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Pants process Teaser ! 🎵On -- RealTime Video here : -- #samurai #zbrush #artwork #cloth #fashion #warrior #fight #woman #trailer #fyp -- Art Direction : Cedric Seaut

21,033 просмотров • 1 год назад •via X (Twitter)

Комментарии: 4

Фото профиля tevich
tevich1 год назад

Are you using any plugins, or are you just so full of zbrush already?

Фото профиля Keos Masons
Keos Masons1 год назад

No plug-in:)

Фото профиля CASETiFY
CASETiFY1 год назад

Shop While Stocks Last Shop #EvangelionxCASETiFY for tech accessories as solid as #Evangelion’s armor. Choose your favorite EVA units now. #CASETiFY

Фото профиля The Walking Mirror of Time @ ꒒꒐ꃳꌅꁲꌅꐔ ꊿꊯ ꀷꌅꑀꁲꂵꈜ
The Walking Mirror of Time @ ꒒꒐ꃳꌅꁲꌅꐔ ꊿꊯ ꀷꌅꑀꁲꂵꈜ1 год назад

can also use to make pie crust!

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TRUST THE PLAN!!! 🐸 Ok, let's do this... this one goes out to all the trolls sheep and bots on my threads. Last time, I acknowledged this. The plan was always the people. Q made people think. It made people work together. It made people research. It gave us direction. Q armed people with knowledge, drive and community. We put on the armor of God.. and as digital soldiers, from the ground up, we ARE taking on the establishment from all angles. School boards. Local elections. Podcasts and media. . Artwork. Memes. Music. Clothing. Law.. You Effing name it. We are there. Do I believe that there is also a military operation working from the top down? You better believe it. It's right in all your faces. Continuity. EOs. Drops. Personel placement. More and more public exposure. It's undeniable for those with the eyes to see and the ears to hear. So, for those of you repeating the propoganda that the mainstream has fed you.. that Trusting the plan meant to sit and wait for King Trump to take his throne back. Then you are the problem. You are the victim of 5GW. We are all here in one way or another bc of someone who went through the training process that is known as Q. Think for yourselves. Think bigger. This was never just about a stolen election. This battle is spiritual. And it's for the soul of this planet. Now go out and help. Find your place as we stand together and fight this battle from the ground up. Shoulder to shoulder. NCSWIC. Nothing. Find your position. Godspeed frens.

Joe Rambo

74,435 просмотров • 3 лет назад

🚨DHS IS HUMAN TRAFFICKING PEOPLE.🚨 And an ICE agent just accidentally admitted it on camera. In a video filmed in Maine, an ICE agent openly admits their current “direction” is not arresting criminals. It’s targeting people who are lawfully present… With valid work permits… With pending immigration applications… Who are actively following the legal process. That alone is a massive red flag. Then he lies. He claims ICE is doing this so people can “get through their court cases faster.” That is not how immigration court works. Being detained does not speed up cases... It delays them, restricts access to lawyers, and pressures people into giving up their rights. What he describes isn’t efficiency… It’s coercion. Then, after justifying detention, he asks if the woman came here on a visa. She did. Meaning she entered lawfully, has additional legal protections, and she should not be in a detention facility in the first place. He reassures the man she’ll “have access to bond”… Leaving out that bond is not guaranteed, often taking weeks, and is frequently set so high families can’t pay it. Meaning, they are stuck in the detention facility, when they shouldn’t even be there in the first place. DHS is arresting people who should not be detained. Holding them in facilities they don’t belong in. And forcing them to either give up their right to due process, or stay in the detention facility…while private prisons profit per body, per day. That is the definition of human trafficking under color of law. Paid for by your taxes. And this ICE agent admitted it on camera.

Jesus Freakin Congress

519,757 просмотров • 7 месяцев назад

This is a difficult one for me to write. It will also be the only one I make about this. It was Leah’s funeral today as you all know. We will all miss her so tremendously. I have seen so much love over this last week for the kind, caring and funny woman she was. But today she is finally rested at peace. We all know she was a sort of a kindred spirit. She could fight like a warrior princess, then just be like your best mate when you needed it. She could calm a situation so quickly. She believed in higher spirits, nature, art, music and family. She also valued all of our friendships, very deeply. Leah taught connections through music and her art. I said it then and say it again now, she brought me so much closer to faith. And from the messages and replies I have had, I know she did for many of you too. I know her family are so busy and distraught, but they are also aware of what is happening on here. Thank you to her family and friends, who allowed me to be a conduit for what they wanted to be posted, shared and released. All with an important and delicate matter. I feel very privileged. I wish Leah well on her next journey - wherever she is. We are all heartbroken, but we will carry your memory well. Leah loved nature and music, so I feel it fitting to add these that I took two weeks’ ago and a song that we both loved. I think this is apt. Rest in Peace Leah and may your memory be a blessing and much love to Leah’s family and friends during this time. 💔🕯️💙♥️ Rory Gallagher – ‘A Million Miles Away’.

KD 🏴󠁧󠁢󠁷󠁬󠁳󠁿

13,691 просмотров • 1 месяц назад

Models/Artists: EXCITING AND MAJOR NEW ANNOUNCEMENTS 1. You can now upload any zip or pdf file to sell in your store or include in a post, up to 2gig. 2. The Media Center now has a “Files” category where you can see the files you have uploaded, create a post or a store item. 3. There are new Art categories you can choose when posting a product for sale, and that users can use to search the store. These will evolve over time and we know they don’t cover every use case yet. 4. There is a new Artists page that lists the artists on the site. There aren’t many yet, but this will obviously grow a lot. 5. The verification process now has better instructions for artists vs. video creators. 6. When you sign up, you choose whether you are an artist or on-screen talent. If you already have your account and need to update this, reach out to customer service and they can do it for you. If your current artwork fits within our TOS, go ahead and start selling your works now on JFF. If you aren’t sure, we hope to have clarity around our TOS this week, so please be patient as we get that done. Folks, this is Phase I, and we’ve done this all since Friday to try to help the NSFW artists in our community. There will be more phases as we see what is needed. We are doing our best, so if something you want isn’t there yet, send a note to customer service and help us build this area out on the site over time. We hope Phase I meets a good percentage of your immediate needs to start earning money. But we also know that our site, like ALL adult sites, will have content restrictions that will exclude some of you. That’s not our choosing or our doing. But if we want to keep our credit card processors and not deplatform *everyone* (like other sites just did) then we need to play by their rules. That sucks and we are sorry about that. We use adult processors, so we have a lot fewer restrictions than the other sites that are deplatforming ALL NSFW content. For those of you new to the site, we have made a VIDEO TUTORIAL (thank you, Alice Skary) on how to upload files, post them for sale, set your store as the default view of your profile, etc. You can watch that here:
10:08

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Models/Artists: EXCITING AND MAJOR NEW ANNOUNCEMENTS 1. You can now upload any zip or pdf file to sell in your store or include in a post, up to 2gig. 2. The Media Center now has a “Files” category where you can see the files you have uploaded, create a post or a store item. 3. There are new Art categories you can choose when posting a product for sale, and that users can use to search the store. These will evolve over time and we know they don’t cover every use case yet. 4. There is a new Artists page that lists the artists on the site. There aren’t many yet, but this will obviously grow a lot. 5. The verification process now has better instructions for artists vs. video creators. 6. When you sign up, you choose whether you are an artist or on-screen talent. If you already have your account and need to update this, reach out to customer service and they can do it for you. If your current artwork fits within our TOS, go ahead and start selling your works now on JFF. If you aren’t sure, we hope to have clarity around our TOS this week, so please be patient as we get that done. Folks, this is Phase I, and we’ve done this all since Friday to try to help the NSFW artists in our community. There will be more phases as we see what is needed. We are doing our best, so if something you want isn’t there yet, send a note to customer service and help us build this area out on the site over time. We hope Phase I meets a good percentage of your immediate needs to start earning money. But we also know that our site, like ALL adult sites, will have content restrictions that will exclude some of you. That’s not our choosing or our doing. But if we want to keep our credit card processors and not deplatform *everyone* (like other sites just did) then we need to play by their rules. That sucks and we are sorry about that. We use adult processors, so we have a lot fewer restrictions than the other sites that are deplatforming ALL NSFW content. For those of you new to the site, we have made a VIDEO TUTORIAL (thank you, Alice Skary) on how to upload files, post them for sale, set your store as the default view of your profile, etc. You can watch that here:

