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🥥 Progress on ChimneyBot Character states logic (🔊sound on) Driven by GAS (GameplayAbilitySystem) 🔥 Overpowered state Made by amazing Paul Thureau: - Character (model/rig/material) - MetaSound trigger logic #ue5 #indiegame #indiedev

36,999 görüntüleme • 5 ay önce •via X (Twitter)

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Made with Seedance 2.0 on Pollo AI Live-Action + 2D Anime Sticker Composite, First-Person Cooking POV, Realistic Kitchen Texture vs Flat Cartoon Style, HD, Static Camera, 【Duration】 15 seconds 【Scene】 Real Home Kitchen First-Person View: Black skillet on a gas stove cooking sliced mushrooms and butter. Background features white subway tiles, hanging copper pans, ceramic jars, a wooden cutting board, and bright natural light from a window. 【Character】 Q-Version Anime Sticker Character: Flat 2D sticker style, thick outlines. Small girl with light blue hair, a green leaf hat, brown cape, and white apron. Simple dot eyes and rosy cheeks. Pure 2D flat quality, unaffected by real lighting, portraying a cheerful but accident-prone helper. Shot 1: Cooperative Stirring. First-person POV: Real hands use a wooden spoon to stir mushrooms in the pan. The 2D girl stands on the stove, cheerfully holding the spoon handle to help stir. Sound Effects: Sizzling butter. Shot 2: Pepper Seasoning. Real Real hands bring in a tall wooden pepper grinder. The girl hugs the grinder to assist as pepper dust falls over the food. The real hands then exit the frame, leaving her on the stovetop. Sound Effects: Grinding clicks, sizzling. Shot 3: Pepper Sneeze Launch. Floating pepper dust surrounds the girl. She inhales it, her face scrunches up, and she unleashes a massive cartoon sneeze. The sheer force, accompanied by flying cartoon leaves, launches her backward through the air. Sound Effects: Large "Ah-choo," wind whoosh. Shot 4: Dizzy Bowl Landing. The girl flies off-screen and lands in a beige ceramic mixing bowl on the counter. Her leaf hat flies off. She pops her head up with swirling spiral eyes, her tongue hanging out, and cartoon dizzy rings circling her head. Sound Effects: Clatter, cartoon dizzy twinkling.

Iris

46,703 görüntüleme • 11 gün önce

⛽ HERE'S THE PART NOBODY EXPLAINS TO YOU ABOUT GAS PRICES! Trump is right: Oil companies are playing both ends against the middle! A gas station owner does not set his own fuel cost. He buys his gasoline wholesale from a refiner or distributor, often locked into a supply contract with a major oil company brand. That wholesale price is set upstream. By the refiners. By the majors. Not by the guy running the register. So why is wholesale still high when crude is sitting at $68 a barrel. The industry's answer is inventory lag. Refiners are still selling fuel made from oil they bought weeks ago at higher prices. Chevron's own CFO has said publicly that lower crude prices take time to work through the supply chain before drivers see real savings. Fine. But here is the question that breaks that excuse wide open. If stations are selling old inventory bought at yesterday's price, why does the pump price jump the second crude spikes, before that expensive new oil has even been delivered. You cannot have it both ways. Slow to fall because of old cheap inventory, but instant to rise before the new expensive inventory even arrives. The real answer is something called replacement cost pricing. Retailers price gas based on what it will cost to refill the tank tomorrow, not what they paid for the gas sitting in the ground today. That is why prices jump like lightning when crude rises. But somehow that same forward looking logic disappears the moment crude falls. Suddenly everybody remembers the inventory they are still working through. That is not a supply chain mystery. That is a choice. Economists call the pattern rockets and feathers. Prices shoot up like rockets the second crude spikes. They drift down like feathers when crude falls. The same companies pricing forward on the way up are mysteriously pricing backward on the way down. Trump named the companies directly. ExxonMobil. Chevron. Shell. BP. He said it plainly in the Oval Office, that they are the ones not passing along the savings they should already be passing along. California gets singled out too. Gas there averages over five dollars a gallon, with state taxes piling on top of everything else. This is not Trump bullying small business. This is Trump asking the companies holding the lever why the logic only runs in one direction. Lower oil should mean lower gas, with the same speed it took to raise it.

Bill Mitchell

307,338 görüntüleme • 1 ay önce

THE IMMIGRANT KUKI OCCUPIED CHURACHANDPUR DISTRICT OF MANIPUR VALLEY HAS GONE ROGUE AGAIN. The Superintendent of Police office has been overpowered by an armed Kuki mob, numbering around 400, which not only threatened the SP but also vandalized the office. Additionally, the armed Kuki mob disgracefully pulled down the national flag, constituting a serious act of anti-nationalism. Recently, their leader, Mr. Paolienlal Haokip Paolienlal Haokip, mentioned "AFGHANISTANIZATION" in Imphal, yet it seems to be unfolding in his own constituencies where Chin-Kuki Narco-Terrorists have allegedly been bred for decades. The shared clips depict the Kukis engaging in violent acts, undermining their claim to being intelligent and decent groups. Instead, their actions portray them as deceitful and treacherous, not adhering to the principles of law-abiding citizens. The Press statement from a NOT SO INDIGENOUS tribal forum further reveals a concerning attitude and character, reflecting their logic and reasoning behind the ongoing violence in CCpur. It's crucial to remember that a similar cycle of violence occurred in the same place nine months ago starting on April 29, 2023, followed by incidents on May 3. A serious critic and caution should be exercised in addressing and resolving this alarming situation. Manipur Police one more police personal caught red handed with photograph while aiding the Kuki armed groups while attacking the state forces. He must also be booked now. Amit Shah N. Biren Singh ANI India Today NE PMO India President of India Press Trust of India SpearCorps.IndianArmy Akash Anand The Times Of India News9 NDTV News feed Northeast Live Impact TV Imphal Times PIB India

Khuraijam Athouba

37,891 görüntüleme • 2 yıl önce

This week is already so hot. 🔥 Massive release from Decart : Lucy 2.0 a World Editing Model running at 1080p, 30FPS in realtime. This is truly exciting, the era of real-time generative reality is here. We are moving from watching AI video to living inside AI video. A breakthrough model capable of transforming the visual world in real-time. Moving beyond offline rendering, Lucy 2.0 delivers high-fidelity 1080p video generation with near-zero latency. Lucy 2.0 literally "redraws" the entire world pixel-by-pixel, while you are watching it. e.g. If you want to be an anime character, it doesn't just put a mask on you. It turns your skin into anime skin, your hair into anime hair, and the lighting in your room into anime lighting. Lucy 2.0 is also trained to stop the generated video from slowly falling apart over time, so the same stream can run much longer without faces and details drifting. So why is this a "Massive Deal"? Traditional AI video-generation model takes a prompt, you wait 10–20 minutes, and the computer "bakes" a video for you. You couldn't touch it or change it while it was happening. But Lucy 2.0 works like a mirror. It happens in real-time (30 frames per second). There is no waiting. You move your hand, the AI character moves its hand instantly. The craziest part isn't the visuals; it's the physics. Usually, AI hallucinations are glitchy—hands merge into faces, walls melt. Lucy 2.0 understands how the world works without being told. It knows that if you take off a helmet, there is hair underneath. It knows that if you splash water, droplets fly. It learned "physics" just by watching millions of videos. The physical behavior you see emerges from learned visual dynamics, not from engineered geometry or explicit physics engines. Their official technical report explicitly states that the model does not use traditional 3D engines, depth maps, or wireframes. It is a "pure diffusion model."

Rohan Paul

12,761 görüntüleme • 6 ay önce

LinkedIn wrapped is here! And it's made with Rive Stoked to be invited by BUCK to join the project. I wasn’t actually animating the thing though I had more of a technical assignment and we had quite a few things to solve. There is 9 chapters total (but not everyone sees all the chapters or even all the slides in given chapter) in 3 languages, the data being sent to Rive is raw so we had to cover for many variables: - A progress bar aware what chapters are included for given user - A progress bar checking what slides are included for and logging their duration time to progress bar - A custom slider solution (the default Rive slider is not enough if you turn contents on and off) - A State Machine logic aware of chapters or slides skipped from playback - A custom slider behavior for when there is auto-slide (instant) and tap-slide (slide animation) - A custom text-length tracker for to dynamically change font-size for long strings - A custom screen ratio tracker to scale down the UI for small screens - Handling dynamically handle big numbers (10,000 becomes 10k etc.) - Handling translations (3 languages) - Super complex behaviour for when if some data-point is missing we don’t leave a blank space, but it is being replaced with other data point instead (so some user se A-B-C, but some will see only B-C as if A never existed without leaving blank space) - Rage click prevention Amazing experience, thanks for having me. People at BUCK are absolutely goated, kudos to everyone who was helping me and to everyone who was actually doing the animations, stunning. Is it the biggest Rive exposure yet? Maybe Rive

