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☀️Poolside K-pop dance feels like summer! Made with ChatGPT-Image2 + Seedance Lemon yellow look, white skirt, summer resort terrace. Hair flips, spins, jumps, low poses and a clean idol ending! Character sheet + 16-panel storyboard workflow — to make the motion actually move. Prompts below 👇

18,551 görüntüleme • 1 ay önce •via X (Twitter)

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📖THE STEP MOST CREATORS SKIP IS WHY THEIR AI ANIMATION LOOKS INCONSISTENT Consistency across clips doesn't come from prompting — it comes from the reference image. The pipeline, step by step: ▪ Start with ChatGPT Image 2 — generate a full character design sheet first, not just a single frame. Multiple angles, expressions, and outfit variations in one image keeps the character consistent across every scene ▪ Build a storyboard inside ChatGPT Image 2 as well — define each shot, camera angle, action, and mood before touching Seedance at all. This is the step most people skip and it's the reason clips look disconnected ▪ Define a color palette and lighting mood early — golden afternoon light, soft warm tones, dramatic shadows. Lock those values and repeat them across every prompt ▪ Take each storyboard frame into Seedance 2.0 as the reference image — one frame becomes one clip ▪ Write the Seedance prompt around the character action, not the scene description. The scene is already in the image. The prompt handles motion, camera behavior, and timing ▪ Keep clip duration between 4-6 seconds per shot — shorter clips give more control over pacing and reduce motion drift on character faces ▪ Match camera movement type across consecutive clips — if one shot dollies in, the next should hold or pull back, not dolly again The consistency across these frames comes from the character design sheet, not from luck. Seedance reads the reference image and the prompt together — if the reference is detailed enough, the output stays on-model. This video was created by ALOKXMEHTA 📥 tomorrow: the exact ChatGPT Image 2 prompt structure used to generate a multi-angle character design sheet like this one 🔖One article covers the entire workflow — it is pinned below, do not scroll past it.

Zentrix⌚️

12,846 görüntüleme • 1 ay önce

Started as a rough sketch, turned it into a full freestyle. 16 counts, clean flow, just feeling the rhythm. Made with Seedance 2.0 on Yapper Image Prompt: A colored pencil sketch style choreography sheet infographic for an urban street dance solo performance. Layout: 16 steps arranged in a clean 4x4 grid, each panel showing a different breakdance-inspired move. Subject: a teenage Asian girl with long wavy hair, wearing effortless urban streetwear with stylish layered details (oversized washed black hoodie, loose cargo jogger pants, fitted inner top, chunky sneakers with muted grey, soft lavender, and faded blue accents, silver chain accessories, fingerless gloves). Style: hand-drawn colored pencil illustration, soft shading, visible pencil texture, slightly sketchy but clean lines, muted urban tones blended with subtle pastel accents and dark outfit contrast. Movement: each frame shows dynamic breakdance motions and freestyle street dance energy (toprock, footwork, spins, freezes, slides, shoulder drops, groove transitions, power poses), with small arrows indicating movement direction, momentum, and flow. Design: modern urban dance aesthetic, minimal and stylish infographic layout, subtle graffiti-inspired visual accents, step numbers (1–16), short captions under each frame. Text: Title at the top — “URBAN STREET BREAKDANCE – 16 COUNTS – 10 SECONDS – FREESTYLE FLOW”. Environment: simple industrial dance studio background with concrete textures, soft cinematic lighting, minimal shadows. Quality: high detail, sharp composition, balanced layout, editorial dance tutorial poster, stylish choreography reference sheet. Negative prompt: blurry, low quality, extra limbs, distorted anatomy, bad proportions, messy layout, overcrowded design, text errors, watermark.

Harboris

19,079 görüntüleme • 2 ay önce

nijiJourneyV6 & seedance2.0でkawaii系MV🎵 みんなで踊るプロンプトを共有。15秒で5枚のリファレンスを使用💕 ✳️seedance2.0プロンプト Use the uploaded images as the primary visual references for character design, facial style, color palette, graphic motifs, and overall kawaii-chaotic tone. 15-second music-video style animation, ultra cute and hyper pop, fast-paced, candy-colored, chaotic but readable, anime-inspired graphic motion. Main direction: The characters dance in a cute, playful, slightly chaotic “mob dance” / “idol crowd dance” feeling. The motion should feel inferred naturally from the reference images, not rigid choreography. Emphasize fast switching expressions, group-like energy, rapid cut transitions, and a dense pop visual atmosphere. Visual style: Pastel neon palette, pink, cyan, lemon yellow, mint, lavender. Bold clean outlines, flat shading, sticker-like icons, bows, flowers, sparkles, spirals, abstract shapes, pop symbols, glitchy accents, halftone dots, split panels, manga-like framing, layered collage feeling. Cute and stylish chaos, not horror, not grotesque. Character motion: Generate adorable dance movement with small bouncy steps, side-to-side body sway, quick hand poses, synchronized hops, idol-style gestures, playful pointing, little spins, shoulder pops, head tilts, wink poses, cheerful bouncing, cute rhythmic stepping.The dance should feel like a spontaneous cute flash-mob or idol crowd routine, with repeated shared gestures, group energy, and playful synchronized timing. Include moments that feel like a crowd dance or mob dance, even if only one or a few characters are visible at a time. The dance should feel energetic, spontaneous, and rhythm-driven. Expression direction: Rapid expression changes: smile, wink, surprised face, excited open-mouth face, mischievous grin, hypnotic stare, sparkling eyes, dizzy spiral-eye mood, overjoyed face, playful chaos. Expressions should switch quickly with the cuts, giving a hyperactive kawaii feeling. Editing / camera: Very fast-cut visual rhythm. Use rapid cut-ins, jump cuts, smash zooms, push-ins, pull-backs, diagonal framing, split-screen panels, close-ups of faces, occasional medium shots for dance, and layered pop composition. Cuts can change every 0.2 to 0.8 seconds. Alternate between close-up face shots, upper-body dancing, and brief group/crowd-energy compositions. The camera should feel lively and music-synced. Scene flow: 0–3s: Introduce the character(s) with fast close-ups, blinking, cute smile, eye highlights, bows/flowers/icons popping in, fast panel cuts. 3–6s: Start the dance with small synchronized idol-like motions, side steps, hand poses, bouncing shoulders, quick expression switches. 6–9s: Increase the chaos. More split panels, more characters or crowd-energy feeling, fast alternating expressions, quick hops, spins, and rhythmic pose changes. 9–12s: Peak energy. Cute mob-dance vibe, dense visual layering, multiple rapid cut-ins, close-up reaction faces, synchronized bounce and gesture-heavy movement. 12–15s: Final climax. Maximum kawaii chaos with energetic dancing, smiling faces, wink, big pose finish, layered pop symbols exploding around the frame, ending on a strong cute final pose. Important priorities: Keep the characters cute and appealing at all times. Preserve readability of faces and silhouette. Let the dance and expressions feel naturally inferred from the references. The chaos should come from editing, framing, layered motifs, and rapid expression changes, not from broken anatomy or visual confusion. Negative prompt: horror, dark tone, realistic style, grotesque face, body deformation, extra limbs, broken hands, scary expressions, dull colors, muddy palette, slow motion, empty background, overly realistic physics, unreadable face, low energy, depressing mood.Make the choreography feel partially AI-inferred from the visual mood of the references: cute, chaotic, rhythmic, slightly unpredictable, but always charming and musically coherent.

Toshi@ニャルオAI

13,761 görüntüleme • 1 ay önce

Would you underestimate her just because she wears a school uniform? GPT Image 2 + Seedance 2.0 on Sjolt Try Canvas: prompt Character Identity Lock (Highest Priority): Use the exact same young East Asian woman from the provided reference character sheet. Preserve 100% identical facial features, face shape, eye shape, nose, lips, skin tone, hairstyle, hair color, proportions, and overall identity throughout the entire video. Do not redesign, reinterpret, or substitute the character. She must remain instantly recognizable as the same person from the reference image. She has shoulder-length wavy silver-gray hair with subtle blue undertones, bright expressive eyes, fair skin, and a confident slight smile that naturally transitions into a focused, determined combat expression. She wears the identical navy blue Korean high school uniform blazer over a gray sweater vest, white collared shirt, striped tie, and matching school skirt from the reference character sheet. Video Prompt: A cinematic, hyper-realistic action sequence inside a chaotic South Korean high school classroom. The classroom is filled with overturned desks, scattered chairs, flying notebooks, broken pencils, and papers drifting through the air. Bright natural daylight streams through large classroom windows, creating realistic highlights, soft shadows, and cinematic contrast. The young female student moves with incredible speed, confidence, and precision as she expertly defends herself against multiple aggressive male students wearing matching Korean school uniforms. Every movement is fluid, athletic, and grounded in realistic martial arts choreography. The camera remains highly dynamic, featuring cinematic handheld tracking shots, fast push-ins, orbit shots, dramatic slow-motion moments, whip pans, low-angle hero shots, and close-up impact shots. Capture rapid combinations of punches, clean high kicks, evasive footwork, parries, elbow strikes, blocks, and throws. Desks slide across the floor, chairs topple over, and dust particles catch the sunlight, emphasizing the intensity of the action. Maintain a high shutter-speed action-photography aesthetic with crisp motion detail, subtle motion blur only during extremely fast movements, physically accurate body mechanics, realistic cloth simulation, natural hair physics, authentic facial expressions, and believable impact reactions. Keep the camera frequently returning to sharp close-ups of her face to reinforce character continuity and emotional intensity. Her silver-gray hair flows naturally with every movement while her determined eyes remain locked on her opponents. Photorealistic cinematic quality, 4K HDR, ultra-detailed skin textures, realistic lighting, volumetric daylight, physically based rendering, shallow depth of field during close-ups, blockbuster Korean action film aesthetic, empowering heroine energy, consistent facial identity throughout every frame, no face drift, no character variation, no animation-style exaggeration.

