Loading video...

Video Failed to Load

Go Home

okay another demo fo Gemma4 + Falcon Perception for automated video segmentation & tracking, no human prompts needed the idea: you feed Gemma4 a few sampled frames and ask it to describe what it sees. those descriptions get passed to Falcon Perception which segments and tracks them across the...

52,338 views • 4 months ago •via X (Twitter)

0 Comments

No comments available

Comments from the original post will appear here

Related Videos

🎥 Today we’re premiering Meta Movie Gen: the most advanced media foundation models to-date. Developed by AI research teams at Meta, Movie Gen delivers state-of-the-art results across a range of capabilities. We’re excited for the potential of this line of research to usher in entirely new possibilities for casual creators and creative professionals alike. More details and examples of what Movie Gen can do ➡️ 🛠️ Movie Gen models and capabilities Movie Gen Video: 30B parameter transformer model that can generate high-quality and high-definition images and videos from a single text prompt. Movie Gen Audio: A 13B parameter transformer model that can take a video input along with optional text prompts for controllability to generate high-fidelity audio synced to the video. It can generate ambient sound, instrumental background music and foley sound — delivering state-of-the-art results in audio quality, video-to-audio alignment and text-to-audio alignment. Precise video editing: Using a generated or existing video and accompanying text instructions as an input it can perform localized edits such as adding, removing or replacing elements — or global changes like background or style changes. Personalized videos: Using an image of a person and a text prompt, the model can generate a video with state-of-the-art results on character preservation and natural movement in video. We’re continuing to work closely with creative professionals from across the field to integrate their feedback as we work towards a potential release. We look forward to sharing more on this work and the creative possibilities it will enable in the future.

AI at Meta

2,266,357 views • 1 year ago

We made a thing! Very happy to announce sqlcoder-pro and the Defog Alignment Platform. Available to use immediately without a wait-list, weights will be open-sourced very soon. The video does a quick show and tell comparison against ChatGPT (with gpt-4o). Read on for more details! TLDR 💪 equal (or better) performance on text-to-SQL as the most capable Claude-3.5 or GPT-4 models 🤝 You can use it today on a free plan/free trial, without a waitlist 🪽 self-hostable on a single RTX4090, with 2 second median generation times for SQL queries 🔁 exactly the same output every time, give the same prompt 👨🏻‍🏫 teachable and steerable: show the model what you want it to do 🛞 debuggable – you can understand WTF is going on inside the model, instead of treating it like a black box Let's dig into each of these one-by-one! Performance SQLCoder-8b-pro significantly exceeds the performance of our previous sqlcoder-8b model on Postgres text-to-SQL (from 88.2% to 90.2% accuracy - gpt-4o is at 87.6%, for reference). It is also better at following instructions. This was done via self-merges, hand crafted fine-tuning data, and adapting the training data to fit our tokenizer. Cost You can host this on the model on a single $3,500 RTX4090, and support ~5 requests/second via VLLM. If you're looking to host on the cloud instead, you can run it on a single L4 GPU that costs $300/mo on GCP Repeatability We have a dense 8b model with no MoE shenanigans. For the same prompt with temperature=0, you'll always get the same answer – which is critical in BI. Teachable In our alignment and feedback modes, you can give the model feedback on how it answered certain questions, and it will automatically adapt to the feedback. Debuggable You can use logprobs and attention scores to determine where, exactly is the model paying attention to inside a prompt + what it's getting confused by when generating outputs. Available today You can use Defog on the cloud today by going to docs[dot]defog[dot]ai, and getting an API key. Excited to hear what you think!