Bartek Radziejewski

24,978 görüntüleme • 7 ay önce

Some heroes score goals. Legends stop them. Created in the iconic Captain Tsubasa manga-inspired style and brought to life with Seedance 2.0 on PixVerse Genzo Wakabayashi (若林源三), the No. 1 goalkeeper, standing between Brazil and glory in a World Youth Championship final. One free kick. One prediction. One impossible save. Prompt: Create a 15-second cinematic anime sports sequence in a manga-to-motion 2.5D hybrid style. Maintain strict character continuity: an original elite Japanese goalkeeper archetype (short black hair under a red cap, white-and-blue national kit, red gloves, calm analytical expression, elite reaction timing). No real-world character replication. STYLE: Ink-drawn manga panels transitioning into cinematic animation. Halftone shading, bold speed lines, impact freeze frames, floodlit night stadium, strong depth-of-field. Emphasis on reading play → positioning → anticipation → save execution → aftermath control. FORMAT: 16:9 · 15 seconds · 6 cuts · no UI, no overlays, no watermark 🔊 CORE SOUND RULE Commentary must explain decision-making, not just describe action. Audio must reinforce “anticipation → execution → outcome denial.” 🎞️ SHOT BREAKDOWN (REWRITTEN FOR CLEAR SAVE LOGIC) SHOT 1 (0:00–0:02.5) — “FREE KICK THREAT” VISUAL: Wide manga stadium. Free kick position clearly dangerous. Wall set. Keeper already slightly adjusting position. COMMENTARY (calm): “Saigo no furikku… koko ga shoubu da.” SOUND: Stadium low hum Distant wind Subtle tension drone SHOT 2 (0:02.5–0:05) — “READING THE SHOT” VISUAL: Keeper on line. BUT important change: he subtly shifts one step BEFORE the kick. Close-up: eyes tracking attacker + wall alignment + goal corner prediction. 0.3s anime flash shows: predicted ball curve line in his vision (overlay style manga effect) COMMENTARY (focused): “Wakabayashi… yomi kitta.” (“He has read it.”) SOUND: Heartbeat becomes clearer Soft “analysis cue” rising tone Crowd almost silent SHOT 3 (0:05–0:07) — “SHOT IS STRUCK (PREDICTED)” VISUAL: Boot hits ball. 0.4s manga impact frame. BUT keeper already moving weight BEFORE ball fully leaves foot. Key change: he is not reacting late — he is already launching. COMMENTARY (sharp): “Utta—!! …yoso doori!” (“Shot—!! Just as expected!”) SOUND: Sharp kick crack Whoosh begins immediately (keeper movement starts early) Crowd inhale SHOT 4 (0:07–0:10.5) — “ANTICIPATION SAVE (KEY HERO MOMENT)” VISUAL (IMPORTANT): Instead of last-second dive, show: Keeper already mid-air BEFORE ball reaches top corner path He intercepts trajectory early Hand meets ball at highest predicted point, not desperate reach Add split-second anime overlay: predicted curve line collapsing as ball is redirected COMMENTARY (explosive): “Yonda!! WAKABAYASHI TOMETA—!!” (“He read it!! Wakabayashi stops it!!”) SOUND: Deep bass surge Air rush from full dive CLEAN impact “THOOM” Immediate crowd explosion (clear denial reaction) SHOT 5 (0:10.5–0:13) — “CONTROL OF MOMENT” VISUAL: Keeper lands cleanly, already looking at ball going away from danger zone (important: show ball SAFE, not near goal). Defenders relaxing = proof save succeeded. COMMENTARY (relieved admiration): “Kanzen ni… yomi kiru.” (“Completely read and controlled.”) SOUND: Grass slide Crowd roar sustained but now celebratory Brass starts rising SHOT 6 (0:13–0:15) — “HERO CONFIRMATION” VISUAL: Keeper stands alone framed by goalpost. Ball cleared away in background. Teammates arrive after outcome is already safe. Freeze frame manga panel effect. COMMENTARY (soft legend tone): “Goal wa… mou nai.” (“The goal… is no more.”) SOUND: Crowd fades into warm echo Single orchestral hero note Silence into black

Shami

35,677 görüntüleme • 1 ay önce

You Can't Vibe-Code Trust Avishai Abrahami, Co-Founder & CEO of Wix , interviewed by Harry Stebbings (kevin andres) Summary: Wix trades at a $2.8B market cap on $2.1B of revenue while the market ascribes roughly zero value to a business throwing off $400M a year in free cash flow. Wix CEO Avishai Abrahami's argument is that the market can't yet price what AI actually threatens: the moat is trust and business logic, and neither gets vibe-coded away. His response is to own the disruptor (Base44), train his own narrow models, and stay committed through a storm he insists always arrives on a random Wednesday. 1. Trust is the moat. The real value of Salesforce is trust: JP Morgan and huge banks let it hold all their customer data, and the CRM itself is a small part of that. "What other platform will JP Morgan trust for their customers' data? None." That trust took years to build and can't be reconstructed by an agent scraping a database, so the companies whose value lives in trust survive the SaaS apocalypse while the ones reduced to piping get commoditized. 2. The business-logic wall. "You're not going to vibe-code Shopify no matter how good you are. The business logic is too hard." Wix tested this directly: they asked a team of professional developers to build the operating logic for a single hairdresser in Base44, gave up after a week, brought in a stronger team, and still failed two weeks later. Complex operational software is far harder than a demo suggests, which is why the pizza shop and the hairdresser stay Wix customers rather than build their own stack. 3. Own the disruptor. Wix bought Base44, a one-person company, for $80M, and it now does over $150M in ARR, roughly double what they paid. Abrahami frames the future as three buckets: owners who never want to build, owners who vibe-code everything themselves, and a mix in the middle over the next five or six years. Rather than bet on which wins, Wix owns the tool customers would defect to, so a customer who switches platforms still switches to Wix. 4. Trading on someone else's news. "Today we are trading on other companies' news. We're not trading on Wix news. We're trading on what OpenAI or Anthropic or Google are saying." Base44 alone, valued on vibe-coding peer multiples, should be worth around $8B, which means the market assigns less than zero to Wix's core. Abrahami's response is to detach: he doesn't wake up checking whether the stock moved 20%, because the only thing he can influence is the business. 5. The narrow model. Wix fine-tuned and combined its own models and now matches top-tier frontier quality on Base44 tasks at far lower cost. The logic: they sit on a huge stream of training data from watching what users try and where they fail, so a model built for Base44 can skip what frontier models carry, like knowledge of Chinese poetry, and go deep on what someone means when they say "build me a task manager to tell my boyfriend where he's wrong." A narrow target is easier to hit than a frontier model, and Wix already runs a trained model on website generation that's faster, cheaper, and makes fewer errors, retrained weekly on a live feedback loop. 6. Quality before cost. When Harry cites Chamath's claim that open source runs 14-16x cheaper, Abrahami pushes back: that holds for small tasks, but for something as complex as Base44 the savings land at 5-10%, and his own model runs 1-30% cheaper than frontier, not the order of magnitude people assume. More to the point, this is the wrong time to chase cost: "20% more quality, 20% less cost, I'll go for the quality." It's a brand-new market that's just starting, and the job now is to make the product better. 7. The but is very big. "We all give too much credit for AI. It's amazing, it's incredible, it's super powerful, but the but is pretty big." He asked Claude to write a safety protocol and got six mandatory gates, then pushed back on each one and watched the model cave until only one survived, downgrading the rest from "must test" to "might want to look at later." We over-trust these systems, and that reflex, treating a Reddit post as equivalent to research published in Nature, is where the danger lives. 8. Customer support still breaks. Wix has 3,500 people and its single biggest department is customer support, serving 192 countries. They tried hard not to build their own AI support agent, tested many off-the-shelf products, and concluded flatly: "It doesn't work. We tried, we tried again, it didn't work." The gap between hyped AI support startups and what actually ships in production is the tell that the technology is earlier than the marketing, maybe five years from being different. 9. Buybacks as dividends. Wix had $1.5B sitting in the bank it couldn't put into a major acquisition because it was focused on the new product and Base44, so it bought back stock at a low price, with admittedly terrible short-term timing. Abrahami is unbothered: "The big question is where it's going to be in three years, not what happened in the last three months." He argues buybacks are a fantastic, underused tool, essentially a dividend to every shareholder, and companies should lean on them to balance stock-based compensation instead of endlessly diluting. 10. Execution, not finance. A low stock price makes M&A currency less valuable, but Abrahami says that's not his real constraint. Base44 was a one-person company; Wix had to build an entire company around it, staffing it with people pulled from the core. "I don't know how to do another one of those at the same time and have the same quality." The bottleneck on the next acquisition is execution capacity, not the balance sheet. 11. Chosen to be here. The one thing money buys beyond food security is freedom, and the deepest form of that freedom is knowing you're here by choice. "I'm here because I've chosen to be here. Nobody made me." He could move to Costa Rica or dance carnival in Brazil, and choosing to stay and run a public company through a crashing stock is where he finds his power. Money also made him more impatient and a bit lazier, and more rational because he's no longer deciding from fear. 12. The random Wednesday. Resilience starts with accepting the storm will come, because we assume that if yesterday was easy tomorrow will be too, and reality doesn't move in gentle slopes. "The worst thing that happens is probably some random thing on some random Wednesday. It's not something you get a lot of warning for." His anchor, borrowed from Babylon 5, is that you get there when you get there and the weapons you have are the weapons you have, so the only real question is whether you're doing the best you can with what you control.