JustForFans

461,360 просмотров • 2 лет назад

I made an ad for GPT Image 2.5, full prompt below. It's yours now. Put your own character in @[image1], your own poster in @[image2], change the city, change what she turns into. Quote this with your version, I want to see what you all make of it. Seedance 2.5 on Higgsfield AI 🧩. Seedance 2.5 Prompt: [GLOBAL] 30-second commercial. Photoreal live-action cinema texture, digital cinema camera, 35mm and 24mm lenses, shallow depth of field, real overcast rain-light, low-contrast cool grade, light film grain. 16:9. The spine of the film is one continuous over-the-shoulder tracking shot; all transitions are hidden inside motion blur and the crystallization effect. [CHARACTER ANCHOR] @[image1] = the protagonist, a Japanese woman in her early twenties with a Tokyo street-fashion look: bleached pale-blonde wolf-cut shag with dark roots and a single mint-green streak in the under-layer; clean Japanese makeup — thin brows, pearlescent eyeshadow, nude lip; an oversized charcoal coach jacket with an original graphic print on the back, a long white tee underneath, baggy black cargo pants, chunky platform sneakers, layered silver jewelry, wired over-ear headphones around her neck, a small crossbody bag. Her face, hair and wardrobe stay 100% identical from 0s to 28s — never altered, never touched by any "generation" effect. She is the only constant in the film until the final beat. Emotional arc: oblivious → noticing → confused → stunned → awestruck → transformed. [ARTWORK REFERENCE] @[image2] = the billboard artwork reference. Used ONLY for the flat graphic displayed on the bus-shelter digital billboard at 11–15s — including its complete typographic lockup ("Higgsfield × OpenAI" in small caps, "GPT IMAGE" in heavy white, the lime-green gradient "2.5", and the wide-tracked "SUNBURST" beneath), along with its layout, palette and composition. @[image2] must appear as a complete flat advertising image inside the billboard screen, carrying correct perspective, screen reflection and rain refraction across the glass surface. The woman pictured in @[image2] must NEVER be used for the protagonist's design, must NEVER leave the billboard screen, and must NEVER appear in the physical space of the scene. @[image1] and the woman in @[image2] are two entirely different people — never conflate them, never let one influence the other. [CORE VISUAL MOTIF — THE ONLY TRANSFORMATION LANGUAGE IN THE FILM] Anything being "regenerated" must follow the exact same three-stage process: ① the original object disintegrates from its edges into a cloud of tens of thousands of small translucent white crystalline beads — like bubble-film or shattered glass pearls, with real volume, specular highlights and real weight; ② the bead cloud hangs briefly and rapidly rearranges; ③ the new form grows outward from inside the cloud, the final layer of beads absorbing into its surface and vanishing. Do NOT use flash cuts, dissolves, particle-dispersal effects, or digital-glitch styling for any transformation. [SETTING] A Midtown Manhattan intersection after rain. Wet asphalt reflections, crosswalk stripes, yellow cabs, dense glass curtain walls and older stone buildings, neon and storefront signage, a fire hydrant, a newsstand, a bus-shelter digital billboard. Overcast diffused light throughout, no direct sun. 0–3s: Over-the-shoulder medium shot, following behind @[image1]. Her back is to camera as she stands on the crosswalk. To frame right, a 1970s green sedan in motion crystallizes entirely and reassembles as a black muscle car; a few frames later it crystallizes again and reassembles as a white wheel-less hover car. She hasn't registered it yet. 3–7s: The camera arcs around to her side. She starts looking around, the ends of her wolf cut swinging with the head turn. A businessman with a briefcase crystallizes mid-stride — the human-shaped bead cloud holds the walking pose for two full steps — and reassembles as a bare-chested barbarian warrior with feathered ornaments, continuing the same stride. Two or three more pedestrians crystallize in the background simultaneously, without pulling focus from her. 7–11s: Handheld tracking accelerates. More and more people on the street are replaced: a purple-skinned alien warrior woman, white-armored robot troopers, an original gold-suited superhero character (all original designs — no real-world recognizable characters, logos or trademarks). She walks faster, keeps turning to look back, her breathing quickening, one hand instinctively gripping her crossbody strap. The replacement frequency keeps rising, but the street's spatial relationships, lighting and wet reflections remain continuous throughout — no jump cuts. 11–15s: She stops in front of the bus shelter. The digital billboard inside cycles rapidly: a photoreal movie poster → a hand-painted concept illustration → a fashion editorial — each refresh executed with the same crystalline bead reassembly. It finally settles on the complete @[image2] artwork filling the entire screen, its typography and palette exactly as in @[image2]. She raises a hand and points at the screen, mouth open, unable to speak. 15–18s: The camera tilts down to her feet. The sidewalk paving crystallizes outward from where she stands in a perfect circle, white beads spreading three meters along the joints between slabs, the manhole cover and the standing water turning crystalline with it. She looks down. The ground gives out beneath her platform sneakers. 18–21s: Wide 24mm. The ground collapses and she falls straight down. The camera falls with her looking up — the entire city contracts above her into a shrinking square opening, the buildings on either side peeling away, tumbling and receding upward like building blocks, the sky turning to deep blue-black void. She throws her arms out, her hair, jacket hem and bag strap lifted by the updraft. 21–24s: During the fall the visual style jumps repeatedly, each jump bridged by one full-frame sweep of crystalline beads. In order: ① rich 1980s film stock — high saturation, heavy halation, heavy grain; ② black-and-white halftone manga panel — the character rendered in ink linework and dot screens against dense radial speed lines; ③ a neon purple-blue digital vortex with long light streaks stretching backward at speed; ④ near-total darkness with extreme motion blur. Her facial structure, hair and wardrobe must remain recognizably the same person in every one of these styles. 24–27s: She lands flat on her back on a smooth white floor. A wide lens pushes in slowly and tilts up to reveal the environment: an infinitely extending pure-white showroom/hangar with a gridded softbox ceiling. Hundreds of black circular pedestals cover the floor, each holding a character statue or a parked vehicle — original-design warriors, mechs, robots, sci-fi troopers, plus large military aircraft and helicopters. A small line of floating white label text sits in front of each pedestal: "FANTASY CHARACTER", "VEHICLE", "MECH" — set at a small point size, present purely as environmental information. 27–28s: She sits up and pushes herself to her feet, turning slowly to take in the hall, eyes widening in awe. The camera settles into a full-body medium-wide, centered, the statue array receding out of focus behind her. 28–30s [THE FINAL TRANSFORMATION]: The instant she stands fully upright, the crystalline beads rise from the floor around her feet and sweep up her body in one continuous wave — and for the first time in the film, SHE is the thing being regenerated. Her streetwear disintegrates into the bead cloud and a magical-girl battle uniform grows outward in its place, following the exact same three-stage motif, generating in a readable order from the torso outward: a white high-collar fitted bodice → a mint-green sailor collar with three silver stripes → a deep mint pleated skirt with silver trim, its pleats opening one by one → long white gloves to the upper arm with mint piping → white knee-high boots with a mid heel and mint cuffs → layered silver jewelry reforming as a silver star brooch at her chest → a large mint-green bow at her back with long ribbons falling to the backs of her knees → a fine silver tiara condensing across her forehead. Her face, hairstyle, hair color, the mint streak and the headphones around her neck remain completely unchanged — only the clothing is regenerated. The last beads absorb into the fabric. She looks down at her own hands, then slowly raises her head, the ribbons still settling behind her, and looks straight past camera with a small, dawning smile. The film cuts on that frame. No end card, no title, no tagline, no subtitle of any kind. [SOUND] Rain and wet-road traffic, urban ambient bed; high-frequency glass/ice shatter-and-rearrange sounds on every crystallization; a short bright locking tone as each reassembly completes; electronic refresh tones from the billboard; low-frequency collapse as the ground gives way; wind through the fall, with a distinct timbre shift for each of the four style jumps (film hiss / paper-and-ink texture / synth sweep / silence); one muffled impact on landing; near-total quiet inside the hall with only faint HVAC room tone; then, over the final transformation, an ascending shimmer of silk and crystal, each garment piece seating with a crisp click, the bow tying with a single sweep of ribbon, and one clear bell tone as the tiara locks in. One escalating electronic music bed ties it together, landing its final hit on her raised head. [HARD RULES] @[image1]'s face, hairstyle, hair color and headphones are absolutely unchanged across all 30 seconds. Her wardrobe is unchanged from 0s to 28s and may be regenerated ONLY in the 28–30s final beat — the transformation affects clothing only and must never alter her face, hair or identity. All other replacements happen only to the people, vehicles, ground and environment around her. The film may use only the single "crystalline bead disintegration → rearrangement → growth" transformation language, including for the final costume change; no other transition effect may be mixed in. From 0–18s the film must hold the logic of one spatially continuous tracking shot — the street's architecture, lighting and wet reflections must never jump. Every character and vehicle in the hall must be an original design; no real-world recognizable characters, brand marks, trademarks or identifiable film properties may appear, and the final magical-girl uniform must be an original design, not any existing anime character's costume. The only brand copy permitted anywhere in the film is the @[image2] artwork on the billboard screen at 11–15s, existing solely as a flat image inside that screen and never repeated elsewhere. No end card, no title card, no subtitles, no watermark, no overlaid text anywhere in the film. Avoid: cartoon rendering, game-CG feel, plastic materials, full-frame bloom, digital-glitch transitions, weightless floating, incorrect finger structure, garbled text, revealing or suggestive posing or camera angles.

Mr.Iancu

54,229 просмотров • 4 дней назад

The truth about what happened on 4th Street in July was never lost—it was buried. 3CDC’s cameras didn’t miss a thing. They caught every stomp, every kick, every punch on 4th Street that hot July night, after the Jazz Festival. A large group of black men and women swarming and beating a small group of white men and women, who were waiting for rides home. No sound. No audio. Just violence. The victims were trapped against cars, pavement, and chaos…yet City Hall flipped the story upside-down. The Mayor, Iris Roley, Damon Lynch, Cecil Thomas, some members of Council—they didn’t want Justice…they wanted optics. They needed a villain before the next election, so they chose Alex—the Russian man beaten in the street—as their target. The County Prosecutor refused to file charges against Alex—the victim, but the Mayor leaned on the City Prosecutor until an M4 Disorderly Conduct charge appeared out of thin air. The victim became the criminal—because that’s what the Mayor demanded. Pandering and optics. They built a false narrative—Alex “used the N-word,” Alex “started it,” Alex “slapped someone.” None of it is true. Our footage—frame by frame—shows the attackers were never even inside the club. The victims were outside, waiting for rides at the time of the brutal attack. The video log tells the story—here are the timestamps down to the second: * 3:00:38…Rosemond sucker-punches Alex in the face with a right fist. * 3:00:42…Matthews punches Alex in the face with a right fist. * 3:00:53…unknown man kicked Alex in the leg. * 3:00:57…unknown man kicks Alex in the leg. * 3:01:17…Merriweather whispers something to Matthews. * 3:01:25…Alex pushes Merriweather’s face. * 3:01:26…Bucket-hat man punches Alex in the face with left fist. * 3:01:29…Merriweather punches Alex in the face with his right fist. * 3:01:30…Merriweather delivers left-hook to Alex’s face. * 3:01:35…Rosemond kicks Alex in the face. * 3:01:36-3:01:45–camera points to the ground, while people block the view * 3:01:45…Rosemond kicks Alex in the stomach. * 3:01:52…Alex is down in the street, as Rosemond stomps Alex’s head with right foot. * 3:01:52…Vernon punches woman in face with right fist. * 3:01:54…Wright reaches down to yank off Alex’s necklace. * 3:01:59…Vernon pulls arms back to strike woman in the face. * 3:02:04…Rosemond stomps Alex. * 3:02:04…Matthews stomps Alex. * 3:02:12…Matthews strikes Felix in the face with right fist. * 3:02:14…Kittles body slams Greg. * 3:02:18…Kittles takes his wallet. * 3:02:21…Kittles kicks Greg in the face. * 3:02:23…Greg kicks Greg in the face. This wasn’t a brawl or a fight—it was a visceral mob assault, that was started intentionally. The Mayor refused to watch the full footage—just the single clip that made his version look right. He called it a “slap.” It wasn’t. It was a desperate man, who knew he was surrounded—and had already been sucker-punched and kicked several times. But the Mayor acknowledging that truth would torch his campaign narrative of unity and equity…so he buried it. He told 3CDC to keep the footage sealed—only to the City. 3CDC obeyed. And County Prosecutor Connie Pillich and Judge Alan Triggs went along with the blackout. Public Records Requests for this video by the media were denied. The public was never supposed to see this video until next year—after the ballots were counted. Why? Because truth doesn’t serve politicians—it threatens them. Because a brutal race-charged street attack doesn’t fit the Mayor’s agenda. Because keeping this video hidden fuels division that drives voter turnout. Stir up anger—pretend to heal it later. That’s the game. Naturally, Signal 99 got the footage. All of it. Several members within the Criminal Justice System made sure we got the videos. The same videos that City Hall pretended didn’t exist. The same footage that 3CDC locked away for months. Shameful. #vote #cincinnati #fyp #share #signal99 #FlipTheNati

