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Peter Molyneux, Sid Meier, Richard Garriott, Jordan Mechner, Roberta Williams, Geoff Crammond… all legends. But one person is definitely missing from that illustrious group: Wendell Hicken, the creator of Scorched Earth (1991). Released as shareware, it was played by a whole generation of gamers. Very few games had a...

40,724 次观看 • 4 天前 •via X (Twitter)

37 条评论

KablooieXL 的头像
KablooieXL4 天前

Yeah, but I have to raise a "but"... The idea wasn't original, as it was already done by "Gorillas" using qbasic (1990).

exQUIZitely 🕹️ 的头像
exQUIZitely 🕹️4 天前

I loved that game :)

Zlatin Alexandrov Balevsky 的头像
Zlatin Alexandrov Balevsky4 天前

This game was interesting because it made use of the floating point co-processor if one was available on the system. I first played it on a 80286 without a co-processor and then with a 80287 installed. The difference in speed was significant!

FluffyQuack 的头像
FluffyQuack4 天前

I looked up him and this is apparently the only game he ever made. That's quite the track record. Made a classic and then went "Yeah, that's good enough" Reminds me of the Boulder Dash dev. He created Boulder Dash and then switched to writing 3D software

Circfruit 的头像
Circfruit4 天前

This is a successor of Super Artillery

exQUIZitely 🕹️ 的头像
exQUIZitely 🕹️4 天前

Ohhh, what system is that from?

Circfruit 的头像
Circfruit4 天前

Apple ][

Idle Hands Union 的头像
Idle Hands Union4 天前

This was played in many school computer labs in the early 90s. Usually without permission😀 Good times

Walter Jester 的头像
Walter Jester4 天前

Holy shit I remember this thing running on MS DOS. Funny thing is how many people are completely oblivious to Scorched Earth but it inspired such beloved series as Worms and Red Faction

Wormwood Studios 的头像
Wormwood Studios4 天前

He gave an interesting interview a couple decades ago: If I'd known he was just down the street at Caltech, I'd have gone and said hi, if only to thank him for the great napalm effects that delighted all of us in computer lab. He's on X, too -- tagging him so that he can bask in what I expect will be much love in the replies to your post. @whicken

∞ Jay Nolan ∞ 的头像
∞ Jay Nolan ∞4 天前

Did this inspire worms?

exQUIZitely 🕹️ 的头像
exQUIZitely 🕹️4 天前

Yes, the devs did say so if I recall correctly.

Allknight 的头像
Allknight4 天前

My parrot learned all the weapons 😊

Valentina Friedman 的头像
Valentina Friedman4 天前

The hours I spent playing Scorch with my friends...

pacheto 🍌🏴‍☠️🦜 的头像
pacheto 🍌🏴‍☠️🦜4 天前

That one was sooooooo funy back in da days! 😃

AB 的头像
AB4 天前

We outlawed the thermo nuke in our family, it slowed our pc too much to complete quickly lol

Tendies Of Wisdom 的头像
Tendies Of Wisdom4 天前

🔥🔥

Sir Tificate 的头像
Sir Tificate4 天前

It was small and fast enough to run on almost every school computer around the world. 😬

0xDEAD 0xBEEF 的头像
0xDEAD 0xBEEF4 天前

Scorched Earth is the Father of all games !! Or something like this xD. Wendell did a superb game. Still playing it. Btw, simultaneous mode doesn't work on emulators due a some bizarre use case

Dracko Drackonis 的头像
Dracko Drackonis4 天前

I still have that somewhere lost on an old HDD... now I feel nostalgic and will need to get it back up.

táctical data 的头像
táctical data4 天前

Best game and later worms to play with friends back in the 90s truly multiplayer experience

exQUIZitely 🕹️ 的头像
exQUIZitely 🕹️4 天前

I think Worms was inspired by Scorched Earth.

táctical data 的头像
táctical data4 天前

More than inspared I'm saying this before Google it but I'm sure some SE Devs or company etc . It's the evolution. In scorched you almost cannot move only very short distances and equipping a batery. Worms added movement rope jump and more , is his son

James Sager:Father of the Smart Phone,AI,Techaform 的头像
James Sager:Father of the Smart Phone,AI,Techaform4 天前

Death Head + Mirv = THE ONLY WAY

CosmicThinker 的头像
CosmicThinker4 天前

This is a great game with the images quality of power point 1995

jota_upv@hotmail.com 的头像

Me acuerdo que modificabamos las líneas de texto de las respuestas de los tanques cuando morían. Auténticas barbaridades poníamos.

Vilance D 的头像
Vilance D4 天前

SE and its successor Worms will always be a blast. Pun intended.

Stats Man 的头像
Stats Man4 天前

Still the best multiplayer game I ever played, honestly. In term of fun nothing compares.

Evil-Soft.com 的头像
Evil-Soft.com4 天前

@ultimadragons You can still buy a complete version of that directly from the creator :

t 的头像
t4 天前

They had an actual game. The new versions suck. The plagiarized hack-it version of 'tanks' now available in browser and on app are worth of cause to disregard technology and those who continue to study the topic.

The Retro Foxbard's Tail 的头像
The Retro Foxbard's Tail4 天前

The roller was always my favorite :)

OMF 的头像
OMF4 天前

This is sort of like GORILLA.BAS v2. We used to play and hack the shit out of that in the school computer lab!

Adam Bridge 的头像
Adam Bridge4 天前

Absolutely, fond memories of playing this with my brother

Cantores de Éxtasis 的头像
Cantores de Éxtasis4 天前

For young people who don't speak English, like my friends and me, this game was always just “The Scorch,” because of the executable file scorch.exe. The same goes for “The Starcon,” instead of Star Control. How many hours playing these games... I miss those long afternoons :)

Mazryonh 的头像
Mazryonh4 天前

I will always remember Scorched Earth as the only game with a dedicated keyboard binding that put up a "NO KIBITZING!" sign on the screen for when you were trying to aim and other players kept interrupting you. Of course, Scorched Earth only had local multiplayer back then.

Silver Hodler 的头像
Silver Hodler4 天前

and jeff minter, llamasoft

D Stibbe 的头像
D Stibbe4 天前

It was state is the art to me

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