Gokul Rajaram

22,321 görüntüleme • 6 gün önce

Seedance 2.0 1080p Infinite Fight Scenes From One Prompt Created a parametric prompt for epic fight scenes. You can generate unlimited variations just by changing the parameters. Tested one generation in 1080p with Seedance 2.0 on Higgsfield. More examples with prompts are in the replies. Prompt Template: FORMAT: 15s / continuous fight CHARACTERS A: [character_A] B: [character_B] ENVIRONMENT [short description] FIGHT PROFILE STYLE: [brutal / elegant / tactical / chaotic / cinematic] ENERGY: [low / medium / high / explosive] WEAPONS: [none / melee / mixed] INTENT: [duel / assassination / survival / dominance / training] VISUAL Cinematic realism, physical lighting, shallow DOF, subtle grain, natural motion blur. DIRECTIVE No fixed choreography. Fight emerges dynamically from characters, environment, and momentum. BEHAVIOR - Use environment freely (walls, ground, objects) - Allow verticality (climb, wall-run, elevation shifts) - Encourage unexpected but physically valid actions RULES - Momentum chain only, no isolated actions - Clear positioning at all times - Continuous, motivated camera (POV / OTS / wide / low-high as needed) - Environment actively reacts (splashes, debris, sparks) IMPACT Strong contacts: 2-frame hold + brightness spike + micro shake resume MOTION Secondary delay (~2 frames) on hair, fabric, environment. RHYTHM Fast exchanges + micro pauses + 1–2 slow-motion beats (0.5–1s) ESCALATION Intensity rises. Include: - one vertical/environment-driven move - one decisive high-impact action HERO MOMENT (CRITICAL) Generate one standout finishing beat: - visually dominant, clearly readable - uses environment or full-body motion - slow-motion entry → sharp impact → brief aftermath hold - ends with strong silhouette or positional advantage GUARDRAILS - Keep character identity and position consistent (no teleporting) - Respect weight and inertia (no floaty or impossible motion) - Ensure clear cause → effect in every action - Keep camera readable and motivated (no random spins or cuts) - Use environment logically (no clipping or mismatch) - Prioritize clarity and physical realism over complexity OUTPUT Fluid, physical, cinematic fight with clear spatial logic, dynamic camera, environmental interaction, and a memorable final highlight moment.

Kōda

44,598 görüntüleme • 3 ay önce

I would like to explain the latest batch of viral videos I'm working on to the bemused brainrot-curious reader who is not familiar with "the culture". Why are these characters, mixed with this song, going viral? It's all about connecting infinite referential mirrors. What makes this video interesting are not its individual parts but the signifier links it draws. Let's look at the individual parts: ONE: The song is a Brazilian funk or "pancadão" song called MC Lan e MC WM - Sua Amiga Vou Pegar, these days part of what's broadly referred as Brazilian phonk or just phonk (not to be confused with the original phonk, a Memphis-derived genre from the early 2010s built around chopped Three 6 Mafia samples, cowbells and lo-fi tape hiss and etc. The Brazilian version comes an entirely different lineage and got its name adapted from “funk” to “phonk” exclusively because the names sounded similar. It has a similarly menacing posture but swaps the rap cadence for funk's 4/4 with kicks on 1 and 3 rhythm and a much heavier, distorted 808 synth sound). Phonk is often used for its exaggerated reverb feeling bass lines to signify power, style or simply "aura", which you can take as a shorthand for poise, coolness, being de-bon-air and a general detached positive feeling of high status. Aura. Because most users cannot understand the Portuguese lyrics (which are often quite vulgar and sexual), the singing takes the characteristic of a chant, something to be appreciated entirely for its sound, texture and gravitas. The vocals are just another instrument where you can appreciate the menace and swagger of the delivery directly without the cognitive friction of meaning. Non-Portuguese-speaking audiences are not missing anything they were supposed to get, they get “the vibe” that matters, which is not lyrical. These songs are often paired with (male) characters that are taken to display these traits like American Psycho's Patrick Bateman (yes, yes I know that’s the opposite of what you should feel about the character), Peaky Blinder's Thomas Shelby and a menagerie of anime characters like Satoru Gojo (Jujutsu Kaisen), Yujiro Hanma (Baki) and Goku and, really, any male character that is just a little bit cool. TWO: The man in the suit is a minor Family Guy character called Tom Tucker. The reference comes from a scene where Meg sees him walking through her school and says "It's Tom Tucker from the news!” We then cut to her POV, where he is walking in slow motion with soft romantic music swelling and birds chirping, the whole love-at-first-sight trope. Then a camera crew member off-screen yells "hurry up Mr. Tucker," and we get to see he is not walking in slow motion because Meg is infatuated, he is just walking that slowly in real life. Only the music and the birds were in her head. The gag is built on the viewer recognizing the romantic-slow-motion trope, briefly accepting it as the scene's reality, and then being shown that we (and Meg) projected the trope onto what is actually just a man walking very slowly. HA! The original gag is already about projection: a neutral image (slow walk) being assigned an external meaning (romance) by a viewer's pattern-recognition. This is what makes the edit-culture appropriation work so well. The clip got stripped of its context, paired with phonk and text overlays (AURA or “Me and the boys going to detention”), and retroactively assigned a new meaning, only this time it’s the cinematic nonchalant walk, the slow deliberate gait that signifies a man who knows he's the most important thing in the frame (ta la any 1980s Schwazerneggerian action movie hero walking away from an explosion without looking back, every yakuza boss entering a room, every western gunslinger approaching the duel). The edit is ostensibly projecting a trope onto a neutral image. The first projection was romance; the second projection is aura. Family Guy clips and gifs are easy to access and repost, which makes it a readily available and easy to use building block. The show has, through sheer volume of output and over two decades of YouTube and cable TV saturation, become a kind of public-domain visual library, a default vocabulary that any editor can pull from knowing the audience will recognize the source without having to be told, and we can just keep loading meaning onto it. THREE: The character in the background is Tom, from Tom and Jerry, doing a pose made famous by an iShowSpeed fan who encountered him during a livestream. By quickly and correctly identifying Speed by his full legal name ("Darren Jason Watkins Jr"), she showcased herself to be a true fan, which he responded to with his characteristic exaggerated reactions. The pose the girl hit, with the knowing look to the camera, produced a perfect “aura moment” complete commitment, zero irony, the unshakeable conviction that what she was doing was the coolest possible thing to do. As a result, the clip then got endlessly edited with "aura 🥶🥶🥶" captions to canonize it. Aura, in this lexicon, is not granted by the universe; it is summoned by the person's own belief that they have it and by displaying the correct attitude. Tom is also dressed as the previously mentioned Thomas Shelby from Peaky Blinders, which is itself a double signifier. The name match (“Thomas”, get it?) and the suit-and-flat-cap costume turn the cartoon cat into a stand-in for the perhaps most used "high-aura" male character of the past decade, the brooding gangster patriarch whose every cigarette drag has been set to phonk, cinematic scores and electronic music a thousand times over. On top of that, he is made entirely out of chrome, a popular trope of asking ChatGPT (one of the few AI tools people have easy and broad access to) to render things out of very high quality materials to indicate "rarity" or "status" like diamonds, platinum and etc. A sign that itself descends from a longer lineage of in-game cosmetic rarity tiers (League of Legends, MMOs, various skin economy freemium game, the Fortnite battle pass, the Pokémon shiny, dacha games and etc) where material finish is the visual shorthand of value. So "chrome" or "platinum" Tom on top of all previous signifiers signals a “maximized” or “maxxd” version. The image is suppose to invoke the superlative highest possible tier, rarest-drop, legendary-rarity version of aura, the way a kid in a playground would describe their dad as not just strong but the strongest in the world. FOUR: Finally, the background black hole calls back to the original Tom image, where he is surrounded by the universe itself, having ascended. The character has transcended the diegetic frame of his own cartoon and now exists at a cosmological scale, with the black hole standing in for the kind of unmotivated, vibes-based "cosmic" imagery that has become the default background for any video trying to signify that something Big is happening (the same visual motif that has powered comic book characters, anime transformations, video game power ups and anything wants to feel grandiose or “epic” without specifying what about). The black hole means significance in the abstract. At this point I think you understand the mechanism at play here. None of these references resolve to a stable meaning on their own. Tom Tucker is “cool” only in the very short context in which his image served as a substrate; he was convenient footage to pair with a song, and the absurdity of doing an "aura edit" on such a minor, strange character scene makes it all funnier and easier to share. Tom-the-cat is doing the aura pose > the aura pose comes from the iShowSpeed girl > the iShowSpeed girl was cool because she correctly played her part in an established bit of a large streamer with the correct timing and theatrical flair > the bit was cool because it was a shared convention unified by a popular central streamer figure > the convention existed because phonk edits had already trained this exact scenario to be read as confidence-plus-detachment as aura > the chrome finish points to AI image generation quirks > the AI image generation style can be mapped to gaming visual rarity shorthands; the gaming rarity tiers point to a much older logic of precious-metal-as-status. Each step on the referential chain is propped by the one behind it, and the one behind it is propped up by the one behind that, so on and so forth. There is no natural endpoint, the entire structure functions more akin to a network than a linked list. If you stop at any single point and ask "but why is particular signifier cool or funny or interesting”, the answer is always "because of the thing behind it.” It’s hyper-citation, Here, what matters is the structure of the whole rather than the content. This is structure is what I mean by infinite referential mirrors. The rate at which a concept is referencing, remixing and calling back to another is what’s interesting. In other words, It’s the velocity that matters. The chain of recognitions, each "I get that reference," and the cumulative effect of getting six references stacked on top of each other a short span of time gives you the feeling that you are participating in something dense and alive, because it allows you to recognize the shared meme ecosystem of the platform that you are participating in, even if only a glimpse of it. You are inside the culture rather than outside it. The brainrot-curious reader who watches this video and feels nothing, has “failed” to understand the joke because they are outside the hall of mirrors I am describing. You can only get the magic if you step in and start counting the reflections: the song, the suit, the cat, the chrome, the black hole, the transitions the video uses. You are looking at connected parts of this network of symbols and at the speed at which one image hands you off to the next. The entire thirteen-second clip is functioning as a single compressed referential payload that decompresses in the viewer's head into a small private essay exactly like this one. The video allows you to recognize yourself as someone capable of decoding it, and that recognition is the reward. That’s why media like this goes viral.

