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OKAY THE HAVOC IS LITERALLY COOKED
34,145 views • 2 months ago •via X (Twitter)
28 Comments

This is how you do it

HAHAHAHAHAH ITS FUCKED that this is 10000000% more effective than what I did (hitting 9 rockets in 2 clips)... we had a guy trying this on us in the havoc. We still dropped 150+ combined kills 🤣

Literally what more can you expect from a solo player? - I invest havoc money into this AH-6R - Sneak up low on the havoc as he is distracted - Hit a clip and a half of rockets on the havoc. @WARDOGS this almost definitely needs a look...

Hahahaha holy fuck it didn’t even phase the HAVOC. Havoc mogs everything 🤣 U probably could’ve hit it with 10 more and nothing would’ve happened. Side note: imo LB rockets need a buff against things apart from infantry. Unarmoured vehicles, CRAM, stinger etc.

If I had it my way, I would increase the damage of the rockets against air vehicles and buildings, decrease the velocity a bit, and make the tracers more visible/useful for aiming. I think the value for money on the rocket bird is super low right now. I buy em cos I basically had unlimited money, but honestly, if the lobby is experienced, only the havoc is viable and if they are not, you can profit with anything but it goes havoc >>>>>>> minigun bird >>> rocket bird

@brrtxd Nah minigun >>> rocket is crazy, rocketbird is so much more useful for CAS - you can destroy tanks, humvees, breach fobs for an assault squad or just destroy pesky AA fobs. Not to mention hunting arty and spawn vehicles. Rocketbird is expensive though

@brrtxd It just feels like for the cost of the rocket heli, you might as well grab a havoc and split buys with a friend. I should have spent more time with the rocket bird, but from my experience, the minigun and havoc were the big profit helis

HAHA. Exactly what happened to me in the Alpha. That's why I told you not to worry, they will never kill us

Wild part is, those rockets basically 4 - 5 hit our tank.

That is broken. I noticed the CWS is also slop bullets really do not hurt helicopters much Rockets are insane against troops and vehicles and does little against helis They need to change these things up a bit they make no sense.

The HP pool of all the helis needs a look. The only thing that seems to kill them effectively are CRAM and AA missiles.

small arms will do the little birds pretty quick with focus fire.

Yeah that’s a good point just seems like the miniguns and rockets tickle them

Havoc chopper … “oh that was you? Now you die i guess.”

Vehicles in general I think are wayyy too tanky. Hell, if I put a box of ammo from my LMG into a little birds tail rotor, or engine, it should probably go down. Tanks aswell take sooooo many rockets to kill it’s kinda insane.

Flying fortress ahh

no jets yet? btw

not yet

Yeah that needs a pass from the Devs to tune that up. Maybe have an option for anti air rockets and a anti personnel rocket.

It’s bad when the only play from the little bird is to literally ram it. Not good gameplay lol

Didn't you say helis aren't broken?

What do you think about the Regular little bird? I found so damn hard to hit sprays with that thing.

A they need to make lil birds more faster and mor responsive B WTF?

rocket little bird feels super weak, as well as the minigun variant.

as people progressively unlock things there will always be a apex of the day. havoks are probably meant to be killed efficiently with stingrays . in lobbies where people dont have ways to kill little birds , lb's become the apex predator to infantry and super oppresive

Ok yea that’s some bullshit Also reminded me of a time when I was playing Antistasi in an AH-6 and QRF was coming in and I found out hydras were effective AA killed 9 incoming helicopters while flipping and rolling, ethereal experience with head tracker and HOTAS

Havoc gets deleted by a Cram no matter the distance, needs more armor, at least to last 3 secs instead of 1sec

They need a physically based damage model. This is too arcade-y.
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