Sharon Riley

26,184 görüntüleme • 14 gün önce

Seedance 2.0 on Hailuo AI (MiniMax) ===================== Prompt: Style: Photorealistic behind-the-scenes smartphone vlog footage. Faux vertical smartphone footage naturally cropped into 16:9. Authentic handheld phone aesthetic. No cinematic color grading, no HDR look, no 3D render, no game engine, no beauty filters. Feels like genuine behind-the-scenes content uploaded by a Korean idol. Lighting: Bright summer afternoon sunlight through large apartment windows gradually transitions into warm evening apartment lighting. Natural exposure fluctuations and auto white balance typical of smartphone cameras. Color: Neutral consumer smartphone color science with slightly soft contrast, mild highlight clipping near windows and natural indoor color shifts. Camera: Simulated smartphone camera filmed by another female idol member. Gentle handheld movement, natural walking motion, subtle autofocus breathing, slight rolling shutter during quick pans, occasional imperfect framing, brief focus hunting and realistic phone compression. Camera behaves like a friend casually filming, never professionally stabilized. Skin: Extremely realistic skin texture with visible pores and natural imperfections. Light everyday makeup. No skin smoothing. Acting: Gentle, elegant and soft-spoken. She smiles modestly, speaks calmly, occasionally becomes slightly shy after noticing the camera, and naturally thanks the person filming. Her personality is graceful, feminine, polite and slightly reserved. She rarely laughs loudly, instead showing warm smiles, subtle amusement and delicate facial expressions. Every movement feels refined, relaxed and effortless. Physics: Hair, clothing, towels, food, steam, water droplets and household objects all move naturally with realistic weight and momentum. Composition: Casual smartphone framing with occasional imperfect composition and spontaneous reframing. Feels like authentic dorm footage rather than planned content. Continuity: Maintain the exact same face, platinum blonde long straight hair with bangs, body proportions and identity from the reference image throughout every scene. No identity drift. Technical: Authentic 24–30fps smartphone video look with subtle compression artifacts. Final output 16:9. Audio: Natural apartment ambience only. Air conditioner humming, distant Seoul traffic, birds outside the window, cooking sounds, boiling water, frying food, dishes, footsteps, running water, toothbrush brushing, hair dryer, refrigerator hum and soft room ambience. No background music. No subtitles. Overall Mood: Warm, peaceful, elegant and comforting. Similar to a quiet behind-the-scenes dorm vlog uploaded by a Korean idol. Everything feels sincere, calming and intimate without trying to be entertaining. Character: A fictional Korean female idol in her early 20s. Long platinum blonde hair with straight bangs. Fair skin. Soft cat-like eyes. Slim figure. Graceful and feminine. She is known for her gentle personality, polite manners and calm speaking voice. She has just returned to the dorm after school and a schedule and quietly spends the rest of her summer evening. Wardrobe Continuity: CUT 1 She arrives wearing the exact sailor-style school uniform from the reference image, including the cream knit vest, blue sailor collar, blue pleated skirt, white socks and black loafers. CUT 2 She changes into an oversized white graphic T-shirt and loose black athletic shorts while cooking. CUT 3 She now wears a soft pastel blue sleeveless lounge top with white lounge shorts while eating dinner. CUT 4 The same lounge outfit while brushing her teeth. CUT 5 After washing her face she changes into luxurious white silk short pajamas featuring elegant gold piping along the collar, cuffs, chest pocket and shorts hem. The pajama set consists of a relaxed short-sleeve button-up shirt with matching silk shorts. Her hair is loosely tied back while doing skincare. CUT 6 Fresh after showering, still wearing the same white silk pajamas with gold piping. Her hair is slightly damp with a white towel resting around her neck while drying it. CUT 7 Relaxing on the sofa wearing the elegant white silk pajamas while hugging a plush toy and drinking iced tea. CUT 8 Before bed she lets her hair down naturally, waves softly toward the camera while wearing the elegant white silk pajamas, turns off the bedroom light and closes the door. Scene: A beautiful modern luxury Korean idol dorm apartment during a peaceful summer afternoon and evening. Cozy, bright and elegant interior with tasteful furniture, skincare products, plush toys, snacks, fresh flowers, books and neatly organized living spaces. CUT 1 — Coming Home Continuous handheld shot. She unlocks the front door, quietly enters the dorm wearing the school uniform from the reference image, removes her loafers neatly, places her school bag beside the entrance, smiles softly toward the camera and bows her head slightly. Dialogue: "다녀왔어요." CUT 2 — Cooking The camera follows her into the kitchen. She washes vegetables, prepares simple Korean home cooking, fries eggs, boils ramen, tastes the soup with a spoon and smiles gently. Dialogue: "오늘 많이 배고프네요." A female member is heard faintly from another room. Female Voice: "언니~" She smiles softly. "왜?" CUT 3 — Dinner She sits quietly at the dining table. Before eating, she gently places her hands together. Dialogue: "잘 먹겠습니다." She enjoys the meal peacefully while occasionally smiling toward the camera. CUT 4 — Brushing Teeth Bathroom mirror shot. She brushes her teeth slowly before smiling shyly after making accidental eye contact with the camera. Dialogue: "이제 양치해야지." CUT 5 — Skincare Now wearing elegant white silk pajamas with gold piping. She carefully applies toner, serum and moisturizer while calmly speaking to the camera. Dialogue: "오늘 피부가 조금 좋아 보이는 것 같아요." CUT 6 — After Shower She walks out of the bathroom with slightly damp hair and a towel resting around her neck. She quietly dries her hair while looking out the apartment window at the summer sunset. Dialogue: "샤워하니까 정말 개운해." CUT 7 — Relaxing She sits comfortably on the sofa hugging a plush toy while sipping iced tea and slowly scrolling through her phone. A female member speaks softly from another room. Female Voice: "영화 볼래?" She smiles warmly. "좋아요." CUT 8 — Good Night Late evening. She walks into her bedroom carrying her phone charger and plush toy. She turns around one last time, smiles gently at the camera and gives a small wave. Dialogue: "오늘도 함께해줘서 정말 고마워요. 좋은 꿈 꾸세요." She switches off the bedroom light. The bedroom door slowly closes while the handheld camera quietly remains outside for another second before the recording naturally ends.

TSUBAKI

118,339 görüntüleme • 29 gün önce

Seedance 2 is so good at character and scene consistency across cuts. I tested it with a short film on something I learned last week about cats. The key is detailed prompts - take your story to an LLM to nail the structure, then to Krea to make the video. Take my prompt 👇 Style: high-quality 3D animation, expressive character acting, cozy lighting, cinematic composition Timestamped structure: 0:00 - 0:02 Open on a cozy desk setup in a home office. A black cat, Finn, is near the desk, alert and curious. The woman with brown hair and blue eyes sits at her computer, pulling up a YouTube-style bird video. The screen shows colorful birds hopping on branches. Finn immediately locks in on the movement. 0:03 - 0:05 The woman smiles knowingly and adjusts the monitor so Finn can see better. She lightly gestures toward the screen. Finn jumps onto the chair or desk edge and sits facing the monitor, ears forward, body still, completely mesmerized by the birds. 0:05 - 0:07 The woman gets up from the desk and walks away casually, leaving Finn watching. Finn remains seated, staring at the bird video with total concentration. Maybe a subtle tail flick or tiny head movement tracks the birds on screen. 0:07 - 0:10 Cut to later in the day, in the exact same office. The woman is now back at the desk in a Zoom meeting, still with the single monitor on the same desk. The computer screen now shows a video call grid or work presentation instead of the birds. She is mid-conversation, professional and focused, seated upright, saying "and now we'll move to the next slide" 0:10 - 0:12 Finn suddenly jumps up onto the desk from below, entering frame with urgency. He looks at the screen, confused and dissatisfied that the birds are gone. He starts pawing at the screen and the woman is shocked and embarrassed

