Загрузка видео...
Не удалось загрузить видео
PaceGame found an interesting solution to their jittering and sliding issue in Unity by smoothing how tire grip is applied over time, here’s a quick breakdown they made. 🚗 See more: #gamedev #unity3d #indiedev
Комментарии: 5

dude imagine4 месяцев назад
why not just use substeps?
MastaFrog4 месяцев назад
Fixing Unity’s physics for 2 years? 🫡😂

Ozgur Saral4 месяцев назад
👍

§нιησвι 🌭4 месяцев назад
Montana Green GTI

PAUL 💜4 месяцев назад
Gave me PTSD from my last control systems course 😅.