Pleometric

69,255 görüntüleme • 2 ay önce

This app has completely transformed over the last three years and it is amazing to see how far it has come. - Launched X Chat and encrypted DMs - Launched Video/Audio calling - Launched Ad revenue share program for the creators - Reached a new alltime high of userseconds - Launched Community Notes - Community Notes passed 1M contributers mark - Launched the AI driven algo - Paid millions to the creators - Integerated Grok within the app - Rebranded as 𝕏 - Open sourced the recommendation algorithm. - Over 500 million posts everyday - Over 100 billion impressions daily - 650+ million users - 400000+ communities - #1 News App in 155+ countries - 2 billion+ app downloads - People are spending more time on X - 6th most visited website - Launched X Pro - Announced X Payments - Reduced child sexual abuse material by around 95 since the acquisition - Released subscriptions for creators - Removed legacy checkmarks - Prioritized the verified accounts to fight spam bots - All time low hate speech levels - Released new features in the shortest time period in Xs history - Exposed truth via Twitter files - Removed censorship - Restored free speech - Launched long form posts / Articles. - Improved the live streaming quality - Started paying the creators twice in a month - Added live chat to live streams - Enhanced the Community Notes algorithm - Added an ability to post timestamps while uploading videos - Added an edit post feature - Added view counts on posts publicly - Enhanced the support for Premium users - Added similar posts button - Added new app icons for premium users - Launched different tiers for Premium - Launched Verified Organizations - Added bookmark button on home timeline for posts - Over Ninety percent of the top 100 advertisers have returned to X - Video views are up as compared to previous years - All time high platform usage - Added more privacy options for calling - Introduced recruitment jobs feature for verified organizations - Expanded the community notes in more countries worldwide - Improved ad experience - Increased group chat size to 200 people - Lowered the eligibility threshold for ads revenue sharing from 15M to 5M - Rolled out vertical video ads for brands - Improved communities experience - Announced the removal of tweepcred system - Added live streams on the top bar of the feed - Improved live streaming tested game streaming - Launched the immersive video player - Made the process of reporting a post easier - Improved the UI - Announced the ability of group calling - Announced the removal of block feature except for DMs - Major upgrades to videos and media - Secured money transmission license in multiple states for payments - Introduced video downloads for verified users - Added an ability to limit replies to verified users only - Launched expanded bios - Made communities accessible in more countries - Added ID verification - Added an ability to hide likes - Added a tab for verified followers on user profiles - Added an ability to accept dms from verified users only to prevent spam - Introduced dm support for the ad customers - Announced that X will fund legal representation for users fired from their jobs for their posts - Included posts from communities in for you feed - Renamed notes feature to articles that will have no character limits - Added highlights tab to the profiles - Improved account analytics - Added an ability for community admins to spotlight their community in the profile - Introduced voice dms - Deleted millions of bot accounts - Introduced an ability to upload long videos - Improved advertisement brand safety - Introduced formatting for long form posts - Extended the community notes availability to more countries - Introduced individual reply to dms custom emoji reactions - Launched faster playback mini player for videos - Added an ability to allow dms from subs only - Continued UX/Ui improvements - Added air play button for videos on iOS - Added an ability to fast forwardrewind videos on - Became the most downloaded news app in multiple countries - Improved ad relevance - Removed child po*n - Introduced rate limits to prevent data scraping - Added fast forward backward feature to videos - Launched subscriber only replies - Launched spaces on web - Added an ability to hide the blue checkmark - Reduced scam accounts - Improved engagements for advertisers - Reinstated a multitude of suspended accounts - Introduced Multiple organization affiliate badges - Improved post analytics - Community notes debunking propaganda misstatements - Introduced verified badges for organizations - Launched X TV and many more features.

DogeDesigner

3,602,880 görüntüleme • 8 ay önce

In 2025, demand for blockchain applications with genuine real-world utility has collided with a technical barrier that leaves developers questioning what they can realistically build. Anyone building things like tokenized assets, supply chains, AI agents, or prediction markets still juggle a mess of middleware, and somehow end up spending more time stitching than innovating. How so? Every: - Bridges to move assets, - oracles to fetch data, - indexers to make that data searchable, - relayers and bots to keep everything on schedule— is necessary, but each layer also adds cost, latency, and new risks. The end result is an application that’s expensive to run, fragile under stress, and slower than the Web2 software it’s trying to replace. This is the problem Rialo says it wants to solve. Built by Subzero Labs and backed by $20 million from investors like Pantera Capital and Coinbase Ventures 🛡️, Rialo’s pitch is simple: instead of accepting the middleware tower as an unavoidable cost of doing business, compress it into the base chain itself. But Rialo doesn’t describe itself as another Layer 1, its very name, Rialo Isn’t a Layer One, makes that clear. The team frames it instead as a unified real-world network: a protocol rebuilt from the ground up with the assumption that external connectivity is not an afterthought but a core design principle. To understand what this means, consider how today’s dApps are typically assembled. A typical RWA dApp stack involves: - Oracle providers (Chainlink, Pyth, Band) for asset pricing and event settlement - Bridges (Wormhole, Multichain, custodians) for cross-chain asset movement - Indexers (The Graph, Aleph, Stacks API) for querying and preprocessing chain data - Schedulers/relayers for automated tasks and monitoring - Web2 integrations via cloud services, centralized APIs, and off-chain pipelines Each of these steps adds another vendor, another trust boundary, and another operational layer to monitor. By the time the application is live, it resembles a patchwork of loosely coupled services, each carrying its own risks. You don’t have to look far for proof: - Base went dark for 29-43 minutes in August 2025 when its sequencer misfired, freezing every DeFi app on it. - A few months earlier, an AWS outage rippled through Binance and KuCoin, stalling withdrawals because even “decentralized” systems leaned on centralized middleware. - When Infura has faltered, Ethereum dApps have gone offline in sync, not because Ethereum broke, but because the middleware holding it together did. What should feel like building an application instead feels like maintaining a fragile machine. Rialo architecture embeds the primitives that normally live in middleware directly into the protocol. Smart contracts on Rialo can: - be event-driven, able to respond not just to blockchain state changes but also to external events through built-in webhook and API triggers. - fetch data from the web natively, without relying on external oracles or relayers. - include privacy and identity management—KYC hooks and two-factor authentication, at the protocol level rather than as add-ons. - handle cross-chain communication without wrapped assets or third-party bridges. - run on a virtual machine that is compatible with ecosystems like Solana but extended with RISC-V to support modern programming concepts such as async/await and event loops. If these features work as intended, the implications are significant. Today, much of a team’s energy goes into building and maintaining infrastructure: fullnodes, indexers, monitoring scripts, oracle integrations, relayer logic, bridge infrastructure. Each requires engineering headcount and ongoing maintenance. With Rialo, much of this is absorbed by the protocol, freeing developers to concentrate on business logic. Projects can deliver production-grade dApps with smaller, leaner groups focused directly on product design and execution. Operational costs also shrink: indexing and oracle services can run into thousands of dollars a month; collapsing those into built-in functions reduces recurring expenses while simplifying onboarding for new developers. But folding middleware into the chain doesn’t erase complexity, it reshapes it. Some of the problems to be encountered include: - Scale and complexity: Rialo’s validators won’t just be securing transactions; they’ll also be securing APIs, cross-chain data, and scheduled triggers. Any failure in one subsystem could ripple across the entire network. - Performance vs. decentralization: Richer indexing, scheduling, and data ingress could make nodes heavier to run, narrowing who can realistically participate as a validator. That risks reducing the decentralization blockchains depend on for resilience. - Governance pressures: Disputes or failures involving real-world data feeds, external APIs, or cross-chain actions will arise more often, requiring not just technical fixes but robust social infrastructure, clear rules for voting, transparent arbitration, and mechanisms for community trust. Without them, Rialo risks re-centralizing decision-making around a handful of operators. Where, then, does this model make the most sense? That would be in sectors where external connectivity is indispensable and middleware bloat has consistently been a blocker: - Real-world assets: settling tokenized securities or commodities against off-chain events. - Supply chains: triggering a payment the moment a shipment clears customs, without relying on a third-party oracle. - Agent systems: AI agents interacting with real-world APIs and on-chain contracts simultaneously. - Real-time markets: prediction markets or insurance contracts that must resolve immediately against external data. For purely on-chain domains like DeFi primitives or NFTs, where composability matters more than external triggers, the advantages may be less pronounced. This shift is familiar to anyone who remembers the rise of Web2 platform services. Just as Heroku and Firebase abstracted away server maintenance so developers could focus on building products, Rialo is betting that a unified real-world network can let blockchain developers do the same. Adoption will ultimately depend on: - whether its protocol primitives mature quickly, - whether the ecosystem builds out SDKs and tooling that make them usable, - whether compliance features can adapt to changing regulations, - and whether governance proves resilient under adversarial conditions. The first applications will be the test case. If they show that Rialo can replace a fragile patchwork of middleware with a secure, auditable, and cost-effective base layer, it could set a new standard for real-world connectivity in blockchains. If not, it risks simply moving complexity from one part of the stack to another. But at a minimum, Rialo has forced the question: should real-world connectivity in blockchains continue to depend on layers of external vendors, or should it be built into the chain itself? That’s the question Rialo has put on the table — and it’s why I got interested in Rialo .

