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One possible use case of render textures in Blender. Editing textures and normal maps in realtime #blender #b3d

40,701 次观看 • 1 年前 •via X (Twitter)

11 条评论

James GardnerP 的头像
James GardnerP1 年前

So this is like the new Copernicus in houdini 20.5! Very handy. So powerful. Are you coding this up to add to blender?

Shahzod Boyhonov 🔶️ 的头像
Shahzod Boyhonov 🔶️1 年前

Currently, this is just a prototype I made using Python. It has many limitations and bugs.

fanta 的头像
fanta1 年前

Super useful! Waiting for your new addon!

It's Me Sidar 的头像
It's Me Sidar1 年前

Most " paint" addons do material work behind the scene but wouldn't this also help with directly drawing paint layers to a texture?

Andrew 的头像
Andrew1 年前

this looks so cool

F1dg3t 的头像
F1dg3t1 年前

Hi, umm can I ask, when tf did blender get render texture and how do I use them?

Shahzod Boyhonov 🔶️ 的头像
Shahzod Boyhonov 🔶️1 年前

I did this using a custom python script

cosx 的头像
cosx1 年前

It would worth the effort to release something even as a paid addon. This is very useful.

MindForge 的头像
MindForge1 年前

Super cool work, would love to use this in a production workflow.

Daniel Bohn 的头像
Daniel Bohn1 年前

..Render textures? Tell me more!

Shahzod Boyhonov 🔶️ 的头像
Shahzod Boyhonov 🔶️1 年前

I did this using a custom python script

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