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Old little gamedev tutorial. #pixelart #gamedev #indiedev
12 Comments

This is great! Can I ask you what software do you use to work on the stacked sprites?

I think I just used the gamemaker sprite-editor.

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Amazing. I've tried this before but I can't seem to get the technique down. How did you do the torso? Is it a 3D model run through a pixel filter?

No it's just a bunch of 2D images stacked on top of each other.

Does this offer any advantages over a regular solid sprite?

You don't have to draw separate sprites for each angle, and if you wanna change the design ( ie a pattern on the back of the jacket ) you only have to edit the stack.

sorry for being a noob but what is a stack

my brain cannot even comprehend how the stacks work but this is literally so insane. and super convenient for adjustments later, i imagine! incredible work!

Thank you!!

that looks dope

Ah thank you ^^
