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Phantom Blade Zero’s Hellwalker mode features dynamic enemy behaviour that feels like fighting another player: "We want players to feel like they're actually controlling their character against another player. In Hellwalker mode, we created this kind of dynamic behavior. We split the combos: instead of being a fixed sequence... show more
125,708 görüntüleme • 2 gün önce •via X (Twitter)
6 Yorum

Andreas Jervström2 gün önce
Finally. Souls and soulslikes always have the same patterns of attacks that are going in tandem. Fun that this mixes that up.

sammie2 gün önce
I'll spend months mastering the combat on hellwalker difficulty and with so many different weapons it's always gonna feel so fresh🔥

jack2 gün önce
Love this difficulty and what’s its setting. This should be precedent for combat intensive games going forward.

akiolive1 gün önce
Artificial Intelligence is very intelligent

Tez2 gün önce
Is this mode unlock from the start or this apart of new game plus?

Tom Ohle1 gün önce
gatdamn that looks good