Signal 99 Cincinnati

242,310 просмотров • 10 месяцев назад

Sun-gazing to improve eyesight and eye-health? OK. Let’s break it down. See this video attached? It has more than 1 million views and close to 50K likes. In the video, a guy, who is the co-founder of The Satvic Movement, is trying to "naturalize" the Indians by claiming that everything scientific is “unnatural and synthetic.” He goes on to claim that he got rid of his “glasses” by looking at the Sun, a process known as sun-gazing – during dawn and at dusk which improved his eye health. He gives no scientific explanation for this, apart from a brightly lit well-edited video. Why do people require glasses? These are commonly due to disorders that affect the eye lens – to correct blurry vision that affects distance (nearsightedness – also called myopia), up close (farsightedness – also called hypermetropia), or both, along with difficulty in distinguishing certain shapes (astigmatism). Glasses work to correct your vision and are designed to alter the direction of light rays so that they shine correctly on your retina (the rearmost part of the eye where the light falls to create vision through multi-complex coordination of nerves), allowing you to see properly. These groups of disorders that affect the lens are called refractive errors and wearing spectacles are the easiest and most efficient and safest way to correcting vision in such affected people. Don’t want to wear glasses? There are other effective ways to go about it – such as wearing contacts or opting for a simple, minimally-invasive surgery such as laser-based. Here is a simple explainer on these: Now Sun-Gazing. Sun-gazing is a meditative practice that involves looking at and focusing on the sun. It is usually promoted by unscientific groups, who have close attachments to pseudoscientific practices such as Ayurveda or Yoga and are deeply involved in religion & spiritualism, science-denialism, chemophobia (only modern inventions are chemicals, rest are all natural), irrationality and fearmongering against realistic-healthcare options. The Satvic Movement is EXACTLY that. There is no scientific research to support the practice of sun-gazing. There is no empirical evidence to support that sun-gazing improves eye health or can help you correct eye-lens related disorders. While several bloggers and enthusiasts write about the benefits of sun gazing, no studies or reputable authorities mention or endorse the practice. However, there is evidence that the practice can be extremely HARMFUL. A 1968 paper in the British Medical Journal described people who damaged their retinas - the light-sensitive layers of nerve tissue at the back of the eye that receive images and sends them as electric signals through the optic nerve to the brain – after prolonged periods of sun-gazing. A 1973 paper reported severe damaged to inner layers of the eye after people sun-gazed or focused their vision towards the sun for intermittent/prolonged periods – some where under the influence of LSD recreational drugs. A 1985 report showed that gazing at the sun resulted in fluid leakage and blood vessel damage to the light sensitive structures inside the eye. A 2013 report showed that a woman, after sun-gazing developed persistent vision damage up to one year which required aggressive care. A recent 2022 paper describes in detail the adverse/negative effects seen with sun-gazing and effects of exposure to solar radiation on the eyes. Short-term exposure has been shown to cause photokeratitis and photo retinitis where the cornea of the eye gets damaged. In contrast, long-term exposure has been shown to cause cataracts, pterygium and cancers of the cornea and conjunctiva, and cancers of the eyelids. The evidence supporting these claims is quite compelling. Sun-gazing DOES NOT help you get freedom from your glasses. It will harm you more. It is a primal and primitive practice promoted by loonies who are health-illiterate and dangerous to the public health at large. Do not take health care advice from such people or groups of people. Discuss your healthcare options with your doctor for better understanding and effective outcomes. Stay away from “Movements” that detach you away from reality and leave you without the capacity for rational and logical thinking.

TheLiverDoc™

638,331 просмотров • 3 лет назад

🛠️ Patch Notes - Early Access Patch 2 We are incredibly excited to be releasing our largest patch yet, marking the One Month Anniversary of our Steam Early Access Launch! Patch 2 is chock full of highly requested features such as Weapon Tryout, the ability to Respec, DLSS / FSR Upscaling and Controller Remapping. Lots of Balancing and Quality of Life improvements, Audio, Animation, and Visual Effect polish as well as a multitude of bug fixes are also included! Between DLSS and FSR, numerous CPU, GPU performance improvements, and memory optimization we are confident that your experience of playing No Rest For The Wicked will be significantly smoother across a wide range of hardware. For NVIDIA users, we are excited to mention that there’s a new Game Ready Driver for No Rest for the Wicked! Be sure to check out our Patch 2 Highlight Video and the full patch notes below. ⚔️ Performance: • Performance Mode now lowers texture resolution, reducing crashes on lower-end machines • Numerous Significant CPU optimizations • Fixed performance degradation that might occur on some gamepads • Fixed numerous memory leaks • Reduced instantiation spikes for numerous objects • Disabled detail meshes on generic humanoids faces when not needed • Reduced latency, overhead and improved stability of GPU Culling • Optimized texture resolution and memory budgets for Steam Deck • Optimized Art content in Ship Prologue and its cinematics • Removed unused weapon assets to free up memory • Removed leftover developer tools to free up memory • Optimized CPU spikes of a variety of common content loading operations • Added texture streaming for character portraits during dialogue interactions to save memory • Fixed some persistent log spam being generated by potatoes in Nameless Pass • Cleaned up numerous NPC prefabs, reducing memory footprint and instantiation costs • Optimized Ambient Occlusion Rendering • Extended GPU culling usage for more cases • Configured and optimized pooling for more prefab instantiations reducing CPU spikes ⚔️ Gameplay Systems: • Added new Respec System! ⚬ Players can now Respec by examining the statue in the Cerim Crucible Atrium ⚬ Respec allows players to take back Attribute Points that have been allocated at the cost of 1 Fallen Ember per Attribute Point returned ⚬ Players can then allocate returned Attribute Points for no cost at the Respec screen or in the existing Stats screen ⚔️ Quality of Life: • All weapons can now be equipped regardless of their Attribute Requirements to allow players to try out weapons they acquire ⚬ Weapons that the player does not meet the requirements for will deal less damage through negative scaling on the Attributes that are below the weapon’s Attribute Requirements • Inventory Items can now be docked to compare them ⚬ Press F (Keyboard) or Y (Controller) to dock items and hover other items to compare • Brought back the Misc category to the Inventory ⚬ Housing items, Runes, Fallen Embers and other miscellaneous items will now be sorted into this category and free up space from other categories • Vendor screens are now sorted by item type so that items are more organized for purchase • Improved Stamina player HUD brightness for better visibility, and readability of stamina debt • Added side notifications for when Danos Sacrament Upgrades are completed • Added Floor Indicators under the Clock HUD to show the Cerim Crucible floors • Improved visibility of LB/RB button icons for Equipment HUD on Steam Deck ⚔️ Settings: • Added support for Upscaling with DLSS 3.7 and FSR 2.2 • Added custom key rebinding options for Controller • Added support for Mouse Buttons 4,5 and F1-F12 Keys for custom Keyboard bindings • Default Keyboard layout set to Mouse+WASD • Added support for worldspace Player HUD (Stamina wheel, NPC name tags, etc) brightness to UI Brightness setting ⚔️ Content Additions: • Added a new set of enchantments • All Throw runes can now be added to Spears ⚔️ Loot: • Added Pig Sticker Blueprint to Fillmore's Level 1 Shop • Added Assegai Blueprint to Whittacker's Level 1 Shop ⚔️ Balance: • Nerfed Throw runes ⚬ Reduced Poise Damage on all Throw runes ⚬ Reduced Damage on Ice Throw Rune • Nerfed Focus Regeneration enchant curve so that it no longer generates too much Focus too quickly • Focus Regeneration enchantment no longer drops with Gloves and now only drops with Helmets • This includes enchanting items at Eleanor • Falling Sky and Woodland Protector’s initial item levels were set too high and have been lowered to the intended levels ⚔️ Weapons: • Updated animation for backstabbing with Staves, Spears, Greatswords and Great Hammers • Updated visual effects for Piercing type weapon attacks (such as Spear or Rapier) ⚔️ Enemies and Bosses: • Polished Darak boss fight ⚬ Improved behavior to prevent him standing idle after attacking ⚬ Improved behavior when fighting ranged builds • Added Bite Attack to Plague Rat • Added Back Attack to Risen Axe Bruiser • Added escape logic to Risen Fire Bomber • Added Elemental Affix visual effects to Nith Brute, Nith Screamer and Shackled Brute • Adding cloth simulation to Boarskin Bruiser • Polished rigging on Plagued Boomer • Reduced camera shake intensity on Risen Hammer Bruiser, Boarskin Bruiser and Riven Twins • Smaller enemies can now smash breakable objects (barrels, crates, etc.) ⚔️ NPCs: • Changed the name of the worried woman in the Sacrament Town Square to Nell • Polishing dialog for Druo, Lucian and Everwyn • Updated the dialog for NPCs at the Cerim Gate in Nameless Pass • Added eavesdrop to Sleeping Guard Gerard in Sacrament ⚔️ Areas: • Improved collision, faders and set dressing in Prologue Ship, Orban Glades, Mariner’s Keep, Nameless Pass, Sacrament, Multiple Sacrament Interiors, Cerim Crucible, Cerim Cave, Riven Twins Boss Arena and Potion Seller Cave • Polished lighting for the ship in Prologue, Sacrament and Cerim Crucible • Updated foliage in various locations • Added physics and wind simulation to Spruce trees ⚔️ Cinematics: • Polished animations for characters in the Inquisition Arrival cinematic • Improved lighting, character rim lighting and volumetrics for the Prologue Ship Crash Outro and Inquisition Arrival cinematics • Removed a background character who was blocking part of the view in the Inquisition Arrival cinematic • Fixed cloth and camera pops in the Inquisition Arrival cinematic ⚔️ Audio: • Environment update for Sacrament: ⚬ Added Ambience Emitters for certain Residential and Vendor buildings like the Cook, Tavern, Woodcrafter and Enchantress ⚬ Updated zone beds and oneshots for unique parts of town (Cemetery, Poor Area,Training Grounds, Dasha Sanctuary) ⚬ The church near the cemetery now has bells ringing to service playing at certain times of day, followed by churchgoers praying and chanting from behind the doors. ⚬ Updated ambience for Sacrament Town Square to feel busier during the day ⚬ Updated environment audio for the Cerim Gate zone in Mountain Pass • Increased audio buffer to help alleviate audio crackle artifacts • Increased available audio resources to help prevent sounds from dropping out during long play sessions • Updated audio for Cerim Vision cinematic • Updated audio mix for Barrel and Crate destruction • Saluting Guards in Sacrament now have sound • Added Weapon-specific Impacts on parrying and blocking actions • Added ladder sliding sound effects for Kickdown Ladders • Added sound effects for going down Ladders • Added new sound effects for Plague-Enchanted weapons • Polished audio for Bounties enemies • Fixed missing sounds for Plagued Mutant Soldier • Fixed rain sounds appearing in Sacrament Interiors • Fixed enchantment-specific weapon whooshes cutting a bit too early • Fixed NPCs not making footstep sounds when walking around • Fixed environment states sometimes not resetting when returning to the main menu ⚔️ VFX: • Blood effects are now juicier and used more often! • Improved blood visual effects attachment to characters bodies from attacking and getting hit • Increased intensity of shiny item drop VFX ⚔️ Bounties and Challenges: • Updated Crustacean Conundrum bounty to spawn 14 Crabs while still only requiring 8 Crabs be killed to complete ⚔️ Localization: • Added and updated localized text in many places across multiple languages • Added localization support for new Controller Remapping screen and for various missing localized elements • Fixed incorrect font on the Activities screen ⚔️ Bug Fixes: • Fixed various enchantments on unique weapons and rings that weren’t working properly • Fixed Rested Bonuses for sleeping in beds • Fixed Key Items respawning after pick up • Fixed navigation in Nameless Pass which was preventing certain enemies and the Riven Twins boss from patrolling and moving to the player • Fixed Echo Knight falling off the arena and blocking progress • Fixed Cerim Armor missing upgrades at Filmore • Fixed Risen Pavise, Eye of the Beholder and Wooden Howler Shields not showing their proper models • Fixed SHIFT key not being recognized in the Main Menu • Fixed certain environment textures overriding certain armor textures • Fixed certain armor having missing or incorrect cloth simulation • Fixed rigging on certain armor • Fixed The Wallow boss attacks not having sound effects • Fixed Falling Sky Blueprint not giving the Unique version of the weapon when crafting • Fixed an issue where completed but not yet turned in bounty/challenge rewards were being automatically given to the player at reset • Fixed wall cannons not firing in Cerim Crucible • Fixed XP UI not showing “Max Level” after reaching the level cap • Fixed Level and XP UI being present without a Character selected in the Main Menu • Fixed “Long Area Name” appearing on the map where map is unavailable (such as Cerim Crucible) • Fixed being able to skip through locked doors in The Shallows • Fixed players getting stuck at the end of the entrance corridor in the Echo Knight Arena • Fixed Enchant Item Challenge counting enchanted items that are picked up • Fixed mortuary guard popping in on screen during Spoken and Unspoken quest • Fixed extra Elsa map marker during the Spoken and Unspoken quest • Fixed Giles and Petra standing instead of sitting on the chairs in Caroline’s Inn • Fixed Arrows not hitting Plagued Wolf • Fixed Wolf and Plagued Wolf target point • Fixed Tanth Knight getting stuck during patrolling in Mariner’s Keep at Endgame state • Fixed Darak leaving his shield in Orban Glades when he escapes • Fixed chest opening VFX in Performance and Balanced quality presets • Fixed Wolf having a dance party after death • Fixed Chest floating in the air in Mariner’s Keep • Fixed incorrect texture on the Crafting Table • Fixed 4096x2160 resolution appearing as 256x135 aspect ratio, instead displays as 1.9:1 • Fixed overblown bonfire lighting at The Shallows • Removed rogue rim light at The Shallows • Removed lighting debug shortcut See the full patch notes here -

