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oof looks so nice with Maxime's dither shader

33,121 次观看 • 1 年前 •via X (Twitter)

11 条评论

Maxime 的头像
Maxime1 年前

this is so well done!

Lyle Klyne 的头像
Lyle Klyne1 年前

thanks for sharing the knowledge and resources to make it possible!

RedDeer.Games 的头像
RedDeer.Games4 年前

What are your favourite #AAAClock colours ? 🕐🕑🕒🕓🕔 Drop screenshots of your clocks in down in the comments ⏬ Head to ➡️ for more details! #indiedev #indiegame #IndieGameDev #nintendo #OLED #switchOLED

Tom Johnson 的头像
Tom Johnson1 年前

@MaximeHeckel So good

𝗺𝗮𝘁𝘁 的头像
𝗺𝗮𝘁𝘁1 年前

@MaximeHeckel would a technique like his work to dither DOM nodes? or is this canvas-only I’ve got a loading state in mind I’ve been trying to build for a while now

Lyle Klyne 的头像
Lyle Klyne1 年前

@MaximeHeckel Probably a bit heavy for a loading state /standard dom since it’s all canvas and threejs. Unless you’re loading something huge and can justify booting all this up first

Greg 的头像
Greg1 年前

@MaximeHeckel Nice, this looks awesome

Jordan Parker 🪬 的头像
Jordan Parker 🪬1 年前

@MaximeHeckel Nice addition

SEESAW 的头像
SEESAW1 年前

@MaximeHeckel 🔥

Alim 的头像
Alim1 年前

@MaximeHeckel This is sick!

KnownUnknown 的头像
KnownUnknown1 年前

@MaximeHeckel Beautiful work!

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