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Puppet Tech Progression in #UnrealEngine

11,280 次观看 • 1 年前 •via X (Twitter)

8 条评论

Danny (is planning) 的头像
Danny (is planning)1 年前

ooh @DukeGunston

Sabine VanderLinden 的头像
Sabine VanderLinden1 年前

AI isn’t a 'set it and forget it' deal. 🤖 It’s a workflow glow-up. @EY_US gets it: adapting processes is key to unlocking AI’s full power. So, are you transforming your operations—or just hoping for magic? ✨ #AIAdoption #BusinessTransformation #FutureOfWork

Mimic 的头像
Mimic1 年前

Bro hit the gym. Where the squish

✿𝕋𝕠𝕪𝔹𝕠𝕩𝔹𝕚𝕞✿ 的头像
✿𝕋𝕠𝕪𝔹𝕠𝕩𝔹𝕚𝕞✿1 年前

The left one feels more like character that's alive second one actually feels like a stationary puppet so funny enough i like the update more

M I K E ® 的头像
M I K E ®1 年前

This is great! What technique/workflow are you using?

Arsenii Turgulainen 的头像
Arsenii Turgulainen1 年前

Thanks! I use Meta Quest 3 for body tracking and MetaHuman Animator in UE5.5 for lip sync. Everything runs in real-time inside Unreal Engine, and the animation is used as recorded—no manual tweaks.

Sri Lakshmi 的头像
Sri Lakshmi1 年前

Awesome improvement bro

Sadia Umer 的头像
Sadia Umer1 年前

2024: just vibes. 2025: full character development. 🤯

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