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Playing with WebGPU foam on the web. Morph particles to form the bubbles and add tiny little particles to create the foam, then mix them together in realtime. Btw, I finally got RTX 5090, what a beast!

25,278 views • 15 days ago •via X (Twitter)

15 Comments

loground's profile picture
loground15 days ago

this is incredibly clean wow

Barak's profile picture
Barak15 days ago

@SamGCoder Vibeeee

Michael's profile picture
Michael15 days ago

Please touch it

Raghav Katta's profile picture
Raghav Katta15 days ago

with two particle scales in the foam, how are you managing the cost as they fill the screen? a fixed camera test at several coverage levels could separate particle-count limits from overdraw, especially before trying it on a smaller GPU.

Julian Hoffmann Anton's profile picture
Julian Hoffmann Anton15 days ago

So cool!!🫧

thewhitemage.'s profile picture
thewhitemage.15 days ago

woah wait what?! This looks so good!

Aishwary Gupta's profile picture
Aishwary Gupta15 days ago

looks realistic 🫧

Robin Benito Gaston's profile picture
Robin Benito Gaston14 days ago

Wtf… it’s Perfect

Lane's profile picture
Lane15 days ago

Foam looks so satisfying! How's the perf holding up with all those particles?

Jordan Rodrigues's profile picture
Jordan Rodrigues14 days ago

Incredible! Are you using SDFs and Ray Marching?

Justin Maynard's profile picture
Justin Maynard15 days ago

Very Cool. Can you animate it realtime?

Stagger Digital Motorsports's profile picture
Stagger Digital Motorsports14 days ago

Well done!

INGENIUMOWL's profile picture
INGENIUMOWL15 days ago

Nice. Foam particles look sharp.

Gianluca Lomarco's profile picture
Gianluca Lomarco15 days ago

Fa schiuma ma non è sapone...

Brian Gruber's profile picture
Brian Gruber14 days ago

Very nice. Now can we scale it across an entire ocean

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