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#Quest Browser 40.4 was released with support for real time hit testing on Quest 3 and 3s. You no longer have to scan the room if you want to use the #WebXR hit test API since we will measure the room while doing hit testing.

19,821 Aufrufe • vor 1 Jahr •via X (Twitter)

21 Kommentare

Profilbild von Ambiguous
Ambiguousvor 1 Jahr

i love the meta quest browser so much. do you have any other hidden tips of how to get roomscale data into the scene...or hidden tips or general? Is this demo 3js or aframe?

Profilbild von @cabanier@arvr.social

This is the basic sample from the webxr samples site. Not sure about hidden tricks but we could do a better job advertising all our features :-)

Profilbild von Elijah Urman
Elijah Urmanvor 1 Jahr

Wow! That’s cool! More immersion!

Profilbild von Morten Haulik ᯅ
Morten Haulik ᯅvor 1 Jahr

Awesome!

Profilbild von John of Progress
John of Progressvor 1 Jahr

Is this just the webxr sample website running in quest 40.4? (On mobile is this the url?)

Profilbild von @cabanier@arvr.social

Yes, it’s the one for the webxr samples

Profilbild von Tristan John
Tristan Johnvor 1 Jahr

Amazing!!

Profilbild von Alan Truly
Alan Trulyvor 1 Jahr

Do game devs have this option also? Is the scan-first option faster during gameplay?

Profilbild von @cabanier@arvr.social

You mean on the native side? Yes, they can do this by using this openxr extension: XR_META_ENVIRONMENT_RAYCAST_EXTENSION

Profilbild von Alan Truly
Alan Trulyvor 1 Jahr

Cool, thank you

Profilbild von Rik Arends
Rik Arendsvor 1 Jahr

Is this specific to web? Or do i also get mesh/normals in the C++ apis?

Profilbild von @cabanier@arvr.social

You get a pose on the native side which gives you a position and rotation.

Profilbild von Rik Arends
Rik Arendsvor 1 Jahr

Awesome is this a new API? I have implemented the depth-map but i didnt try this yet. Would be awesome.

Profilbild von @cabanier@arvr.social

Yes, it was added a couple of months ago.

Profilbild von Rik Arends
Rik Arendsvor 1 Jahr

Is it the Scene api or the Depth api? Scene api used to be static is it a new dynamic-scan feature?

Profilbild von Rik Arends
Rik Arendsvor 1 Jahr

Can't really find it in the docs, any random Xr extension name or something i can google will do :)

Profilbild von Rik Arends
Rik Arendsvor 1 Jahr

Yea i don't see any reference to getting normals / realtime scanned scene geometry in the docs.

Profilbild von Raj
Rajvor 1 Jahr

@Heaney555

Profilbild von Piyon Raj
Piyon Rajvor 11 Monaten

I have some doubts about #webxr , can you please connect me.

Profilbild von Bela Bohlender
Bela Bohlendervor 1 Jahr

Amazing!!! Does it work while in an unbounded session? ;)

Profilbild von @cabanier@arvr.social

Yes!

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