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PaceGame found an interesting solution to their jittering and sliding issue in Unity by smoothing how tire grip is applied over time, here’s a quick breakdown they made. 🚗 See more: #gamedev #unity3d #indiedev
5 Comments

dude imagine4 months ago
why not just use substeps?
MastaFrog4 months ago
Fixing Unity’s physics for 2 years? 🫡😂

Ozgur Saral4 months ago
👍

§нιησвι 🌭4 months ago
Montana Green GTI

PAUL 💜4 months ago
Gave me PTSD from my last control systems course 😅.

