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oof looks so nice with Maxime's dither shader

33,121 Aufrufe • vor 1 Jahr •via X (Twitter)

11 Kommentare

Profilbild von Maxime
Maximevor 1 Jahr

this is so well done!

Profilbild von Lyle Klyne
Lyle Klynevor 1 Jahr

thanks for sharing the knowledge and resources to make it possible!

Profilbild von RedDeer.Games
RedDeer.Gamesvor 4 Jahren

What are your favourite #AAAClock colours ? 🕐🕑🕒🕓🕔 Drop screenshots of your clocks in down in the comments ⏬ Head to ➡️ for more details! #indiedev #indiegame #IndieGameDev #nintendo #OLED #switchOLED

Profilbild von Tom Johnson
Tom Johnsonvor 1 Jahr

@MaximeHeckel So good

Profilbild von 𝗺𝗮𝘁𝘁
𝗺𝗮𝘁𝘁vor 1 Jahr

@MaximeHeckel would a technique like his work to dither DOM nodes? or is this canvas-only I’ve got a loading state in mind I’ve been trying to build for a while now

Profilbild von Lyle Klyne
Lyle Klynevor 1 Jahr

@MaximeHeckel Probably a bit heavy for a loading state /standard dom since it’s all canvas and threejs. Unless you’re loading something huge and can justify booting all this up first

Profilbild von Greg
Gregvor 1 Jahr

@MaximeHeckel Nice, this looks awesome

Profilbild von Jordan Parker 🪬
Jordan Parker 🪬vor 1 Jahr

@MaximeHeckel Nice addition

Profilbild von SEESAW
SEESAWvor 1 Jahr

@MaximeHeckel 🔥

Profilbild von Alim
Alimvor 1 Jahr

@MaximeHeckel This is sick!

Profilbild von KnownUnknown
KnownUnknownvor 1 Jahr

@MaximeHeckel Beautiful work!

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