Загрузка видео...

Не удалось загрузить видео

На главную

#Quest Browser 40.4 was released with support for real time hit testing on Quest 3 and 3s. You no longer have to scan the room if you want to use the #WebXR hit test API since we will measure the room while doing hit testing.

19,821 просмотров • 1 год назад •via X (Twitter)

Комментарии: 21

Фото профиля Ambiguous
Ambiguous1 год назад

i love the meta quest browser so much. do you have any other hidden tips of how to get roomscale data into the scene...or hidden tips or general? Is this demo 3js or aframe?

Фото профиля @cabanier@arvr.social
@[email protected]1 год назад

This is the basic sample from the webxr samples site. Not sure about hidden tricks but we could do a better job advertising all our features :-)

Фото профиля Elijah Urman
Elijah Urman1 год назад

Wow! That’s cool! More immersion!

Фото профиля Morten Haulik ᯅ
Morten Haulik ᯅ1 год назад

Awesome!

Фото профиля John of Progress
John of Progress1 год назад

Is this just the webxr sample website running in quest 40.4? (On mobile is this the url?)

Фото профиля @cabanier@arvr.social
@[email protected]1 год назад

Yes, it’s the one for the webxr samples

Фото профиля Tristan John
Tristan John1 год назад

Amazing!!

Фото профиля Alan Truly
Alan Truly1 год назад

Do game devs have this option also? Is the scan-first option faster during gameplay?

Фото профиля @cabanier@arvr.social
@[email protected]1 год назад

You mean on the native side? Yes, they can do this by using this openxr extension: XR_META_ENVIRONMENT_RAYCAST_EXTENSION

Фото профиля Alan Truly
Alan Truly1 год назад

Cool, thank you

Фото профиля Rik Arends
Rik Arends1 год назад

Is this specific to web? Or do i also get mesh/normals in the C++ apis?

Фото профиля @cabanier@arvr.social
@[email protected]1 год назад

You get a pose on the native side which gives you a position and rotation.

Фото профиля Rik Arends
Rik Arends1 год назад

Awesome is this a new API? I have implemented the depth-map but i didnt try this yet. Would be awesome.

Фото профиля @cabanier@arvr.social
@[email protected]1 год назад

Yes, it was added a couple of months ago.

Фото профиля Rik Arends
Rik Arends1 год назад

Is it the Scene api or the Depth api? Scene api used to be static is it a new dynamic-scan feature?

Фото профиля Rik Arends
Rik Arends1 год назад

Can't really find it in the docs, any random Xr extension name or something i can google will do :)

Фото профиля Rik Arends
Rik Arends1 год назад

Yea i don't see any reference to getting normals / realtime scanned scene geometry in the docs.

Фото профиля Raj
Raj1 год назад

@Heaney555

Фото профиля Piyon Raj
Piyon Raj1 год назад

I have some doubts about #webxr , can you please connect me.

Фото профиля Bela Bohlender
Bela Bohlender1 год назад

Amazing!!! Does it work while in an unbounded session? ;)

Фото профиля @cabanier@arvr.social
@[email protected]1 год назад

Yes!

Похожие видео