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PaceGame found an interesting solution to their jittering and sliding issue in Unity by smoothing how tire grip is applied over time, here’s a quick breakdown they made. 🚗 See more: #gamedev #unity3d #indiedev

52,937 Aufrufe • vor 4 Monaten •via X (Twitter)

5 Kommentare

Profilbild von dude imagine
dude imaginevor 4 Monaten

why not just use substeps?

Profilbild von MastaFrog
MastaFrogvor 4 Monaten

Fixing Unity’s physics for 2 years? 🫡😂

Profilbild von Ozgur Saral
Ozgur Saralvor 4 Monaten

👍

Profilbild von §нιησвι 🌭
§нιησвι 🌭vor 4 Monaten

Montana Green GTI

Profilbild von PAUL 💜
PAUL 💜vor 4 Monaten

Gave me PTSD from my last control systems course 😅.

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