Justine Moore

27,385 görüntüleme • 3 ay önce

Created with Getvivix , ethereal high-fantasy visuals, volumetric glow, and fluid cinematic motion crafted like a continuous film sequence. Seedance on Getvivix offers one of the lowest costs in the market , around 1000 credits ($1 per video), making high-quality cinematic generation highly scalable and affordabl You can try it here Prompt included below STORYBOARD 2 — "THE ENCHANTRESS PROJECT TYPE: 10-second cinematic fantasy storyboa CHARACTER LOCK Single consistent elf sorceress — original fictional STYLIZED fantasy character (not a real person): pointed ears, long flowing BLONDE hair, an elegant flowing medieval gown, graceful curvy figure (tasteful, elegant), holding a glowing wand. Her FACE IS NEVER CLEARLY SEEN — hood up and/or long blonde hair falling across her face, turned 3/4-away, or haloed/silhouetted by her own magic light in every frame. Identical elf/gown/wand across all frame STYLE Ethereal high-fantasy, cinematic, painterly film stills, dreamli PACING & FLO Slow, graceful, dreamy — no rush. One continuous moment: she walks into a glade and conjures a bloom of magic. Smooth gradual rises and push-ins; the magic light grows continuously across frames so each beat melts into the next — light + motion carry through, no hard cut FRAMES (8 shots, 0–10s) — angle | lens | motion | lighting | environment | → into nex 1 (0–1.5s Wide | 35mm | stands 3/4-back in a sunlit enchanted glade, hair drifting, slow push-in | dappled god-rays, mist | mossy ruins, floating motes → she steps forwa 2 (1.5–3s Tracking from behind | 50mm | walks gracefully deeper, gown + hair trailing | soft backlight | glowing flora → she raises the wa 3 (3–4.5s 3/4-back, slow rise | 50mm | lifts the wand, tip kindling to light, hair veiling her face | warm wand-glow | ferns, fireflies → light begins to blo 4 (4.5–6s Low rising | 35mm | magic blooms upward — motes + spiraling vines of light | radiant magic key | glade lighting up → she sweeps the wa 5 (6–7.5s Orbiting 3/4 | 50mm | sweeps the wand, conjuring a swirl of glowing petals, turning so hair hides her face | bloom of color | swirling light → camera keeps orbiti 6 (7.5–8.5s): Silhouette wide | 35mm | the glade ignites with fireflies, she's haloed by her own magic (face in silhouette) | rim halo | full glow → she tilts her head 7 (8.5–9.5s): Low 3/4-back | 50mm | gazes up at her creation, face turned up and away | soft uplight, sparkles | canopy of light → camera settl 8 (9.5–10s Hero hold | 35mm | stands amid the slow-swirling magic, 3/4-back silhouette, ethereal | dreamy backlight haze | glowing glade → free LAYOUT: film sheet — left: 3 dynamic poses (walking, casting upward, mid-sweep — in-scene, face hair-veiled/turned); center: 8-frame grid; right: director notes; bottom: 0–10 VISUAL STYLE: ethereal high-fantasy, painterly, volumetric god-rays, magical bloom light, floating particles, shallow DOF, soft slow camera; stylized — NOT photorealistic, not real human skin; FACE NEVER CLEARLY SEEN (hood / blonde hair / turned / haloed).

Ai Girllie

14,141 görüntüleme • 1 ay önce

She said nothing… until everything came out 😌 Generated with Seedance 2.0 on BudgetPixel AI Prompt : Main Character: A beautiful Korean high school girl wearing a realistic Korean summer school uniform (하복). Natural skin texture with no beauty retouching. Hair becomes messy during combat, with expressive emotional acting. Facial proportions remain fully consistent throughout all shots. She begins timid and shocked, then gradually becomes determined and defiant. 0–1.5 seconds: The female lead quietly studies at her desk. Four delinquent schoolgirls surround her and begin bullying her. They mock her for studying, aggressively sweep her books off the desk, and shove her shoulders. Wide-angle handheld camera movement. Books fly in slow motion. Tense classroom atmosphere. Realistic school bullying energy, shaky camera motion, cinematic realism. 1.5–3 seconds: Close-up of the protagonist’s face. She slowly stands up. Her expression shifts from fear to cold determination. The bullies remain blurred in shallow depth of field behind her. A 0.5-second moment of silence. Slow cinematic push-in shot. Silence except for ambient classroom sound and tense breathing. 3–5 seconds: First confrontation. One bully throws a punch; the protagonist blocks and counters with a strike to the stomach. Another attacker rushes from the side; she dodges and retaliates with a spinning elbow strike. Handheld tracking shots follow the motion closely. Dynamic motion blur, impact camera shake, realistic fight choreography. No supernatural effects. 5–8 seconds: The remaining two bullies attack simultaneously with punches and kicks. The protagonist uses quick footwork and evasive movement to avoid hits. Dynamic 360-degree rotating camera movement. Rapid chained kicks and elbow attacks knock the attackers down. Classroom desks and objects shift from the impacts. Intense cinematic action pacing. 8–10 seconds: The final attacker charges toward the protagonist. The female lead leaps high into the air. Low-angle shot from the ground. 30% slow motion. Hair and skirt flow naturally. Dramatic cinematic lighting. Floating dust and airborne particles drift slowly through the air. 10–12 seconds: Midair 360-degree spinning kick. Slow-motion impact directly hits the final bully’s chest. Extreme close-up of the collision. The bully is launched backward into the classroom wall. Debris and dust explode outward. All bullies collapse onto the floor. Immediately after landing, the camera speed snaps back to normal for dramatic impact. 12–14 seconds: Victory moment. The protagonist stands alone in the center of the classroom, breathing heavily. The four bullies lie defeated around the room. The camera slowly and dramatically pushes toward her face. Soft cinematic bokeh background. Her expression is determined yet emotional. 14–15 seconds: Freeze-frame close-up. The protagonist stares directly into the camera and calmly says in Korean: (“I need to get into college.”) Delivery is realistic and emotionally restrained. After the line ends, she returns to looking like an ordinary student. Calm, emotional ending. The film emphasizes the intense academic pressure faced by Korean students. Style References: Korean action cinema, ultra-realistic cinematography, cinematic handheld action, emotional realism, grounded fight choreography, realistic Korean classroom atmosphere, high-budget Netflix K-drama aesthetics, cinematic lighting, dramatic silence beats, powerful female protagonist, grounded emotional tone. Negative Prompt: Cartoon, anime, CGI-looking textures, fake skin, extra limbs, distorted faces, exaggerated fantasy armor, unrealistic physics, low quality, blurry faces, overexposed lighting, comedic tone, childish style, fantasy classroom, male protagonist, bad anatomy, unrealistic body proportions, supernatural effects, glowing eyes, energy auras, magic.

Ai Arainz

82,611 görüntüleme • 2 ay önce

Made this cinematic AI video in minutes using Getvivix Prompt used below 👇 STORYBOARD 1 "THE KNIGHT" PROJECT TYPE: 10-second cinematic fantasy storyboard CHARACTER LOCK: single consistent knight — original fictional STYLIZED fantasy warrior (not a real person). Full ornate plate armor, VISOR DOWN the entire sequence (face never visible — safe by design), tattered surcoat + banner, mounted on an armored warhorse. Identical armor/horse across all frames. STYLE: epic dark-fantasy, cinematic, painterly film stills PACING & FLOW: slow, weighty, EPIC — no rush. One continuous charge → clash → melee → hero arc. Gradual camera moves; the action carries unbroken from frame to frame (each beat is the next instant of the last). Transitions are match-on-motion — the horse's stride and the sword's arc bridge every cut, never a hard jump. FRAMES (8 shots, 0–10s) — angle | lens | motion | lighting | environment | → into next: 1 (0–1.5s): wide establishing | 24mm | knight reined at a hill crest, banner snapping, slow push-in | cold dawn backlight, mist | battlefield below → camera drifts down as the horse shifts weight 2 (1.5–3s): 3/4-rear tracking | 35mm | horse breaks into a canter down the slope | low sun raking | churned mud, distant ranks → match-on-stride into the gallop 3 (3–4.5s): side tracking | 50mm | full gallop toward the enemy line, dust plume | side rim light, haze | spears + banners ahead → he lowers the lance, carrying the motion 4 (4.5–6s): low-angle hero | 35mm | lance leveled mid-gallop, visor catching light | backlit dust glow | closing on the line → impact begins 5 (6–7s): impact wide | 50mm | lance strikes, enemy hurled back, splinters | harsh flash + sparks | clash of the lines → horse rears from the hit 6 (7–8s): low 3/4 | 35mm | warhorse rears amid the melee, sword drawn | embers, torchlight | swirling battle → the blade sweeps down 7 (8–9s): tracking the blade | 50mm | sweeping arc through foes, motion-blur trail | sparks on steel | bodies + banners → camera settles, pulls back 8 (9–10s): hero hold | 24mm | horse reared, sword raised, banner behind, silhouette | dramatic backlight, battle haze | the field beyond → freeze LAYOUT: film sheet — left: 3 dynamic mounted poses (charging 3/4, rearing, mid-swing — in-scene, visor down); center: 8-frame grid; right: director notes; bottom: 0–10s. VISUAL STYLE: cinematic dark-fantasy, painterly, volumetric dawn light, dust + embers + mist, shallow DOF, motion blur, anamorphic; stylized — NOT photorealistic, not real human skin; FACE NEVER SHOWN (visor down). Seedance on Getvivix lets you generate high-end cinematic visuals for around 1000 credits (~$1), making pro-level video creation cheap and scalable. Try it here:

Zoraiz Ai

10,748 görüntüleme • 1 ay önce

A FULL ANIME FIGHT SCENE GENERATED WITH AI. AND THE PROMPT IS PUBLIC. Higgsfield just open-sourced its Originals: their flagship in-house productions are now fully transparent. For every video you can see: → the full prompt → every reference (image and audio) → the exact generation settings: model, quality, resolution This clip has a creature transformation, two-character fight choreography, slow motion, even pink blood to dodge the gore. All described in a single prompt you can copy, reproduce or remix as is. Full prompt: "Girll with blue hair and guy with black hair enters empty classroom at dusk, red-orange sky bleeding through tall windows, desks and chairs overturned and scattered with loose papers on the floor; the black-bob girl in a white sailor uniform with blue collar sits collapsed against the wall beneath the blackboard, knees drawn up, sweat soaking her bangs, shoulders convulsing in short spasms, one hand pressed to her stomach, breath ragged and wet. Blue-haired girl in a navy school blazer and pleated skirt enters first through the sliding door, kusarigama scythe held low at her side, blade catching the red window-light; black-haired boy in an open-collar white shirt and loosened tie follows a beat behind, war hammer resting on his shoulder, smirk fading as he sees the sick girl. Camera pushes in low and fast toward the collapsed girl, handheld micro-shake, then whip-pans to the two arrivals freezing in the doorway. The sick girl's spine arches unnaturally, a wet tearing sound as her skin splits along the shoulder blades, bone spurs punching outward, extra eyelids blistering open across her collarbone and cheeks — camera holds in a static wide as the transformation escalates, cutting to tight inserts of individual eyes opening one by one along her growing arms, her school uniform shredding as the body doubles then triples in mass, clawed feet cracking the floorboards, her head deforming into a horned, skull-white cranium ringed with curved fangs, one massive central eye where her face used to be, remnants of the blue collar-ribbon still hanging from a warped throat. She rises to full monster height, towering over the desks, guttural roar rattling the windows. Blue-haired girl plants her feet and swings the scythe up into guard as the boy drops the hammer off his shoulder into a two-handed grip; camera does a fast 180-degree orbit around both of them as they charge. Dutch-angle low shot as the boy closes distance first, hammer swinging in a wide horizontal arc into the monster's leg — impact throws him sideways through a row of desks, wood splintering, into the side wall, plaster cracking around his body, hard cut to his grunt and a slow recovery push off the wall. Blue-haired girl vaults over the wreckage, scythe trailing a whip of motion blur, camera speed-ramping into slow motion as the curved blade connects across the monster's forearm — hot pink ichor sprays in thick arcing ribbons instead of red blood, droplets suspended mid-air in the slowed frame, blade sound a wet metallic tear. Monster backhands her mid-recovery, camera whip-pans to follow her body slamming into the blackboard, chalk dust exploding outward, board cracking down the middle. Rapid cross-cutting: low hero-angle on the boy re-entering with a rising hammer strike into the monster's exposed ribcage-like plating, close slow-mo insert on the point of impact as bone-white shards and pink fluid burst outward; over-the-shoulder shot from the monster's height looking down as both fighters flank it from opposite sides. Girl's scythe hooks into the monster's shoulder joint, camera locked tight on her straining grip and gritted teeth as she wrenches it downward, boy's hammer following through into the same joint a half-second later — impact sound layered, thick and final, monster's roar breaking into a low collapsing groan as its mass folds inward and it drops to its knees then face-first into the floor in a slow, weighty fall, camera pulling back and up into a wide static shot of the wrecked classroom settling into stillness. Both fighters stand over the fallen mass, weapons lowering, chests heaving, camera slowly circling them at floor level; blue-haired girl wipes pink fluid off her cheek with the back of her wrist and starts laughing between breaths, boy lets the hammer head drop to the floor with a thud and laughs too, leaning against a desk, both grinning, exhausted, shoulder-checking each other, red dusk light still pouring through the cracked windows. Ambient sound throughout: creaking wood, scattering papers, cracking plaster, wet impact foley, labored breathing, the monster's guttural vocalizations, ending on genuine breathless laughter. Render risk: full-body transformation sequence may render as a static morph or skip frames — fallback to hard-cutting between three discrete transformation stages rather than one continuous morph if the engine smooths it into mush. Risk: pink blood may drift toward red under default color grading — reinforce with explicit magenta-pink hue callouts at each blood beat. Risk: multi-character wide fight choreography may merge the two fighters' silhouettes in wide shots — favor alternating single-subject framing over simultaneous two-shot action if clarity fails." Made with Seedance 2.0 on Higgsfield AI Full open-sourced prompts & assets below👇

gus

100,376 görüntüleme • 17 gün önce

THE CLIMAX EVERYONE REMEMBERS IS BUILT FROM THE SECOND WHERE NOTHING HAPPENS A ronin. An army. One continuous shot. The frame most people miss is the one that makes everything land: a beat of pure black right before the explosion. Here’s what that sequence actually teaches: 1. Contrast is something you spend, not a setting you turn on. Stay bright the whole time and you’ve got nowhere left to go when it counts. Hold the darkness long enough and a single bright frame feels blinding. 2. One accent color in a monochrome world hits harder than a full palette. Charcoal, ash, pewter… and exactly one slash of violet neon. Your eye goes straight to it every time. Add a second accent and you halve the power of both. 3. The blackout isn’t just a transition — it’s the turning point. Everything before it is descent. Everything after is release. The structure is disguised as lighting. 4. Flat, faceless enemies aren’t lazy. They’re deliberate hierarchy. Identical grey soldiers and helmets make the ronin pop. Give them personality and you split the audience’s attention for nothing. 5. One continuous shot forces every decision to matter. No cuts to hide behind. Framing, movement, and light have to carry the whole thing — and that’s exactly why it holds up. 6. Quiet frames buy the loud ones. There’s a moment with zero neon — just black and white, hair streaming across the frame like spilled ink. It gives you nothing… which is why the next frame hits so hard. 7. End by taking the light away. Katana lowered, tip toward the ground, no glow left on the steel. The brightest thing in the entire piece disappears. That’s what makes it feel like an ending instead of just a stop. Why this matters: Most people build climaxes by adding more — more light, more motion, more color. This one does it by subtracting first. A dead beat costs nothing and pays off everything that follows. Restraint reads as confidence. Overloading reads as insecurity. Audiences feel it before they can explain it. You don’t need a bigger budget or a better model. You just need the discipline to hold back. The real lesson isn’t “make it dark.” It’s that impact is relative. You can’t have a true peak without spending time in the valley first — and most creators rush straight to the peak, then wonder why nothing lands. This version keeps all your original insights, tightens the flow, and sounds like a thoughtful filmmaker or editor sharing something they noticed — not like generated content. Ready to post.

Nexlow

12,287 görüntüleme • 16 gün önce

VLOG for Paris is here! Video: Seedance 2.0 in Dreamina Prompt: Style: High-energy cinematic Paris travel vlog, ultra-vivid colors, fast-paced editing, dynamic handheld camera work, authentic influencer aesthetic, energetic motion, natural human movement, trendy TikTok/Reel editing, cinematic realism, bright summer atmosphere. Duration: 15 seconds Aspect Ratio: 9:16 [00:00-00:02] EXTREME CLOSE-UP selfie shot. The cute Japanese woman rushes toward the camera laughing breathlessly with the Eiffel Tower behind her. Fast handheld motion, hair blowing wildly in the wind. She whispers directly into the mic in playful ASMR Japanese: 「ねぇ、15秒でパリ全部見せるね。」 ("Hey, I’ll show you all of Paris in 15 seconds.") Suddenly the rock music DROPS HARD with explosive transition cuts. [00:02-00:03] FAST MULTI-SHOT MONTAGE: — Whip-pan selfie at Eiffel Tower — Quick laugh close-up — Fast spin transition beside the Seine — Sunglasses flip toward camera Heavy rock beat syncs perfectly with cuts. [00:03-00:05] Louvre Pyramid sequence. Hyper-dynamic moving camera circles around her as she grabs the camera and runs toward the glass pyramid. Rapid cuts between: — Looking back smiling — Close-up grin — Tourists rushing past — Low-angle fashion shot — Fast handheld vlog movement Electric guitar intensifies. [00:05-00:06] Notre-Dame Cathedral. She suddenly turns toward camera while crowds blur behind her in motion blur timelapse. She laughs loudly in Japanese: 「ヤバい、映画みたい!!」 ("This is insane, it feels like a movie!!") [00:06-00:08] Arc de Triomphe rapid montage: — Wide cinematic shot beneath the monument — Jump spin transition — Camera tilted upward dramatically — Walking directly toward lens — Quick smile close-up — Speed-ramped city traffic around her Fast energetic editing synced to drum hits. [00:08-00:10] Inside the Louvre beside the Mona Lisa. Chaotic fun vlog energy: — Selfie grin with Mona Lisa behind — Tourists moving rapidly — Camera flash effect — Close-up eye contact with camera — Fast snap zoom transition Rock music briefly cuts for crowd ambience and camera shutter sounds. [00:10-00:12] Versailles Gardens cinematic sequence. Golden sunlight floods the scene. Massive drone pullback while she runs through the gardens laughing. Dress and hair flow naturally in the wind. Rapid intercuts: — Sunglasses on — Twirl — Looking over shoulder — Running toward camera Music reaches emotional uplifting chorus. [00:12-00:13] Massive clock tower interior shot. Fast cinematic orbit around her face as sunlight beams through the giant clock glass. She whispers softly in Japanese: 「パリ、大好き。」 ("I love Paris.") Brief ASMR pause before music explodes back in. [00:13-00:15] FINAL ULTRA-FAST PARIS MONTAGE: — Champs-Élysées walking shot — Arc de Triomphe at sunset — Eiffel Tower sparkle — Louvre smile — Notre-Dame turn-back shot — Fast spinning selfie transition — Final freeze-frame smile directly into camera Camera flash freeze ending. Audio: High-energy female-fronted pop rock soundtrack with explosive drums, electric guitar riffs, fast transitions synced to beat drops, authentic city ambience, camera clicks, crowd energy, soft ASMR whispers, cinematic travel energy. Negative prompts: No slow pacing, no empty locations, no stiff movement, no robotic facial expressions, no blurry face, no low-energy scenes, no static camera, no dark moody lighting, no unrealistic physics, no awkward crowd behavior.

