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Over the past few months, I’ve been building an HTML generation framework in Rust for static and server-side rendering, a WebGPU engine built from scratch around a layer-based system, and a collection of tools designed to make building solid websites faster. Time to get back to making nice things. 🧃
12,635 次观看 • 10 天前 •via X (Twitter)
16 条评论

Amazing, missed seeing your work on the timeline, welcome back

@_Mekwek Unc is back 👀

curious where the layer abstraction stops: does it own compositing only, or also resource lifetime and resize behavior? keeping those boundaries explicit seems especially valuable when a visual experiment becomes a page someone has to maintain.

@AristideBenoist I am very new to this space Do u think someday we can basically user HTML CSS and rust for making websites and hosting them on cloudflare, and the like effectively not needing JS or python for backend etc at least for simple websites like portfolio

the greatest to do it

Ça fait plaisir de te revoir 🫡

Sheesh

In RUST? Damn.

GOAT is back!!

🐐

could you please make a tutorial such animation?

Aristide, your back! 🪩🕺

So good!

Show us more of the engine!

Sooooo slick!

🤯
