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Physically realistic boating.

21,967 просмотров • 9 месяцев назад •via X (Twitter)

Комментарии: 19

Фото профиля Doug Lance
Doug Lance9 месяцев назад

i'd love to see evolutionary simulations that run in this world

Фото профиля Zolden
Zolden9 месяцев назад

Yep, I plan to create control systems for the ragdoll characters by running a genetic algorithm.

Фото профиля Emdas Tunes
Emdas Tunes9 месяцев назад

Does it involve fluid dynamics simulation? Could you tell us which application you used to make this? Godot?

Фото профиля Michael Gunn
Michael Gunn9 месяцев назад

That's probably more like heavy water than normal water, but it does look really good. The multicolour helps to show how it's all flowing, and I do think overall you've got the physics down. It might need some tweeking, or maybe for game play reasons it's better like this.

Фото профиля Zolden
Zolden9 месяцев назад

The water is more viscous than I would like. But it has to interact with other physical entities, which imposes certain limits, that I compromized as much as I could, and it's as liquid as I could get.

Фото профиля Michael Gunn
Michael Gunn9 месяцев назад

Yeah, I bet it's not easy to get it just right. The particles are a lot bigger than water molecules, so they'll naturally have more friction between them.

Фото профиля dad chords
dad chords9 месяцев назад

rctestflight has entered the chat

Фото профиля *daymare*
*daymare*9 месяцев назад

i love this. i was working on a fluid simulation a few months back but this is so cool is there any way i can play around with it?

Фото профиля Zolden
Zolden9 месяцев назад

I plan including a sandbox mode into the game, but don't know when will I release it.

Фото профиля Alex
Alex9 месяцев назад

How do you couple rigid-body simulation with particle simulation? Are rigid bodies approximated by particles at some point, or do they always stay polygonal and treat particles as circle colliders?

Фото профиля Zolden
Zolden9 месяцев назад

Particles do collision checks for other particles and for rigid bodies as well.

Фото профиля Alex
Alex9 месяцев назад

Why didn’t you make your rigid bodies out of particles as well?

Фото профиля Zolden
Zolden9 месяцев назад

Maybe I will.

Фото профиля barrowwight
barrowwight9 месяцев назад

The boat beast.

Фото профиля Coffeeshock Studios
Coffeeshock Studios9 месяцев назад

Looks like you are going places.

Фото профиля Justinas Virbašius ET tėvo samojai po kompasu
Justinas Virbašius ET tėvo samojai po kompasu9 месяцев назад

Klari jop

Фото профиля Dee
Dee9 месяцев назад

I like 2, integrated propulsion+bilge

Фото профиля ItemsON
ItemsON9 месяцев назад

The first one is kind of unsettling

Фото профиля 忍者の神 Marxist-Yeagerist ⌬
忍者の神 Marxist-Yeagerist ⌬9 месяцев назад

On jello or something?

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