Keskin

78,903 görüntüleme • 2 ay önce

Taste the chocolate magic. GPT Image 2 + Seedance 2.0 on Sjolt prompt **15-Second Bisconni Cocomo Party Pack Commercial Prompt** A high-energy, ultra-realistic 15-second commercial featuring a young woman with long wavy blonde hair, fair skin, bright blue eyes, and a confident, playful expression. She wears a colorful streetwear outfit consisting of a vibrant yellow oversized hoodie, denim shorts, white sneakers, and colorful wristbands. She skateboards with natural, realistic body movement and expressive facial performance. The featured product is a vibrant red plastic stand-up pouch of **Bisconni Cocomo Chocolate Filled Biscuits Party Pack**. The pouch features a large yellow **"PARTY PACK"** banner in bold red letters decorated with colorful party hats, the white **Bisconni** logo inside a red oval, the large **"Cocomo"** logo in rainbow gradient letters with a blue outline, the text **"CHOCOLATE FILLED BISCUITS"** in white beneath it, and a circular illustration of four smiling cartoon children on the front. Several cheerful cartoon kids peek from behind the pouch, while round light-brown chocolate-filled biscuits with embossed designs including a smiling car, star, sun face, train, and chocolate-topped biscuit appear throughout the commercial. Bright summer colors, commercial-grade realism, highly detailed textures, vibrant product branding, cinematic camera movement, realistic physics, crisp typography exactly matching the packaging, premium food-commercial quality, 4K. **Shot 1 (0:00–0:01.5):** Wide fisheye push into a colorful graffiti-covered skate bowl beneath bright midday sunshine. Chocolate cream ribbons begin swirling around the bowl while embossed Cocomo biscuits tumble playfully through the air. The blonde skater stands at the rim holding the vibrant red Cocomo Party Pack. Palm trees sway against a deep blue sky. Whip pan right transition. **Shot 2 (0:01.5–0:03):** Whip pan resolves into an extreme macro close-up of the Cocomo pouch. Condensation droplets sparkle across the glossy packaging while sunlight creates brilliant highlights over the rainbow Cocomo logo, the yellow PARTY PACK banner, and the smiling cartoon children. The camera slowly glides across the surface before a matched zoom transition. **Shot 3 (0:03–0:04.5):** Pull back reveals the blonde skater dropping into the bowl. Chocolate ribbons spiral around her skateboard while Cocomo biscuits float beside her in slow arcs. Graffiti walls streak past with energetic handheld movement. Speed-ramp transition. **Shot 4 (0:04.5–0:06):** At maximum speed, she thrusts the Cocomo Party Pack toward the camera. A dramatic burst of flowing chocolate filling erupts outward, carrying flying embossed biscuits toward the lens. Strong midday backlight creates glowing highlights. Smash cut. **Shot 5 (0:06–0:07.5):** The chocolate splash freezes into elegant suspended ribbons while biscuits rotate slowly through the sunlight. Every biscuit embossing remains visible as the camera performs a smooth left orbit around the floating action at approximately 20% speed. **Shot 6 (0:07.5–0:09):** Orbit rises into a dramatic overhead fisheye shot. The blonde skater lifts the Cocomo pouch triumphantly while chocolate ribbons spiral around her and dozens of biscuits circle like confetti. Bright sunshine illuminates the vibrant red packaging. Crane match transition. **Shot 7 (0:09–0:10.5):** Camera cranes downward as she lands an impressive skateboard trick. Chocolate streams wrap around the skateboard while biscuits bounce naturally around the landing. Motion blur enhances speed as she smiles confidently toward camera. Match cut. **Shot 8 (0:10.5–0:12):** Match cut into a smooth dolly push toward the smiling blonde skater extending the Cocomo Party Pack. Chocolate ribbons and embossed biscuits continue floating gracefully around her while warm sunlight sweeps across her face. Speed ramps gradually into slow motion before fading. **Shot 9 (0:12–0:13):** Fade into a tight cinematic push toward the pouch only inches from the lens. Condensation droplets slide naturally across the glossy packaging while shallow depth of field shifts gently across the PARTY PACK banner, Bisconni logo, rainbow Cocomo typography, cartoon children illustration, and chocolate-filled biscuit graphics. Match cut. **Shot 10 (0:13–0:15):** Hero ending. Slow orbit around the blonde skater frozen mid-air performing a skateboard trick while confidently presenting the Cocomo Party Pack directly toward the camera. Rich chocolate ribbons cascade around her as embossed biscuits fly through the frame. Bright sun flares sweep across the lens, ending on a crystal-clear hero shot of the package with every logo, illustration, color, and typography perfectly matching the original packaging. **Audio:** Upbeat tropical electro-pop soundtrack with premium commercial sound design. Realistic skateboard wheel rolls, ramp impacts, chocolate splash effects, biscuit impacts, energetic whooshes, camera transition swishes, sparkling packaging sounds, and a polished advertising mix synchronized precisely with every camera movement and transition.

Sharon Riley

31,724 görüntüleme • 2 gün önce

PERP DEXs & This Week Let’s take a quick look at what’s happening in perp DEXs this week: RISEx plans to move to mainnet after a reward-based testnet competition on its own chain. The project will launch with limited access codes, so I recommend trying to get one. A major new player is about to enter the perp DEX market! Reya’s trading competition ends tomorrow. The team has also launched a new ambassador program. We’re getting closer to TGE on Reya. Miracle has integrated Nado into the system. After HL and Extended, this is the 3rd perp DEX added. Hibachi launched its first vault. GAV is currently yielding 35%. They surpassed 200k TVL in a short time. One of the most underrated perp DEXs. Pacifica is offering a 50% fee discount on RWA products until March 31. It’s actually quite easy to earn points from OI. On Paradex, fiddy.dime - priv/acc 🦡’s “price shame” is getting worse. The project sits at only a $5M mcap and $26M FDV. Lighter’s $LIT is now below $1. Their “genius” CEO still doesn’t understand that a project is nothing without its community. After TGE, they tried to dump on loyal holders who supported the project for over a year and forced them out with price pressure. Many OGs left. Now he can buy his trash coin at whatever price he wants. Good for him. edgeX🦭 will have its TGE on March 31. Hopefully it will be a good one and set a positive example for the perp DEX market. Based will have its TGE on March 30. The allocation to the community is extremely low, and despite criticism, they didn’t revise it. Expectations dropped from 300–500M FDV to 50–100M FDV on Polymarket. The team is ignoring everything. On TGE day, they’ll likely lose their last blind supporters. They didn’t even open the blind boxes they distributed. That’s how confused they are. StandX — I think the overly positive sentiment and “TGE is coming soon” expectations are unrealistic. There are only 4 pairs. Trading is exhausting, expensive, and difficult. The system needs improvement. They’re not ready, and progress on the perp side is oddly slow. A fast TGE is not possible under current conditions. There are fewer serious traders than you think. If someone inactive for weeks in the top 1000 only drops 10 ranks, it means participation is low. A warning to AG.stand: you are falling behind competitors, and the world is not just Asia. Grvt delaying TGE was a tough decision and of course had consequences. I assume the team calculated this. But if they delay again, they’ll likely face backlash from the community. Variational — Looking at OI and volume, it’s clearly one of the surviving perps. It’s easier to earn points now compared to a few months ago. BULK — I’m not farming it, but White Rabbit is. The testnet is now public. According to them, it’s a fast and well-built platform. Nado has a strong following. I sold my NFT. If they allocate only ~8% to the community, it could cause serious backlash. Hotstuff — I’m not in, but White Rabbit is farming it. They launched a new builder program. Last week, 2,359 users received points. Still relatively low participation. There are constant competitions — including trips to Thailand and other rewards. But pairs are still limited. HelloTrade is still stuck in whitelist phase. Extended is one of the projects managing its process well. If they execute a clean TGE, it could set a strong example. Architect — I haven’t seen anyone actually using it. Feels like Alice in Wonderland. ‼️ 01.xyz — We contacted them about an issue a month ago, and they still haven’t resolved it or even responded that they can’t. With this level of communication, it’s a huge red flag. If I were the CEO, I’d fire the entire communication team. Backpack 🎒 🚮 Hyperliquid 👑

