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Optimized my AR gaussian splat renderer for iOS a bit.. testing some larger scenes and even short animations... with a few glitches still to fix.

116,404 views • 2 years ago •via X (Twitter)

10 Comments

Laan Labs's profile picture
Laan Labs2 years ago

animation frames provided by @8Infinite8

William Lamkin's profile picture
William Lamkin2 years ago

We got movement 🦾✨

Bilawal Sidhu's profile picture
Bilawal Sidhu2 years ago

This is SO good! Are you planning to productize and release the iOS viewer or keeping it a prototype? Can the community support your efforts in any way?

Laan Labs's profile picture
Laan Labs2 years ago

Thanks. It's mostly just a fun hack project. The code is available Though I haven't pushed some recent changes. It's a pretty naive implementation, and needs many optimizations to be productized. I think lots of smarter ppl are making better ones.

teej's profile picture
teej2 years ago

going to the vision pro labs tomorrow but after that I'm going to pour through your code base here the following week

Henry Pearce's profile picture
Henry Pearce2 years ago

Looking awesome! now if only we could re-light splats...

Nem Perez's profile picture
Nem Perez2 years ago

Wow! 🤩

ann glaviano's profile picture
ann glaviano2 years ago

holy shit

Arthur (golden age/arc)'s profile picture
Arthur (golden age/arc)2 years ago

Wat

TimeSpentWhere's profile picture
TimeSpentWhere2 years ago

This reminds me of Connor analysing a crime scene in Detroit Become Human. Very cool

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