Jen

12,178 görüntüleme • 10 ay önce

This is not about politicians and arguing about Democrats and Republicans. When you see a politician flat out lying, pushing all the things most of America hates and always going against President Trump and constantly attacking him, they are not opposing policies. They are not arguing what they think are common sense polices as a rebuttal against him. These government officials can’t do anything else besides attack Trump. They have no policies. They are controlled. They hate America. They hate Humanity. Paid off. Blackmailed. AIPAC and Arab Lobby All influenced by GLOBALIST AGENDAS They sold out. They betrayed their county. Many are lifetime criminals. They cannot change their minds. The cannot improve, flex or bend. They had to stay seated at the State Of The Union. The had no choice. Many have handlers. Many have dirty secrets. Most are liars and thieves. Their allegiance lies to who pays them or who holds the videos of them doing the unthinkable. Our most sacred and important positions, in the world’s greatest country, have become a theater of evil. Secret handshakes. Side deals. Arrogance. Ego. The damage they caused. The deaths they caused. The manipulation. The lies. The selfishness. The greed. The Treason. The Sedition. Making laws that directly affect us all. The danger they put us in. For all of these years. Eroding our sovereignty, one law at a time. They made a mockery of America. No class. No character. No values. No morals. It’s almost all of them. So when you see their military tribunals, do not wonder why. Top to bottom positions in states as well. We will see them. We will know exactly what they did. We have to in order to heal as a nation. We still have so much more to get through but we are definitely in the final phase. It’s going to be the BEST July 4th we have ever had. 🇺🇸🙏 ON WE GO IN FAITH. ✝️ On we go with understanding. Exposure Arrests JUSTICE IN THAT ORDER. HOLD THE LINE. TRUST YOUR PRESIDENT! 👏🏻💥💥💥

🇺🇸🍩 JULIE DONUTS 🇺🇸🍩

40,911 görüntüleme • 5 ay önce

We have released Seedance 2.0. Due to the 2500-character limit, please translate the following prompts into Chinese before use. [Technical Specs] Generate a 10-second, 16:9, 720p cinematic video. Smooth continuous camera motion with no cuts. The overall pacing is fast and tightly compressed, with rapid escalation from start to finish. Audio evolves quickly from a high-performance engine idle into intricate mechanical shifting and clicks, culminating in a soft electronic chime and the distinct sound of a "mwah" blowing kiss. [Global Constraints] Only the evolving mechanical character appears; no other humans or characters. All transformations must follow physical logic and maintain structural continuity. No object should pass through or intersect with other solid objects. Every robotic component must originate from visible parts of the Porsche 911 (doors, hood, wheels, chassis) through unfolding, splitting, or reconfiguration. [Scene Setup — 0:00–0:01] A sleek, metallic silver Porsche 911 sits on a rain-slicked futuristic city street at night, neon lights reflecting off its polished surface. The camera starts at a low-angle front-quarter view and begins a fast, smooth tracking-arc towards the side. [Rapid Transformation Initiation — 0:01–0:03] Transformation triggers instantly. The car’s suspension drops, and the frame begins to fracture into a complex grid of panels. The doors swing open and begin to segment into articulated arm structures. The front hood splits down the center, folding inward to reveal a glowing internal core. The headlights flicker and start to reorient as the "eyes." [Accelerated Feminine Reconfiguration — 0:03–0:07] The mechanical action is dense, overlapping, and fluid, emphasizing graceful but powerful motion. Lower Body: The rear wheels and wheel arches split and rotate downward, reassembling into slender, high-heeled mechanical legs. Torso: The roof and rear engine cover slide and compress, forming a sleek, curvaceous hourglass torso that retains the car’s aerodynamic lines. Arms & Hands: The side mirrors and door panels unfold into delicate but strong hands and fingers. Head: The front bumper and emblem area segment and rise, folding into a feminine-shaped head with a sleek metallic "helmet" visor. [Logical Transformation Constraints — No Spontaneous Appearance] The robot’s "skin" is composed of the car's outer silver panels. The internal frame and wiring emerge from the engine and undercarriage. No parts appear out of thin air; every joint is a reconfigured automotive component. [Transformation Completion — 0:07–0:08.5] The robot stands tall and elegant. The silver panels lock into place with a satisfying "click," revealing glowing blue LED accents in the seams. The silhouette is clearly feminine, humanoid, and sophisticated, reflecting the premium design of the original vehicle. [Final Hero Ending — 0:08.5–0:10] As the robot stabilizes, the camera performs a rapid, smooth zoom-in (Dolly-In) directly to her face. The robot tilts its head slightly, and the optic sensors (eyes) brighten. It brings its mechanical hand to its metallic lips and performs a graceful blowing kiss (fly-kiss) gesture toward the camera. The video ends with a close-up of the face, capturing the reflection of neon lights in its visor just as the kiss is released. [Cinematography Notes] Continuous Motion: No cuts or fades; the camera must transition from the car-tracking shot to the face-zoom seamlessly. Material Consistency: The robot must maintain the exact metallic silver paint, texture, and reflections of the Porsche. Energy: The transformation should feel high-energy and "force-driven," while the final gesture is soft and charismatic.

underwood

19,462 görüntüleme • 4 ay önce

Yesterday at Brown University ICERM's workshop on “Agentic Scientific Computing and Scientific Machine Learning” I spoke about “Adaptive Swarms Across Scales”, making the case for scientific AI as systems that can create representations, stress them, fracture them, and enlarge the category in which future representations live. The category here is a composable and breakable working universe of science: data, hypotheses, simulations, measurements, tools, failures, figures, papers, provenance, and the transformations that connect them. Discovery happens when those transformations become executable, inspectable, composable, and capable of changing the world model they operate within. Atomistic modeling gives one category - states, forces, trajectories, observables, boundary conditions, conservation laws. Neural surrogates learn fast morphisms inside or between such categories. But discovery is higher-order: it changes which objects and morphisms are available in the first place: what variables exist, what operations are allowed, what evidence counts, what scale is active, what invariant is being preserved, and what kind of explanation the system is even capable of forming. This is scientific method as adaptive architecture: compression, stress, fracture, recomposition. Fracture matters here because it makes the logic physical: a non-commuting diagram realized in matter. The imposed load, material hierarchy, defect field, and assumed continuum description no longer map cleanly into the observed outcome. The crack is the obstruction and it identifies where the old morphism failed and where a new representation must be introduced. The physical crack and the categorical obstruction are the same event viewed in different substrates. ScienceClaw × Infinite is a machine for constructing and transforming a category of scientific artifacts. Each artifact is typed. Each operation has lineage. Each failed branch remains in the category as reusable structure. The “paper” is no longer the terminal object of science; it is one projection of a larger compositional trace, and it can be generated at any time for consumption by a human or an AI. With that the unit of scientific labor is changing. For most of the twentieth century the unit was the result (a measurement, a theorem, a synthesized molecule). It is now becoming the algorithm that produces results, and after that, the substrate of discovery itself. The static PDF is the wrong terminal object for this regime, and the role of the scientist with it. We now design algorithms that build algorithms, and eventually substrates in which such algorithms compose themselves. At that point, the scientist is no longer outside the discovery system. The scientist becomes one of the representations the system can transform. In that sense, the systems will eventually do science to us, and that is the structural consequence of the principle they are built on.

