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PaceGame found an interesting solution to their jittering and sliding issue in Unity by smoothing how tire grip is applied over time, here’s a quick breakdown they made. 🚗 See more: #gamedev #unity3d #indiedev

52,937 views • 4 months ago •via X (Twitter)

5 Comments

dude imagine's profile picture
dude imagine4 months ago

why not just use substeps?

MastaFrog's profile picture
MastaFrog4 months ago

Fixing Unity’s physics for 2 years? 🫡😂

Ozgur Saral's profile picture
Ozgur Saral4 months ago

👍

§нιησвι 🌭's profile picture
§нιησвι 🌭4 months ago

Montana Green GTI

PAUL 💜's profile picture
PAUL 💜4 months ago

Gave me PTSD from my last control systems course 😅.

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