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PaceGame found an interesting solution to their jittering and sliding issue in Unity by smoothing how tire grip is applied over time, here’s a quick breakdown they made. 🚗 See more: #gamedev #unity3d #indiedev
5 Kommentare

dude imaginevor 4 Monaten
why not just use substeps?
MastaFrogvor 4 Monaten
Fixing Unity’s physics for 2 years? 🫡😂

Ozgur Saralvor 4 Monaten
👍

§нιησвι 🌭vor 4 Monaten
Montana Green GTI

PAUL 💜vor 4 Monaten
Gave me PTSD from my last control systems course 😅.

