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PaceGame found an interesting solution to their jittering and sliding issue in Unity by smoothing how tire grip is applied over time, here’s a quick breakdown they made. 🚗 See more: #gamedev #unity3d #indiedev
5 条评论

dude imagine4 个月前
why not just use substeps?
MastaFrog4 个月前
Fixing Unity’s physics for 2 years? 🫡😂

Ozgur Saral4 个月前
👍

§нιησвι 🌭4 个月前
Montana Green GTI

PAUL 💜4 个月前
Gave me PTSD from my last control systems course 😅.