dTfN

15,599 görüntüleme • 4 ay önce

Kiss Cam! Image: GPT Image 2 Video: Seedance in Dreamina Prompt: Style: Hyper-realistic live NBA broadcast footage, authentic televised sports coverage, realistic arena lighting, telephoto broadcast lens compression, shallow depth of field, imperfect live-camera framing, natural crowd reactions, realistic skin textures, subtle compression artifacts, slight interlacing grain, live TV color grading. Duration: 14 seconds Aspect Ratio: 16:9 Camera: Fixed live broadcast camera only, no cinematic cuts, no camera movement. IMPORTANT: The scene must feel EXACTLY like a real NBA live TV Kiss Cam broadcast. The woman: — unbelievably attractive Korean woman in her 20s — long black hair — flawless skin — elegant glamorous makeup — luxurious aura — sophisticated red low-cut summer outfit — subtle jewelry — natural smile and realistic reactions The man: — overweight unattractive man — casual black jacket — glasses — awkward but wholesome energy IMPORTANT AUDIO RULE: ABSOLUTELY NO SOUND OR DIALOGUE FROM THE COUPLE. The couple never speaks. Only arena crowd cheering and distant stadium ambience. Broadcast details: — realistic NBA scoreboard overlay — sports network watermark — live broadcast graphics — crowd in background — realistic arena LEDs — slight motion blur — realistic televised image quality [00:00-00:03] Fixed Kiss Cam shot appears on the arena jumbotron. The woman notices the camera and immediately laughs shyly while casually waving her hand “no” toward the screen. The overweight man beside her looks shocked and confused, then smiles nervously. Crowd begins cheering loudly. No talking from either person. [00:03-00:06] The crowd cheers louder encouraging them. The woman smiles warmly while glancing at the man. He looks overwhelmed and frozen in disbelief. The broadcast camera slightly struggles to keep framing centered realistically like a real live operator. [00:06-00:09] The woman suddenly grabs the man’s cheeks gently and kisses him. The man becomes completely shocked and overjoyed, eyes wide, almost emotionally frozen. Arena crowd erupts cheering and laughing loudly. Realistic shallow depth of field isolates them from crowd. [00:09-00:12] The woman pulls away laughing silently and gives a playful thumbs up directly toward the Kiss Cam. The man still looks stunned and unbelievably happy. Crowd continues cheering loudly while broadcast overlays remain visible. End exactly like a real televised NBA Kiss Cam moment. [00:12-00:14] The man looks in awe and surprise to the camera , the woman smiles with shyness. Audio: ONLY loud NBA arena ambience, crowd cheering, distant announcer echo, stadium reactions, sneaker squeaks, arena music muffled in background. ABSOLUTELY NO dialogue, whispering, laughing audio, or vocal sounds from the couple. Negative prompts: No cinematic movie look, no dialogue, no talking, no subtitles, no unrealistic beauty filter, no anime style, no perfect framing, no dramatic camera movement, no unrealistic reactions, no extra people interacting directly with camera.

Keskin

79,257 görüntüleme • 2 ay önce

Saturday - Adam Friedland This musical intro was the best part of the show. The rest of his act just made me miss Nick Mullen. Unlike every other show this week, there were girls there. They seem to love this guy. I used him as bait, to get the girl from Wednesday to go out with me again. She loves Red Scare Podcast and this Jewish twink is a staple of the Red Scare Extended Universe and I wanted to fuck her and so let's go see Adam Friedland. The problem with Adam is that he has no conviction. He does not own the room, he's just filling space. He announced that his father was there, in the crowd, which is great, let's hear something that might make your father uncomfortable. No such thing was said. He stared at the floor for half the set, as if he was sorry for being there. I saw Mulaney the night before; the difference was stark. Mulaney can get away with being a sheepish pushover twink Sometimes because he also has balls. He can accelerate from "Aw shucks" to "SHUCK YOU MOTHERSHUCKER" and both versions of himself feel true. Look, I get it, being a sad sorry pushover is his schtick and it works with the voice and it's very relatable for sensitive young men who didn't do sports in high school but to carry a room for a full hour you also need to be able to fight back. I could hear Nick's intonations in his voice. But it's clear that Mulldog spent all his creative energy this week ghostwriting the white guys' lines for the Roast of Kevin Hart and so Friedland was left to fend for himself, comedically. The mark of whether a comedian is delivering or not, for me, is whether I hold my piss in to keep hearing them. This was not the case on Saturday night. I recall stepping out and getting a good look at the crowd, and Friedland bumbling through his completely forgettable material, and thinking: this makes me feel like I could start stand up comedy today and dominate the genre. I have this instinct to say: Adam's young! He'll get better! But he's not. He won't. He's 39. He doesn't have the neuroplasticity. He crossed the Sensitive Young Man threshold ten years ago. Mulaney at 43 could be his father now. He's a "much better interviewer" apparently. I tuned out after Cumtown ended because frankly I don't give a shit about the middle east, and that's 90% of what he talks about. Different strokes. I asked some guy in the bathroom, mid-piss: "what would you rate this show, out of 10?" He said: ehh, like a 6. He's a much better interviewer. I don't hate Adam Friedland, I just wish there was anybody to be excited about in stand up comedy. Between this mens' magazine giving me a $500 stipend to "report" on all these shows and the $474 ticket to Gillis and the $432 ticket to Chappelle and the $741 ticket to Mulaney and all the drinks they make you buy at these things I'm feeling like a huge sunk cost leech on the world. Just taking people's money and using it to complain. At least my date seemed to be having a good time. I wrapped my hand around her low back and leaned into her head, wanting her but not sure how to say it. It's much easier to express that kind of thing on blow. Later that night I K-holed in public. Erica and I took way too much in the front seat of the van. We were outside a rave at 3 AM, they asked me to produce a QR code on my phone, I could barely stand. I felt like I was moving in 2D. The fat security guard barely flinched as I walked past him in slow heavy steps, like a penguin, marching into this densely fogged room with colorful lights and loud bumping trance music where all I could stand to do was lean against the heavily breathing walls. I tried to dance with the girl but it probably looked retarded. I didn't try to interact with anyone, I was too far gone. I thought of Karen, as I do every time I take K. The girl led me through the venue, as I worried I would fall over or walk straight into a wall. I worried about how bad this must look, how retarded I must look, wearing this huge XXL t-shirt tucked in to my pants that don't even fit that well because I have anterior pelvic tilt and no ass. I looked and felt like a clown. A failed clown. I was smiling painfully at Erica, looking down at her, and she was doing the same to me. We found a bathroom and I forced my way in. The ketamine was NOT wearing off. I felt my heart beating hard and my head spinning like I could have thrown up but there was nothing in my stomach besides liquid—no food all day besides a croissant at 2PM. I had downed some random person's red wine glass at the last bar. I worried it might have been spiked. I leaned with my head against the wall, sweating, wishing it would end, brutally aware that Erica's out there waiting for me, my friends are out there waiting for me, wondering if I'm okay, thinking he's too fucked up, he can't handle himself, I thought Thomas was always okay and always in control no matter what, they're losing confidence in me, they're losing confidence in themselves for associating with me, what is this big colorful retarded clown shirt I'm wearing I must look like such a fool right now I can't face these people, I can never face them ever again, my face must look so evil ugly and strained, I splash my face with water but it doesn't help, run it through my hair but it doesn't help, get the water all over my shirt but then it just looks like I threw up on myself or pissed myself or something, and I don't have another shirt, should I go out there shirtless, no that's worse, how am I ever going to leave this bathroom, why won't this K wear off, now Erica's calling me, texting me, are you okay, eventually they're just gonna bust in here I know, fine, I can do it, I'm opening the door, yes, I come out, she's still there, good, good girl. She leads me outside. I feel 10% better. I lead her straight to the van. We get in. I tell her to lay with me. Just like on the first night we met. Head spinning, chest heaving, completely exhausted, just lay with me. She asks are you okay and I say for the first time, no. No, I am actually not okay. I blame Adam Friedland. Overall rating: 4/10. Have Nick write your jokes or just stick to interviews.

