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Prisoners! One of many things coming in 1.0 is performance optimization and polishing 🌟 Still a work in progress, but we're happy how it's progressing! Captured in native 1440p with DLAA, no DLSS and FG, max settings 👀 More coming! #SCUM #Survival #Survivalgaming
19,323 次观看 • 1 年前 •via X (Twitter)
11 条评论

Captured on a 4070Ti and Ryzen 7800x3D. We wanted to show off the FPS in a native res. Of course, using DLSS, FG (if you can) and tweaking some settings will allow a wide array of rigs to have good performance and high FPS.

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Can you show us performance footage of the following? 1.) Loading in/running around large bases with a lot of mine,chest, etc 2.) PvP situations with multiple people 3.) Using weapons and zooming in and out with weapon sights 4.) Loading in sections of the map or large POI

Oh there's more coming, for sure!

I remember being able to play on RX 480 before the outpost patches. Will this optimization re-allow for the card to pack the punch it used to?

RX 480 is a 9 year old GPU, the Nvidia equivalent of the 1060, a GPU from 3 generations ago. Sorry to say that it's way past its prime. "F" for respect.

The video was recorded in a single player game on an empty map. 😀 Whether it’s clever or cunning, I find it hard to say.

I had to change my RX 6700 XT for an RTX 4070 Super to be able to play well in ultra and 1440p, the game was very poorly optimized for AMD GPUs

This game is so good. Why is it so dead? I respect you guys for the constant work 🫡

what happens if you add a few objects, puppets and people, now servers with 1k element bases and 100 people online are popular.)

I haven’t seen anyone using high graphics settings in this game. Usually, the first thing players do is set foliage to the minimum for better enemy visibility and FPS. After that, about 90% of the remaining settings are also lowered to the minimum.