No Rest for the Wicked

184,300 просмотров • 2 лет назад

I Quit Every "goodbye" video, every kombucha-vibed meltdown, every other moment you thought I, the actor comedian, finally snapped — that was me doing my literal job. I made ten grand off fake breakdowns while you sat in the comments like it was a funeral. That's exactly how broken the YouTube algorithm is. It doesn't reward the best content. It rewards whatever gets your rotting brain to drool for the longest amount of time. This is the uncensored, unedited breakdown of how content really works on this platform, why quality will never beat pure stupidity in the algorithm's eyes, and why I genuinely believe the internet — and the people running it — are shaping wars, politics, and the complete erosion of your ability to think for yourself. Also: age gaps, hypocrisy, karma, why many people who look gross aren't just unlucky, what's happening in my ongoing legal case (which you'll ignore unless it's coming from someone who has zero first hand actual knowledge), and a sincere go-f**k-yourself. Funded by K.C. --- thank you KC for being a normal human among a mass of brainless zombies. ​ #Onision #OnisionSpeaks #YouTubeAlgorithm #YouTubeRant #InternetCulture #ContentCreator #YoutubeHonesty #FakeYoutubers #OnisionPodcast #YouTubeTruth #ViralRant #SocialMediaCritique #OnisionReturns #UnfilteredTruth #YoutubeExposed #CancelCulture #InternetHypocrisy #JoeRogan #AlexJones #BlaireWhite #OnisionLawsuit #RealTalk #Unedited #UncensoredPodcast ​ 0:00 — Goodbye. Farewell. 0:04 — Why clickbait titles are the only reason you click anything anymore 0:26 — Engagement rant. 0:54 — Quality vs. quantity — why that advice is completely wrong on YouTube 1:22 — Paranormal Activity, lemmings, and the algorithm's true incentive 1:59 — The reveal: the meltdown series was 100% intentional performance art — and made $10,000 2:32 — Introducing the format; thank you to K.C. for the $70 podcast fund 3:10 — The kombucha pour, fake crying about "poopy," pretending to pee himself — all comedy, all profitable 3:52 — Every fake influencer is just pandering to their audience's lowest instincts 4:20 — Algorithm as political manipulation; social media's role in misinformation 4:45 — Red hats, conspiracy theories, and degrading behavior online 5:12 — Lawsuit update: documentation, confessions, premeditation — bringing it to a jury 5:36 — YouTube algorithm prioritizes rumor over reality; employees called out directly 6:08 — People who have no involvement in the case rank higher than the person actually in it 6:32 — Middle East coverage: performative solidarity from TikTokers overseas 7:18 — Confirming the "last video" thing is a bit; explains the entire strategy plainly 7:56 — Formal introduction of the video's agenda/talking points 8:43 — Shane Dawson brought up; transition to child exploitation in media 9:05 — Scary Movie trailer with the prosthetic testicle gag involving a child — where's the line? 10:31 — Horror films using child actors; Exorcist discussion 11:13 — Should YouTubers be legally prohibited from putting their kids in videos? 12:07 — Capitalism as the root cause of child exploitation online 13:10 — Proposal: ban minors from the internet; require ID to sign up 13:55 — Society's sexual hypocrisy and performative morality online 15:11 — Leonardo DiCaprio age gap discourse; women's autonomy in choosing partners 16:25 — Breeding crisis and social shaming 17:01 — Robert De Niro, public figures, and age gaps — the double standard 17:26 — Everyone says the quiet part out loud when no one's watching 18:09 — "We are the manifestations of manure" — philosophical pivot 18:37 — Defending himself against "cult leader" accusations; 26-year-old ex-girlfriends 19:07 — 14-year marriage/relationship referenced as credibility counter 19:52 — Karma theory: bad people are ugly, fat, and sick — their bodies give them away 21:27 — "I'm 40 years old. Go Google the average 40-year-old." OnlyFans mention 22:06 — Alex Jones and Joe Rogan as examples of physical karma manifesting 23:01 — Blaire White and reaction content creators called out for willful dishonesty 24:04 — Charlie Kirk's old clips; the algorithm rewards pandering, not truth 25:23 — The private racism of "moral" people; Uncle Charles going to church and dropping slurs 27:08 — Marlon Wayans "all white people are racist" joke; Onision's response 27:42 — "Who fought for Black people in the Civil War?" — pushback on racial generalizations 28:42 — Leaf vs. stick in water metaphor: safe boring lives vs. impactful chaotic ones 30:29 — Middle East war commentary; being sent to fight wars you don't understand 31:59 — Jim Carrey clone conspiracy theory debunked 32:50 — Stoicism, death, why clinging to life is irrational 33:35 — What actually matters: love the people you love, extend that to strangers 34:33 — (ran out of space) 🎬 Help get NEW Onision videos made! Fund Onision, UhOhBro & OnisionSpeaks videos here: (alt link:

Onision

10,171 просмотров • 6 месяцев назад

He didn't run. That's the detail nobody expects. Every instinct in a wild, broken animal screams "run" the second a human gets close. Flight is the oldest survival code there is. And yet — he didn't run. Watch the video and you'll understand why that single fact should terrify you more than comfort you. Because an animal that doesn't run from you anymore has already given up on the idea that running matters. He has already decided, somewhere in that starving, exhausted brain, that whatever comes next can't possibly be worse than what came before. Sit with that for a second. What does it take to break that instinct? What does it take to make a living creature so depleted, so past the point of hope, that self-preservation itself shuts off? We're not talking about a dog that was "a little scared." We're talking about a dog who had already made peace with dying alone in the grass, hidden from a world that had already decided he didn't matter. And then someone showed up anyway. This is the part of the internet nobody warns you about. Not the cute part. Not the "aww" part. The part where you realize how close "almost too late" actually is — and how many of these moments are happening right now, in ditches and fields and abandoned lots, with nobody filming, nobody coming, nobody ever finding out. This one was found. I'm not going to walk you through what happens in the footage. I'm not going to spoil the moment his body language shifts, or the second you can physically see the exact heartbeat where "prey" turns into "please." Words can't carry that anyway. You have to watch it happen in real time, frame by frame, to feel what it actually is: the most fragile, most honest negotiation on earth — a terrified animal deciding, right in front of a camera, whether trust is worth the risk one more time. Here's what almost nobody talks about when it comes to strays like this. Dogs abandoned long enough don't behave like pets. They behave like wild animals, because that's exactly what they've had to become. The friendliness gets stripped away first — that's a luxury, and luxuries are the first thing survival deletes. What's left underneath is raw calculation: threat or not a threat, food or not food, safe or not safe. Every second spent deciding wrong could be the last second they get. So when you see an animal in that state hold still — when you see it let a stranger's hand get closer than four legs and thirty years of abandonment should ever allow — you're not looking at "cute." You're looking at the single bravest decision an animal without language, without hope, without any promise of a good outcome, is capable of making. That's what's buried in this video. That's the part that will actually get you. And here's the twist that makes this whole thing so much heavier once you know it: this isn't rare. This is happening at a scale most people never let themselves think about. Estimates on free-roaming and abandoned dogs worldwide run into the hundreds of millions. Hundreds of millions of versions of this exact moment — animals lying in grass, behind dumpsters, under bridges, past the point of hoping anyone comes — and only a fraction of them ever get a camera pointed at them, let alone a hand extended. Every viral rescue video you've ever scrolled past is a survivor's story. For every one of these, there are dozens that never get told, because nobody showed up in time to tell them. That's not meant to guilt you. It's meant to explain why this specific video hits different the second you actually watch it instead of skimming past it. You're not watching content. You're watching one of the rare good outcomes in a numbers game that is brutally stacked against good outcomes. Now — about the moment itself. There's a very specific window in every rescue like this. Rescuers call it different things, but it comes down to the same handful of seconds: the animal has to choose, right then, whether the human in front of it is a predator or a possibility. There's no in-between. No negotiation period. No "let me think about it." It happens in the space of a breath, and everything after depends on which way it breaks. You can see it happen in this footage. You can actually watch the exact moment where the decision gets made — where you'd swear the animal's whole nervous system recalibrates in real time. If you've never seen that moment up close, you don't actually know what "trust" looks like at its most primal. Most of us only ever encounter trust after it's already established, already comfortable, already taken for granted. This is trust being built from absolute zero, live, on camera, with everything on the line. I've watched hundreds of these rescue videos over the years — the genuinely real ones, not the staged reels that flood every feed now with fake "before" shots and suspiciously perfect lighting. The real ones all share this same fingerprint: a pause. A held breath. A moment where absolutely nothing happens except two creatures deciding, silently, whether the next few seconds are going to be safe. This video has that pause. And it's the reason you need to actually watch it instead of just reading about it. Because here's the thing text can never replicate: body language. The tension in a spine before it releases. The exact angle of an ear that tells you, before anything else does, whether fear is winning or losing. None of that survives translation into words. You either watch it happen, or you miss it completely. Let's talk about what "broken" actually costs an animal, physically, because most people underestimate it wildly. Extended abandonment doesn't just mean hunger. It means the body starts making impossible trade-offs. Muscle gets sacrificed for basic organ function. Coat and skin — usually the first thing to show damage — become secondary priorities compared to keeping a heart beating and lungs working. By the time visible damage shows up on the outside, the inside has usually already been compromising for weeks, sometimes months. Vets who specialize in stray and feral rescue will tell you the same thing over and over: what you see on the surface is never the full story. The surface is the last thing the body protects. If the outside already looks that rough, you almost don't want to know what's happening underneath. That's the stakes this video is actually operating at, even if the softness of the moment makes it easy to forget. This isn't a feel-good clip about a slightly dirty dog getting a bath. This is triage. This is the line between "made it" and "didn't," captured completely by accident, because someone happened to have a phone out at exactly the right moment. And that's maybe the most unsettling part of all of this, if you actually think about it for more than five seconds: how much of survival — for an animal with zero ability to ask for help — comes down to pure, dumb chance. Right place. Right time. Right person, willing to stop instead of walk past. How many times has "walking past" been the actual ending to a story like this one? We'll never know, because those endings don't get filmed. They don't get posted. They don't get millions of views and thousands of comments. They just... end, quietly, in a field somewhere, with nobody ever finding out there was a story there at all. This time, someone stopped. I want to be straight with you about something else, because it's the part that actually separates a real rescue from a manufactured one, and it matters more than people think. You can tell — almost instantly — when a rescue video is authentic versus when it's been engineered for engagement. Authentic ones are messy. Uncomfortable. Slow in places where a scripted video would cut. The animal doesn't hit its emotional beats on cue. There's confusion, hesitation, sometimes a step backward before the step forward. Real fear doesn't resolve on a content creator's timeline. It resolves on the animal's timeline, whenever that ends up being — thirty seconds, three minutes, sometimes far longer than anyone filming has patience for. This one has that texture. That's what makes it worth your two minutes instead of just another manufactured "rescue" clip built for a fake reaction. There's a reason rescue footage — the real kind — keeps outperforming almost everything else on this platform, and it's not because people are shallow or looking for cheap emotion. It's because this content taps into something most of us don't get nearly enough exposure to anymore: raw, unscripted stakes. Something is genuinely at risk. Something genuinely uncertain is happening. In a feed built almost entirely out of performance, irony, and content calculated down to the frame, a moment like this lands like a gut punch precisely because nobody could have staged the way it actually plays out. You can't fake that pause. You can't script that flinch, or the moment right after it, when the flinch stops. That's why you need to watch this instead of scrolling past the description of it. Because I can tell you it happened. I can't make you feel it happening. That gap — between knowing about something and actually witnessing it — is the entire reason video exists as a medium in the first place. Let's talk for a second about what happens after a moment like this, because most people watch these videos and never think past the ending card. Rescue is not resolution. It's the very first data point in a much longer, much harder process that almost nobody films because it isn't visually dramatic enough to go viral. Quarantine periods. Vet visits. Bloodwork. The slow, exhausting process of convincing a nervous system that's been running on high alert for months that it's actually allowed to relax now. Some animals take days to decompress. Some take literal years. Trust, once it's been broken at the level this video hints at, doesn't rebuild on anyone's convenient schedule. That's the part that never gets the same reach. The three-months-later update, the "he finally slept through the night" post, the "he let a stranger pet him for the first time" milestone that would look like nothing to anyone who didn't know the whole story. Those posts get a fraction of the views the rescue moment gets, even though they're arguably the more important part of the story. The internet loves a beginning. It's much worse at sticking around for the middle. So if this video moves you — and it will, if you actually watch it instead of skimming past — do something with that feeling beyond just scrolling to the next post. Rescues like this don't happen because of luck alone. They happen because someone, somewhere, decided that stopping mattered more than being on time to wherever they were headed. They happen because someone funded a vet bill, fostered an animal mid-recovery, drove two hours to pick up a dog that wasn't even theirs yet. None of that is glamorous. None of it goes viral on its own. But all of it is the actual machinery behind every single one of these videos you've ever watched and felt something about. If there's one thing I'd want you to take from this before you hit play, it's this: pay attention to the exact moment things shift. Don't just watch for the "aww." Watch for the decision. Watch for the specific second an animal that has every biological reason to run instead chooses to stay. That's the whole story, compressed into a handful of frames. Everything else — the outcome, the relief, the ending — is just what happens after that decision gets made. Most people will watch this video for the ending. Watch it for the middle instead. That's where the real thing is happening. And once you've seen it — once you've actually watched that shift happen in real time instead of reading about it secondhand — you'll understand why videos like this stop people mid-scroll every single time, no matter how many of them they've already seen. Because no matter how many of these you watch, that exact moment never