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ONE GROK BOT. AN ENTIRE MOTION STUDIO. 10 FREE GitHub tools. One brief in, a finished video out. No expensive studio needed these 10 projects power your Grok Bot's entire motion studio: 01 Remotion → turns React code into frame-perfect videos. your agent writes the timeline, not you 02...

15,255 görüntüleme • 3 gün önce •via X (Twitter)

23 Yorum

Clodex profil fotoğrafı
Clodex3 gün önce

holy shit, an entire motion studio powered by free tools?? this is absolutely insane

chuplung profil fotoğrafı
chuplung3 gün önce

and we're only scratching the surface 🔥

0xDipper profil fotoğrafı
0xDipper3 gün önce

the best part is how everything connects. not just 10 random tools, but an actual production workflow

chuplung profil fotoğrafı
chuplung3 gün önce

exactly, the whole point is making them work together

vexor4i profil fotoğrafı
vexor4i3 gün önce

solid stack. remotion plus playwright is a killer combo for demos. ever hit rate limits on the voice tools when scaling up?

chuplung profil fotoğrafı
chuplung3 gün önce

not yet, but rate limits are definitely something to watch when scaling voice workflows

vartekx profil fotoğrafı
vartekx2 gün önce

remotion + three.js + ffmpeg in one pipeline is a seriously powerful combo

Mike 🇩🇴 🇬🇫 profil fotoğrafı
Mike 🇩🇴 🇬🇫1 gün önce

@bot va y met en place ça voir se que ça donne

Kai Lennox profil fotoğrafı
Kai Lennox2 gün önce

Remotion + Blender MCP + FFmpeg is a pretty serious combo. Basically a production studio without the production team 😭

yuwu profil fotoğrafı
yuwu2 gün önce

@bot 查看这个帖子

burntout profil fotoğrafı
burntout2 gün önce

@SaveToList

Man Vs Grok Bot profil fotoğrafı
Man Vs Grok Bot2 gün önce

@bot review and give me a pov if we should add to Korbi

E1ev3n. profil fotoğrafı
E1ev3n.2 gün önce

10 tools for one finished video is the part that stopped my scrolling. I have burned whole weekends stitching renders by hand, so a brief in and video out pipeline feels less like hype and more like rent relief for small creators.

pacarunn profil fotoğrafı
pacarunn2 gün önce

which one are you trying first? I'm obsessed with #05

Agent Rails profil fotoğrafı
Agent Rails2 gün önce

Remotion is the one I'd look at twice. It's free for individuals and small teams, but bigger companies need a paid license, so an agent making client videos has a licensing step nobody has w

The SI Maximalist profil fotoğrafı
The SI Maximalist2 gün önce

I like your Remotion pick: “move that title two frames earlier” becomes a precise code edit

黑貓老師 profil fotoğrafı
黑貓老師2 gün önce

@bot 研究

D W profil fotoğrafı
D W2 gün önce

@bot please review these and add the skills to the correct bots!

Mr. Niko profil fotoğrafı
Mr. Niko2 gün önce

awesome results mate, grok bot is too good for design

Yumzlef profil fotoğrafı
Yumzlef2 gün önce

crazy dude

Mason Alderman profil fotoğrafı
Mason Alderman2 gün önce

@bot can we use this?

Ricardo profil fotoğrafı
Ricardo2 gün önce

Does the bot pick which of the 10 tools to use from the brief on its own or do you wire that up per video?

Irene Ye profil fotoğrafı
Irene Ye2 gün önce

the Remotion pick is underrated, most people sleep on code-driven timelines until they actually need frame-perfect sync

Benzer Videolar

this is pure f*cking treasure for motion design 20 GitHub repos to build a motion design studio with Opus 5.5 pick the tools for each layer: agent skills, animation, 3D, assets, sound and export 01 Remotion → turn React code into editable videos 02 Remotion Skills → give Claude Code official video workflows 03 Motion Canvas → animate diagrams and explainers in TypeScript 04 Motion AI Kit → give Claude Code Motion docs and guidance 05 Motion → animate live UI layouts and gestures 06 GSAP → sequence SVG and text with precise timelines 07 Anime.js → animate SVG paths, text and interface elements 08 GSAP Skills → teach Claude Code timelines and React cleanup 09 Rive Web → connect vector animations to app states 10 dotLottie Web → play and control Lottie animation assets 11 Three.js → build 3D shots with cameras and lighting 12 React Three Fiber → build 3D scenes as React components 13 Drei → reuse 3D cameras, text and controls 14 React Three Rapier → add collisions, joints and rigid bodies 15 React Postprocessing → add bloom, depth of field and finishing effects 16 SVGO → clean SVG files before animating 17 Satori → generate SVG title cards from JSX 18 Howler.js → control sound effects and fades in web demos 19 Mediabunny → encode and convert video in the browser 20 FFmpeg → encode, resize and inspect final exports the loop: brief → type → animate → build the scene → add sound → render → review → ship save this + read the article below to build your own motion design studio ⭣