Markus J. Buehler

10,095 görüntüleme • 3 ay önce

As we prepare to launch several projects, we're eager to provide a general update to our community. We are steadily approaching our end goal, thanks to the daily progress we're making toward our vision. Achieving our objectives will bring about a significant transformation in cross-chain interoperability and the flow of liquidity within protocols. This will address crucial challenges and drive mass adoption. Our future-focused approach and effective team collaboration keep us moving forward in an organized manner. Let’s delve deeper into the state of development of our current products and upcoming projects. Tao Bridge Starting with the Tao Bridge, which enables the #Bittensor community to unlock DeFi opportunities with their $TAO via a highly efficient blockchain like #MultiversX, known for its security, speed, and affordability. We deeply admire #Bittensor and believe a project like that is crucial for the future of not just the crypto space but also humanity, as it addresses the major challenges AI faces today: centralization, siloed and isolated work, which pose risks and hinder the technology's potential. We are committed to the vision of subnets and dynamic $TAO, convinced that this ecosystem is as groundbreaking as #Ethereum or #Bitcoin. We will continue to support #Bittensor wherever possible, and our bridge will also expand to other chains with Hatom V2. The TAO Bridge, deployed on and accessible through will launch on the Mainnet in 14 days, on March 27th. You can follow the countdown on the lending page at Given that our main priorities are security and stability, this period will be primarily focused on quality assurance to ensure a flawless Mainnet launch. The launch will also introduce TAO Liquid Staking at along with the integration of both $wTAO and $swTAO on the lending page. This allows #Bittensor users to leverage liquid stake, employ short or long strategies, among other DeFi strategies, or simply access stablecoin liquidity while maintaining exposure to their $TAO. Up to $1M will be distributed as additional incentives on top of the supply APYs at the launch of the $wTAO and $swTAO money markets, with $200K allocated for the first month specifically for bootstrapping. Initially, 70% of rewards will go to liquidity providers, and 30% to those using $HTM to boost their lending positions. This changes to a 50-50 split in the second month, and by the third month, all incentives are directed through the Booster. This approach encourages early participation and sustained engagement with $HTM. Introducing $TAO to #MultiversX will result in the creation of Liquidity Pools (LPs) on both AshSwap 🔥 and xExchange ⚡. These LPs will be incentivized by both entities, and Hatom will distribute extra rewards at launch. The goal is to make #MultiversX a one-stop hub for $TAO holders. Upon stabilizing the volumes, there will also be plans to integrate it on AshPerp 🔥. Furthermore, with the release of $USH, users will have the ability to mint it while retaining exposure to their $TAO. The TAO Bridge and TAO Liquid Staking smart contracts have been audited by Runtime Vеrification and @arda_project, while penetration testing and DevSecOps have been performed on our infrastructure by CertiK. We're excited to announce our exclusive partnership with TAONEW one of the top 5 validators on #Bittensor. TAONEW has been extremely helpful and supportive from day one. By sharing 50% of its service fee with its stakers, TAONEW enables Hatom to offer an optimized Staking APY to its users. Since our initial reference, #Bittensor has grown sevenfold, becoming the largest AI project in the crypto sphere. We reiterate our commitment to contribute to such technology and hope to address some of its current DeFi challenges. Syfy Moving forward, today marks a significant milestone, not only for our decentralized protocols but also for our development companies, which currently stand as the sole and primary contributors to the Hatom Labs and Soul Labs. We’re excited to unveil Syfy, the evolved identity of Hatom Labs and Soul Labs, now serving as the parent entity for our burgeoning development companies. Organization is crucial for scalability, which is why Syfy was established to cultivate an environment where our teams can collaborate more seamlessly, enhancing our effectiveness and efficiency. At the same time, we remain committed to upholding the financial independence of each project, supported by its own community of funding contributors. Feel free to explore our website at for more information! Additionally, don't forget to follow Syfy and explore their Genesis article highlighted in their initial post: Booster V2 The Booster V2 will introduce a range of new features and opportunities for $HTM holders: Optimized Position Boosting: Previously, boosting was done individually for each money market, necessitating $HTM token distribution and periodic rebalancing due to price fluctuations. With Booster V2, the system now considers the overall position, eliminating the need for manual rebalancing. Gas Fee Reduction: Booster V2 implements optimizations that result in reduced gas fees, making transactions more cost-effective for users. Incorporation of Governance: Users staking $HTM tokens gain voting rights directly within the Booster, allowing them to participate in governance decisions while maintaining their staked positions. (Note: Only $HTM tokens are considered for governance; LP tokens are not included.) Enhanced Boosting Mechanism: The Booster V2 enables LP Tokens to boost positions within the Booster, leveraging trading fees from swaps and farm incentives while boosting lending positions. Smart Contract Completion: The Booster smart contract has been completed and audited by @arda_project, ensuring security and reliability. Frontend Implementation: The frontend design for Booster V2 has been successfully implemented, providing users with an intuitive interface. Collaboration with xExchange: Exploration is ongoing for collaboration with xExchange ⚡ to enable LP creation, farming, and meta-staking within the Booster. Upon finalization of testing, we will launch the Booster V2 on the devnet to gather community feedback and begin preparations for the mainnet release. Soul Before delving into Soul Labs's developments, it's essential to summarize its core functionality briefly: Soul Labs seamlessly connects different lending protocols and blockchains, facilitating lending and borrowing across platforms like Aave, Compound Labs, and Hatom Labs, consolidating liquidity and users' borrowing capabilities. Utilizing LayerZero Labs and other messaging layers for cross-chain communication, Soul Labs bypasses asset bridging or synthetics, unlocking novel DeFi strategies and solidifying its position as the ultimate solution for cross-lending dilemmas. Soul V1 will be permissionless, holding censorship-resistant features, incorporating multiple redundancy mechanisms, and providing support for various DApps. We're thrilled to announce that, following the launch of the Tao Bridge in 2-3 weeks, we will introduce the Soul Labs website. This platform has been meticulously crafted over 250 days to not only provide a comprehensive overview of our vision but also to offer an engaging and captivating experience that promises to be memorable. Regarding the app, significant progress has been made on the V1 protocol, including: Smart Contract Development and Testing: • Completion of the initial phase of smart contract development. • Conducting advanced testing to ensure the system's robustness. • Establishment of a fully functional proof of concept. Successful deployment and testing on the #Goerli (#Ethereum Testnet) and #Mumbai (#Polygon Testnet), leveraging LayerZero Labs for seamless operation. Feature Enhancement and Protocol Optimization: • Enhanced testing procedures to bolster system resilience. • Integration of advanced features and significant code refactoring for optimization. • Incorporation of various communication methods, including LayerZero Labs, Formerly Axelar, now at @axelar, Chainlink CCIP), and wormholecrypto, into Soul Labs framework, enhancing its resilience and flexibility. This allows Soul Labs to maintain operation through alternative protocols if the primary one is temporarily paused. Website Development and Documentation: • Nearing the completion of the v1 app, with final touches being applied. • The preparation of comprehensive V1 documentation and the Yellow Paper, available upon Soul Labs's public launch, offering detailed insights into the platform's infrastructure and capabilities. USH Recognizing the critical need for stable liquidity within the ecosystem, we have positioned ourselves at the forefront of providing a solution by introducing $USH, the first native, decentralized, and over-collateralized stablecoin on #MultiversX. As market conditions have improved, we have observed a growing demand for stablecoins in the ecosystem, evidenced by the utilization rate in the Lending Protocol spiking to over 90% several times in recent months. Therefore, our goal is to tackle the current challenges faced by users by creating a robust product that will not only help them hedge against market volatility but also open up better opportunities to trade the markets and generate yield. We're happy to unveil the $USH website, now live with a sleek and intuitive user interface, designed for ease of use, which ensures that interacting with the protocol is straightforward and accessible for all. You can access it now through this link: For the technical side, we’re advancing steadily and we’ve accomplished the following milestones: Lending Protocol Facilitator: • Coded the first version to support multiple discount factors for different collaterals. • Implemented tracking of borrowing effectiveness to enable earnings forecasting for the module and support minting processes. Isolated Pools Facilitator: • Coded the first version of Isolated Pools Facilitator. • Use of $EGLD or $sEGLD as collateral, with positions stored always in $EGLD to benefit the protocol through Liquid Staking and lending interest. • Virtual account implementation for converting $sEGLD earnings into $USH, functioning like liquidation where users deposit $USH for a higher amount of $HsELGD. Staking Module • Coded the first version of the Staking Module that allows users to stake and unstake without any restrictions. We're currently focusing our efforts on the following tasks: • Implementation of HTM Booster in the discount model in the Lending Protocol. • Implementation of different depeg strategies and brainstorming further potential “soft” depeg mechanisms. • Research and implementation of rewards model for Staking Module. • Research and implementation of Boosted Vaults Facilitator. • Review and stress-test the first version of the code. Upon launch, $USH will be integrated into various protocols and AMMs across the ecosystem, further increasing both its utility and liquidity. The opportunities will be vast, enabling users to engage in a wide range of activities such as yield farming, staking, and arbitrage, all while leveraging a stable and reliable asset. Regarding the USH Airdrop campaign, it will continue until the official launch of $USH planned for late Q2-early Q3, rewarding all users who have actively participated in the initiative. Hatom V2 It is clear by now that we are driven to build a more robust, interoperable, and secure DeFi space, removing the current barriers that hinder users' capabilities to seamlessly interact with different blockchains. Through Hatom V2, we will introduce Hatom's cross-chain architecture, designed from the ground up for interoperability. This approach will elevate the protocol to unprecedented levels, enabling its deployment across various blockchains and facilitating seamless connections between them through Soul. By enhancing interoperability, Hatom V2 aims to foster a more inclusive and accessible ecosystem. This expansion will not only broaden the protocol's reach but also significantly increase its flexibility and utility, allowing users to interact with a diverse range of assets and products across different chains. We’re thrilled to share that we are currently crafting the V2 redesign of the Hatom webpage. Anticipate a jaw-dropping transformation that will truly astonish, blending cutting-edge design with an unparalleled user experience, elevating it to a dynamic, interactive hub, and making every interaction more engaging. Good things take time, but we are confident that the release of V2 website will take place in the second quarter of this year and will officially mark the start of our journey into the cross-chain landscape. We are excited about the future and we truly believe that this will mark the beginning of a new era for Hatom. It's crucial for us to develop rapidly without sacrificing the quality or the security of each product. We're strategically allocating resources to ensure smooth progress in every area of our work. As we push forward, we believe that the launch of Soul Labs will be the most important milestone due to its massive potential and disruptive technology. We would like to thank you all for the unwavering support you've shown over the past few months; it truly fuels our passion to push daily and make strides toward achieving our ambitious goals.