Rishabh Srivastava

13,469 views • 2 years ago

VEO 2 by Google DeepMind : MY CHEAT SHEET Alright, so after 500h-ish spent on VEO and giving birth to both "Kitsune" and "Banished", tons of people asked for a making-of. Instead, I decided to give you what I actually know of VEO 2 to this day. Please share! it's made to be spread around! 1/ If you're not using a LLM (Gemini, ChatGPT, whatever), you're doing it wrong. VEO 2 currently has a sweet spot when it comes to prompt length: too short is poor, too long drops information, action, description etc. I did a lot of back and forth to find my sweet spot, but once I got in a place I thought felt right, I used a LLM to help me keep my structure, length, and help me draft actions. I would then spent an extensive amount of time tweaking, iterating, removing words, changing order, adding others, but the draft would come from a LLM and a conversation I built and trained to understand what my structure looked like, what was a success, or a failure. I would also share the prompts working well for further reference, and sharing the failures also for further reference. This would ensure my LLM conversation became a true companion. 2/ Structure, structure, structure Structure is important. Each recipe is different but same as any GenAI text-to something, it looks like the "higher on the prompt has more weight" rule applies. So, in my case I would start by describing the aesthetics I am looking for, time of day, colors, mood, then move to camera, subject, action, and all the rest. Once again, you might have a different experience but what is important is to stick to whatever structure you have as you move forward. Keeping it organized also makes it easier to edit later. 3/ Only describe what you see in the frame If you have a character you want to keep consistent, but you want a close-up on the face for example, your reflex will be to describe the character from head to toe and then mention you want a close-up...It's not that simple. If I tell VEO I want a face close-up but then proceed to describe the character's feet, the close-up mention will be dropped by VEO... Once again, the LLM can help you in this by giving it the instruction to only describe what is in the frame. 4/ Patience Well, it can get costly to be patient, but even if you repeat the same structure, sometimes changing one word can still throw the entire thing out and totally change the aesthetics of your scene. It is by nature extremely consistent if you conserve most words, but sometimes it happens. In those situations, trace your steps back and try to figure out which words are triggering a larger change. 5/ Documenting When I started "Kitsune" (and did the same for all others), the first thing I did was start a Figjam file so I could save the successful prompts and come back to them for future reference. Why Figjam? So I could also upload 1 to 4 generations from this prompt, and browse through them in the future. 6/ VEO is the Midjourney of video Currently, no text-to-video tool (Minimax being the closest behind) gave me a feeling I could provide strong art directions and actually get them. I have been a designer for nearly 20 years, and art direction to me has been one of the strongest foundations of most of my work. Dark, light, happy, sad, colorful or not, it doesn't matter as long as you have a point of view and please...have a point of view. Recently watched a great video about the slow death of art direction in film (link in comments) and oh boy, did VEO 2 deliver on giving me the feeling I was listened. Try starting your prompts with different kinds of medium (watercolor for example), the mood you are trying to achieve, the kind of lighting you want, the dust in the rays of light, etc... which gets me to the next one 7/ You can direct your colors in VEO It's as simple as mentioning the hues you want to have in the final result, in which quantity, and where. When I direct shots, I am constantly describing colors for two reasons: 1. Well, having a point of view and 2. reaching better consistency through text-to-video. If I have a strong and consistent mood but my character is slightly different because of text-to-video, the impact won't be dramatic because a strong art direction helps a lot with consistency. 8/ Describe your life away Some people asked me how I achieved a good consistency between shots knowing it's only text-to-video and the answer is simple: I describe my characters, their unique traits, their clothing, their haircut, etc..anything which could help someone visually impaired have a very precise mental representation of the subject. 9/ But don't describe too much either... It would be magical if you could stuff 3000 words in the window and have exactly what you asked for, right? Well, it turns out VEO is amazing with its prompt adherence, but there is always a moment where it starts dropping animations or visual elements when your prompt stretches for a tad too long. This actually happens way before the character limit allowed by VEO is reached, so don't overdo it, it's no use and will play against the results. For info, 200-250 words seems like a sweet spot! 10/ Natural movements but... VEO is great with natural movements and this is also one of the reasons why I used it so extensively: people walking don't walk in slow-motion. That being said, don't try to be too ambitious on some of the expected movements: multiple camera movements won't work, full 360 revolutions around a subject won't work, anime-style crazy camera movements won't work, etc... what it can do is already great, but there are still some limitations...

Henry Daubrez 🌸💀

31,182 views • 1 year ago