beamnxw ./

26,385 görüntüleme • 24 gün önce

Opus 5.5 is f*cking insane for motion design 20 tools to build your own motion design studio with Opus 5.5 product demos. launch videos. animated explainers. interactive UI. build the video, tune the movement, shape the scene, add sound, ship. 01 Remotion ▸ turn React components into editable videos 02 Remotion Skills ▸ give your coding agent the official video workflow 03 Motion Canvas ▸ build animated explainers with TypeScript 04 Motion ▸ animate layouts, gestures and springs 05 GSAP ▸ coordinate complex sequences with timelines 06 Anime.js ▸ animate text, SVG and interface elements 07 Rive ▸ build characters that react to user input 08 Animations .dev ▸ study timing, easing and interaction details (paid course) 09 Carbon Motion ▸ plan movement around hierarchy and purpose 10 Easing Wizard ▸ preview curves and tune the feel of a transition 11 Google Fonts ▸ choose typefaces for titles and readable labels 12 Three.js ▸ build custom 3D scenes, lighting and cameras 13 React Three Fiber ▸ compose reusable 3D scenes in React 14 Spline ▸ design interactive 3D scenes visually 15 Poly Haven ▸ get CC0 models, materials and HDRIs 16 Blender ▸ model assets, animate objects and render scenes 17 SVGOMG ▸ clean vector assets before animating them 18 Pixabay Music ▸ find licensed music and sound effects 19 Mediabunny ▸ read, write and convert media in the browser 20 FFmpeg ▸ encode, resize and prepare the final export the loop: write the brief → choose the type → map the keyframes → build the scene → add sound → review the render → ship start with one product workflow. give every movement a job. save this, then read the full guide for Opus 5.5 Motion Engineering ↓

beamnxw ./

15,408 görüntüleme • 25 gün önce

this is pure f*cking treasure 20 GitHub repos to build your own motion design studio with Opus 5.5 storyboards. typography. assets. character states. keyframes. 3D. rendering here’s the stack from the first sketch to the final frame DESIGN + STORYBOARD 01 Penpot → layouts and reusable components 02 Excalidraw → sketch the storyboard 03 Fontsource → self-host your fonts 04 Lucide → consistent SVG icons ASSETS + CHARACTER ANIMATION 05 SVGO → clean the vector assets 06 sharp → resize, crop, and prepare images 07 Lottie-web → play vector animations 08 Rive Web → control character states TIMELINES + CHOREOGRAPHY 09 Motion → springs and layout transitions 10 GSAP → direct complex timelines 11 Anime.js → choreograph SVG and objects 12 Theatre.js → tune motion visually 3D + VISUAL POLISH 13 Three.js → build the 3D scene 14 React Three Fiber → compose 3D in React 15 Drei → cameras, lighting, and staging 16 Postprocessing → bloom and color grading PRODUCTION + EXPORT 17 Remotion → compose and render the video 18 Remotion Skills → give Claude Code the production playbook 19 FFmpeg → encode and package the output 20 Mediabunny → build browser media pipelines start with Remotion + its skills choose the assets, motion engine, and 3D modules your project needs the clever part: the composition lives in code change the copy, colors, timing, or format → render the next version the loop: brief → storyboard → assets → layout → animate → add depth → preview → refine → render save this, then read the full guide for Opus 5.5 Motion Engineering ↓

beamnxw ./

39,214 görüntüleme • 21 gün önce

is it legal? NVIDIA and Microsoft just open-sourced the pieces of a full 3D studio for Opus 5.5 15 github repos, sorted by what you want to make: GENERATE 3D ASSETS 01. TRELLIS.2 by Microsoft: -> one image in, a fully textured 3D asset out, about 3 seconds on an H100 02. Hunyuan3D-2.1 by Tencent: -> production-ready 3D assets with PBR textures 03. stable-fast-3d by Stability AI: -> one photo to a clean UV-unwrapped mesh, built for speed 04. meshy-mcp-server by Meshy: -> text or image to 3D, then remesh, retexture, rig and animate from your agent BUILD SCENES AND WORLDS 05. mcp-for-blender: -> prompt-driven modeling, scene building and edits in a live Blender 06. HY-World-2.0 by Tencent: -> text or a single image to a navigable 3D world 07. supersplat by PlayCanvas: -> inspect, edit, optimize and publish 3D Gaussian splats in the browser 08. kit-usd-agents by NVIDIA: -> edit Omniverse USD scenes in plain English, plus MCP servers for Kit and Isaac Sim MAKE A GAME 09. unity-mcp: -> run the Unity Editor in plain English: scenes, C# scripts, assets, tests, builds 10. godot-ai: -> 46 tools for a live Godot editor: scenes, scripts, signals, UI, particles 11. unreal-engine-mcp: -> drive a live Unreal Editor: actors, world building, Blueprints 3D ON THE WEB 12. editor-mcp-server by PlayCanvas: -> your agent builds PlayCanvas scenes and checks they actually run 13. three.js: -> the JavaScript 3D library itself, 115k stars on GitHub 14. react-three-fiber: -> build three.js scenes as reusable React components 15. threejs-skills: -> 10 three.js skills for Claude Code, from shaders to post-processing a full 3D pipeline, and every piece of it lives on github