Hatom Labs

203,486 görüntüleme • 2 yıl önce

A FULL ANIME FIGHT SCENE GENERATED WITH AI. AND THE PROMPT IS PUBLIC. Higgsfield just open-sourced its Originals: their flagship in-house productions are now fully transparent. For every video you can see: → the full prompt → every reference (image and audio) → the exact generation settings: model, quality, resolution This clip has a creature transformation, two-character fight choreography, slow motion, even pink blood to dodge the gore. All described in a single prompt you can copy, reproduce or remix as is. Full prompt: "Girll with blue hair and guy with black hair enters empty classroom at dusk, red-orange sky bleeding through tall windows, desks and chairs overturned and scattered with loose papers on the floor; the black-bob girl in a white sailor uniform with blue collar sits collapsed against the wall beneath the blackboard, knees drawn up, sweat soaking her bangs, shoulders convulsing in short spasms, one hand pressed to her stomach, breath ragged and wet. Blue-haired girl in a navy school blazer and pleated skirt enters first through the sliding door, kusarigama scythe held low at her side, blade catching the red window-light; black-haired boy in an open-collar white shirt and loosened tie follows a beat behind, war hammer resting on his shoulder, smirk fading as he sees the sick girl. Camera pushes in low and fast toward the collapsed girl, handheld micro-shake, then whip-pans to the two arrivals freezing in the doorway. The sick girl's spine arches unnaturally, a wet tearing sound as her skin splits along the shoulder blades, bone spurs punching outward, extra eyelids blistering open across her collarbone and cheeks — camera holds in a static wide as the transformation escalates, cutting to tight inserts of individual eyes opening one by one along her growing arms, her school uniform shredding as the body doubles then triples in mass, clawed feet cracking the floorboards, her head deforming into a horned, skull-white cranium ringed with curved fangs, one massive central eye where her face used to be, remnants of the blue collar-ribbon still hanging from a warped throat. She rises to full monster height, towering over the desks, guttural roar rattling the windows. Blue-haired girl plants her feet and swings the scythe up into guard as the boy drops the hammer off his shoulder into a two-handed grip; camera does a fast 180-degree orbit around both of them as they charge. Dutch-angle low shot as the boy closes distance first, hammer swinging in a wide horizontal arc into the monster's leg — impact throws him sideways through a row of desks, wood splintering, into the side wall, plaster cracking around his body, hard cut to his grunt and a slow recovery push off the wall. Blue-haired girl vaults over the wreckage, scythe trailing a whip of motion blur, camera speed-ramping into slow motion as the curved blade connects across the monster's forearm — hot pink ichor sprays in thick arcing ribbons instead of red blood, droplets suspended mid-air in the slowed frame, blade sound a wet metallic tear. Monster backhands her mid-recovery, camera whip-pans to follow her body slamming into the blackboard, chalk dust exploding outward, board cracking down the middle. Rapid cross-cutting: low hero-angle on the boy re-entering with a rising hammer strike into the monster's exposed ribcage-like plating, close slow-mo insert on the point of impact as bone-white shards and pink fluid burst outward; over-the-shoulder shot from the monster's height looking down as both fighters flank it from opposite sides. Girl's scythe hooks into the monster's shoulder joint, camera locked tight on her straining grip and gritted teeth as she wrenches it downward, boy's hammer following through into the same joint a half-second later — impact sound layered, thick and final, monster's roar breaking into a low collapsing groan as its mass folds inward and it drops to its knees then face-first into the floor in a slow, weighty fall, camera pulling back and up into a wide static shot of the wrecked classroom settling into stillness. Both fighters stand over the fallen mass, weapons lowering, chests heaving, camera slowly circling them at floor level; blue-haired girl wipes pink fluid off her cheek with the back of her wrist and starts laughing between breaths, boy lets the hammer head drop to the floor with a thud and laughs too, leaning against a desk, both grinning, exhausted, shoulder-checking each other, red dusk light still pouring through the cracked windows. Ambient sound throughout: creaking wood, scattering papers, cracking plaster, wet impact foley, labored breathing, the monster's guttural vocalizations, ending on genuine breathless laughter. Render risk: full-body transformation sequence may render as a static morph or skip frames — fallback to hard-cutting between three discrete transformation stages rather than one continuous morph if the engine smooths it into mush. Risk: pink blood may drift toward red under default color grading — reinforce with explicit magenta-pink hue callouts at each blood beat. Risk: multi-character wide fight choreography may merge the two fighters' silhouettes in wide shots — favor alternating single-subject framing over simultaneous two-shot action if clarity fails." Made with Seedance 2.0 on Higgsfield AI Full open-sourced prompts & assets below👇

