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🌃 Quest3 ImageTracking* 🌌 For those who know, know… Image Tracking is another unsupported feature of the #Quest3 #MixedReality Passthrough that I managed to #bootstrap with #Netcode & #ARKit from my phone. Calibration remains the trickiest part. #AR #XR

10 Kommentare

Profilbild von Magik J.
Magik J.vor 2 Jahren

Im just wondering how they've managed to track the "selected brand" keyboard ... are they holding up some APIs from us devs?

Profilbild von Erik Natzke
Erik Natzkevor 2 Jahren

It's certainly an intentional limit since they are doing CV with the keyboards and guardian room setup. Which hopefully means it'll become a feature eventually.

Profilbild von Amir
Amirvor 2 Jahren

💯

Profilbild von Johann Wentzel
Johann Wentzelvor 2 Jahren

How did you sync up the coordinate spaces of the phone and the Quest? 🤯

Profilbild von Erik Natzke
Erik Natzkevor 2 Jahren

By using the the Tracked Keyboard on the Quest and a Tracked Image (QR) that was placed next to the keyboard with the Phone (ARKit) and then shifting position and rotation(y) based on the offset delta (of the current and desired) to create alignment. Not perfect, but suitable

Profilbild von John 👁💚🔮⚕⚡☀️♻️🌳🔸
John 👁💚🔮⚕⚡☀️♻️🌳🔸vor 2 Jahren

Omg this is so cursed in a whole way defeating the grounding of image tracking while providing it; I love it!!!

Profilbild von Erik Natzke
Erik Natzkevor 2 Jahren

🙏 😊

Profilbild von Nuno Folhadela
Nuno Folhadelavor 2 Jahren

You are an XR ninja! I hope that it inspires Meta.

Profilbild von Christopher Fryant
Christopher Fryantvor 2 Jahren

Sooo.... janky foot tracking maybe?

Profilbild von Erik Natzke
Erik Natzkevor 2 Jahren

😂… I’ll try 🤷

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