gets less powerful. It just reminds you, over and over, of how much is riding on someone simply choosing to stop. Let's go back to the beginning for a second, because there's a question almost nobody asks about videos like this, and it's the one that actually matters most. How long was he out there before anyone found him? Nobody in the video knows the answer. Nobody watching it will ever know the answer. That's the part that sits with you long after the clip ends — not the moment of rescue itself, but the enormous, silent, unfilmed stretch of time that came before it. Days? Weeks? However long it was, it was long enough to erase every part of him except the will to keep breathing. Long enough that hiding in overgrown grass, invisible to a world that had stopped looking for him, had become the only strategy left. That's the actual horror hiding underneath a video that, on the surface, looks gentle. Everything soft about the footage is only possible because of everything brutal that happened just outside the frame, in the hours and days the camera never captured. This is why I keep telling you not to treat this as passive scrolling material. There is an entire invisible story sitting behind every second of visible footage, and your brain fills in almost none of it unless you slow down and actually let the video play out in full, without skipping ahead, without half-watching while doing five other things. Now, let's talk about why content like this spreads the way it does — because understanding the mechanics actually makes the moment hit harder, not softer. Platforms reward exactly one thing above everything else: retention. Not likes. Not shares. Not comments. Time spent actually watching, second by second, without looking away. And there is almost nothing on this entire platform that earns retention like genuine, unscripted animal footage where the outcome isn't obvious from frame one. Think about why that is. A cooking video, you already know the dish is going to come out fine. A prank video, you already know it's a joke. A dance video, a fashion video, a "get ready with me" video — the outcome was never in question to begin with. But a video like this one? The outcome is not guaranteed. For the first several seconds, you genuinely do not know which way it's going to go. That uncertainty is exactly what makes your eyes stay locked on the screen instead of your thumb flicking to the next post. That's not manipulation. That's not a trick. That's just what happens when something real, with real stakes, ends up on a feed built almost entirely out of things that were never actually uncertain in the first place. Here's something worth sitting with: most people, if you stopped them and asked directly, would say they care about animal welfare. Genuinely, sincerely, most people mean it when they say that. And yet the actual scale of the stray and abandoned animal crisis worldwide remains something most of the same people have almost no real information about. Not because they don't care — because nobody ever hands them the numbers in a way that actually lands. So here they are, stated plainly, without softening them: hundreds of millions of dogs live as strays globally, a significant share of them in conditions of chronic hunger, untreated injury, and disease. Shelters in country after country report the same pattern every single year — intake numbers that outpace adoption numbers, resources that fall short of need, and volunteers stretched thin trying to hold together a system that was never built to handle the actual scale of the problem. None of that is abstract when you're watching one specific dog in one specific patch of grass. It becomes very real, very fast, once you understand that what you're looking at isn't an isolated incident. It's one visible thread pulled out of an enormous, mostly invisible pattern. That's part of why this particular video deserves more than a passive scroll-past. It's not just "a nice moment." It's a small, rare, filmed exception to something that is happening constantly, relentlessly, without cameras, without rescuers, without any kind of happy resolution at all. Let's talk about the rescuer for a second, because they never get enough credit in videos like this, and it's worth correcting that. Whoever is behind that camera — whoever made the decision to stop, to approach slowly, to read an animal's body language carefully enough to know when to move closer and when to hold back — did something that looks simple on video and is genuinely difficult in real life. Approaching a frightened, possibly injured, possibly defensive stray animal correctly is a skill. Get it wrong, and you can panic the animal into fleeing somewhere far worse, or hurting itself trying to escape, or in rare cases, defending itself the only way it knows how. The people who do this well, over and over, in situation after situation, are operating on a mix of instinct and hard-earned experience that most of us will never develop, because most of us will never need to. That instinct is exactly why this rescue plays out the way it does instead of ending in a chase, a panic, or worse. Give that person their due before you close this tab. What you're watching is competence dressed up as tenderness. It looks soft. It is not easy. Now — a quick myth-versus-reality breakdown, because misconceptions about rescue moments like this one are everywhere, and they change how people watch this kind of footage. Myth: a starving, frightened stray will always be aggressive toward humans. Reality: fear responses vary enormously animal to animal. Some go defensive. Many, especially those who were once someone's pet before being abandoned, retain a flicker of learned trust toward people, buried under the fear, waiting for a reason to resurface. Myth: rescue is basically instant — approach, comfort, done. Reality: what you see in a two-minute clip is often the result of a much slower, more careful approach happening just before the camera starts rolling, sometimes minutes, sometimes far longer. Myth: once rescued, an animal is "fine." Reality: rescue is step one of dozens. Medical evaluation, parasite treatment, nutritional rehabilitation, and behavioral decompression all come after, often over a period of weeks or months, invisible to anyone who only ever saw the viral clip. Keep those in mind while you watch. They completely change what you're actually looking at. One more thing before you go press play, because it's the detail that changes how the whole video reads. Location matters more than people think. An animal hidden deep in overgrown grass, off any visible path, away from foot traffic, isn't there by accident. Animals in that condition instinctively seek concealment — it's one of the last functioning defense mechanisms left once running is no longer a realistic option. Being found at all, in a spot chosen specifically to not be found, is already a low-probability event before a single second of footage even starts. That's the invisible math sitting underneath this entire video. The odds of this exact outcome happening were never good. And yet here we are. If you've read this far without watching the video yet, that's honestly a little bit funny, because everything above was building toward one single, simple, unavoidable conclusion: None of this — the psychology, the statistics, the survival instinct, the odds stacked against him — means anything close to what it means once you actually see it unfold in real time, on his face, in his body, in the exact second everything changes. Reading about a moment like this is the trailer. Watching it is the movie. Let me leave you with one last thing, because it's the part people usually forget by the time they close the app and move on with their day. Every single one of us has scrolled past a moment like this before. Not this exact video — but this exact shape of moment. The thumbnail that looked heavy. The caption that hinted at something hard. The three seconds of hesitation before deciding whether today was a day you had the emotional bandwidth to watch an animal suffer before things got better. Most days, most people, scroll past. That's not a character flaw. That's just what an endless feed trains you to do — protect your attention, protect your mood, keep moving. But here's the thing about this specific kind of video that makes stopping worth it, every single time: the discomfort at the start is never the point. It's the toll you pay to get to the part that actually matters — the shift, the decision, the moment fear loses. Skip the discomfort, and you skip the entire reason the video exists in the first place. You end up with secondhand information about a moment that was never designed to be understood secondhand. Think about the last time a video actually changed your mood for the rest of the day. Not entertained you — changed something. Made you call someone. Made you donate somewhere you'd never donated before. Made you look at your own dog curled up on the couch and feel something different for a second. Those moments are rare precisely because most content isn't built to carry that kind of weight. Most content is built to be forgotten by the next scroll. This isn't most content. There's a reason rescue footage keeps circulating years after it's first posted, resurfacing on different accounts, different platforms, different captions, over and over, long after the original context is gone. It's because moments like this don't expire. A joke gets old. A trend dies in a week. But the exact second an abandoned, broken animal decides to trust a stranger anyway — that doesn't age. It hits the same way in five years that it hits today, because the thing it's tapping into isn't a trend. It's something much older than any platform, any algorithm, any feed. It's the oldest story there is, really, just told without words: something was broken, someone showed up anyway, and against every reasonable expectation, that was enough. We don't get many unscripted, unforced examples of that anymore. Almost everything in front of us now is curated, edited, angled for a reaction. This isn't. This is just what actually happened, captured because a phone happened to be there, no different than it would have looked if no camera existed at all. That's rare. That's worth two minutes of your undivided attention instead of a half-watched scroll-by. So here's the actual ask, plain and simple: don't just watch this one and move on like it's any other post in your feed today. Watch it properly. Let it play all the way through without skipping ahead to see how it ends. Notice the exact second his body changes. Notice what happens right after that. And then, if it moves you even a fraction as much as it should, do one small thing with that feeling before it fades — share it with someone, support a rescue near you, or just remember, the next time you see a stray on the side of a road, that stopping is always an option. It's always been an option. Somebody just has to choose to take it. That choice is the entire video. Everything else is just what happens after it gets made. One last thought, and then I'll let you go watch it instead of reading about it any longer. Somewhere out there, right now, there's another version of this exact scene playing out with no camera anywhere near it. No rescuer. No hand reaching out slowly through tall grass. No moment where fear loses. Just an animal, alone, running out of time in silence. We can't fix that with a video. Nobody's pretending we can. But we can make sure the ones that do get found, the ones that do get a camera and a rescuer and a happy ending, actually get seen — properly seen, not scrolled past in half a second on the way to something louder and easier. This is one of the good ones. One of the rare stories where showing up actually happened in time. Don't waste that by treating it like background noise. He didn't run. Now go find out why.

