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physics behave differently in 5.4 by default, testing #ue 5.3 first, 5.4 second. also rhit time seems to be a little bigger in 5.4

10,320 Aufrufe • vor 2 Jahren •via X (Twitter)

8 Kommentare

Profilbild von Inu Games
Inu Gamesvor 2 Jahren

solved

Profilbild von Benjamin Thomas Blodgett
Benjamin Thomas Blodgettvor 2 Jahren

Depenetration Velocity Max change? I wonder if it is systemic or config.

Profilbild von Inu Games
Inu Gamesvor 2 Jahren

i think you are right. there's a new project config and if you set it to something like 100 instead of 0 then it works like before

Profilbild von res0lve | Wishlist EVOTACTICS
res0lve | Wishlist EVOTACTICSvor 2 Jahren

Woah! Amazing difference

Profilbild von Jonah Grimm ✝️
Jonah Grimm ✝️vor 2 Jahren

From your tests, can you gauge if Chaos is any faster in 5.4? I've heard lots of people complain in the past about how Chaos is slower than PhysX

Profilbild von Squirrel with a Gun 🔫🐿️ Out now on PC/PS5/XBox!
Squirrel with a Gun 🔫🐿️ Out now on PC/PS5/XBox!vor 2 Jahren

Where is ze depenetration velocity, Lebowski?

Profilbild von Bushy Browse
Bushy Browsevor 2 Jahren

Can Physics be actually deterministic now?

Profilbild von Inu Games
Inu Gamesvor 2 Jahren

already found, it's a new project config parameter, search "depenetration"

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