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PaceGame found an interesting solution to their jittering and sliding issue in Unity by smoothing how tire grip is applied over time, here’s a quick breakdown they made. 🚗 See more: #gamedev #unity3d #indiedev
5 Yorum

dude imagine4 ay önce
why not just use substeps?
MastaFrog4 ay önce
Fixing Unity’s physics for 2 years? 🫡😂

Ozgur Saral4 ay önce
👍

§нιησвι 🌭4 ay önce
Montana Green GTI

PAUL 💜4 ay önce
Gave me PTSD from my last control systems course 😅.