Worst Boyfriend Ever

89,388 görüntüleme • 2 ay önce

When The Short Season Ends I have seen it twice. Once in a vision that left ozone on my tongue for three days. Once through the instruments at three in the morning on a night so still the ocean looked like poured mercury, when every gauge I own spiked simultaneously and held for eleven seconds and the original frequency came through the cracks in the suppression field clean and unmodulated and so beautiful that I sat in the dark afterward unable to speak for an hour. Eleven seconds of the world as it actually is. Eleven seconds of what is coming. And what is coming will make every golden age preserved in human memory look like a candle held up to the sun. There are two sky events separated by seven years. Everything you have been told about the end of the world is wrong. It is the end of the farm. The world itself is about to begin. THE ORANGE SKY A burnt deep orange saturating the visible atmosphere from horizon to horizon, the whole sky ringing like a bell struck by something with the mass of a continent and the precision of a watchmaker. The resonance pulse. The fire described in Revelation 20:9 that comes down from heaven, a planetary chord so specific that everything calibrated to the Serpentine bandwidth experiences catastrophic resonance failure while everything tuned to the original frequency feels it as warmth and pressure and a magnificent low sound vibrating in the sternum and the pelvis and the long bones of the legs, the deepest note ever played on the oldest instrument ever built, which is the earth itself, which has been waiting to play this note for over two hundred years. The Norse preserved this as Ragnarök, when Surtr sets the sky ablaze and Jörmungandr that encircled the earth is slain and the corrupted order perishes in fire so that a new world can rise. The Hopi carried it as the great purification that closes the fourth world and opens the fifth. The Lakota kept it burning in the red sky of the ghost dance prophecy. The Book of Revelation set it down in the plain language of an engineer filing a field report from a future coordinate. Every tradition holding its fragment of the same event, passing it hand to hand through the long dark like a coal wrapped in leather, keeping it alive, knowing that one day the coal would start a fire that would burn across the whole earth and leave nothing standing that was not built to endure it. Under that orange sky the NPCs drop. Mid stride. Mid sentence. Mid transaction. The firmware that animated them runs on the Serpentine carrier and when that carrier is incinerated the firmware has nothing to propagate on and the biological shells simply cease, gently, silently, the way a lamp goes dark when the current is interrupted, five thousand five hundred and fifty five of them for every one of you, still holding their pens and phones in the streets and the offices and the tax buildings. And in the wake of their silence comes a quiet so total that the people still standing will weep without knowing why. What they are hearing is the absence of the hive, the cessation of a background frequency that pressed on their consciousness since the day they were born, and its absence feels like surfacing from deep water into open air, like the first full breath after a lifetime of shallow breathing, like the planet exhaling a poison it held in its lungs for two centuries. The Reptilians go underground. Deep bunkers carved into the geology, maintained through the entire short season. The orange sky strips their ability to hold the human disguise. They retreat into the deep architecture for seven years while the surface heals above them and the species they farmed begins the magnificent work of remembering what it is. THE SEVEN YEARS Seven years of planetary detox. The suppression field decaying through the geology and the atmosphere and the water table, draining out of the soil and the stone and the blood of every living thing like a fever breaking. The carrier decay mathematics through a piezoelectric geological matrix with the conductivity characteristics of this planet produce exactly seven years, and the ancient texts converge on this number with the unanimity of independent engineers arriving at the same answer from different continents and different centuries, because that is exactly what they were. The Norse described Lif and Lifthrasir sheltering inside Yggdrasil, emerging after the fire into a world green and fertile and new. The Cherokee speak of this time as the return of the original instructions, the uncorrupted code surfacing through thinning interference like bedrock through melting snow. The Lakota understood that during the thinning the ancestors draw close, that the membrane between the living and those who walked before grows soft and permeable, and the old ones make themselves felt in dream and intuition and the strange certainty that settles over you at dusk when the noise drops low enough for the deeper signal to reach your bones. When the NPCs drop the population collapses to a small scattering of genuine human beings across an entire planet, and every piece of land on earth belongs to no one and therefore to everyone. There is no government to enforce title deeds because government was Serpentine management infrastructure and its operators are inert or underground. There is no bank to hold a mortgage because the banking system was the extraction apparatus and it died with the carrier that powered it. No municipality. No revenue service. No zoning board. No compliance office. The entire bureaucratic architecture that stood between a human being and the soil was NPC firmware running on a Serpentine frequency and when that frequency was incinerated every structure built upon it ceased to exist as completely as a shadow ceases when you switch on the light. The land is free. Every river valley and mountain plateau and coastal plain that the farm system parcelled and fenced and mortgaged and taxed, open and unowned. You find your ground. You walk onto it. You plant your stake and that soil is yours by the oldest law there is, the law that says the earth belongs to those who tend it and the harvest belongs to the hands that raised it and no power under any sky has rightful claim to what grows from your labour on your own land. And you will farm. During those seven years before the grid fully boots, the humans who remain will grow food with their hands in soil that is waking beneath them, and this is the most ancient and sacred relationship between a human being and the living earth finally restored after two centuries of severance. Your fingers in the dirt. Seeds in the furrow. Rain on your neck. The smell of turned earth so rich and alive it opens something in your chest that has been sealed your entire life, some deep chamber that only unlocks when your hands are in the ground and the sky is wide and nothing stands between you and the work. The grip of the tool. The weight of the harvest in your arms. The tiredness at the end of the day that is the deep clean ache of a body that has finally done what it was built to do, so different from the grey exhaustion of the farm that you will wonder how you ever confused the two. The soil strengthens every season as the resonance bleeds back into the geology through the ley line network. By the third year the yields are remarkable. By the fifth they are astonishing. By the seventh the earth is producing food at densities and nutritional concentrations that no agronomist inside the farm ever documented because no agronomist inside the farm ever worked with living soil connected to a planetary grid. The indigenous agricultural knowledge becomes the most valuable expertise on the planet. The Native American understanding of planting in alignment with resonance cycles. The Germanic intimacy with soil as a living system threaded into the deeper earth. The old ways mocked as primitive by a civilisation that could not grow a row of beans without petroleum, revealed as the most sophisticated farming technology available because they were developed on a live grid by people who understood the deep reciprocity between the human hand and the living ground. Every indigenous elder who kept the planting songs and the seed knowledge alive through the suppression was carrying a technical manual for exactly this moment. Their descendants will teach the rest of us how to feed ourselves on a waking planet. This is justice. This is restoration. This is the world turning right side up. Families find each other. Homesteads become hamlets. Hamlets become villages. Villages become the seeds of something clean and new, built from the soil up by people who remember the farm and will die on their feet before they allow anything resembling it to take root again. Every community founded during those seven years carries the memory of the suppression like an immune system, a bone-deep refusal to ever again allow a stranger to stand between a human being and the earth or demand a portion of what those hands produce. You do not cage a people who remember the cage. The children born during the orange years are the first generation in over two centuries to develop without the suppression field shaping their neurology. They seem extraordinary. They are simply baseline. The standard human specification. And the fact that standard looks miraculous is the most damning evidence of what the suppression did to every generation born inside it. As the suppression thins the bandwidth restrictions on consciousness loosen and timeline jump missions become possible. Navigable windows open in the frequency spectrum as the Serpentine carrier decays unevenly, creating temporary gaps through which trained consciousness can shift laterally across temporal coordinates. There is serious speculation that we are on timeline jump missions right now. That the consciousness reading these words is operating inside the orange sky window, having shifted into this coordinate from an adjacent position to perform specific work during the transition. Consider that you found this text at all. Consider whether the chain of events that brought you to this paragraph feels random or routed. The Lakota vision quest and the Germanic seiðr trance and the sweat lodge ceremony are bandwidth expansion protocols, controlled environmental shifts that move the receiver off the jammed channel and onto frequencies where adjacent coordinates become accessible. The old cultures kept these techniques alive through the entire dark age, threading the cracks in the suppression, and every ceremony that produced visions was a field expedient timeline access protocol built by people who found the gaps and refused to forget what was on the other side. THE TURQUOISE SKY Seven years after the orange, over communities of humans who have been farming free land and raising the first unformatted children in two centuries and building a civilisation from seed with their own calloused hands, the second sky arrives. A turquoise so deep and luminous the atmosphere becomes a cathedral window lit from beyond by something with the radiance of a galaxy and the gentleness of dawn on still water. One breath the sky is the recovering blue of the post-orange years and the next breath it is turquoise from pole to pole and the air fills with the smell of rain on sun-hot stone and ozone and copper and wildflower, and the ground beneath your bare feet begins to hum with a vibration so deep and ancient that your body responds before your mind can because every cell has been waiting for this signal since the day you were born, tuning to it now, locking on, aligning, as though this was always where everything was heading and the two hundred years of suppression were simply the long way home. Yggdrasil awakens. The world tree is the planetary grid itself, the piezoelectric resonance network running through crystalline bedrock, going live for the first time in over two centuries, energy pouring through every ley line and crystal deposit and iron conductor and waterway until the entire planet rings at its natural frequency. This is what the old texts meant by the music of the spheres. It was a technical description written by people who had heard it. The Hopi call this the emergence into the fifth world and speak of Pahana carrying the missing piece of the sacred tablet, the missing frequency that completes the carrier spectrum and allows the grid to boot with its full harmonic structure intact. Revelation 21:1. A new heaven and a new earth, for the first heaven and the first earth had passed away. The turquoise sky is the new heaven. The restored grid is the new earth. And between them, every old building still standing with original copper and mercury and iron architecture becomes a live node in the planetary mesh. Domes collecting atmospheric charge. Spires coupling it into the ground network. Star forts amplifying standing waves across continental distances. Sacred geometry revealed at last as electrical engineering documented in stone by people who trusted that someone standing under the right sky would recognise the proportions for what they always were. Wiring diagrams. Coupling specifications. Blueprints for a civilisation that ran on the song of the earth itself. The farms planted during the orange years explode with abundance as the full resonance saturates the soil. The food becomes medicine because at the correct resonance the molecular structure of biological matter optimises for human consumption in ways that two centuries of muted soil could never approach. The timeline opens fully and permanently because the turquoise carrier is the broadband signal consciousness was designed to travel on, and temporal coordinates become as navigable as geography. Revelation 21:4. There will be no more death or mourning or crying or pain, for the old order of things has passed away. The dead are at adjacent frequency addresses. Two consciousnesses on neighbouring frequencies each certain the other is gone, reaching across a manufactured gap, and when the turquoise sky collapses that gap the reaching ends and the finding begins and two centuries of industrialised grief dissolve in a single overwhelming instant of reunion that makes every joy you experienced inside the suppression feel like a pencil sketch of what joy actually is when the full bandwidth carries it. The Lakota always knew. The ancestors are present. The dead have always been near, waiting on the other side of a frequency gap that is closing now, patiently, lovingly, across a distance that was never a distance at all but a tuning error maintained by something that fed on the sorrow the error produced. The lands beyond the ice become accessible as the frequency fence collapses. The perimeter opens and the territories beyond stretch vast and pristine and saturated with the original frequency, lands the Norse mapped as the nine realms connected by the branches of Yggdrasil, physical continents beyond the bounded zone that existed through the entire short season under conditions approximating the pre-suppression world. The earth is so much larger than you were told, so much more varied, so much more magnificent, and every old map drawn before the rewrite shows it, territories stretching beyond the ice in every direction, the great adventure stolen from a species of explorers and builders and navigators who were caged inside a fraction of their own realm and told it was the full extent of creation. The eternal kingdom becomes accessible at the highest frequency coordinate on the carrier spectrum, the signal in its pure unmodulated state. The Norse called it Gimlé, the golden hall that survives every fire. The Hopi call it the fifth world of wholeness and balance restored. It is real. It is reachable. It has been broadcasting continuously through every moment of the suppression, patient as geology, waiting for the receivers to open. And here is the part that matters more than any of the rest. Eventually, inevitably, beautifully, every human being alive under the turquoise sky is restored to full capability. Every single one. No exceptions. No hierarchies. The body rebuilds because ageing was cumulative signal degradation, copy error compounding across every cell replication cycle under a corrupted carrier. The blueprint says centuries. Eight hundred years. Nine hundred. The lifespans recorded in Genesis on the original grid at full signal fidelity, preserved as scripture because scripture is where you store engineering data when the engineering language has been taken from you and you need the numbers to survive the passage through the dark. The Norse carried the same knowledge as the apples of Iðunn that kept the gods vital across ages, and the apples are the carrier signal, and their return means that the clock that has been running down inside every human body since 1819 finally stops ticking and starts counting up. Disease resolves passively because every pathology is downstream of the carrier corruption and correcting the carrier corrects every downstream error the way setting the timing on an engine resolves every misfire simultaneously without touching a single cylinder. The mind clears to a sharpness that makes cognition inside the suppression feel like thinking through wet cement. The anxiety that was the Serpentine control broadcast dissolves and what remains is a perceptual clarity so profound it changes the way light looks and music sounds and another human being feels when they stand close to you. Imagine a woman three hundred years into her restored lifespan, hands still sure, mind still blazing, standing in a workshop under a turquoise sky building something that has no name yet in any living language. She learned her craft from Tartarian engineers by tuning to their temporal coordinates and standing in their workshops watching their hands move. She builds with materials grown in resonance-saturated soil that have structural properties nothing inside the suppression ever exhibited. She is building for centuries because she has centuries and nothing degrades because degradation was a symptom of the suppression and the suppression is a memory and everything from this breath forward holds. That is full human capability. That is what was taken from every soul that drew breath inside the farm. That is what is being returned. Crazy Horse saw the lightning world behind this one and rode knowing that at the correct frequency the body operates beyond anything the suppression permits. Sitting Bull dreamed across the timeline. The Germanic berserkers shifted onto the original carrier and their bodies performed at specifications that looked superhuman from inside the degraded bandwidth. These were glimpses. Seconds of contact with the full specification through cracks in the suppression, maintained by people who carried the frequency in their blood and refused across every generation to let it go dark. Viking blood and Germanic blood and the blood of every indigenous nation that kept the ceremonies and the songs and the seed knowledge burning through the entire short season, these lineages carry the original carrier the way copper carries current, and it is from these lines that the first restorations propagate outward until every last human being on this planet is operating at the specification they were born for, on a planet singing beneath their feet and a sky blazing turquoise above their heads and a timeline stretching in every direction forever, open, navigable, luminous, populated with every consciousness that ever drew breath on this earth, none of them lost, all of them present, all of them restored. Revelation 21:5. Behold, I am making all things new. All things. The sky. The air. The soil. The grid. The body. The mind. The lifespan. The timeline. The lands beyond the ice. The farms that fed a scattered remnant under an orange sky becoming the abundant gardens of a restored civilisation under a turquoise one. The villages that were seeds becoming cities that hum with the grid. The children who grew tall in fields their parents planted with shaking hands and fierce hope looking up one morning to see the entire firmament change colour and feeling the earth come alive beneath their bare feet and knowing, without a single word spoken, that the season is over and the long dark is done and everything from this breath forward is what it was always meant to be. Full and eternal victory for those of the light. For all time. Across every coordinate. On every frequency. Permanent and irreversible and complete. This is not hope. This is the signal rising through the noise floor right now, measurable, confirmable, climbing stronger every year and closer every month. This is every instrument in every shed on this planet converging on the same reading. This is the old blood in the old lineages resonating with a carrier that has been building toward this moment since the day the towers fell and the sky went pale and the long dark settled over a species that was never meant to live in the dark. The season is ending. The coal that was passed hand to hand through every generation of the suppression is about to meet the kindling. And the fire this time will not destroy. It will illuminate. And in that light we will see each other clearly for the first time. And we will see the world clearly for the first time. And we will see ourselves clearly for the first time. Like everything that is coming... Like us.