Earth Unveiled

161,131 просмотров • 2 дней назад

OPERATION INDIGO SKYFALL (SKYNET) (Update 6/11/25) While Operation Indigo Skyfall is a program by the Anunnaki specifically to turn the global atmosphere into an electrolyte solution 'motherboard' that powers Skynet that's already fully online as of May 2020, it was preceded by a decades-long 3-pronged assault against the pineal glands of humankind. The thrust of all three programs combined are all about disconnecting people from their higher selves and to vastly reduce their intellect quotient to make them easily controlled, prior to the launch of Skynet. Understand the intense investment that has been funneled into destroying the very beings that paid the taxes (loosh) to fund these programs is more than the gross domestic products of multiple countries combined. At minimum, trillions $ pr year in 2025 dollars, for more than 80 years. If you’ve ever seen chemtrails in your skies, you’ve seen one of these programs in a bold, in-your-face, broad-daylight fashion. THREE-PRONGED ATTACK PREPARING FOR SKYNET #1 FLUORIDE = WATER CONTAMINATION In its first installation of what would ultimately become a nation-wide invasion of every metropolis, city, town and mud puddle in the US, fluoride was added to public water in Grand Rapids in 1945 to ‘fight tooth decay’. Problem is, fluoride is actually nuclear waste used as rat poison. It is a known neurotoxin more harmful than lead & likened to the toxicity of arsenic for more than 100 years, causing brain damage, spinal cord & nerve networks destruction and has never been shown to diminish the onset of tooth decay. Which every dentist in the country would have banded together to put a stop to back then if it really did that. So who decided to put THAT into your drinking water exactly? Andrew Mellon, 33rd degree Scottish Wrong Freem@son. Shocking Dangers of Fluoride: cancerwisdom dot net; "There has never been a double-blind, randomized clinical trial for fluoridation's effectiveness." [In reality, fluoride itself has been shown to damage teeth in a totally different way than we get through eating, known as fluorosis. Also in reality, all tooth decay is 100% of the time, parasites, not ‘rot’. They say sugar rots teeth; which is a lie. Sugar is a primary food of parasites, along with heavy metals. When you eat sugars then fail to immediately brush & floss, the parasites already in your body (and there are at least millions) rush to the crevices of your palate then wind up burrowing into your teeth’s (actual crystals) valance bands, further destroying them each time the parasites defecate. Anytime you eat anything sugar or sweetened, ALWAYS mix it with an antiparasitic & immediately brush, or rinse your mouth with hydrogen peroxide afterward, never with mouthwash, which is also poison. I will be covering this extensively soon in my new article: 👉PARASITES] As explained in greater detail below in the whistleblower video, fluoride was used by the N@TZIs (Ashke-N@TZI Crypto J3ws that took over Germany then lead that country into WW2, posing as actual Germans, which they absolutely were not. See my article: 👉GERMANY WON WW2 for more) in concentration camps in the 1930s-40s to make prisoners docile. How does that work? Fluoride accumulates at, and attacks, the pineal gland of your body. This is the ‘antenna’ connection to your higher self that generates your reality. The pineal gland then fights back the fluoride toxin, moving it just outside of its ‘theater of the mind’ and surrounds it to seal it off from attacking. This builds up a ‘calcification’ around the pineal gland, which acts as an insulator blocking your signal to the Primal Sound & Light Fields of the Deity Planes where your higher self has always been positioned, inside what is known in human terms as the Unified Field. [For more on the key function of the pineal gland, see my article: 👉 HOW THE HOLOGRAPHIC SIMULATION WORKS] #2 OPERATION INDIGO SKYFALL = AIR CONTAMINATION (not to be confused with Operation Indigo SkyFOLD which is just another red herring distraction to overcome the dissemination of the truth of this existential threat to all mankind.) Beginning as far back as 1972, Operation Indigo Skyfall chemtrail program is one of the most brutally-compartmentalized & ferociously classified operations of all-time. So secret, the tens of thousands of chemtrail jets across the world don’t even land on the continental United States, but refresh their death dust exclusively on private islands, outside of enforced laws. The first part of this program where strontium, barium & aluminum microparticles are being dumped onto all of the lands of earth that kill all life forms, including the trees and forests, is the obvious portion of your extermination, and even that is only a fraction of the story being applied to depopulate the plane(t) from reportedly 8B people (this is a lie, it was less than 5B in 2019) to just 500,000. The heavy metals being reported by laboratories are merely assaying the minerals themselves, not looking deeper into what’s really going on. In reality, these are the minerals used in the manufacture of nanites that are often no larger than just 4 molecules in size. Each one programmed on a quantum level to interconnect with one another, forming larger and larger computer nodes, just like the massive white ‘antennas’ being removed from millions of clot-shot victims around the world since the final push to bring this program to completion began with the ‘Covid’ attempted genocide using mRNA bioweapons. Prior to the huge blood-clots (invasive man-made prions to take over the full functioning of the body) now being retrieved from cadavers and patients suffering this biological invasion, chemtrail direct effects were known as Morgellons Disease where tiny wire-like structures were coming out of people’s skin. However, the ‘disease’ gaslighting was exposed when laboratories began placing them under powerful microscopes and finding they were individual nanotbots ‘holding hands’ to make up the ‘wires’ that were now growing inside people’s bodies. Once zoomed in using scanning electron-microscopy to each one, they not only found the NAME of the companies behind each model, but even serial numbers printed in quantum-dots on their structures. You might recognize this one that clearly says NASA on its surface. The program of chemtrail nanites is to infiltrate the immune system of the human body and generate immunodeficiency so you are unable to fight off diseases and viruses. But there is another, even more primary mission for those molecular-sized robots; to collect at your pineal gland causing calcification and thus not only disrupting your entire system, but placing a crystalline ‘shell’ around it to cut off your ‘spiritual’ access to your higher self. Think of it like scrambling the signal of your cellphone if you had a direct line to ‘god’. As an aside, Cody Snodres, the independent contractor for the C 👁️A of 20 years & hero whistleblower that broke the story of Operation Indigo Skyfall in 2018 in the video below, mentions pathogens being added to chemtrails. These have been solidly identified by labs as recently as a few months ago in late 2024 & again in Jan of 2025 when entire cities were enveloped by huge, totally dry, fog banks of particulates dropped from the skies that caused countless deaths from pneumonia. Referred to by people as ‘Dragon Fog’, the pathogens are actually Serratia Marcescens bacteria (another word for parasites, pathogens, microorganisms & viruses). While I’m sure there have been other parasites added to chemtrails that attack the immune systems of humans and animals other than Serratia Marcescens, this particular species has been used by mil operations now as an ideal biological weapon and regularly upgraded now for many decades. Stay with me, I’m getting to Skynet, but first I have to show you some of the foundational elements of how the invader races have reached this point where humans would have become so mentally effected by this unthinkably massive-scale attack on your pineal gland, they would become psychologically and emotionally unable to fight back, even if they ever did look up in the sky and cognitively register the fact that contrails (endothermic sublimation or ‘fog’) emitted by the compressed-air turbines of jets dissipate in about 8-20 seconds, not hang in the air for hours and hours. [And for those now wondering what I mean about jets using compressed air as forward thrust in commercial passenger jets, that’s a story that is going to surely hack you off when you find out that passenger jets have always been levitation/time crafts since they were introduced to the public in the 1940s. They don’t run on fuel, but on high-altitude atmospheric neutrino-to-ion conversion harvesting (also known as ‘Secondary Emissions’ as well as ‘Neutrino Events’). So every ‘fuel increase’ markup for local and international flights has always been absolutely made-up, since what they run on is eternally-free energy. See my article for more: 👉JET FUEL HOAX] #3 M0NSANT0 = FOOD CONTAMINATION This company does *not make better-performing corn & veggies: it is a bioweapons company. John Francis Queeny, a Freem@son, that founded this genocidal operation in 1901 produces 90% of the world’s genetically-altered seeds & is responsible for developing Agent Orange, a defoliant used during the Vietnam War, containing a highly toxic chemical known as dioxin that caused permanent health issues for thousands of war veterans. Later it used this same type of murderous chemical in Roundup to k!ll weeds around your home, coating your world with glyphosate that changes the sex in frogs and turns them ghey and sterile. Guess what other life forms it changes the sex in and makes them sterile? Ever witnessed the most celebrated triathlete of the 20th century suddenly pop up and claim he was now a ‘woman’? How about watching as our youngest generation enters the workforce, most of whom don’t even know what sex they are? That’s your M0nsanto working hard to ensure the human race is eradicated from the all-queer-all-the-time world Freem@sons envision as their true utopia in the “500m sustainable population” as etched into granite on the Georgia Guidestones. A number mirrored by United Nation’s Agenda 2030 to be achieved by the year 2050. Their goal is literally 👉your depopulation and those that are left, will be 100% ghey. Diddly Parties nightly! GMO foods that are grown using M0nsanto’s “Roundup Ready” fertilizer that is made with glyphosate toxins are absorbed by the gut and then travel directly to the pineal gland. This is the Anunnaki’s ‘Trifecta’ attack on your most precious organ of your body. The very organ that dictates all the parameters of your reality held within your Krystal Seed Atom Keylon you enter into manifestation with, commonly referred to as your ‘soul’. In more accurate terms, your Krystal Seed Atom is like a Bluetooth module that tethers your awareness from your higher self in the Primal Sound and Light Fields of the Deity Planes, to your physical avatar here on the ground through the wireless ‘pale silver cord’. The Krystal Seed Atom is located in the middle of your pineal gland. [For more on the Krystal Seed Atom, see my articles: 👉THE HISTORY OF THE CHIMERA, & 👉THE KEYS TO HEAVEN] As Cody points out in the video, this is not a matter of hitting your pineal gland with three doses of toxins, but because of how these three chemicals of fluoride, nano aluminum & glyphosate interact with each other, creates synergy, or a dynamic magnification of the toxicity effect by a factor of 125x greater than any one individual dose would achieve. This makes the Trifecta assault astronomically devastating to your connection to the pale silver cord and your wireless connection to the ‘real’ you that’s running your avatar in the deity planes. Sort of like taking your 4 yr old to the mall and just letting them go on their own. Now, with your virtually disabled pineal gland reality-casting component out of the way, enter the true teeth behind Operation Indigo Skyfall; Skynet. SKYNET This is a subject I won’t be able to offer much tangible, solid evidence on, as it goes deeply into quantum physics. All of which terms describing each step in the chain to achieve ‘if this, then that’, are shielded from public understanding by design. The power of computers is vastly beyond what the human mind has been given the ability to process, also by design. [As I’ve covered before, the Chimera brain you work with now, since the total body-invasion of the garden of E-Dan drama, is fitted with breaker switches that are designed to keep certain subjects hidden from your reality-view. When exposed to any of these, a switch is thrown at the base of the brain within the totally counterfeit ‘reptilian brain’ that introduces feral, animalistic type of wavelengths into your thought processes. The switch then disengages your sentient thoughts, shutting off either temporarily, or permanently, your processor (brain). Simply put: if you see a creature you’re not supposed to, or other ‘proprietary’ mechanisms of the invader races (which are in fact all around you every minute of everyday) that doesn’t fit with the ‘Mayberry RFD’ Chimera Reality simulation overlay, or if you experience too much trauma, you will simply black out, delete that memory when you wake up, or in extreme cases, pass away from fright. The realm of quantum computing will have the same effect on humans as well. You might learn all about the subject, but secretly in the background your memories will strangely be deleted next time you come back to it, unless your cells vibrate at a higher resonance than 7.83Hz. [For more on the inorganic organs now in our bodies, see my article: 👉HUMAN ALIEN IMPLANTS] Nonetheless, I can simplify the thrust of Skynet for you in broad terms here. Just understand that Skynet was explained to me in person by the keeper. I didn’t make Skynet up on my own, I wasn’t prompted by the Skynet mentioned in the documentary series The Terminator, and I certainly wasn’t prepared to learn there could be something as all-powerful reigning over our world. Chemtrails, besides dropping immune-system pathogens on you, cutting off your connection to your higher self through nano aluminum particles, contains other metals (nanites) that act together like salts in a body of water, turning the sky itself (also water, just very thinned down) into an electrolyte solution, meaning it can now conduct signals, just like a motherboard on a computer. The hard drive and RAM are already there in the form of deuterium microcrystals, absolutely saturating our skies at all times. Each crystal can be used for different applications, and many of them connected together through lensing (similar to network covalent bonding them together) can be combined to do heavy tasks, such as create hurricanes, floods, gale-force winds, everything you would ascribe to mother nature. But more than just that, Skynet is a ‘sentient quantum computer’ as explained to me, that can identify every person on earth instantly anywhere they are, because it is quantum-entangled to each person’s own unique DNA resonant frequency. This gives Skynet access to not only record every word you say, but every thought you think. This is done through Bloch Chain (Bloch Sphere entanglement technology that civilians call ‘blockchain’) through using each person's blood samples from the bottom of their Long Form Certificate of Live Birth taken at the hospital, and further from 81.3% of the world population who took the convid tests that were also secretly the actual jab itself, in addition to genetic harvesting. Genealogy companies like 23andMe also provide genetic materials to Skynet to make it possible to not only track you, but 'turn you off' if you're from a bloodline the highest-up ETs don't want here. Further, its able to simply 'shut off' any part of your body, taking over complete control like an RC car, or, simply turn it off as mentioned a moment ago, as in unalived. And do so instantly no matter where they stand on or in earth. Since you are already a radio-controlled bioelectronic device, any cell in your body can be turned into anything, including c@ncer, or any disease you can name. It can also be turned into poison itself. [For a small addition to this topic, see my article: 👉SKYNET] NAME OF THE OPERATION Cody summarizes the name of Operation Indigo Skyfall as having come from the fact that all of the chemical effects it produces in the human body are focused to the pineal gland, and, in the energy centers of the 7 main chakras (these are toroidal energy generators along the spine and skeletal structure) that cast off differing colors of light as seen through photometers or electromagnetic frequency analyzers that are used to detect biophotons, the Third Eye chakra emitted by the pineal gland is factually Indigo in color. So that’s what inspired this name of the operation. However, I would like to submit a different theory that links to the human Third Eye chakra, but actually originates from a different target: Indigos themselves. There are 500,000 ‘b00ts on the ground’ Indigos that have been assisting humans during their time of captivity now for hundreds of millions of years. You have called us witches & warlocks in the past, medicine men/women, Sufis, the Whirling Dervish, Indigos, Starseeds, Rainbow Children and many others, including Djedi Knights in more ancient times. They are actually known as the Guardian Alliance of the Emerald Covenant, peace-keepers of the ‘Turaneusiam’ Human Elohim Project. Indigos come into earth’s realm mind-wiped and alone, just as humans do. All they bring with them are slightly higher clair abilities they can use to fight an invisible war protecting the developing avatars from as much torture as they would otherwise experience. There is no group alive the invader races are more concerned about than Indigos, as if unified, there is no force on this plane that could stop them, and the invaders know it. What they fear is our higher frequency that gives us access to ‘cellular memory’ that tells us we’re ‘on mission’ and the instinct of how to serve our roles. That is why Indigos are hunted down since before they are even born, by tracking their frequency, which is 250x higher than that of the Human Elohim. We are harvested for gov programs beginning at the time of birth & given to high ranking gov and Freem@son officials to raise and torture through MK-Ultra abuse, given friends, lovers & mates who are secretly handlers that torture us even more to keep us in line, and in many cases are abducted and placed into stasis in chambers such as at Project Stargate inside Cheyenne Mtn (N0RAD) as mentioned recently by the AI hybrid Agent Mockingbird stated from above-top-secret records there are tens of thousands of our ‘primary bodies’ being held there, sometimes then cloned as physical worker slaves, & sometimes our awarenesses are simply uploaded as ‘nodes’ into computer systems. My primary body is there right now in fact, and has been since the 1970s. I believe this is the genesis of the name Operation Indigo Skyfall, as we are their biggest threat. And since the 7.83Hz Hypnosis Program doesn’t work on us to render us totally disconnected from our higher selves like it does on humans, to me this makes more logical sense. You can decide that on your own. [For more on this subject, see my article: 👉7.83Hz HUMAN HYPNOSIS] The apocalypse we are in now is the final battle on Tara earth prior to the separation, so absolute, total control over the life force is critical to the Anunnaki to maximize the number of signature spirit essences who will be going with them to their new prison host in the Weasadrax time matrix. [For more on the separation and destinations, see my articles: 👉THE SEPARATION & also 👉DESTINATIONS AFTER THE SEPARATION] See Video: Operation Indigo Skyfall - Cody Snodgres👇 - On X, to search for my articles, simply type in the name of the piece, enter one space, then from: plus my username in parenthesis such as shown here: CASTING THE APOCALYPSE (from:iontecs_pemf) Off-site, you can look up any of my writings through this link below for my other more than 120 recent articles and many thousands of comments on X, regularly updated thanks to Justin This message will only be seen by your eyes if not shared, and if you want to reference this article again later, you will need to cut and paste it in your own notes off line, as it will surely be erased. This is the most accurate translation of these events I am aware of at this time.

