i think we're still very different people. he's very just calm down to earth, very relaxed, always looks just cool, and that's something i also admire quite a bit, is how just plain sailing he is with a lot of things. it's a good attribute to have. always hard to read what mood he's in, but i think probably for me, you see more visually kind of the moods i'm in. but otherwise, it's not like we go play golf together and do things like i have done with carlos, daniel i didn't play golf with. but we're still different people, but in terms of relationship, we get along well. we still work together well and i think it's still better than it's ever been”

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129,217 görüntüleme • 8 ay önce

Anthropic released Claude Design TODAY and it's now accessible at I spent the last hour giving it a first look, and shared my thoughts and results in the video below. This is a BIG drop. This is a new design surface from Anthropic, and it changes what "AI design" means. Short version: Claude can now design. Not "describe a design." Not "generate an image of a design." Actual production work — prototypes, wireframes, high-fidelity mocks, slide decks, landing pages — editable, on-brand, and ready to hand off. Here's what stood out on first look: → Real design surfaces Prototypes, wireframes, hi-fi, and slide decks — each with templates and proper structure, not just pretty screenshots. → Comment-based edits Leave a comment on any element and Claude revises it. This is the Figma-style review loop, with the designer replaced by a model that works at 3am. → Brand design systems You can feed it your system — colors, type, components — and it actually respects it. On-brand output, not generic AI slop. → Export anywhere PDF, PowerPoint, Canva, standalone HTML. Plus a built-in handoff straight to Claude Code for engineers to implement. → Import from real tools Figma, GitHub, and captured web elements come in as inputs. Your existing work is the starting line, not the discard pile. → Collaboration Share links for view / comment / edit — the exact tier system teams already expect. What I tested on Opus 4.7: • A 5-slide deck generated from a single screenshot. Claude asked clarifying questions BEFORE generating and shipped speaker notes by default. • A landing page build. Solid first pass, real components, real layout logic. • Multiple chats running concurrently. You can parallelize design work across threads like a small team. Why this matters: PMs, founders, marketers, and non-engineers can now create designs that engineers can actually ship with production-ready output and a claude code handoff built in. The gap between "I have an idea" and "here's a working prototype with my brand applied" just collapsed to minutes. Full walkthrough, live demos, exports, and honest takes on where it breaks below. P.S. • This is an Anthropic Labs product — NOT GA yet. • Claude Design is currently webapp only (no API), and does not yet support the Analytics API, Compliance API, or cost/usage reporting. • Availability: – Default ON for Pro / Max / Team – Default OFF for Enterprise Enterprise admins can toggle it on via RBAC in console (comes with a ~$20/user initial credit).

JJ Englert

32,445 görüntüleme • 3 ay önce

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Salenco confirmed😎

44,754 görüntüleme • 2 yıl önce

Agents have reached hardware. We are launching Flow v3, the Agentic Platform for Physical Engineering. We've spent over a year building it in secret, alongside the best hardware companies and AI research labs. An agent can now do real engineering work: change a requirement, push the update into your CAD and simulation tools, and flag every test that needs to rerun. Iterations/learning cycles that took months are being reduced to days. Agents are the biggest shift in how we engineer hardware since CAD. The core innovation for the CAD era was the parametric model. The core innovation for the Agentic Era is Flow's Systems Graph. The systems graph is a living model of every requirement, design model, test, analysis and every connection between them. It gives every agent the full context of the system, so every change stays consistent across the whole design. Engineers and agents work side by side on the same system. Engineers get to focus on architecture - the decisions that matter -while thousands of agents churn through rewriting reports, rerunning analysis and simulation, and triggering tests. Reusable rockets, self-driving cars, small modular reactors, robots that make decisions, the most complex machines ever built, are defined by millions of interconnected requirements, far beyond what any human team can keep aligned on its own. Rivian, Joby, Astranis, Skydio, Radiant, and the most ambitious hardware programs already build on Flow. More on the launch in the comments. Flow Engineering

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