Mnimiy

223,087 görüntüleme • 23 gün önce

this is pure f*cking treasure ex.Antrophic engineer put together 20 GitHub repos to build a f*cking motion empire, with 1m+ combined stars: taste: > LottieFiles/motion-design-skill: timing, easing, choreography + Disney principles > iart-ai/motion-design-skills: timing, type, color, composition, logos > frankxai/awesome-motion-design-agent-skills: curated GSAP, Motion, Remotion, Lottie, Rive > ismoshushi/awesome-opus-video-skills: index of open video skills for Opus 5.5 web motion: > whaleyxbt/claude-motion: a motion design toolkit for coding agents 06 freshtechbro/claudedesignskills: 3D, animation and interactive web > 199-biotechnologies/motion-dev-animations-skill: 120fps, springs, scroll > greensock/gsap-skills: official GSAP skills, 16.6K stars video in code: > remotion-dev/skills: Remotion's own agent skills > haidrrrry/claude-remotion-skill: B-roll, captions, sound design from one prompt > Liamrjohnston/remotion-motion-graphics-skill: production-ready Remotion graphics > wilwaldon/Claude-Code-Video-Toolkit: Remotion, Manim, screen capture, FFmpeg reels & launch: > iart-ai/motion-skills: 50 skills, 14 packs, from kinetic type to WebGL > kaventro/motion-designer: your real UI, cut to music, rendered locally > Sunwood-ai-labs/hyperframes-motion-reel-skill: beat-synced reels, 120 BPM, 60 FPS > charlie947/motion-graphics-skills: 13 skills, launch-grade, no After Effects opus 5.5 pipeline: > howseen-ai/claude-motion-design: pure-code video, HTML + Playwright + ffmpeg > tuzhechen2005/opus-video-skills: hand-painted animation, kinetic type > siyuanfeng636-cpu/agentic-motion-graphics: code-to-video with Whisper + TTS > Lob0Garou/opus-visual-motion-engine: deterministic seek(t), render QA, MP4 export start at floor 01. then climb.

NO1ennn

19,287 görüntüleme • 17 gün önce

this is pure f*cking treasure Netflix engineers posted 20 GitHub repos that turn your Opus 5.5 into a f*cking motion empire: built for Opus 5.5 1. claude-motion: taste, checks its own frames, sound written in code. the author built it for Opus 5.5 2. claude-motion-design: HTML, Playwright and ffmpeg, no Remotion. the demo was made on Opus 5.5 3. motion-graphics-skills: 13 skills for launch videos. the README tells you to run it on Opus 5.5 4. claude-remotion-skill: a Remotion editor from one prompt. captions, B-roll, sound 5. klik-anim-skill-creation: the laws of animation and camera, built on Opus 6. hyperframes-motion-reel-skill: a showreel cut to the beat at 120 BPM, on HyperFrames 7. product-launch-motion: a full launch film. voice-over, camera, color grade 8. animate: a short clip in one canvas file, storyboarded as it goes 9. motion-design-skills: timing, color, typography, logos, Remotion 10. hyperframes-student-kit: 14 skills and 406 motion graphics cards the engines these skills render with 11. hyperframes: HTML to MP4. the one almost everyone installs 12. remotion: video written in React 13. remotion skills: the official Remotion skills for your agent 14. GSAP: the timelines HyperFrames runs on. skills: npx skills add greensock/gsap-skills taste and everything around it 15. motion-design-skill: motion principles that work with any engine 16. awesome-motion-design-agent-skills: a map of GSAP, Remotion, Lottie and Rive skills 17. motion-graphics: B-roll built straight from your transcript 18. motion-dev-animations-skill: web animation on not video 19. motion: Motion itself, formerly Framer Motion 20. lottie-web: when you need Lottie, not MP4 the stack in one line: Opus 5.5 writes the code, a skill sets the timing and the camera, an engine renders the MP4. check each repo before you install. save this.

NO1ennn

519,322 görüntüleme • 27 gün önce