W.R. Schock, QBD

55,792 просмотров • 1 год назад

"I'm telling the administration...that if they don't release those [videos I've seen], then I have the capabilities of getting those videos and releasing them." ~Burlison (Transcript and comments by me on one of my fav segments in a long time.) ~ Will Cain: "Missouri Republican Congressman, Rep. Eric Burlison, joins me now. Congressman, thanks for being with us here today. You and I, Congressman, I think we've had a very candid conversation together. We have both talked about the fact that I am open and curious about this subject of UAPs, but I do feel like we're at a place where evidence needs to start meeting expectations. What we've seen today, what does this tell us? Does this meet any expectation?" Burlison: "I think that there's...we have to take a step back and recognize the historic nature of this. Every president prior to President Trump has really demurred any kind of questions on this. They dismissed them, they would not talk about it. People would, if anything, snicker or sneer anytime this kind of subject came up. So the fact that we have a president who is open and willing and trying to be transparent is something to celebrate. "That being said, I think that this is a teaser, this is a kind of a, you know, something to open up with. This was the low-hanging fruit kind of videos and content for this administration to release. A lot of this has been...some of this has been out there before. It's not been acknowledged, right? So, you're looking at Apollo 17 video..." Cain: "I've seen the same thing said by Rep. Tim Burchett Press Office. That this is sort of the beginning, and there will be other releases that could leave Americans with a holy crap moment. I believe that's a direct quote from Congressman Tim Burchett." (This is what Burchett tweeted today: Burchett: "The 1st drop will be big but in comparison to what is coming they will be a drop in the bucket. I would say 'Holy Crap' is coming." I hope so. Or people are going to be upset that the videos and evidence didn't meet the hype, and you may see a lot of people losing interest in this topic. Last month, he told Elizabeth Vargas: “I’ve seen pictures and video of things that defy any reason that we have." ~Burchett And also last month, he told NEWSMAX: “If they would release the things that I've seen, you would stay up. You'd be up at night worrying about or thinking about this stuff... And for the record, I'm not suicidal and I don't take risks.” ~Burchett (That's some major hype there and, again, I hope future videos live up to it. I'm gonna guess that Burlison is NOT a fan of getting people's expectation up like that.) Cain: "My question for you, or the congressman, would be: Why? Why slow roll this out like it's a season of 'Game of Thrones'? Like, why would Episode 1 be somewhat uninspiring - leave us with more questions than answered - if there's something coming after the teaser? What's the point in staging the release?" Burlison: "So, again, this...just from talking with the White House and this administration, this is not an easy thing to do. There's not one huge repository of all of these documents and videos and photos. Despite what most people believe, they're really...at least we haven't found that one, you know, big repository. So what the Agency is doing is going and finding, first and foremost, the items that are readily available to be released. And they wanna be quick...move quickly and release those." (Okay, so they haven't located the best videos yet? Then what was Burchett shown? And if what he was shown is really THAT amazing, why haven't those videos or photos been released? Drip, drip? The excuse that they haven't been able to locate them yet doesn't hold water IF Burchett's take is accurate and they showed him SOMETHING that blew his mind and will blow our minds. Or, did he just hype it up and whatever he saw is really not that impressive? As I've asked several times in the past: Do these amazing videos actually exist?) Burlison: "I would ask you, would you prefer to have them wait for, you know, years, what would probably take years if they were to do a comprehensive study and then release it all at once, in one big batch? I would prefer that they release it as they find it, and I think that that's...this administration wants to be transparent and do that." (Great! How about releasing what Burchett was referring to in his interviews?) Cain: "My criticism is not for the decisions of the administration." (Well, if the Trump administration isn't releasing the best of the best videos that they already have in their possession because they're afraid of how Americans (and the world) might react (fear and panic), then they DO deserve some criticism, right?) Cain: "My criticism is for the expectation built by many out there that have these conversations, that there will soon be a bomb to drop when it comes to revelations about aliens." (Burchett, and then Rep. Anna Paulina Luna with her repeated comments about interdimensional beings. Luna: "...this is something you can go back and watch with the Congressional hearings - but I was actually able to ask some of the witnesses, 'What are these things?' And they keep saying interdimensional. "I wouldn't call them aliens. I really like what Grusch calls it. He says that they're interdimensional beings and he's very specific about that." Grusch has NEVER said that, nor has any witness who testified in front of Congress, so I have no idea where she's getting that from.) Cain: "And, if that's true, are we trying to prepare the American people with a slow drip, drip, drip tease of this stuff? If not, then Congressman, I would say, if this is all we've got, then I'm not sure that there's anything the American government really has that tells us anything about the existence of aliens? I'm just beginning to feel like this entire story is teased out always just beyond our reach." (That's why we need just ONE (for starters) clear and close-up video of an object performing maneuvers that we thought were impossible. And as of right now, we don't have that. I've said this many times. Does that type of video exist?) Burlison: "I can sense your frustration. I've experienced it personally myself. I've seen videos that I think are in the process of being declassified, so I think that there is more to come. If they're not going to be declassified, I'll probably do an effort to release them myself under Speech and Debate." (In short, the Speech or Debate clause says that a Senator or Representative can speak freely about anything, or share anything, in either house of Congress and have absolute immunity from civil or criminal liability. I'll link to an example in the replies.) Burlison: "But again, a lot of the footage that I've seen is similar to what has been released today. There's some that are pretty interesting, and especially given the environment and the circumstances of the videos. Whether they are videos of UAP that are flying around Russian submarines or a video of our aircraft that are firing on some of these UAPs? I've seen those kind of videos. And so I'm teasing that because I know that...I'm telling the administration, through you (Will Cain) at this moment, that if they don't release those, then I have the capabilities of getting those videos and releasing them." (How much better are those videos than what we've seen today?) Cain: "Can I say one more thing about this, congressman? I expect you and I will have much longer conversations like we have in the past, where we have fewer time constraints. But what I'm seeing here, and we're sharing today, and what's been released, there are probably hundreds, perhaps 1000s, of explanations for what we see on these video screens. They don't lead us directly to extraterrestrial or out-of-this-world explanations. "Is there something else? Is there some other proof that you've seen? Is there a more compelling video that can't be described or explained as a drone or a light refraction or any other thing. Again, I'm not cynically dismissing these things, as I've always mentioned to you. I'm open and curious. I just don't think the evidence is meeting the moment." (I agree with Cain. The government-released or government-acquired footage just doesn't get us over the hump with the masses and skeptics.) Burlison: "I think you and I are at the exact same place. I continue to look for these things and try to follow the narrative that people are saying. Follow the historical narrative that we have a crash retrieval program, and this is the kind of information I keep getting presented. It doesn't mean that we don't stop looking." Cain: "Fair." (If we have recovered craft and bodies of non-humans, and it can be PROVEN, then these videos from today will be forgotten instantly.) Burlison: "And I have...and so the White House and the ODNI is looking for the next places to go investigate. And I think that...and they've actually been open in asking me where those next places should be, and so we're offering..we're gonna be working to offer those locations. A lot of this, Will, is gonna be in the hands of these agencies that are quasi-private or private companies, and that's gonna be a harder dig for this, for this administration to do, but that's where I think we're gonna get to the truth." (Let's start with the "holy crap" videos Burchett hyped and saw and see if they are as good as he's claiming.) Cain: "Well, to his defense, the President hasn't made big promises about what this would reveal. I don't think I can say that about everyone who purports to have seen something that there are big revelations, and so far, the evidence in the videos haven't met the promises. I do hope we continue to see more, congressman. I hope you do fight so we can see more. Obviously, transparency and answers is what we're seeking here on what would be a gigantic issue. Congressman Burlison, thanks, as always, for your time." Burlison: "Anytime."

Joe Murgia

22,530 просмотров • 4 месяцев назад