Video yükleniyor...
Video Yüklenemedi
OpenHands crushed Codex by 2.3× on token efficiency! We gave both agents the same task on the same model (Qwen3.5 35B): build an 8-bit Space Invaders in 3 iterations (build, fix, polish). Output: • OpenHands: 219K tokens, • Codex: 513K tokens, OpenHands beats Codex in local running. The difference... show more
29,696 görüntüleme • 1 ay önce •via X (Twitter)
9 Yorum

@OpenHandsDev @thsottiaux some ideas for the next iteration?

@OpenHandsDev 2.3x fewer tokens for the same task is a big efficiency gap

@OpenHandsDev efficiency will matter more over time

@OpenHandsDev That’s mean the openhands can save tokens when i use it ?

@OpenHandsDev for multi-step tasks like build/fix/polish loops -yeah, since it reuses context instead of resending it. one-off prompts, less so. depends what you're doing

@OpenHandsDev Ok, I got it, it’s depends on the type ofmy task, thanks!

@OpenHandsDev @grok explain what is that means "euses the unchanged data across every pass and only pays for new tokens, while Codex re-sends and re-counts it every iteration" and how it affects KV cache

The explanation doesn’t make sense to me. Codex can and does normally send the prefix unchanged for prompt caching. So does OpenHands. The video shows 30 iterations on OpenHands side, 9 for Codex side, so it must be all Codex uncached. I think you guys have a bug of some kind on Codex / Codex config.

@OpenHandsDev Hi still here asking for MCP support on atmoc chat on google play store like operit AI