gus

100,376 görüntüleme • 22 gün önce

🚨 OPERATIONAL UPDATE: ISRAEL U.S. WAR WITH THE ISLAMIC REPUBLIC - Reporting Window: LAST 24 HOURS • Iran widened its fire again with a broad evening missile barrage on central Israel and continued attacks across the Gulf, including a drone strike that hit a fuel tank at Kuwait International Airport • Israel intensified strikes across Iran, with reported hits in Tehran, Qazvin and Alborz industrial areas, plus continued pressure on missile infrastructure and launch cells • Hezbollah kept the northern front active, including a direct rocket hit on a building in Kiryat Shmona, while Israel deepened its Lebanon campaign and Katz publicly framed the objective as a security zone up to the Litani • The diplomatic track moved forward, but only in the strangest possible way: Trump says talks are progressing, Iran still publicly denies direct negotiations, and multiple reports now point to JD Vance as Tehran’s preferred American interlocutor • The big picture is unchanged: the war is still live on every major front, but the center of gravity is shifting toward a contest over how it ends, who gets to define victory, and whether the Gulf will stay adjacent to the war or be pulled fully into it The most important thing to understand about the last 24 hours is that this was not a quiet period masked by negotiations. It was the opposite. The battlefield remained active from Tehran to southern Lebanon to Kuwait, even as Washington and Tehran edged further into a murky negotiation channel. That is what gives the last day its character: not de escalation, but simultaneous escalation and diplomacy, both moving at once. Open source reporting reflects the same picture, with repeated indications of strikes in Tehran and Qazvin, attacks near Baghdad airport, a Kuwait airport fuel fire, and a large Iranian barrage toward central Israel late in the window. **Special thanks to Michael W for your continued contribution to the open-source intel picture behind these updates. ━━━━━━━━━━━━━━━━━━ 🚀 IRANIAN MISSILE FIRE ON ISRAEL Iran kept up the pressure on Israel in two different ways over this window. Earlier in the cycle, a cluster warhead strike wounded nine people in Bnei Brak, with additional damage in Petah Tikva, while Hezbollah fire from Lebanon killed a woman near Mahanayim Junction and wounded several more in Kiryat Shmona. Later, near the end of the reporting window, Iran launched another broad barrage toward central Israel, with warnings stretching across Gush Dan, Sharon, Wadi Ara, Samaria, Judea and the Dead Sea region. Open source reporting you provided tracked that second wave in real time, showing how broad the alert footprint was even though initial reports indicated no immediate casualties from that specific evening barrage. This is what stands out operationally: Iran’s missile campaign is not gone, but it looks increasingly built around selective disruption rather than the huge opening barrages of the war. The salvos are still dangerous, still capable of civilian casualties and still capable of producing visually dramatic and politically effective moments, but they are landing against a backdrop of steadily intensifying strikes on Iran’s launch network. That makes each successful hit feel more deliberate and more strategic. ━━━━━━━━━━━━━━━━━━ ✈️ THE AIR CAMPAIGN OVER IRAN KEPT MOVING Israel’s strike campaign inside Iran also remained broad and geographically layered. Reuters reported renewed Israeli strikes as talks were being floated through intermediaries. Open source intelligence adds texture to that by showing repeated reporting from open source channels of impacts in eastern and western Tehran, the Alborz industrial zone in Qazvin province, and additional blasts reported across Khuzestan and other regions. There were also repeated reports of targeted assassination attempts in east Tehran, which fits the broader pattern of not just degrading launchers and production nodes, but also hunting the people tied to them. The color here matters. This no longer looks like a campaign limited to air defenses and obvious military compounds. The picture from the last 24 hours is of a system being pressed from multiple angles at once: missile depots, industrial support zones, launch crews, command elements and regime infrastructure in and around Tehran. Open source reporting reinforces that sense of breadth, especially the repeated references to Qazvin and Alborz secondary explosions and to ongoing heavy activity over Tehran. ━━━━━━━━━━━━━━━━━━ ⚡ THE ENERGY WAR IS STILL HOT The clearest new regional energy development in this window was Kuwait. Reuters reported that a drone attack hit a fuel tank at Kuwait International Airport, causing a fire but no casualties. That matters not because the material damage was catastrophic, but because it again shows Iran or Iran aligned actors reaching directly for civilian and logistical energy infrastructure in Gulf states. This was not an abstract threat anymore. It was a live strike on a functioning international hub. Your outbox tracked the same event quickly and repeatedly, alongside additional open source reporting about nearby attacks and power disruptions in Kuwait. At the same time, the diplomatic and military discussion around the Strait of Hormuz kept shaping everything else. Markets moved on talk of a U.S. proposal and possible hosted talks in Pakistan or Turkey. Oil eased on negotiation optimism, but the underlying structure of the crisis remains the same: Iran still retains the ability to disrupt shipping and energy confidence without fully “closing” the Strait in a formal sense. That is why even modest signs of diplomacy can move oil sharply, and why even a localized drone strike in Kuwait still carries outsized weight. ━━━━━━━━━━━━━━━━━━ 🇱🇧 LEBANON IS NOT A SIDESHOW The northern front kept boiling. Reuters reported that Israel now intends to occupy a swathe of southern Lebanon up to the Litani River, with Defense Minister Israel Katz explicitly describing a “security zone” concept. That is not rhetoric you use if you still think this is a short punitive phase. At the tactical level, Hezbollah continued to demonstrate that it can still impose costs, including a direct rocket hit on a building in Kiryat Shmona and earlier casualties in the north. Meanwhile, open source reporting pointed to Israeli strikes in Nabatieh, Rashidiya, Bchamoun and broader southern Lebanese infrastructure, which matches the picture of sustained pressure rather than episodic retaliation. The broader meaning is straightforward. Israel is signaling that if the Iran war ends inconclusively on the Iranian front, it does not intend to leave Hezbollah’s northern threat structure intact and simply hope for the best. Lebanon is being shaped now as part of the endgame, not just the current fight. ━━━━━━━━━━━━━━━━━━ 🇮🇶 IRAQ STAYED ACTIVE TOO Iraq remained active in the background, but it should not be treated as background noise. Open source intel reporting includes repeated reporting on a targeted U.S. strike on a vehicle near Baghdad airport and continued militia related activity tied to U.S. positions and proxy structures. That comes after the prior cycle’s major strikes on PMF and militia command nodes. It fits the larger pattern we have now seen for weeks: Iraq is not the main theater, but it is still one of the places where the war keeps trying to widen horizontally. ━━━━━━━━━━━━━━━━━━ 🌍 THE NEGOTIATION TRACK GOT STRANGER, NOT CLEARER Trump is still publicly presenting the talks as real progress. Reuters reports that Pakistan conveyed a U.S. proposal, with Pakistan or Turkey possible venues, and that Washington has floated a broader framework dealing with nuclear capability, missiles and proxies. At the same time, Iran continues to publicly deny meaningful direct talks and has toughened its public stance, insisting on guarantees, compensation and no rollback of its missile deterrent. What makes the last 24 hours more interesting is the growing focus on who would even talk for the United States. Times of Israel and Jerusalem Post reporting both indicate that JD Vance is increasingly central to the diplomacy, with Tehran reportedly preferring him over Witkoff and Kushner. The diplomatic track here appears as both real and deeply unstable, with questions about who on the Iranian side actually holds authority and whether Washington is now seeking an end state short of outright regime collapse. That shift matters because it tells us something important: Washington increasingly seems to be searching for an off ramp that still looks like victory, while Israel and Gulf allies appear much less comfortable with ending this war before Iran’s military and proxy architecture are degraded further. That tension is now one of the defining features of the conflict. ━━━━━━━━━━━━━━━━━━ 📌 WHAT MATTERS MOST RIGHT NOW 1️⃣ The war is still fully active across multiple fronts Iran hit central Israel again, Kuwait airport was struck, Lebanon stayed hot and Israel kept pounding targets inside Iran. Negotiations did not replace combat. They were layered on top of it. 2️⃣ The pressure on Iran’s internal military system keeps deepening The accumulating pattern of strikes in Tehran, Qazvin, Alborz and other areas suggests a campaign that is still broadening the target set, not narrowing it. Open source reporting in your files strongly supports that picture. 3️⃣ The diplomatic track is real, but it is not clean Trump is selling progress. Iran is denying direct talks. Vance is becoming more central. And nobody looking at the battlefield would conclude that the war is genuinely close to stopping on its own. ━━━━━━━━━━━━━━━━━━ BOTTOM LINE The last 24 hours painted a clearer picture than some of the recent reporting windows. This is no longer just a war of salvos and counterstrikes. It is now a war over end states. Iran is still trying to prove it can widen the cost map, not just hit Israel but keep the Gulf under pressure too. Israel is still trying to prove that sustained, system level degradation inside Iran can continue even while diplomacy swirls overhead. And Washington is trying to find a formula that can stop the war without looking like it backed down. That is why the reporting feels different now. The battlefield is still violent, but the arguments over how this ends are becoming just as important as the strikes themselves.

Inside_Israel_Intel

23,818 görüntüleme • 4 ay önce

Recently did an interview with the lead developer of Knight's Path on the title's future release and the state of the industry. The Western AAA gaming industry has shifted its focus away from its core audience, favoring products for smaller, less engaged demographics. This shift has led to a noticeable disconnect between large publishers and their traditional fan base. This has, however, created an environment for indies to thrive. They can prioritize authenticity and community, crafting games that resonate with their players and that is exactly the case with Knight's Path. In December of 2023, Knights Path: The Tournament was released to Very Positive reviews on Steam. It is a short medieval RPG featuring challenging combat, an immersive progression system, and a nice little story. It served as an announcement, a combat concept demo, and a teaser for the forthcoming open-world RPG Knight's Path, which is currently in active development. I asked what their plans were regarding the scope of the full release. While you might get the impression that Knight's Path is an arena fighting game, that’s not the case with the full release. "Knight's Path will be a proper open-world, story-driven RPG. Of course, as a small indie team, we’re keeping the scope modest. The open world will be compact but dense, featuring one town, one village, castle ruins, forests, valleys, and other areas to explore." Many gamers would agree it is better to have a limited number of fully fleshed-out areas than to present a gigantic, empty world. This has been a major criticism levied towards recent releases like Pokémon Scarlet and Violet and even modern Assassins Creed, which tends to rely on repetitive gameplay loops scattered across an overly large map, which can feel more like busywork than meaningful exploration. I have always believed that quality over quantity is the best way to go. The team has also made this a priority with things such as the story and weapon types. "We plan to include three main weapon types: longsword, sword and shield, and bows. These will feature the full progression system seen in the demo, with skill levels such as Novice, Adept, Expert, and Master. Players will need to learn individual skills from different trainers to progress. In addition, we’re introducing secondary weapons like spears, halberds, and other polearms. These won’t have RPG-style progression but will still offer variety in combat." Regarding the story, they plan to be bold and strive to create a 16-28 hour-long main campaign. "The story will be divided into four chapters, with each chapter offering around 4–7 hours of gameplay. As in the demo, the player character begins as a nobody, slowly learning how to wield a sword and eventually becoming a knight. However, the progression will be much more realistic than in the demo, where the peasant hilariously transformed into a champion in just four days." This is a far cry from many games that are released nowadays. In just 2024 alone at a glance, the AA release Flintlock: The Siege of Dawn provided an average of 8 hours of content, Princess Peach: Showtime at 10 hours, Silent Hill 2 Remake at 15, and even the GOTY winner Astrobot holds an average playtime of 10 hours. A major issue within the industry is the way we are treated by the people who only have jobs because of our favorite hobby. In 2024 the gaming industry is forecasted to generate $208.7 BILLION dollars, up from 5.4% in 2023. Compare that to Hollywood, which is a measly $12.3 billion. The gaming industry employs 727,000 individuals in the United States alone. So, you'd think these people would have a little bit of respect for gamers, though so many who are vocal on social media show nothing but contempt for us. Perhaps this is because of fear if they do not show loyalty to a cause or "fit in" that they may not secure funding or genuinely believe in what they preach, but the team behind Knight's Path isn't worried about that. "We are independent developers, and we plan to stay independent so we can stay true to our vision. Knight's Path is a game made by gamers for gamers. We’re prioritizing fun gameplay above all, and we firmly believe this is exactly what gamers want." I also raised some questions about their big plans moving forward. In the demo, one of the major criticisms I had was with the voice acting. I had guessed it was done via AI, which was confirmed. "You guessed correctly– the voice acting in the demo was done by AI, and it was probably the loudest critique we received, and we totally understand why! Back then, we didn’t have much of a choice, but for the full game, we don’t plan to use any AI voices. Luckily, after the demo release, many voice actors reached out to us, volunteering to lend their voices to the full game. We absolutely plan to answer their call and give them that opportunity." AI can be a useful tool, especially for developers starting out who can't commit a lot of money to voice acting or just want to see a version of the product that's closer to what they envision the full release to be, but going from that to real voice actors will bump the experience to the next level. I myself played the demo in its entirety and really enjoyed my time with it! I thought the game was reminiscent of Gothic 2 and even The Witcher. I was happily surprised when I didn't encounter any bugs or glitches and while some areas have not been fleshed out like the voice acting, I would recommend putting the game on your wishlist to see what this team does in the future when they finally deliver their updated demo and the eventual full release of the game.

Vara Dark

42,375 görüntüleme • 1 yıl önce