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Lasertag's developer implemented continuous scene meshing on Quest 3 & 3S, eliminating the need for the room setup process and avoiding its problems. Details here:
89,250 Aufrufe • vor 1 Jahr •via X (Twitter)
11 Kommentare

This is how it should have worked in the first place. I assumed it didn't due to performance limitations. We really should have more native MR spatial apps rather than using it for virtual flat screens and tech demo gimmicks.

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Clever solve!

That’s VERY cool, but I bet it kills the battery quick. 🪫 Have they said?

Genuinely cool. A lot of potential for this - though we'll probably need a generation or two of hardware.

passthrough api is unlock

That's freaking cool

I love it! Don't care if I lose battery life for this.

With ongoing advancements in processing power, human-environment interaction systems are increasingly expected to rely on OpenCV-based computer vision. This mirrors Tesla’s approach to Full Self-Driving (FSD), which prioritizes camera-based perception over alternative sensors.

en el video se ve que rebota en la silla pero ¿y cuando retira la silla? trackea en tiempo real o no?

Wow