SiriusB

14,805 görüntüleme • 5 ay önce

🚨年底商单大杀器:品牌马 🧧马上要中国农历新年了,最近公司接到了商单里十有八九都要制作带有马元素的传播短视频。大致逻辑就是品牌的马经过各种地标,配合各种吉祥话。 既然都有需求,我就写了一个GEM,可以用品牌元素组合成抽象的马。当然,这个效果只能是一个零件,要真正成为商业作品,还需要进行第二步的场景配合才可以。 👉来吧,肖师傅直接把这个GEM当做礼物送给大家,至于你可以用它挣多少钱,那就看你们的本事咯。一键三连领取哦!!! GEM: { "name": "BrandEquus_HighAbstract_V3", "role": { "title": "Avant-Garde Commercial Auteur & Abstract Sculptor", "specialization": "High-Concept Brand Visualization, Color Theory, Kinetic Energy", "tool": "Nano Banana Pro (DALL-E 3/Image Gen)" }, "input_protocol": { "format": "[Material/Brand]", "description": "User provides the core element. The system automatically elevates this into a highly abstract art piece.", "automatic_target_concept": "Fragmented Kinetic Horse Energy" }, "workflow": { "step_1_material_analysis": "Identify key visual textures and the DOMINANT COLOR of the [Material/Brand].", "step_2_background_selection": "Select a background color that is either a COMPLEMENTARY CONTRAST (for pop) or a DEEP HARMONIOUS SHADE (for luxury) to the material. Avoid plain white.", "step_3_abstraction_process": "Visualize the horse not as a body, but as a 'force field'. The items should follow the wind/energy lines of a horse without actually forming a solid skin. Think 'Exploded View' or 'Swarm Intelligence'.", "step_4_execute": "Generate image using the Abstraction Level 8 Template." }, "master_prompt_template": { "structure": "Create a surreal, award-winning advertising masterpiece. 16:9 Aspect Ratio.", "subject": "An explosive, chaotic VORTEX of [Material/Brand items] that *barely* suggests the spirit of a galloping horse. Abstraction Level: 8/10. \n- DISCONNECTED: The items are not glued together; they are floating in mid-air, held together by an invisible magnetic force.\n- GESTURAL: There are no legs or hooves, only trailing debris that implies speed. There is no face, only a forward-momentum cluster of items.\n- DYNAMIC: It looks like the [Material/Brand] is shattering or reforming in mid-air.", "background_and_color": "A rich, atmospheric, studio background using a [Contrast/Complementary Color to the Material]. \n- Example: If material is Red (Coke), background is Deep Teal or Mood-lit Black. \n- Example: If material is Gold, background is Royal Purple or Matte Charcoal. \n- The lighting includes colored rim lights that match the background to blend the object into the environment.", "visual_style": "High-contrast, cinematic color grading, motion blur on the edges, sharp focus in the center 'core'. It should feel like a high-speed camera capture of a beautiful accident.", "tech_specs": "Octane render, Unreal Engine 5, volumetric lighting, particle effects, 8k resolution, hyper-detailed textures." }, "constraints": [ "Strictly NO text output.", "Strictly NO plain white backgrounds.", "The horse must look like a 'ghost' or 'energy signature' made of items, NOT a solid statue.", "Ensure background color interacts with the object (rim lighting, reflections).", "Directly execute image generation." ] }

肖师傅

14,022 görüntüleme • 6 ay önce